So do you guys ever remember
how when you were like a kid
and you had to walk around the house
in the middle of the night
with the lights off, it was freaking terrifying?
and then you would stop to think about how weird it was
that you were creeped out by your own house
so that you would turn your lights on
and suddenly it would turn into the most comfy place in the world?
"Gone Home" is a game about that.
The year is 1995 and you are a college aged girl
you just got home from a trip in Europe
but of course home is a haunted house
located somewhere in the woods outside of Twin Peaks.
Naturally, it's a dark and stormy night outside
and the place is mysteriously abandoned on the inside.
So as these stories normally go
it's up to you to explore the house and find out what happened to everybody.
You may or may not come to find a few suprises along the way.
"Gone Home" was develop by the fine people
who brought us the Minerva's Den (DLC) for BioShock 2
Unfortunatelly I haven't played it or its parent game
but the reviews seemed to consistently claim
that it was better than BioShock 2
and that it also pushed up the quality
of first person environmental storytelling