PAUL PFEIFFER: I’ve always had an interest in domestic interiors that also are scenes of horror or of the uncanny. One of the most compelling  images when I was a teenager was the movie The Amityville Horror. In that movie, the stairway  plays a very important role. It’s the central corridor along  which a meeting of gazes occurs between the human inhabitants, the family,  and this nonhuman inhabitant, the Devil. That’s what led me to the idea of recreating  the central stairway in the house. So in the final piece, you really have two images— the large projection looking  from the top of the stairs down into the entrance coming through  a live feed from inside the diorama. And as you move close to the wall, you find a little hole with  light coming out of it. And looking through the hole,  you see the diorama itself. You find yourself looking  in the opposite direction from the bottom of the stairs  upward towards the second floor. Making images and objects, you can’t help but think about what it is you’re actually doing beyond merely fabrication. In a way, you’re really setting up relationships  between objects and images and people. I think of “Dutch Interior” as an  exploration of this kind of most basic and fundamental of relationships,  between oneself and another. There’s something really seductive  about pre-digested images. You’re served literally 500  channels on TV, like why go out? There’s a huge infrastructure that undergirds  every individual image we see on TV, and for me it’s very hard to  dissociate the single, you know, image from that entire network. So the question always comes up, who’s using who? Is the image making us or do we make images? I'm really attracted to  images of amazing spectacle. That's one of the things that  brings me to the sports scene. Especially big events involving mass audiences but also things like newscasts, beauty  pageants, professional wrestling– all kinds of stuff. It seems that there’s something  inherently compelling about repetition and about the loop. You know, it’s like a fireplace, or  sort of like a moth to the flame, it’s just you know, something  that kind of draws you in. Makes you just want to kind  of stare at it for a while. I borrow so much of what I use. I think of myself much less as an author and more like a poacher or  a translator or a mediator. Last night was really quite unique, I’m actually advocating this as opposed  to dry footage from the television. Still in a way I feel like I'm  watching something like a TV image. And I'm watching material that  I've been working with already. The title “Fragment of a  Crucifixion” is a direct quote from a Francis Bacon painting from the fifties and like many of Francis  Bacon’s figures he’s screaming. And the question is screaming  why or because of what. I saw in that image of the basketball  player “Fragment” video figure again, surrounded sensorily by extreme situation, at the center of the attention of thousands  of people and under bright lights. And what that implies is a kind  of sense of the figure again dissolving into the accumulation of  capital until it becomes an image. Literally part of it is that  he just made a million dollars, but it also seems like a very  precarious position to be in. There is a kind of humiliation  in that process of simply becoming objects of admiration or  people simply becoming consumers. What led me to start working  on the “Long Count” pieces, where the boxer is erased from the ring, was a failure that I encountered when I  was working on “Fragment of a Crucifixion.” In that original scene there were  quite a few other players on the court so I removed the other  players, the basketball hoops and quite a few other details. And so I was going very slowly, frame by frame, trying to make sure that there  was kind of seamlessness to it. What I found was that there was  one particular figure in the image I could not get erasure of that figure. A few months later just looking back at it again I thought in a way there was  something really interesting and integral to the material ah, about that kind of evidence of the erasure. And, so I decided to try to do  another piece, “The Long Count,” that capitalized a bit more on this quality. And so that's what I think of in a way as craft. Building a relationship to the material, discovering the things that it  will do despite your will that may end up being more interesting then what  you were trying to will the material to do. I would happily sit in my  room and do this work all day— it’s a bit like meditation. I also feel like it’s a bit  like painting or drawing, in the sense that you leave your everyday kind of consciousness of the world and  achieve a certain kind of focus. “Morning After the Deluge” is a direct  quote from a painting by Turner. It refers to, this investigation of  a perceptual phenomenon in nature and also has a biblical reference, since the “Morning After the  Deluge” is the story of Noah’s ark. So if you really think about it, it’s the morning after the  complete annihilation of the world. These days it’s quite idealistic  to think of the viewer as being anything but distracted given  the kind of image-saturated world that people function in. In the “Morning After the Deluge,” you have to be there for at  least the first few minutes if not for the full 20  minutes to see the full loop and to get the full sense of  the sun rising and setting. In a way, it’s not very viewer-friendly. The shot is in real time— it almost looks like nothing’s happening. You really have to kind of stand for a while to get the sense that the sun  is slowly setting and rising. In the meantime though, there’s a  lot of other action that’s happening on a much smaller scale. You have birds flying very  quickly through the screen. It’s almost at like a pixeled level,  barely there at all but projected big. This is something you get to see— this is maybe what you enter  in on as a moving image, but as you sit with it a while longer, the bigger movements become  more accessible to you. I like to think that there might be  someway to create something that, you could take something away from it even  if you’re only there for, like a fraction. If you’re asking yourself, ‘is  there anything beyond television?’ you could turn off the television and go outside, but I think what’s more interesting  for an artist is to attempt to answer that question through an  exploration of the media itself. And I’m attempting to answer it through  a kind of creation of the illusion.