-
Not Synced
♪ Intro music ♪
-
Not Synced
For over five thousands years,
-
Not Synced
video games have been at the heart
of our society and way of life.
-
Not Synced
Empires rose and fell...
Cultures waxed and waned...
-
Not Synced
Flavors of Mountain Dew released...
then retired.
-
Not Synced
Video games are literally the most important
thing in the known universe
-
Not Synced
but until now there has been no show grand enough...
-
Not Synced
No award monumental enough...
to truly honor them.
-
Not Synced
Until now...
Ladies and gentlemen,
-
Not Synced
it is my esteemed privilege
to present to you:
-
Not Synced
The first Arbitrary Video Game Awards.
-
Not Synced
♪ Intense orchestral music ♪
-
Not Synced
Dear Lord... imagine if anything
took itself that seriously.
-
Not Synced
Now, The Arbitrary Video Game Awards
ladies and gentlemen. Simple as that:
-
Not Synced
I pick stuff in categories.
-
Not Synced
There's no panel of judges,
there are no prizes to be won.
-
Not Synced
I would simply like to highlight some
pretty cool stuff that happened this year.
-
Not Synced
And occasionally some companies & products
that really REALLY messed up.
-
Not Synced
The categories are purely arbitrary!
The nominations are purely arbitrary!
-
Not Synced
And of course, the winners
are purely arbitrary.
-
Not Synced
BUT I will at least make some effort to explain
the choices and to celebrate the winner.
-
Not Synced
That's about as much as I can promise you
here at The Arbitrary Awards.
-
Not Synced
There is no physical trophy but we do have
a wonderful trophy of the imagination...
-
Not Synced
Which can off course absolutely anything
your heart desires...
-
Not Synced
As long as that desire is entirely ineffable
and not in any way costly to me...
-
Not Synced
Perhaps you'd like to know what categories
we have here at The Arbitrary Awards.
-
Not Synced
We have every category you can imagine
-
Not Synced
as long as those categories happen to be
the ones on the list.
-
Not Synced
We have:
- Best Soundtrack
-
Not Synced
- Best Thing To Come Out Of Crowdfunding
-
Not Synced
- Most Interesting Gaming YouTube Channel
That Isn't Mine
-
Not Synced
-Stop Pre-Ordering Videogames Award for
Biggest Launch Disaster
-
Not Synced
- Most Impressive Aesthetic
- Best Expansion & DLC Content
-
Not Synced
- Best Mobile Game
-
Not Synced
- The Game I Turned My Consoles On
For The Most This Year
-
Not Synced
- The Game That Most Surpassed
My Expectations
-
Not Synced
- The Sharpened Pitchfork Award For
Dodgiest Games Company Of The Year
-
Not Synced
And of course:
-
Not Synced
- The Game That Mosts Needs To See
The Light Of GabeN for the PC port
-
Not Synced
Let us begin, shall we, with nominations
for Best Soundtrack.
-
Not Synced
♪ Intense orchestral music ♪
-
Not Synced
The nominations for Best Soundtrack are:
- Shovel Knight
-
Not Synced
This thoroughly 8-bit inspired soundtrack
is brought to you by Jake Kaufman.
-
Not Synced
The fellow behind:
Shantae and the Pirate's Curse;
-
Not Synced
Double Dragon Neon; Mighty Switch Force! ;
Red Faction: Guerrilla;
-
Not Synced
and many many more games besides.
-
Not Synced
Despite it's deliberately limited fidelity,
-
Not Synced
the Shovel Knight sountrack is both imaginative
and extremely fun to listen to.
-
Not Synced
Reminiscent of 2D platforming
classics of old,
-
Not Synced
the Shovel Knight soundtrack is packed
with classic tune after classic tune.
-
Not Synced
All of them driving you towards
your destination
-
Not Synced
demanding that you strike the earth and do battle
for shovelry on this one fateful night.
-
Not Synced
Transistor by Darren Korb.
-
Not Synced
This is a composer that hasn't worked
on too many games.
-
Not Synced
BUT he did create one of my favorite
soundtracks over the last few years.
-
Not Synced
That is of course of the game Bastion
also produced by Supergiant,
-
Not Synced
the studio behind Transistor.
-
Not Synced
While Bastions soundtrack
was absolutely phenomenal.
-
Not Synced
The addition of many vocal tracks
by Ashley Barrett
-
Not Synced
as well as hauntingly beautiful
humming parts make
-
Not Synced
the Transistor soundtrack truly something
unique and very very special in 2014.
-
Not Synced
Crypt of the NecroDancer,
-
Not Synced
the name Danny Baranowsky
aka Danny B.
-
Not Synced
should be very familiar to you
if you happen to like either
-
Not Synced
Binding of Isaac or
Super Meat Boy.
-
Not Synced
Perhaps the two soundtracks
he is best known for
-
Not Synced
although he has collaborated on a number
of different projects besides.
-
Not Synced
Crypt of the NecroDancer needed a good
soundtrack to be a decent game.
-
Not Synced
It is of course a rhythm based roguelike.
And thankfully Danny B. provides
-
Not Synced
the pumping soundtrack to one of
the more unusual titles this year.
-
Not Synced
A game which as far as I'm concerned
is partially responsible for
-
Not Synced
online embarrassment and
almost breaking my ankles.
-
Not Synced
Persona Q,
the soundtrack to this game
-
Not Synced
is composed by Atsushi Kitajoh
and Toshiki Konishi.
-
Not Synced
A melding of previous Persona titles by
two very experienced composers.
-
Not Synced
Both are responsible for work on
various Persona games
-
Not Synced
as well as Devil Survivor as well
as the game Catherine.
-
Not Synced
Those who have played the
previous Persona titles
-
Not Synced
are going to find a lot to like here
as the soundtracks of both Persona 3 & 4
-
Not Synced
are well represented with various
interesting fusion and mashups.
-
Not Synced
The Persona series is well known
for it's music.
-
Not Synced
So much so in fact that a dancing game
based on Persona 4 is in development.
-
Not Synced
Persona Q does not disappoint
in the music department.
-
Not Synced
Wolfenstein: The New Order,
this is a nominee for two reasons.
-
Not Synced
One, due to the excellent work of
Mick Gordon,
-
Not Synced
the composer behind games such as
the new Killer Instinct, Shootmania
-
Not Synced
and Need For Speed: The Run.
-
Not Synced
The in-game soundtrack for this
particular title is absolutely fantastic
-
Not Synced
and punctuates the high action.
-
Not Synced
However what's perhaps even more
interesting is the inclusion of
-
Not Synced
various alternate history versions
of classic songs.
-
Not Synced
Collaborations of various artists
were able to put together records
-
Not Synced
by the fictional Neumond Recording
Company which you can find
-
Not Synced
as collectables throughout the game.
-
Not Synced
Perhaps the most well known was used
in a advertising campaign for the title:
-
Not Synced
a German version of
House Of The Rising Sun.
-
Not Synced
This is the part where I'm supposed to
arbitrarily say "And the winner is" isn't it...
-
Not Synced
I'm not really going to do that because
I'd like to talk a little bit more
-
Not Synced
about my choices before I decide
to pick the winner.
-
Not Synced
It's a really hard category to choose
between because each one of these
-
Not Synced
soundtracks has their own
individual merit.
-
Not Synced
Some of them are just plain fun
like Crypt of the NecroDancer.
-
Not Synced
Others are very haunting
such as Transistor.
-
Not Synced
There is a great amount of variety there.
-
Not Synced
And that's just in the five soundtracks
that I've shortlisted.
-
Not Synced
There have been plenty of games
that came out this year
-
Not Synced
with phenomenal music and I'm glad
to see that composers are getting
-
Not Synced
greater recognition these days with
improved sales of official soundtracks
-
Not Synced
available via various digital distribution
platforms as well as plenty of
-
Not Synced
good intention sharing by gamers through
Twitch streams as well as YouTube videos.
-
Not Synced
I certainly hope that we continue in 2015
to move towards a place where
-
Not Synced
game music is truly considered to be
worthwhile in it's own right
-
Not Synced
and standalone as something
worthy of purchase.
-
Not Synced
I think that we have certainly reached
that point and I want it to continue to grow.
-
Not Synced
That said, we are going to
have to pick a winner.
-
Not Synced
And the winner of Best Soundtrack of 2014 is
...................
-
Not Synced
Darren Korb's Transistor
-
Not Synced
I remember the haunting outro-song
from Bastion and then I remember
-
Not Synced
that Transistor contains several tracks
of that level of quality,
-
Not Synced
things that are absolutely beautiful
yet flawn and sad.
-
Not Synced
But there's a great variety within
Darren Korb's soundtrack.
-
Not Synced
From perhaps the well known track
'The Spine' which frankly
-
Not Synced
could have been a top 40 hit
in it's own right
-
Not Synced
to the much needed light hearted
break of 'Coasting'.
-
Not Synced
This soundtrack really does have it all.
It's ementily listenable;
-
Not Synced
Masterfully put together; and with
the additions of the vocals
-
Not Synced
of Ashley Barrett
an absolutely beautiful experience.
-
Not Synced
The Transistor soundtrack is, at least
in my view, the best soundtrack of 2014.
-
Not Synced
♪ Intense orchestral music ♪
-
Not Synced
Best Thing To Come Out Of Crowdfunding
-
Not Synced
The nominations for the Best Thing
To Come Out Of Crowdfunding are as follows:
-
Not Synced
Xenonauts by Goldhawk Interactive
-
Not Synced
which raised $ 154,715 of
it's original $50,000 goal.
-
Not Synced
The creation of Xenonauts began
years ago when it appeared
-
Not Synced
that there was no chance of a modern
revival of the 'XCOM: Enemy Unknown'-series.
-
Not Synced
In the development time that it took
to bring Xenonauts to life.
-
Not Synced
We in fact had the release of not only
XCOM: Enemy Unkown by Firaxis,
-
Not Synced
a reimagining of the original title with
a modern twist but also an expansion:
-
Not Synced
XCOM: Enemy Within.
-
Not Synced
Undaunted however Goldhawk Interactive
continued to work on Xenonauts
-
Not Synced
thanks to a large influx of crowdfunding
and eventually completed the title
-
Not Synced
which is a very faithful reproduction
of the original.
-
Not Synced
Those looking for a more strategic
and in-depth experience
-
Not Synced
as opposed to the more modernised
'XCOM: Enemy Unkown'
-
Not Synced
will certainly find it here.
-
Not Synced
Shovel Knight by Yacht Club.
-
Not Synced
It raised $311,502
with an original $70,000 goal.
-
Not Synced
Shovel Knight makes yet another
well-deserved entry
-
Not Synced
into the nominees list
for a very good reason.
-
Not Synced
Yes, it has a great soundtrack but it also
has absolutely exceptional gameplay.
-
Not Synced
It's a platformer on the level of the very best,
both 8 and 16-bit platformers of yesteryear.
-
Not Synced
This is an example of a game that perhaps
would have had difficulty being developed
-
Not Synced
were it not for Kickstarter.
And yet, 8-bit platformers are two a penny
-
Not Synced
on that particular service;
what made Shovel Knights so special?
-
Not Synced
Well, it's excellent presentation and
fantastic characterisation
-
Not Synced
probably helped it a great deal.
-
Not Synced
It had it's own personality coming
right out of the gate.
-
Not Synced
And it made a promise, to be faithful
to it's 8-bit ancestors.
-
Not Synced
And it succeeded in doing just that
and created a compelling experience.
-
Not Synced
It proved that some design philosophy
are indeed timeless.
-
Not Synced
And thanks to crowdfunding this
wonderful game which feels out of place,
-
Not Synced
out of time and yet completely relevant
in 2014 is now available for purchase.
-
Not Synced
Tex Murphy the Tesla Effect
by Big Finish Games,
-
Not Synced
this raised just over it's $450,000 goal
with $598,104.
-
Not Synced
This game was not the biggest
Kickstarter success,
-
Not Synced
it wasn't even the biggest critical success.
It is overshadowed by many other titles.
-
Not Synced
But it's on this list for one reason.
This game had absolutely no chance
-
Not Synced
of being made without Kickstarter
and crowdfunding
-
Not Synced
because it's effectively a dead genre.
-
Not Synced
This is an FMB game, those kinds of titles
are simply not made anymore.
-
Not Synced
Back in the day when CD-ROMs were
first becoming relevant to gaming.
-
Not Synced
They were generally packed full of
full motion video.
-
Not Synced
That's what was filling the disc.
This allowed for significant advances
-
Not Synced
in cutscenes, but it also created entirely new
genres that were reliant on full motion video.
-
Not Synced
This more often than not created a
somewhat B-movie experience
-
Not Synced
and Tex Murphy embraced that.
It always had a very quirky sense
-
Not Synced
of humor and the Tesla Effect
brings that sense of humor back
-
Not Synced
with slightly more modern technology.
Only slightly.
-
Not Synced
And it stands as a unique testament
to a dead genre in 2014.
-
Not Synced
And yet, I think it is exactly what
fans of that genre were looking for.
-
Not Synced
The thing about Kickstarter is,
you don't have to sell
-
Not Synced
hundreds of thousands or millions
of copies to be successful.
-
Not Synced
You're making a unique product for a
niche audience that is willing to pay
-
Not Synced
for it and that's exactly what Tex Murphy
The Tesla Effect succeeds in being.
-
Not Synced
The Banner Saga by Stoic.
-
Not Synced
This raised a massive $723,886
with an initial goal of just $100,000.
-
Not Synced
This is a great success story because
it created a beautiful title using
-
Not Synced
roto-scope style animation. Again,
something we generally don't see anymore.
-
Not Synced
A technique of a bygone age.
-
Not Synced
The Banner Saga's development is
the story of former AAA's, coming together
-
Not Synced
to make a small personal project
that they really cared about.
-
Not Synced
Kickstarter enabled them to do just that.
In it's own right,
-
Not Synced
it's a fantastic tactical RPG with some
Oregan Trail and a little bit of Telltale games
-
Not Synced
thrown in there for good measure.
-
Not Synced
It was rightfully criticised for it's somewhat
abrupt ending, but the journey was so enjoyable
-
Not Synced
that the destination became
something of an afterthought.
-
Not Synced
The success of The Banner Saga has allowed them
to continue it with The Banner Saga 2,
-
Not Synced
having been recently announced
at Geoff Keighley's Game Awards.
-
Not Synced
Wasteland 2 by inXile.
-
Not Synced
Raising a staggering 2.93 million dollars
with an initial lofty goal of $ 900,000.
-
Not Synced
Of all projects that I've listed,
this was no doubt the most ambitious.
-
Not Synced
A full-length classic CRPG,
-
Not Synced
by folks that have brought you many in the past
but perhaps with much larger studios
-
Not Synced
and in a somewhat different time
where things just cost less money.
-
Not Synced
Regardless, the sequel to the 80s game
Wasteland, which many people don't remember
-
Not Synced
but was, in fact, the inspiration to Fallout.
It was lofty project, to say the least.
-
Not Synced
With something that large and complex,
it could have easily gone wrong
-
Not Synced
in a myriad of different ways.
However, the game was delivered
-
Not Synced
to the satisfaction of many.
-
Not Synced
And it is one of the many titles in 2014 that really
brings back the classic style of CRPG.
-
Not Synced
Before we talk about the winner of this category,
I'd like to talk about the category itself once again.
-
Not Synced
Kickstarter seems to be going
in an unfortunate direction.
-
Not Synced
It's becoming harder and harder for games
to get the funding.
-
Not Synced
We're seeing more and more high-profile failures
which, unfortunately, seem to be spurred on
-
Not Synced
by some of the failures from the last few years.
Games that were funded and yet,
-
Not Synced
never actually came out or came out in a
much much poorer state
-
Not Synced
than what was promised in the first place.
-
Not Synced
It does really seem like
the crowdfunding bubble has burst.
-
Not Synced
It's unlikely that we'll ever see a success
as large as something like Tides of Numenera
-
Not Synced
or of course the titanic Star Citizen ever again.
-
Not Synced
And that's something of a shame.
Because amongst those high-profile failures
-
Not Synced
and disapointments, we DO have titles
that, were it not for Kickstarter,
-
Not Synced
probably would've never seen the light of day.
Especially the winner of this category,
-
Not Synced
The largest game in it:
Wasteland 2.
-
Not Synced
Every game in this category
and many more besides
-
Not Synced
deserve recognition and accolade
simply for being able to
-
Not Synced
come out of the turbulent world of
crowdfunding where even some of the most
-
Not Synced
experienced developpers have managed
to squander said funding,
-
Not Synced
and in doing so have shaken the trust of
their backers and the market in general
-
Not Synced
But Wasteland 2 developped a game of the
scale that they promised.
-
Not Synced
It was certainly delayed, there's no
doubt about that, but it delivered
-
Not Synced
exactly what I, as a fairly major backer
of this game wanted.
-
Not Synced
Full disclosure: I did put a thousand
dollars into this.
-
Not Synced
In fact, I backed several games on this
list but Wasteland 2 deliverded for me.
-
Not Synced
I've been slowly playing through it for
the last few month,
-
Not Synced
just dipping in every now and again, and
it's delivered great writing,
-
Not Synced
excellent depth; fun, meaningful,
contextual questing
-
Not Synced
in the style of old CRPGs.
It's story-driven and yet
-
Not Synced
a lot of it is really done through the
gameplay's narrative as opposed to
-
Not Synced
just throwing a bunch of words at you.
-
Not Synced
It has some systems which, frankly, have
no place in modern games
-
Not Synced
and yet somehow works, such as the ability
to type in random words into the interface
-
Not Synced
and occasionaly unlock new dialogue
options as a direct result of that.
-
Not Synced
It mends elements of old-school
interactive fiction
-
Not Synced
with a modern title that has a distinct
CRPG spin on it.
-
Not Synced
This really does feel like Fallout 4 if
Fallout were to go back to its roots.
-
Not Synced
It really did deliver exactly what I
wanted from the project.
-
Not Synced
As far as I'm concerned, I'm very very
happy that I backed it
-
Not Synced
and equally happy that I promoted it back
in the day even if, looking back at it,
-
Not Synced
that might not have been the best idea.
-
Not Synced
Thankfully, for my sake and for the sake
of my credibility, it was a success.
-
Not Synced
It was a critical hit and as far as I'm
concerned, it's the best thing that
-
Not Synced
came out of crowfunding in 2014.
-
Not Synced
♪ Intense orchestral music ♪
-
Not Synced
The nominations for the Most Interesting
Gaming Youtube Channel That Isn't Mine
-
Not Synced
are as follows:
-
Not Synced
Xbox Ahoy.
-
Not Synced
What started off as little more
than a Call of Duty weapons guide
-
Not Synced
has transformed into something really
interesting.
-
Not Synced
The channel runs a series called
"Iconic Arms"
-
Not Synced
which is a documentary-style presentation
about the representation in history
-
Not Synced
of various firearms in video games.
-
Not Synced
They also produced a very detailed
five parts history of computer graphics
-
Not Synced
as well as some absolutely intriguing
niche retrospective videos
-
Not Synced
such as Doomed: The Embers of Amiga FPS.
-
Not Synced
Captained by the sultry tones of a
British narrator,
-
Not Synced
Xbox Ahoy is one of those channels where
you should simply ignore the name
-
Not Synced
and look at the content.
-
Not Synced
Jim Sterling.
-
Not Synced
If there was an award for most handsome
man in video games,
-
Not Synced
Jim Sterling would surely be issuing.
-
Not Synced
However, due to my own personal
self-esteem problems,
-
Not Synced
that category is not present this year.
-
Not Synced
Jim Sterling has made a fairly remarkable
transition from traditional games media
-
Not Synced
to "the new media", whatever that means,
creating Youtube content based on
-
Not Synced
some bloody terrible video games and
recently tried transferring his successful
-
Not Synced
series "Jimquisition" from The Escapist
to a Patreon funded, ad-free model
-
Not Synced
over on his Youtube channel.
-
Not Synced
A good friend of mine and peer for quite
some time,
-
Not Synced
Jim Sterling has a somewhat inimitable
sense of humor.
-
Not Synced
Never before has the term "jizzy bears"
been uttered from the mouth of
-
Not Synced
a games reviewer, and I doubt we will ever
see its like again.
-
Not Synced
Super Bunnyhop.
-
Not Synced
Again, one of those fairly unfortunate
names, I suppose,
-
Not Synced
that doesn't necessarily represent the
content of the channel.
-
Not Synced
But Super Bunnyhop is, for the most part,
a games reviewer
-
Not Synced
with occasional editorial content that is
often fairly interesting.
-
Not Synced
His investigation into gaming beyond 60fps
-
Not Synced
was certainly good to show those that
don't really understand the difference.
-
Not Synced
He's got plenty of interesting interviews
on his channel
-
Not Synced
and I really enjoy his reviewing style:
-
Not Synced
it eloquently straddles the line between
the consumer bias style of review
-
Not Synced
and academic critique.
-
Not Synced
It doesn't go too far off either end.
-
Not Synced
I think it really helps that George
actually has the intelligence
-
Not Synced
and the academic background to create
journalistic content.
-
Not Synced
Plenty of people try it and most people
don't really succeed.
-
Not Synced
Thankfully, George does and as a result,
his channel remains relevant
-
Not Synced
and informative.
-
Not Synced
VaatiVidya.
-
Not Synced
I don't play Dark Souls, at least not on
a regular basis,
-
Not Synced
so if someone could explain to me exactly
why it is that I watch everything
-
Not Synced
Vaati puts out, I would be very
interested in hearing it.
-
Not Synced
No, I think I can identify it quite well:
-
Not Synced
it's a very unique channel.
-
Not Synced
It's something that combines creative
writing
-
Not Synced
with the lore of a very vague universe,
-
Not Synced
something that is not particularly well
explained
-
Not Synced
and is really very open to interpretation.
-
Not Synced
Thankfully, Vaati is very good
at interpretation.
-
Not Synced
I have no doubt that some of his stuff is
merely a flight of fancy
-
Not Synced
and isn't actually accurate, but that's
actually the point of Souls, isn't it ?
-
Not Synced
It doesn't necessarily have to be, a lot
of this stuff isn't canon,
-
Not Synced
it's a very confusing universe.
-
Not Synced
Vaati does an incredible good job of
explaining exactly what's going on
-
Not Synced
and crafting what's often a very sad
and forlorn story.
-
Not Synced
Regardless of whether or not I actually
play the game,
-
Not Synced
the universe of the Souls series is very
interesting to me.
-
Not Synced
Vaati does a peerless job of exemplifying
exactly why that is.
-
Not Synced
Matthew Matosis.
-
Not Synced
If you want a channel that does incredibly
in-depth critique,
-
Not Synced
often of fairly old titles