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Paul Pfeiffer in "Time" - Season 2 - "Art in the Twenty-First Century" | Art21

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    PAUL PFEIFFER:
    I’ve always had an interest
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    in domestic interiors that also
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    are scenes of horror or of the uncanny.
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    One of the most compelling 
    images when I was a teenager
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    was the movie The Amityville Horror.
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    In that movie, the stairway 
    plays a very important role.
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    It’s the central corridor along 
    which a meeting of gazes occurs
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    between the human inhabitants, the family, 
    and this nonhuman inhabitant, the Devil.
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    That’s what led me to the idea of recreating 
    the central stairway in the house.
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    So in the final piece, you really have two images—
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    the large projection looking 
    from the top of the stairs
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    down into the entrance coming through 
    a live feed from inside the diorama.
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    And as you move close to the wall,
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    you find a little hole with 
    light coming out of it.
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    And looking through the hole, 
    you see the diorama itself.
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    You find yourself looking 
    in the opposite direction
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    from the bottom of the stairs 
    upward towards the second floor.
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    Making images and objects,
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    you can’t help but think about what it is
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    you’re actually doing beyond merely fabrication.
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    In a way, you’re really setting up relationships 
    between objects and images and people.
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    I think of “Dutch Interior” as an 
    exploration of this kind of most basic
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    and fundamental of relationships, 
    between oneself and another.
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    There’s something really seductive 
    about pre-digested images.
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    You’re served literally 500 
    channels on TV, like why go out?
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    There’s a huge infrastructure that undergirds 
    every individual image we see on TV,
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    and for me it’s very hard to 
    dissociate the single, you know,
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    image from that entire network.
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    So the question always comes up, who’s using who?
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    Is the image making us or do we make images?
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    I'm really attracted to 
    images of amazing spectacle.
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    That's one of the things that 
    brings me to the sports scene.
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    Especially big events involving mass audiences
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    but also things like newscasts, beauty 
    pageants, professional wrestling–
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    all kinds of stuff.
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    It seems that there’s something 
    inherently compelling about
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    repetition and about the loop.
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    You know, it’s like a fireplace, or 
    sort of like a moth to the flame,
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    it’s just you know, something 
    that kind of draws you in.
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    Makes you just want to kind 
    of stare at it for a while.
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    I borrow so much of what I use.
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    I think of myself much less as an author
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    and more like a poacher or 
    a translator or a mediator.
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    Last night was really quite unique,
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    I’m actually advocating this as opposed 
    to dry footage from the television.
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    Still in a way I feel like I'm 
    watching something like a TV image.
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    And I'm watching material that 
    I've been working with already.
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    The title “Fragment of a 
    Crucifixion” is a direct quote
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    from a Francis Bacon painting from the fifties
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    and like many of Francis 
    Bacon’s figures he’s screaming.
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    And the question is screaming 
    why or because of what.
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    I saw in that image of the basketball 
    player “Fragment” video figure again,
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    surrounded sensorily by extreme situation,
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    at the center of the attention of thousands 
    of people and under bright lights.
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    And what that implies is a kind 
    of sense of the figure again
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    dissolving into the accumulation of 
    capital until it becomes an image.
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    Literally part of it is that 
    he just made a million dollars,
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    but it also seems like a very 
    precarious position to be in.
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    There is a kind of humiliation 
    in that process of simply
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    becoming objects of admiration or 
    people simply becoming consumers.
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    What led me to start working 
    on the “Long Count” pieces,
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    where the boxer is erased from the ring,
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    was a failure that I encountered when I 
    was working on “Fragment of a Crucifixion.”
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    In that original scene there were 
    quite a few other players on the court
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    so I removed the other 
    players, the basketball hoops
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    and quite a few other details.
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    And so I was going very slowly, frame by frame,
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    trying to make sure that there 
    was kind of seamlessness to it.
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    What I found was that there was 
    one particular figure in the image
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    I could not get erasure of that figure.
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    A few months later just looking back at it again
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    I thought in a way there was 
    something really interesting
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    and integral to the material ah,
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    about that kind of evidence of the erasure.
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    And, so I decided to try to do 
    another piece, “The Long Count,”
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    that capitalized a bit more on this quality.
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    And so that's what I think of in a way as craft.
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    Building a relationship to the material,
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    discovering the things that it 
    will do despite your will that
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    may end up being more interesting then what 
    you were trying to will the material to do.
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    I would happily sit in my 
    room and do this work all day—
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    it’s a bit like meditation.
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    I also feel like it’s a bit 
    like painting or drawing,
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    in the sense that you leave your everyday kind of
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    consciousness of the world and 
    achieve a certain kind of focus.
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    “Morning After the Deluge” is a direct 
    quote from a painting by Turner.
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    It refers to, this investigation of 
    a perceptual phenomenon in nature
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    and also has a biblical reference,
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    since the “Morning After the 
    Deluge” is the story of Noah’s ark.
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    So if you really think about it,
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    it’s the morning after the 
    complete annihilation of the world.
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    These days it’s quite idealistic 
    to think of the viewer
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    as being anything but distracted given 
    the kind of image-saturated world
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    that people function in.
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    In the “Morning After the Deluge,”
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    you have to be there for at 
    least the first few minutes
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    if not for the full 20 
    minutes to see the full loop
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    and to get the full sense of 
    the sun rising and setting.
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    In a way, it’s not very viewer-friendly.
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    The shot is in real time—
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    it almost looks like nothing’s happening.
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    You really have to kind of stand for a while
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    to get the sense that the sun 
    is slowly setting and rising.
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    In the meantime though, there’s a 
    lot of other action that’s happening
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    on a much smaller scale.
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    You have birds flying very 
    quickly through the screen.
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    It’s almost at like a pixeled level, 
    barely there at all but projected big.
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    This is something you get to see—
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    this is maybe what you enter 
    in on as a moving image,
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    but as you sit with it a while longer,
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    the bigger movements become 
    more accessible to you.
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    I like to think that there might be 
    someway to create something that,
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    you could take something away from it even 
    if you’re only there for, like a fraction.
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    If you’re asking yourself, ‘is 
    there anything beyond television?’
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    you could turn off the television and go outside,
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    but I think what’s more interesting 
    for an artist is to attempt
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    to answer that question through an 
    exploration of the media itself.
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    And I’m attempting to answer it through 
    a kind of creation of the illusion.
Title:
Paul Pfeiffer in "Time" - Season 2 - "Art in the Twenty-First Century" | Art21
Description:

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Video Language:
English
Team:
Art21
Project:
"Art in the Twenty-First Century" broadcast series
Duration:
12:50

English (United States) subtitles

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