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So do you guys ever remember
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how when you were like a kid
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and you had to walk around the house
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in the middle of the night
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with the lights off, it was freaking terrifying?
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and then you would stop to think about how weird it was
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that you were creeped out by your own house
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so that you would turn your lights on
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and suddenly it would turn into the most comfy place in the world?
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"Gone Home" is a game about that.
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The year is 1995 and you are a college aged girl
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you just got home from a trip in Europe
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but of course home is a haunted house
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located somewhere in the woods outside of Twin Peaks.
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Naturally, it's a dark and stormy night outside
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and the place is mysteriously abandoned on the inside.
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So as these stories normally go
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it's up to you to explore the house and find out what happened to everybody.
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You may or may not come to find a few suprises along the way.
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"Gone Home" was develop by the fine people
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who brought us the Minerva's Den (DLC) for BioShock 2
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Unfortunatelly I haven't played it or its parent game
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but the reviews seemed to consistently claim
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that it was better than BioShock 2
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and that it also pushed up the quality
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of first person environmental storytelling