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CHRIS: Hi, I'm Chris.
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I'm an editor and a DaVinci
Resolve master trainer.
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Today I'm going to look at some
of the editing functionality
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that you can access
in DaVinci Resolve.
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We've been sent some
footage to put together
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a short trailer for
a documentary film
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by the filmmaker
Brian Terwilliger,
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and so to do that,
we're going to start
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by creating a new project.
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So here I am in the
project manager.
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I'll just click on
the New Project button
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to create that and give
this project a name.
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Age of Airplanes Trailer.
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Choose to create,
and DaVinci Resolve
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opens directly in the Cut page.
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Now the best place for me to
do importing and organization
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is actually in the
Media page, so down
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at the bottom of
the interface here,
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just click on the Media page.
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Now in the top left
of the media page,
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it gives me access to all of
my system storage locations,
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so I'm just going to right
click here in the side
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and choose Add New Location.
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I'm going to navigate to the
location where my footage is.
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In this case, it's actually
in my Documents folder.
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Go to the editing
folder and then choose
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Open, and that creates a
new storage location for me
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to access here.
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Now, the video and the audio
clips that have been sent to me
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are actually in
separate folders,
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and to a certain extent, I
want to preserve that folder
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structure, so when I import
the footage into Resolve,
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I actually want to import and
also to create a series of bins.
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Simply select these two folders
in the media storage location,
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right click, and then choose the
third option, which in this case
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is Add folder and Subfolders
into Media Pool, creating bins.
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Now, at this point,
DaVinci Resolve
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is asking me to change
the project frame rate.
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This is so that
the project frame
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rate will match the
frame rate of the footage
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that I'm bringing in.
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So in this case, I need
to accept the change.
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So now the footage has been
imported into the media pool.
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It's ready for me to start
working on and organizing.
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The first thing I'm
going to do is just
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access the audio
clips bin, and you
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can see that although I've
got a folder of sound effects
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that actually contains a
series of sound effects
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that I'm going to use
within the trailer,
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the other clips aren't
organized into bins.
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So let's create a
couple of other bins
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so that we know where
this footage is.
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So first of all, with the
Audio Clips bin selected,
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I'm going to come to the File
menu and choose the option here,
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New Bin.
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There are also a
series of shortcuts
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that you can employ here as
well, such as Shift and Command
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N because I'm on a Mac.
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That then creates the
new bin, and I'm just
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going to call this Music.
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And then take the
clip Music for Trailer
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and just drag and drop
that into the Music folder.
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So organizing clips
into bins is very
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similar to organizing files
in folders on your operating
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system.
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I've also got two
voiceover clips here.
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I'm just going to
select both of those,
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and this time right
click and choose
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Create Bin with Selected Clips.
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I'm going to call this VO.
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So that's got all of my
audio clips organized
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into separate bins.
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I now need to do the same
with the video clips.
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But in this case, rather
than just using simple bins,
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I'm going to use a
series of smart bins.
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So selecting the
video clips folder,
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you can see I've got
a series of thumbnails
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for each of the clips.
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If I actually just take
my mouse and run the mouse
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across the clips, you can see
that each of the video clips
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is previewed for me.
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If I get to a clip that
actually has audio,
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you can also hear that I've also
got audio scrubbing as well.
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I'm just going to turn
that off for the moment
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just by pressing Shift
S on my computer.
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Now, we're not hearing
the audio scrub.
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Obviously, these three
clips that I have here
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are interview clips.
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So I'm actually going to tag
them with a keyword called
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Interview.
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I'm going to shift click to
select all of those three clips,
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and then in the Metadata panel
down in the bottom right hand
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corner of the
interface, I'm just
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going to display the keyword
metadata field that I need.
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Clicking in the Sort menu
for the Metadata panel,
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I'm just going to choose
the option shot and scene.
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And this will actually
show the metadata
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for the shot and the scene
information for these clips.
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You can see, scrolling
down through this view
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here, that we actually
have a field for keywords.
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So I'm going to enter
the keyword Interview.
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Just typing Interview
or beginning
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to type Interview in
the Metadata field
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means that it'll
actually bring up
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a list of options for
different keywords,
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but you can always put in
your own keywords in there.
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Let's choose the option for
Interview and choose Save.
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So that's how easy
it is in order
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to be able to add keywords to
any clip within your project.
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Now that we've added the
keywords to the clip,
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it's actually really easy
because DaVinci Resolve
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will automatically
display any keyword clips
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in their own smart bin.
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Down in the bottom left hand
corner of your bin list,
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simply select the
Keywords option
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and then toggle it open
using the disclosure arrow,
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and you'll see in there, there
is a smart bin for Interview.
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So my three interview
clips are now
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being displayed
within that smart bin.
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Just to show you how easy it
is to keep adding keywords,
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I'm just going to select
the Video Clips bin
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and select the clip
called Credits.
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In the keywords, I'm going
to add the keyword Credits.
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And now that is actually tagged
that clip with that keyword,
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you'll see that I have a credits
smart bin available to me.
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So now you can carry
on adding whatever
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keywords you want to any of
the clips within your project
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and organize them.
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However, there's much more
to the metadata than this.
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If we select the Video
Clips bin, for example,
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and then select
this first clip here
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for the aerial shot for this
Kenya clip, if I come up here
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and select the inspector in
the top right hand corner
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and then choose the File
tab in the inspector,
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you can see that we've actually
got a series of metadata fields
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that we can easily access.
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These are the same
metadata fields
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that you'll be able to
see in the actual Metadata
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panel itself.
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It just means that they're
easier to access here
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inside the inspector.
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Now, I can actually populate
this with a series of metadata
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just by simply clicking
in these fields
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and start to type
in the information.
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However, if you've got somebody
on the production team that
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might be logging
these shots, it's
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actually easier to
import the metadata
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rather than to add every single
piece of metadata individually.
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So let's go to the File
menu and we'll choose
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Import Metadata to Media Pool.
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Navigate to where your editing
footage is on your system
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and choose to select
the aoalogging.csv file.
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A CSV file is a comma
separated values file.
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It's very simple to create in
any spreadsheet application.
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I'm going to choose
to open that,
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and you'll see that when
I'm importing this login
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information, you can
see that it is also
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asking me for a series of things
that it's trying to match to.
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Now in this information,
we don't actually
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have time code information for
these clips, so in this case,
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I'm just going to uncheck Match
Using Clips Start and End Time
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Code.
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I'm going to
uncheck that option.
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And then choose OK.
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And you'll see that the
information has actually
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been imported, and now 27 media
pool clips have been updated.
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If I select any of
these clips again,
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you'll now see, in the
File tab in the inspector,
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I've now got
additional information
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in terms of the scene number,
also a shot number, and quite
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often, sometimes whether this
is a good shot or a good take
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or not.
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Just scrolling down to the
bottom of the file inspector,
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you can also see a comments
field has also been added.
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So having added all of that
metadata to these clips,
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how can I actually use it?
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Well, I can actually
use it in order
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to be able to do very quick
searches across the project.
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If I select the master
bin, for example,
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and let's say I wanted to do a
search across this information
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for any shots that were shot
at San Francisco airport,
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for example.
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I can actually click on
the Search option here.
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Under this little dropdown
arrow at the side,
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I can also choose
whether or not I
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want to search the
selected bin or all bins.
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So in this case, I actually want
to search the whole project,
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so I'm going to select all bins.
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And now I need to
choose which fields
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I'm actually trying to match.
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So you can see
here, the Filter By
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is actually based on the
file name of the clip, which
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is absolutely fine
if you know the file
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name that you're searching for.
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In this case, though,
I actually want
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to match to the
scene information.
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So if I just tap S on my
keyboard and keep tapping S,
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it will cycle through
all the metadata fields
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until I get to the scene.
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Selecting that I
can now type in SFO,
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and you can see that all of
the clips in the project that
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have actually got that scene
information, SFO, will now
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be revealed.
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Let's say I want to find
a clip that actually
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has the comment for Kenya.
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From the Filter By, I can
choose the Comments field
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just by tapping C many times
until Comments appears.
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And now highlight the
text for the search.
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And again, type in what
I'm actually looking for.
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That's the power of
metadata in order
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to be able to
search right the way
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across your project to find the
clips that you're looking for,
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but we can go one step further.
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If you clear the Search field
and close down the search field
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by clicking the
Search button, now
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go to your DaVinci
Resolve Preferences menu.
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Choose User, Editing.
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You can see that there's
a category of preferences
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for automatic smart bins.
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By default, the automatic smart
bins for keywords is already on.
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However, you can
also see that we
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can create automatic
smart bins for anything
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with shot or scene metadata.
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Click the automatic smart
bins for the scene metadata
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and click Save, and now,
in your list of smart bins,
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you've now got a
new scene category.
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Use the disclosure
arrow to open that up,
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and you can now see that the
information for each scene
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is displayed as
its own smart bin.
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Just simply select
the smart bin in order
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to be able to
access the contents.
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But you're not simply limited to
the default automatic smart bins
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that you can have
within DaVinci Resolve.
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You can actually create
your own custom smart bin.
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In this case, I'm going to
go back to the File menu
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and choose the
option New Smart Bin.
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This field then
opens up, and it's
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asking me for a variety of
rules that I can actually
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input in order to be able
to narrow down the footage
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that I actually want to locate.
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Let's rename this
smart bin B-Roll.
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So now, I need to choose my
first rule, so in this case,
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I'm going to say
Media Pool Properties.
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But I don't want to
match on the file name.
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I actually want to match
on the keyword information
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to begin with.
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So keywords do not
contain interview.
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So now my smart bin
search is automatically
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filtering out any clip that
has the interview keyword.
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I'm going to add
another rule for this.
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Media Pool Properties
for keywords
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does not contain credits.
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This was the other keyword that
I actually added to my title
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that I actually don't want
to see in the B-Roll bin.
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You can also choose to
add a subset of rules
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to your smart bins as well.
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Holding down the
Option or the Alt key
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on your system when I
click on this plus button
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actually turns it
into an Options menu.
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And now, I actually
have a subset of rules
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that I just want
to match any two.
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And in this case, I actually
want to specify clip types,
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so I'm going to choose
Media Pool Properties.
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Change the second
drop down to Clip Type
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just by tapping
C on my keyboard.
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Clip Type is video.
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This means that only video
clips, not audio clips or still
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image files or
timelines will find
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their way into this smart bin.
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But that's just video.
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What if I have video with audio?
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Well, in this case, I'm going to
add another rule to this subrule
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and set and specify the clip
type is video and audio.
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Now I can choose to
create my smart bin.
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And the results
of that smart bin
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will be automatically updated.
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So if I add any additional
clips to this project,
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providing those clips
meet the criteria,
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I'll be able to find
them in this smart bin.
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If you want to edit a smart
bin for any reason, just simply
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double click on the smart bin
and the rules of that smart bin
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will open up, allowing
you to change them.
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There's one other thing
that we can actually
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use the metadata for
in Resolve, and that's
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to actually use the
information in the metadata
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in order to be able to rename
the clip within the project.
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This can be very
useful if you actually
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want to do a search
across a clip name,
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or you just want to
simply have a sanity check
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as to what that actual clip is.
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By naming the clip in
an appropriate way,
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it's easy to check that.
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So here in the
B-Roll smart bin, I'm
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just going to select
all of those clips
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just by dragging a
Lasso across them.
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Then I'm going to right click
and choose clip attributes.
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Choose the name panel
from clip attributes
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and highlight the
default clip name.
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So in this case, I actually
want all of my B-Roll clips
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to start with the initials
AOA for Age of Airplanes,
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so I'm just going to type
in AOA underscore in order
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to separate the
next information.
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Now, I want to take
information from the metadata.
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And in order to do this, I need
to add what we call a variable.
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To add the variable,
all you need to do
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is put in the percentage symbol.
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And now, it'll
give you an option
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to choose whichever metadata
field that you want to add.
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In this case, we want to
choose the Shot metadata field.
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So I'm just going to type the
word Shot after the percentage
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value, and you can
see here in the menu
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I've got the Shot option.
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So I'm going to select
that, and that has now
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added a tag to my clip name
based on the shot information
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for each of these clips.
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Again, I'm going to use
underscore percentage
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and then use comments.
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Now, when I click OK,
the clips are now all
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renamed in the media pool
using AOA, underscore, the shot
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number, underscore,
the comments field.
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This is going to
make it easier for me
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to be able to locate
each of the clips
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and actually use
them in my edit.
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I want to do the same
with the interview clips,
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so I'm going to select
the Interview smart bin,
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select the interview clips,
right click clip attributes.
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In the name, highlight the
Name field, and this time,
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I'm going to type
in INT underscore
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percentage shot underscore
percentage comments
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and then choose OK.
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And now, you can see
that the interview
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clips have been named with
the appropriate soundbite
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information.
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Now that I've got all of the
clips organized for the project,
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I'm now going to
go to the Edit Page
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that I can actually
start editing.
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Just simply click on
the Edit Page button.
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And all of the information
that you've just
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organized inside the media
pool on the Media page
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is now available to me.
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And the great thing is that I
can keep organizing this footage
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as I'm working.
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And the organization process
when you're editing never really
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stops, it just gets refined
the more that you do.
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I'm actually going to start
by selecting the master
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bin in the media pool and
creating a new bin, just
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a regular bin that I'm
going to call Timelines.
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In this case, it's often useful
to keep your timelines organized
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in separate bins so that
you know where they all are.
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Make sure you've got the
Timeline bin selected,
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and then go to the File menu
and choose New Timeline.
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Let's just change the name
of this timeline to something
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a little bit more
appropriate for this project.
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AOA Trailer, and we'll
just call it version 1.
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Quite often you'll go through
a number of different versions
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for all of your edits.
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If you wish to you can actually
override the default project
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settings for any timeline.
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Just simply uncheck the Use
Project settings option,
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and then you can
go into the format
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to change the
timeline resolution
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and the timeline frame rate.
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However, in this case,
because we already
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changed the frame
rate for the project,
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we know that this is
actually the correct setting,
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so I'm just going to
re-enable the project settings
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and choose Create.
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Now, I have a timeline,
I can actually
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start assembling the material
directly in the timeline,
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and start putting
together this edit
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and making some sort of sense
of the material that I've got.
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So let's go to the
Interview smart bin,
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so that we can actually
see the interview clips.
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From the Sort menu
in the media pool,
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just click and make sure
that you're organizing
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these clips by clip name.
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This will put them in the order
that we're roughly interested
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in.
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In this case, we
actually have INT_01,
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and it's called
Shoot the Real World,
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based on the naming
convention that we're
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using for this project.
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You can see that, as
I'm scrubbing backwards
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and forwards, my
live media preview
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is on so that I can actually
see the content of that clip.
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If my audio scrubbing
was also turned on,
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I would also be able to
hear the audio scrub as I
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move my mouse back and forth.
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To turn the audio
scrubbing on and off.
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You can use Shift S.
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PRESENTER 1:
[SPEAKING IN FAST FORWARD]
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CHRIS: I'm going to
double click this clip
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and that will actually open it
directly into the source viewer.
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Now I can use the
scrubber bar here
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in order to be able to return
to the beginning of that clip,
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and I'm just going to
play the clip through
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just so that we can all
listen to the interview.
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You could use the
spacebar or the L key.
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PRESENTER 1: So
in this film, I'm
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making a documentary about
how the airplane's changed
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the world.
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It was really important to go
out and shoot the real world,
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and how the airplane is
connecting and making
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all the things possible that
I want to convey in the film.
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CHRIS: Well,
obviously, I don't want
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to use all of that
interview, but in this case,
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as a good starting
point, I'm actually
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just going to bring the
whole clip into the timeline.
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Now, there are several ways
in which we can do that.
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For example, I can just pick the
clip up from the source viewer
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and drag it and drop
it into the timeline.
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This is often a manual
way of being able to edit,
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but it's very limiting
on what I can actually
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do when it comes to
editing footage together.
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So in this case, I'm just going
to press Command or Control
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Z just to be able to
undo those changes,
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and this time, instead of
dragging and dropping the clip
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into the timeline,
I'm actually going
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to pick the clip up and drag
across to the timeline viewer.
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And you'll notice,
on the right hand
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side of the timeline
viewer, I've
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actually got all of
the editing functions
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that I can perform
inside the Edit page.
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So this is a useful way of
being able to remind yourself
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of the different
functions that we have.
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The default is actually
Overwrite Edit.
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If I now let go of
the mouse, the clip
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is edited instantly to the
beginning of the timeline.
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The timeline viewer has
automatically become active,
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so if I use the up
arrow on the keyboard,
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I can return to the
beginning of the timeline.
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I'm just going to
play forward, just
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like I did in the source viewer,
using the L key on my keyboard.
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PRESENTER 1: So
in this film, I'm
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making a documentary about how
the airplanes changed the world.
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It was really important to go
out and shoot the real world.
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CHRIS: That's a good place
for this soundbite to end.
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Now, you can see,
in the timeline,
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I've got a good guide with the
image of the waveform where
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he starts and stops speaking,
and you can actually
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use this as a guide
when you actually
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want to position the
playhead for the next edit.
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And in this case, I'm actually
going to click the Detail Zoom
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button just to be able to step
into the timeline a little bit
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clearer, and then use the J
and L keys in order to be able
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to find the exact point
within that interview where
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he's finished that
line, "real world."
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And you can see
from the waveform,
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this is very clear
where he stops speaking
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and where he starts again.
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Now, I'm going to return to
my full extent Zoom function.
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This allows me to see the whole
timeline from beginning to end,
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and the playhead
is now the location
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that I'm actually going
to perform the next edit.
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So let's find an interview clip.
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Let's go to interview 02,
double click from the media pool
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to open it into the
source viewer, and now,
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I'm going to return the
playhead to the very beginning,
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and I'm going to play
through the interview.
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PRESENTER 1: With all seven
continents, 18 countries.
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It was very important
that everything was real.
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If it was possible to shoot
it, we wanted to go shoot it.
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If we couldn't get the shot
or the weather wasn't right,
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we would either go
back to that location,
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stay at that location longer,
or it didn't make the movie.
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It was really important
every shot was original
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and that everything was real,
but there's a few things.
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Only--
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CHRIS: And again, I don't
want to use all the interview.
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I only want to use a
portion of the relevant part
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of the interview.
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So in order to be able to see
the parts of the soundbite
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that I actually want
to use, I'm actually
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going to use a feature
inside DaVinci Resolve, which
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I find very useful on
a day to day basis.
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If you come up to the
top of the source viewer
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and click the
Options menu, that's
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the three dots that you see
at the top of the viewer,
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we can actually choose to show
the zoomed audio waveform.
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You can also choose to show
a full clip audio waveform.
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Let's try that first,
and that actually
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shows me a waveform very
similar to the waveform
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that I have for the
clip in the timeline.
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But because it's actually
shown me the whole interview,
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it's actually a
little bit difficult
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to actually focus on where
I want to concentrate on.
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So in this case, I'm going to
click back in the Options menu
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again and choose Show
Zoomed Audio Waveform.
-
Now, as I scrub
through the clip,
-
you can see that
it will actually
-
show me a detailed
waveform view depending
-
where I am within the clip.
-
I'm going to return the playhead
to the beginning of that clip.
-
I'm just going to
play it through,
-
and I'm listening for the
first line for his soundbite.
-
PRESENTER 1: All seven
continents, 18 countries.
-
It was very important
that everything was real.
-
If it was possible to shoot
it, we wanted to go shoot it.
-
CHRIS: So that's where I want
him to start, where he says,
-
"if it was possible to shoot
it, we wanted to go shoot it."
-
So I'm now just going
to press the J key just
-
to be able to back that up to
the beginning of that soundbite.
-
PRESENTER 1: If it was--
-
CHRIS: And listening
to it closely, there's
-
an ah at the beginning
that I actually
-
don't want to include
within the soundbite.
-
PRESENTER 1:
[SPEAKING IN REVERSE]
-
CHRIS: So now, I can
actually jog through
-
if I turn on my audio scrubbing.
-
-
I can jog through
one frame at a time.
-
You can use the left and
right arrow keys for this,
-
but I actually find it's really
useful holding down the K key
-
and tapping the J or the L keys.
-
-
So at this point, I
want to add an endpoint
-
into my source viewer.
-
There's only one way you really
need to know how to do this,
-
and that's by pressing
I on your keyboard.
-
So I'm now going to play
the interview through
-
to find the end of the soundbite
that I'm interested in.
-
PRESENTER 1: If it was
possible to shoot it,
-
we wanted to go shoot it.
-
If we couldn't get the shot,
or the weather wasn't right,
-
we would either go
back to that location,
-
stay at that location longer,
or it didn't make the movie.
-
It was really important
every shot was original,
-
and that everything was real.
-
But there's--
-
CHRIS: And that's
the word, "real,"
-
where I actually want
this soundbite to end.
-
So I'm just going to
back the playhead up.
-
PRESENTER 1: And that
everything was real.
-
CHRIS: And again, you
heard a little bit
-
of the but at the
beginning, so I'm just
-
going to come back just a few
frames, find that gap that you
-
can see there in the waveform.
-
And that's where I want
to add my outpoint.
-
And of course, magic
shortcut is O for out.
-
Now, that I've got in
and out points set,
-
I might want to just
double check that they're
-
in the right position.
-
So I can actually press
Shift I to jump directly
-
to an endpoint, Shift O to
jump directly to an out point.
-
If I actually want to
preview the soundbite
-
between in and the out point,
I can hold down the Option key
-
and press the forward
slash key on my keyboard.
-
PRESENTER 1: If it was
possible to shoot it,
-
we wanted to go shoot it.
-
If we couldn't get the shot,
or the weather wasn't right,
-
we would either go
back to that location,
-
stay at that location longer,
or it didn't make the movie.
-
It was really important.
-
Every shot was original and
that everything was real.
-
CHRIS: And it's a little bit
tight on the output there,
-
so I'm just going to
jog forward just a frame
-
and reset the outpoint
by pressing O. However,
-
sometimes, you don't want to
listen to the whole soundbite
-
from beginning to end.
-
It could actually be quite long.
-
So if you actually just want to
preview where the outpoint is,
-
just simply bring your
playhead a few seconds
-
to before the outpoint, and
then from the playback menu,
-
you can choose Play
Around To, Play To Out,
-
and you can see here
keyboard shortcut is
-
Option Command forward slash.
-
PRESENTER 1: And that
everything was real.
-
CHRIS: So now that I've got
in and the out point set
-
for this soundbite, I'm going to
edit it into the timeline using
-
an overwrite edit.
-
Now, I can pick the clip
up again and drag and drop
-
over the timeline viewer
to access the overwrite.
-
I don't need to drag
to the actual overlay.
-
However, if I just come down
here to the top of the timeline,
-
you'll see that there are
three editing function buttons.
-
These buttons are probably
the most common used editing
-
features, which is why
they've been included
-
at the top of the timeline.
-
You'll see that the middle
one of those buttons
-
is actually overwrite clip, and
my keyboard shortcut for this
-
is F10.
-
Now, if you're on
a Mac, you may find
-
that the F10 key doesn't perform
an overwrite edit by default,
-
in which case, you'll need to
go into your System Preferences
-
and change the
keyboard settings so
-
that it uses all the F1 and F2
keys as standard function keys.
-
If I just press F10,
you'll see that the clip is
-
overwritten into the timeline.
-
It's actually overwritten the
tail end of the first interview
-
clip.
-
If I use the up arrow
key to navigate back
-
to the previous edit point,
and then preview the Edit
-
using the forward slash key,
-
PRESENTER 1: Shoot
the real world.
-
If it was possible to
shoot it, we wanted to go--
-
CHRIS: The first interview clip
now ends at the right point,
-
and the second interview clip
starts at the right point,
-
but it's a little bit too tight.
-
We've also got a very
nasty visual jump
-
cut between two interview
clips, so we now
-
want to start to insert
some of the b-roll
-
in, just to be able to
pace out those interviews.
-
Let's go to the
B-Roll smart bin.
-
Let's go for this second clip
here of this A380 taking off.
-
Let's double click to open
it up into the source viewer,
-
and then use J, K,
and L keys in order
-
to be able to preview this clip.
-
That's fine, just as the wheels
are about to leave the tarmac.
-
Let's set an endpoint a
second or so before that.
-
-
And let's set an outpoint just
after the plane has left frame
-
before we get a very horrible
camera movement there.
-
So let's set an out point
as the tail of the frame
-
has left the shot.
-
Because the playhead is in the
right place in the timeline.
-
I don't need to
worry about where
-
this shot is going to end up.
-
Make sure that the
playhead is on the Edit
-
point in the timeline so
that you're inserting it
-
in the right place,
and in this case,
-
I'm just going to pick the
clip up and drag across
-
to my overlays, and this time,
to perform an Insert edit,
-
I just drag it to
the Insert overlay.
-
And that inserts the
clip in the timeline
-
and moves the second
interview clip out of the way.
-
This is one of the advantages
for using those overlays,
-
rather than the drag and
drop approach to editing.
-
Using a drag and
drop approach, you
-
wouldn't be able to insert
the clip as efficiently.
-
So again, one reason for
using these functions.
-
In the timeline.
-
Let's move the playhead back
to the start of that clip.
-
So we're on the first frame
of the Lufthansa plane.
-
And in this case, let's
go to this clip here.
-
It's called AOA01 A380 Taxi.
-
Let's double click
that to open it up.
-
Now you'll notice straight
away that this clip has audio
-
PRESENTER 2: [INAUDIBLE]
-
CHRIS: It's not
great audio, however.
-
So what we need to do here is
we need to actually make sure
-
that when we insert
this into the timeline,
-
that we're not actually
going to use the audio.
-
Now, there are a couple of
ways that we can do this.
-
A simple way would be if we
were using drag and drop editing
-
over the timeline viewer.
-
We can actually come
here to the source viewer
-
and actually specify, using
one of these overlays,
-
whether we want to edit
just picture or just sound.
-
So in this case, I can
click on the overlay,
-
drag across to the
timeline viewer
-
and choose Insert in order
to be able to just insert
-
the picture and not the
audio for this clip.
-
However, I'm just going to
undo that with Command Z,
-
because if I want to use
my keyboard shortcuts
-
or my editing buttons at the top
of the timeline, unfortunately,
-
I can't specify
using that overlay
-
whether I'm using just the
picture or just the sound.
-
For example, if I come here and
use the Insert editing function,
-
you'll see it will actually
edit the audio in as well
-
as the picture.
-
Again, I'm just
going to undo that.
-
So there's actually
another control
-
that we can use in order to be
able to specify whether we're
-
editing, just picture
or just sound directly
-
into the timeline.
-
It's these two
buttons that appear
-
with red borders along the
left hand side of the timeline.
-
These are your source controls.
-
I'm actually going to come down
to the audio source control
-
here, and I'm just going
to simply click once
-
in order to disable that
button in the timeline.
-
-
Now, when I perform an Insert
edit using the Timeline button,
-
no audio is brought
into the timeline,
-
and this also means I can use my
keyboard shortcuts efficiently
-
as well.
-
Another insert edit that
we're now going to want to do
-
is actually within this
interview clip here.
-
So I'm going to move the
playhead to the beginning
-
of that interview
clip, and I'm just
-
going to play through
the beginning of it
-
for the first soundbite.
-
PRESENTER 1: If it was
possible to shoot it,
-
we wanted to go shoot it.
-
CHRIS: If it was
possible to shoot it,
-
we wanted to go shoot it.
-
That's where I actually want
to insert the next shot.
-
PRESENTER 1:
[SPEAKING IN REVERSE]
-
we wanted to go shoot it.
-
If--
-
CHRIS: The shot
that I'm actually
-
looking for is in
my B-Roll smart bin,
-
and it's the clip
of AOA_10_Maldives.
-
So double click that to open
it into the source viewer.
-
I love this shot.
-
It's this wonderful
in and out shot
-
where the camera is half
submerged in the water,
-
and there is a plane that comes
in over the top of the camera.
-
I'm actually just going
to set an endpoint
-
just as the shadow of the
plane appears over the coral.
-
-
And now, I actually
want to specify around
-
about a three second clip.
-
So one way that we can
do that is actually
-
to use timecode information
to be able to move forwards
-
and backwards through the clip.
-
In this case, I'm just going to
hit the Plus key on my keyboard
-
and type in 300, which you can
actually see in the top timecode
-
field in the source
viewer actually
-
translates to three seconds.
-
Hit the Return key.
-
Press O to set the
outpoint in order
-
to set a three second clip.
-
Actually, technically, it's
three seconds and one frame.
-
As you can see from
the duration field,
-
however, the playhead is
inclusive of the frame
-
that you're currently on,
so the outpoint is always
-
set at the tail of
that frame if you
-
need it to be three
seconds exactly,
-
you just need to
come back one frame
-
before you set the outpoint.
-
But now I can do an Insert
edit by pressing F9.
-
Excellent, so now, we've
got the edit really starting
-
to come together.
-
However, at this
point, you're probably
-
wanting to get a little bit
more control of the timeline,
-
particularly when
it comes to zooming.
-
Also, you might want to start
refining parts of the timeline
-
by removing sections.
-
Zooming in the
timeline is actually
-
much simpler in DaVinci
Resolve 17 than it's ever been.
-
We've already encountered
two fixed zoom functions.
-
These are the Full Extent
Zoom, which will always
-
show the full length
of your timeline
-
irrespective of how much
content is in the timeline.
-
And you've also got
the Detail Zoom button,
-
which allows you to Zoom in to
a fixed point on the timeline
-
wherever your playhead
happens to be.
-
However, you've also got a
custom zoom option as well,
-
so this button allows you to set
your own zoom level, which you
-
can do by just simply
dragging the slider
-
or using the Plus and Minus
buttons to zoom in and out.
-
Or you could use
keyboard shortcuts.
-
Command Equals allows you
to Zoom in on your playhead.
-
Command Minus allows
you to Zoom out.
-
If you're on a PC,
instead of using command,
-
you'd just simply use
Control, and you can also
-
use Shift Z in order to be able
to fill the timeline window.
-
This isn't the same as actually
using the Full Extent Zoom
-
button, however.
-
The Shift Z function allows you
to see the full timeline zoom,
-
but it doesn't remain fixed
at the full timeline Zoom,
-
so if you add any other
clips to the timeline,
-
you'll have to manually
change the zoom in order
-
to be able to focus on
the parts of the timeline
-
that you actually
want to work with.
-
However, Shift Z is very
useful if you actually
-
want to return to a previous
Zoom level in the timeline.
-
Just simply toggling Shift
Z is a very useful way
-
of being able to step in
and out of the timeline.
-
If you've got a three button
mouse with a scroll wheel on it,
-
then what you can do is
just hold down the Shift key
-
and use the scroll
wheel in order
-
to be able to dynamically
adjust the height of each
-
of the tracks.
-
And you can also change
the bias between the video
-
and the audio part
in order to be
-
able to get a
larger audio track,
-
and you can actually
see how easy it is now
-
to see the waveform
for those clips.
-
If you don't have a
wheeled three button mouse,
-
then you can always use the
Timeline View Options menu here,
-
and then actually use
the Track Height sliders
-
at the bottom of
that menu in order
-
to be able to adjust the height
of your video and audio tracks.
-
So now that we've
looked at how to adjust
-
the timeline zoom level so
that you can comfortably
-
view the timeline depending
on what you need to do, let's
-
look at how we can remove
some of these clips
-
and start to refine the
Edit a little bit further.
-
To begin with, you might
want to actually remove
-
just a simple portion of a clip.
-
For example, you might want
to remove the video or audio
-
part of a clip.
-
If I actually concentrate on
this middle interview here,
-
I'm just going to move
the playhead over that
-
and hit my Detail Zoom button
so that I can focus on this.
-
You should notice, on the
left hand side of the clip,
-
in both the video and the audio,
there are two little chain link
-
icons.
-
This indicates that this
clip is linked in both
-
these video and audio portions.
-
Using linked clips
is very, very useful
-
because it means that you can
move them around very easily
-
when you select the video
portion of a link clip,
-
the audio portion is also
selected automatically,
-
so it means it's very hard to
move these things out of sync.
-
However, in this
case, I just want
-
to remove a video
portion of this clip.
-
To override the link temporarily
on the timeline, just simply
-
hold down the Option or
Alt key on your keyboard,
-
and then click on the
video clip in order
-
to be able to select it.
-
Alternatively, you
can actually turn off
-
the linking for
the whole timeline
-
by just coming up and choosing
your link selection button here.
-
And with that turned off, if
you hold down the Option key
-
and select a clip,
it will actually
-
select any linked parts
of the clip automatically.
-
So basically, the
Option or Alt key
-
just simply reverses
whatever your link selection
-
is set to for your timeline.
-
With the video clip
selected, I'm just
-
going to go back to
my full extent Zoom,
-
so you can see what
happens to the timeline,
-
and I now want to
ripple delete the clip.
-
So in this case, I'm going
to hold down Shift and use
-
the Delete key in order to
be able to remove that clip.
-
And you'll see it
remove a video clip,
-
but it didn't remove the
audio portion of the clip.
-
More importantly, it's
also closed the gap
-
and rippled the
timeline in order
-
to make the timeline
slightly shorter.
-
And the full extent
Zoom is actually still
-
showing me the full
length of that timeline.
-
However, something else
that you may need to do
-
is actually be able to
remove a portion of a clip
-
from within the clip.
-
And a good example
of this is if you're
-
working with interview clips.
-
Let's move the playhead to the
start of the last interview
-
clip in the timeline, and then
use the Detail Zoom button
-
in order to be able to zoom in.
-
There's a line in this clip
that I actually want to remove,
-
so I'm just going to preview
the clip just by playing it.
-
PRESENTER 1: If we
couldn't get the shot,
-
or the weather wasn't
right, we would either
-
go back to that location,
stay at that location longer,
-
or it didn't make the movie.
-
It was--
-
CHRIS: So he says, we either
go back to that location,
-
stay at that location longer,
or it didn't make the movie.
-
It's a little bit repetitious.
-
It's not quite, but
the director actually
-
wants to take the second
line out there, stay
-
at that location longer.
-
So let's look at
how we can do that.
-
First of all, we can
actually see the waveform
-
where the portion
of the dialogue
-
is that we actually
want to take out.
-
Again, using the Shift
key and the scroll mouse,
-
I can actually make
that even bigger.
-
I'm going to move
the playhead back,
-
and my audio scrubbing is
going to come into handy here.
-
So I'm just going
to play forward.
-
PRESENTER 1: Stay
at that location--
-
[SPEAKING IN REVERSE]
--that location, stay--
-
CHRIS: And I can hear the
beginning of the word stay,
-
making sure that my
playhead is on that point.
-
You can see from the
waveform in the timeline
-
that I look as though I'm
at the correct location.
-
And now what I want to do is I
want to cut this section out.
-
So I'm actually going to
use the blade edit mode
-
for the timeline, coming here
to these first four buttons
-
at the top of the timeline.
-
These are my different
timeline editing modes.
-
The first of these is the
default selection mode.
-
This allows me to
click on clips,
-
move them around,
and delete clips.
-
I've also got my
Blade edit mode,
-
featuring a very frightening
looking razor blade icon,
-
I have to say.
-
If I select that or use
the keyboard shortcut B,
-
I can then bring that blade
down into the timeline here.
-
Making sure that
my snapping is on,
-
you can see how easily
that line will actually
-
snap to where my
playhead is, and I'm just
-
going to click once in order
to be able to add an edit.
-
That's the beginning
part of the clip
-
that I actually want to
lose from the timeline.
-
I now need to find the end.
-
PRESENTER 1: Stay
at that location
-
longer, or it didn't make--
-
[SPEAKING IN REVERSE]
longer, or--
-
CHRIS: And I'm looking
for the word or.
-
PRESENTER 1: [WALKING THROUGH
THE AUDIO FRAME BY FRAME]
-
-
CHRIS: About there.
-
It's taken a little bit of
jogging back and forward
-
one frame at a time, just in
order to be able to hear that.
-
But I was actually
trying to find
-
the beginning of the word or.
-
Again, I just want
to take my blade,
-
and just come near the playhead
and click once more in order
-
to be able to add a
second edit point.
-
This is now isolated
the portion of the clip
-
that I actually want to
remove from the timeline.
-
However, I don't want to
use the blade mode again,
-
so I'm going to switch
back to the selection mode
-
just by pressing
a on the keyboard.
-
I can now select that clip
and then press Shift Backspace
-
or Shift Delete in order
to be able to remove
-
the clip from the timeline.
-
That's got rid of the portion
of the clip that I isolated,
-
but I now need to hear
how that edit is working.
-
So if I press the
forward slash key--
-
PRESENTER 1: --right, we would
either go back to that location,
-
or it didn't make the movie.
-
It was really important--
-
CHRIS: It's probably not
the tidiest of edits,
-
but don't worry.
-
Only the very skilled
and experienced editors
-
will be able to get
that right first off.
-
More often than not, when
you're editing something,
-
you just need to make your best
guess and then refine it later.
-
So we'll leave this
for the moment,
-
but we'll come back to
it in a few minutes.
-
In the meantime, I'm
actually just going
-
to go back into my
Full Extent Zoom
-
so that I can see
the whole timeline.
-
And now what I want to
do is remove this portion
-
of the first interview clip.
-
You remember that we overwrote
the tail end of that clip.
-
However, the beginning
part of the clip
-
is still in the timeline,
so I want to remove that.
-
Now, if I use my
selection edit mode here,
-
I can select the beginning
part of that interview.
-
And if I trim that, you can
see that it will actually
-
trim and remove a
portion of the clip,
-
but it will also leave a gap.
-
This is not a huge problem,
but there's more efficient ways
-
that we've got been able to
trim that and not leave a gap.
-
So I'm just going to undo that.
-
In order to put the clip back
to how I originally had it.
-
And again, I'm going to change
my timeline editing mode.
-
I'm going to change it
from the Selection mode
-
to my Trim edit mode,
and Trim edit mode
-
is a really powerful
way of being
-
able to manipulate the clips in
the timeline in DaVinci Resolve.
-
You don't need to keep going in
and selecting specific tools.
-
This one mode will actually do
all of the trimming functions
-
that I need on a
day to day basis.
-
Using T allows me to
select the Trim edit mode,
-
and now when I go back
into the timeline,
-
I can click the same
edit point and start
-
to trim just by dragging
the mouse to the right.
-
As I do so, you can see that
the rest of the timeline
-
is actually changing.
-
I'm actually rippling
the rest of the timeline
-
back, thereby shortening
it by the amount
-
that I'm actually trimming off
the beginning of that clip.
-
You can also see I can
go the other way as well.
-
I can actually add footage
back to that clip if I need to.
-
If I keep going--
-
-
And you can hear from
the audio scrubbing
-
where the actual
interview starts,
-
so I can now let
go of the mouse.
-
And you can actually see
the tooltip there actually
-
says that I'm
removing three seconds
-
and four frames from the
beginning of this clip.
-
-
Now, if I return the playhead to
the beginning of the timeline,
-
I can play from the beginning.
-
PRESENTER 1: In
this film, making
-
a documentary about how the
airplanes changed the world.
-
CHRIS: And I've actually
got a much sharper start
-
to the interview.
-
And I can also use
the Trim edit mode
-
in order to be able
to fix the problem
-
with the edit in the interview
that I was just doing earlier.
-
Move the playhead
to the edit point
-
and then use the Detail
Zoom button to zoom in.
-
Sometimes, I only want to be
able to trim a frame or two
-
in either direction, so
being able to Zoom in means
-
that I'm much closer
to the footage
-
and therefore have a little
bit more control over it.
-
In this case, I'm
actually just going
-
to select the outgoing
part of this clip
-
here where the waveform is.
-
That shows me that probably I'm
just catching the outgoing word
-
there, and now I can
actually click and drag
-
in order to be able to remove
one or two frames at a time.
-
If you haven't actually
got the level of control
-
that you're
interested in, you may
-
want to turn off your snapping
here at the top of the timeline.
-
Keyboard shortcut
N is always worth
-
remembering because you can
always do this at any time,
-
even if you're in the
middle of an operation.
-
So in this case,
I'm going to click,
-
and I'm going to tap
N on my keyboard.
-
And now, I can actually remove
a single frame from that clip.
-
But you can also do this using
keyboard shortcuts as well.
-
For example, if I
use the period key,
-
I can actually add a
frame to that clip,
-
and if I use the comma
key, I can remove a frame
-
from that clip.
-
So now, if I press
the forward slash key,
-
PRESENTER 1: --right, we would
either go back to that location
-
or it didn't make the movie.
-
It was really important.
-
CHRIS: And again, it feels
a little tight still.
-
I think the outgoing
portion of that is fine,
-
but let's now select
the incoming portion,
-
and let's just trim
it back one frame.
-
So I've now added a frame
using the comma key in order
-
to make that timeline one frame
longer, because I'm always
-
rippling the footage,
-
PRESENTER 1: --right, we would
either go back to that location,
-
or it didn't make the movie.
-
It was really important.
-
CHRIS: And that sounded
pretty good to me,
-
but you might just want to
explore this a little bit more.
-
What would happen if
we added another frame
-
to the incoming shot
using the comma key?
-
PRESENTER 1: --right, we would
either go back to that location,
-
or it didn't make the movie.
-
It was really important.
-
CHRIS: Again, it's
probably about the same,
-
so I'm just going to take that
frame off again and probably
-
leave it at that point.
-
So now, I'm happy with
how that edit is working.
-
I'm actually just going
to start adding a few more
-
clips to the timeline, just
so we can pace out the Edit
-
and see where we're
going with things.
-
So in the timeline, I'm going
to deselect the edit point
-
and go back into my
Full Extent Zoom,
-
and just use the Shift
key and the scroll wheel
-
on my mouse just to
adjust the track height.
-
So I've got a little bit
more space for the audio,
-
and I'm going to return the
playhead to the beginning.
-
You can either simply drag it
or use the home key to go back
-
to the top of the timeline.
-
So at this point, I'm just
going to add some music
-
to this timeline.
-
Well, we already created
a Music bin earlier,
-
so we know exactly where to
find that piece of music.
-
In the bin list.
-
Select the music
bin, and then I'm
-
just going to turn off my audio
scrubbing by pressing Shift S,
-
and then I'm going
to double click
-
to open the music into
the source viewer.
-
Now, when you open audio
in the source viewer,
-
you actually get
an upper waveform,
-
which actually represents
the whole of the audio clip,
-
and a lower waveform, which
actually represents a zoomed
-
in portion of the clip.
-
So it's like having the
two waveform displays
-
side by side, which is
very useful to work with.
-
In this case, we actually want
to take the whole of the clip,
-
so we don't need to set any
in or out points to this clip.
-
And in this case, I'm just going
to pick the clip up, drag it
-
across to my timeline
viewer, and choose
-
the Place on Top function.
-
This then simply creates
a new audio track
-
at the bottom of the timeline,
and places the clip in it.
-
It may seem counterintuitive
that I've actually
-
used something called Place
on Top to actually place
-
the audio at the lower
part of the timeline,
-
but it just is the
way that edit works
-
with audio, which
typically lives
-
below the video in a timeline.
-
The audio is actually quite
loud, this piece of music is.
-
So I'm actually going to
move my mouse over the clip
-
and actually find the
point where I can actually
-
locate the volume
curve on the timeline.
-
If I now click at
that point, I can
-
grab hold of the volume
curve and lower it
-
to an appropriate audio level.
-
I'm actually just going to
take it all the way down
-
to around about minus 12
DB in the timeline here.
-
Doesn't necessarily mean to say
that that's the right level.
-
However, it's a
useful starting point,
-
and I always need to refine
the levels later anyways.
-
Now that I've got the audio
at a reasonable level,
-
I should be able to
hear the interview
-
over the top of the music.
-
PRESENTER 1: In this film,
making a documentary about how
-
the airplanes
changed the world, it
-
was really important to go
out and shoot the real world.
-
-
CHRIS: That's fine
at the moment.
-
It gives me something
to work with.
-
It might be that the
music gets changed
-
at some point in the
future, or I might need
-
to refine it a little bit more.
-
So I don't want to spend too
long adjusting the levels
-
and making them perfect.
-
Not at this stage.
-
Now that I've got the music into
place, that actually gives me
-
a time for the Edit.
-
So I've now got something
to aim for in terms
-
of an overall duration.
-
Let's move the playhead to
the edit point between the two
-
interview clips, half way
through this piece of music.
-
We're going to start by
editing a new clip in here,
-
and it's actually just
going to help us to fix
-
that very nasty jump cut.
-
Let's go to the B-Roll
bin, and let's find
-
the clip called South Pole.
-
Double click that.
-
It's AOA_8, shot
8, and I'm going
-
to set an endpoint just
as the tail of the plane
-
is coming out from
behind that yellow sign.
-
So an endpoint there, and I'm
wanting to take five seconds.
-
I don't know if five seconds
is the right duration,
-
but it's just a good
all round number
-
that we can tend to work
with for putting shots in.
-
So I'm going to use
plus 500 in order
-
to jump the playhead
forward by five seconds,
-
hit Return, set an outpoint.
-
And now I can just make a
simple overwrite edit with F10.
-
If I back the playhead
up in the timeline
-
and then hit the
forward slash key--
-
PRESENTER 1: --right, we would
either go back to that location
-
or it didn't make the movie.
-
It's really important.
-
CHRIS: And I think
that edit works nicely.
-
The audio of the interview
is working very well,
-
and the new picture
that's overwritten,
-
the end of that interview
actually covers the jump cut.
-
So now, let's add
a few extra clips
-
to the end of this
timeline, and then we
-
can actually trim those clips
to the correct duration.
-
From the B-Roll bin, select
the Kenya clip, AOA07.
-
Hold down the Command or
Control key and select AOA11.
-
-
That's the St. Martin landing.
-
And then again, hold
down Command or Control
-
in order to select
AOA14 Aerial Alaska.
-
With those three
clips selected, I
-
can actually drag those clips
directly to the timeline viewer
-
and choose the
Append at End edit.
-
What the Append at
End is really useful
-
for is throwing clips
at the end of your edit,
-
so you can use them to
quickly assemble footage
-
into the timeline,
and it doesn't depend
-
on where your playhead is.
-
It just depends on where the
last clip is in your timeline.
-
Obviously, those clips are
way too long for this edit,
-
so I just need to
reduce their duration.
-
To select the clips, i'm going
to switch into my Selection edit
-
mode, select the clips, now
go back to my Trim edit mode,
-
right click any of those clips,
choose Change Clip Duration.
-
Command or Control
D is the shortcut.
-
And from the Change
Clip Duration box,
-
I'm going to choose
the five second preset.
-
As I said, 5 seconds
is not necessarily
-
the correct duration,
it's just a duration
-
that's worth starting at.
-
Click Change, and
now, my clips have
-
been trimmed on the timeline.
-
However, I've still got a
little bit of work to do here.
-
Let's move back to the beginning
of the South Pole clip,
-
and then let's use
the detail Zoom button
-
just to zoom in a
little bit here.
-
I want to make the
South Pole clip
-
a little bit shorter because
nothing really happens in it.
-
So a five second shot is
a good starting point,
-
but let's just make it a little
bit shorter from the beginning.
-
So if I select the
incoming part of that clip
-
just to select that
clip there, you'll
-
notice I haven't
selected any audio.
-
And I'm using the Trim
edit mode here in order
-
to be able to select the
beginning part of that clip.
-
And I'm just going to remove a
few frames just to bring it down
-
to about four seconds duration.
-
You can see that,
as I'm trimming it,
-
the tooltip is telling me how
much I'm actually trimming it
-
by, and the gray
numbers underneath
-
represent an overall duration.
-
However, look at what's
happening to the underlying
-
audio clip of the interview.
-
Remember I had the interview
working in terms of the audio.
-
By changing it like
this, I'm actually
-
losing parts of the
outgoing audio clip.
-
I don't want to do that.
-
So in this case, I need
to undo that change.
-
Now, the reason that
this is happening
-
is because Resolve fights
to keep everything in sync
-
after the point at
which you are trimming.
-
So if a clip starts at the
trim point or afterwards,
-
then it will move in an
appropriate direction.
-
In this case, we
actually need to break
-
that functionality
that, up until now,
-
has actually served
us quite well.
-
So in this case,
I'm actually going
-
to come to the track
header, and I'm
-
going to choose
to lock the track.
-
That will prevent any
additional changes
-
being made to any of
the clips on this track.
-
I'll now trim that clip to
the four second duration
-
that I was aiming
for, and you can
-
see that the audio underneath
is now no longer moving.
-
Let's go back to
Full Extent Zoom
-
and then play to
review the change.
-
PRESENTER 1: --go
back to that location,
-
or it didn't make the movie.
-
It's really important
every shot was original,
-
and that everything was real.
-
-
CHRIS: That's a nice
shot of the Kenya plane.
-
However, you'll notice the
beginning part of that clip
-
was just a little bit untidy.
-
So again, I'm just going
to ripple a few frames out
-
of the beginning of that clip.
-
If we move the playhead to
the beginning of the clip,
-
go into the detail Zoom.
-
Use the Trim edit
mode in order to be
-
able to ripple a few
frames out to get
-
rid of the yellow part of the
plane at the top of the frame
-
there, again bringing
the duration down to that
-
around about four seconds.
-
It's not important to get
it accurate at this point.
-
It just means that just refining
the beginning of the shot.
-
Let's continue playing.
-
PRESENTER 1: --original, and
that everything was real.
-
[MUSIC PLAYING]
-
-
CHRIS: Hm.
-
Now, there's a few things
that we need to do here.
-
First of all, we
still need to be
-
able to bring the duration
of those clips down,
-
but they're actually
in the wrong order.
-
I want the Alaska shot
to follow the South Pole
-
shot on the timeline.
-
Then I would actually to finish
with the St. Martin shot.
-
Now, if I use my
Selection edit mode
-
to be able to move a clip around
the timeline, all I'll simply do
-
is overwrite what
is currently there.
-
So I need to use a
different function for this,
-
and this is what we would
call a Shuffle Insert edit.
-
And it's a little bit
of a secret function
-
that you now know about.
-
To perform a Shuffle edit,
hold down the Shift and Command
-
or Control keys, and then
use the comma and period key
-
in order to be able to move
the clip backwards and forwards
-
through the timeline.
-
So I can now put the
aerial Alaska shot
-
after the South Pole shot.
-
If I hold down the Command key
and use the left and right arrow
-
keys, this will allow me
to select another clip.
-
Hold down Shift and command and
use the comma and period keys.
-
Allows me to reorder
those clips as well.
-
And you can actually select
multiple clips on the timeline
-
and use the same keyboard
shortcuts in order
-
to be able to shuffle
those groups of clips
-
around the timeline.
-
So this makes it
really easy to move
-
one scene from one part of
the timeline to another.
-
So now I've got the
shots in the right order.
-
I'm just going to trim the
aerial Alaska shot before adding
-
the credits to the end.
-
Let's go into Detail Zoom,
make sure I'm in Trim edit mode
-
by pressing T,
and I'm just going
-
to trim the end of that
shot again to the magic four
-
second duration.
-
-
I'm going to go back
into my Full Extent Zoom,
-
and I'm just going to play the
timeline just so that I hear
-
the last beat of the music.
-
[MUSIC PLAYING]
-
-
I'll use my audio scrubbing.
-
[WALKING THROUGH THE AUDIO FRAME
BY FRAME]
-
-
Just to be able to find
the beat of that music.
-
So using the audio
beats for the music
-
is a good way of being
able to guide the edit.
-
Now, we need the credits.
-
So let's go to our
credits smart bin.
-
Let's double click to select the
credits in the source viewer.
-
And in this case, we actually
want to take all of the credits.
-
So we're not going to
set any in or out points.
-
Instead we're just
going to perform
-
an overwrite edit with F10.
-
If I use the up arrow
key in the timeline,
-
use the forward slash key.
-
[MUSIC PLAYING]
-
-
Now, that I've got those shots
in at the end of the timeline,
-
I just need to go back
through and refine which parts
-
of the shots that I'm using.
-
So I need to use the trim edit
function for that as well.
-
Let's position the playhead
over the St. Martin shot
-
at the end of this timeline,
and use the Detail Zoom
-
button to zoom in.
-
If we preview the shot by
selecting it and pressing
-
the forward slash key--
-
[MUSIC PLAYING]
-
-
You can see that we're
actually using the beginning
-
part of the shot where actually
the plane is quite far away.
-
So instead of that, if we use
the Trim edit mode and actually
-
click on the upper part of
the clip on the timeline,
-
this will enable us to slip
the actual content of the shot.
-
You can see how the clip
is slipping on the timeline
-
and how the thumbnails
are being updated.
-
If I keep on dragging, if you
look at the timeline viewer,
-
you can see in the
upper right corner,
-
you can see the outgoing
frame as the plane disappears
-
overhead and out of shot.
-
And that is where I
want that shot to end.
-
This is called a Slip edit.
-
[MUSIC PLAYING]
-
-
The Slip edit is one of the
most powerful trimming functions
-
that we have in the timeline.
-
I'm going to return
to my Full Extent Zoom
-
and just position my playhead
over this Alaska shot.
-
Again, I'll select that and just
press the forward slash key just
-
to preview it.
-
PRESENTER 1: --every
shot was original
-
and that everything was real.
-
-
CHRIS: It's a nice
shot, but it's lacking
-
a certain amount of dynamism.
-
So another thing that we
can often do with shots
-
is we can adjust
the speed of them.
-
With that clip
selected, I'll just
-
come up here to the
top right hand corner
-
and open up the inspector.
-
Scrolling through the
inspector, I actually
-
have a category
called Speed Change.
-
If I just simply click
on that to open it up,
-
I can now specify the
speed of this clip.
-
Speeding the clip up should
give us something more
-
to actually see, as it looks
as though probably the plane is
-
actually going to be
flying a little bit faster.
-
Selecting the speed
percentage, type in 200
-
and hit the Return key.
-
That then adjusts the
speed of the clip,
-
so it's now playing at
200% or twice as fast.
-
If I hit the forward slash key--
-
PRESENTER 1: --every
shot was original,
-
and that everything was real.
-
-
CHRIS: There's now a little
bit more movement in that shot.
-
So in this case, I
can now slip the clip
-
in order to use a
later part of the shot
-
as the camera pans
around the plane,
-
so that we now get this
shot in the top right
-
quadrant of that timeline view.
-
As you can see, the
end frame is now
-
the plane with the
mountains in the background.
-
PRESENTER 1: --every
shot was original,
-
and that everything was real.
-
[MUSIC PLAYING]
-
-
CHRIS: Another way of using a
different part of the same shot
-
is actually to use a Match
Frame and Replace function.
-
In this case, if I
move the playhead
-
to the first frame
of the Kenya clip,
-
if I actually want to
reveal the original source
-
clip for that clip, I can
just press F on the keyboard
-
in order to be able
to do a match frame.
-
This actually brings the
original source clip up
-
into the source viewer.
-
This means I can now see
all of the rest of the clip
-
without actually having
to manipulate it directly
-
on the timeline.
-
If I now choose a new
starting frame for this clip,
-
just as the plane is coming over
this shot of the flamingos here,
-
I've now got the playhead
in the correct position,
-
and now I can use the
Replace edit function
-
in order to be able to match
the two play heads together.
-
You can use the Replace
edit by simply dragging
-
the clip over the
timeline viewer
-
to the Replace edit overlay,
or alternatively, you've
-
actually got a
Replace Clip button
-
at the top of your
timeline, or you can use
-
your keyboard shortcut of F11.
-
-
And in this case,
the Replace edit
-
has actually replaced the
clip by matching the two play
-
heads together.
-
So the playhead here
in the source viewer
-
is actually placed
at the location
-
of the playhead in the
timeline, and then the clip
-
is actually replaced based
on the source media clip
-
after the playhead.
-
It's a very, very
powerful function
-
if you actually want to be able
to synchronize clips together.
-
It's useful for
being able to edit
-
sound effects into
the timeline, or to be
-
able to match two images
together with different actions,
-
for example, here, if
we go to the last clip
-
here in the timeline where we
actually have the St. Martin
-
landing plane flying overhead.
-
[MUSIC PLAYING]
-
-
Sometimes, instead of match
framing to the same clip,
-
you actually maybe
want to reveal the clip
-
in its original source bin.
-
This is because
usually, additional
-
takes of the similar sorts of
footage would be available,
-
usually in that bin.
-
So in this case, instead of
match framing to the source
-
clip, right click the
clip in the timeline,
-
and there, you can use the
Find in Media Pool option.
-
-
That will then reveal the clip
directly in the media pool,
-
in the bin, and
usually, other clips
-
around that will be
alternative takes.
-
For example, this clip AOA12
actually has the similar plane
-
landing, but also has lots
of people in the foreground.
-
This is a much more dramatic
shot than the original one
-
that we were using.
-
If I double click that clip to
open it into the source viewer
-
and then actually use my
J, K, and L keys in order
-
to be able to find a frame,
which is visually matching
-
the frame that I'm viewing
in the timeline viewer,
-
with the two play heads
in the correct positions,
-
I can now simply do a Replace
edit and match the action
-
across the two shots.
-
[MUSIC PLAYING]
-
-
So these are just
some of the trimming
-
and some of the
editing functions
-
that we have within
Resolve in terms of being
-
able to put an edit together.
-
Just before we actually move to
the next stage of the editing
-
process, I'm just going to
make a slight change to some
-
of the audio for the
interview, and in order
-
to do this, of course, I just
need to unlock the entire track.
-
And in this case,
I just want to find
-
a beginning of his
interview here,
-
just at the very end
of the interview,
-
PRESENTER 1: --or it
didn't make the movie.
-
CHRIS: Didn't make the movie.
-
And I actually want to
separate this part of the clip
-
here and just move it
a little bit further up
-
and out of the way.
-
So I could use my blade edit
mode here to cut that clip,
-
or I could use a short
keyboard shortcut for this.
-
If I select a clip and
press Command or Control B,
-
that will actually
split the clip,
-
and now I can move that
clip and position it
-
where I need it to be.
-
About there will do.
-
PRESENTER 1: It was really
important every shot was
-
original and
everything was real.
-
-
CHRIS: So hopefully,
this video has
-
been useful in showing you some
of the editing functionality
-
that we have within
DaVinci Resolve.
-
Don't forget, if you've
got any further questions,
-
then please feel free
to join us on the forum
-
pages where questions are
answered on a daily basis.
-
We've also got a full
range of training materials
-
available for free as well, so
check out the DaVinci Resolve
-
training pages, where you
can download further videos
-
and books to help you get
to grips with Resolve.
-
Thank you very much.
-