So do you guys ever remember how when you were like a kid and you had to walk around the house in the middle of the night with the lights off, it was freaking terrifying? and then you would stop to think about how weird it was that you were creeped out by your own house so that you would turn your lights on and suddenly it would turn into the most comfy place in the world? "Gone Home" is a game about that. The year is 1995 and you are a college aged girl you just got home from a trip in Europe but of course home is a haunted house located somewhere in the woods outside of Twin Peaks. Naturally, it's a dark and stormy night outside and the place is mysteriously abandoned on the inside. So as these stories normally go it's up to you to explore the house and find out what happened to everybody. You may or may not come to find a few suprises along the way. "Gone Home" was develop by the fine people who brought us the Minerva's Den (DLC) for BioShock 2 Unfortunatelly I haven't played it or its parent game but the reviews seemed to consistently claim that it was better than BioShock 2 and that it also pushed up the quality of first person environmental storytelling