[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,♪ Intro music ♪ Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,For over five thousands years, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,video games have been at the heart\Nof our society and way of life. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Empires rose and fell...\NCultures waxed and waned... Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Flavors of Mountain Dew released...\Nthen retired. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Video games are literally the most important\Nthing in the known universe Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,but until now there has been no show grand enough... Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,No award monumental enough...\Nto truly honor them. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Until now...\NLadies and gentlemen, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,it is my esteemed privilege\Nto present to you: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The first Arbitrary Video Game Awards. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,♪ Intense orchestral music ♪ Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Dear Lord... imagine if anything\Ntook itself that seriously. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Now, The Arbitrary Video Game Awards\Nladies and gentlemen. Simple as that: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I pick stuff in categories. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,There's no panel of judges,\Nthere are no prizes to be won. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I would simply like to highlight some\Npretty cool stuff that happened this year. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And occasionally some companies & products\Nthat really REALLY messed up. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The categories are purely arbitrary!\NThe nominations are purely arbitrary! Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And of course, the winners\Nare purely arbitrary. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,BUT I will at least make some effort to explain\Nthe choices and to celebrate the winner. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,That's about as much as I can promise you\Nhere at The Arbitrary Awards. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,There is no physical trophy but we do have\Na wonderful trophy of the imagination... Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Which can off course absolutely anything\Nyour heart desires... Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,As long as that desire is entirely ineffable\Nand not in any way costly to me... Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Perhaps you'd like to know what categories\Nwe have here at The Arbitrary Awards. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,We have every category you can imagine Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,as long as those categories happen to be\Nthe ones on the list. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,We have:\N- Best Soundtrack Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,- Best Thing To Come Out Of Crowdfunding Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,- Most Interesting Gaming YouTube Channel\NThat Isn't Mine Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,-Stop Pre-Ordering Videogames Award for\NBiggest Launch Disaster Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,- Most Impressive Aesthetic\N- Best Expansion & DLC Content Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,- Best Mobile Game Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,- The Game I Turned My Consoles On\NFor The Most This Year Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,- The Game That Most Surpassed\NMy Expectations Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,- The Sharpened Pitchfork Award For\NDodgiest Games Company Of The Year Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And of course: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,- The Game That Mosts Needs To See\NThe Light Of GabeN for the PC port Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Let us begin, shall we, with nominations\Nfor Best Soundtrack. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,♪ Intense orchestral music ♪ Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The nominations for Best Soundtrack are:\N- Shovel Knight Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,This thoroughly 8-bit inspired soundtrack\Nis brought to you by Jake Kaufman. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The fellow behind:\NShantae and the Pirate's Curse; Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Double Dragon Neon; Mighty Switch Force! ;\NRed Faction: Guerrilla; Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and many many more games besides. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Despite it's deliberately limited fidelity, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,the Shovel Knight sountrack is both imaginative\Nand extremely fun to listen to. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Reminiscent of 2D platforming\Nclassics of old, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,the Shovel Knight soundtrack is packed\Nwith classic tune after classic tune. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,All of them driving you towards\Nyour destination Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,demanding that you strike the earth and do battle\Nfor shovelry on this one fateful night. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Transistor by Darren Korb. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,This is a composer that hasn't worked\Non too many games. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,BUT he did create one of my favorite\Nsoundtracks over the last few years. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,That is of course of the game Bastion\Nalso produced by Supergiant, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,the studio behind Transistor. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,While Bastions soundtrack\Nwas absolutely phenomenal. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The addition of many vocal tracks\Nby Ashley Barrett Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,as well as hauntingly beautiful\Nhumming parts make Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,the Transistor soundtrack truly something\Nunique and very very special in 2014. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Crypt of the NecroDancer, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,the name Danny Baranowsky\Naka Danny B. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,should be very familiar to you\Nif you happen to like either Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Binding of Isaac or\NSuper Meat Boy. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Perhaps the two soundtracks\Nhe is best known for Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,although he has collaborated on a number\Nof different projects besides. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Crypt of the NecroDancer needed a good\Nsoundtrack to be a decent game. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It is of course a rhythm based roguelike.\NAnd thankfully Danny B. provides Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,the pumping soundtrack to one of\Nthe more unusual titles this year. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,A game which as far as I'm concerned\Nis partially responsible for Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,online embarrassment and\Nalmost breaking my ankles. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Persona Q,\Nthe soundtrack to this game Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,is composed by Atsushi Kitajoh\Nand Toshiki Konishi. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,A melding of previous Persona titles by\Ntwo very experienced composers. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Both are responsible for work on\Nvarious Persona games Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,as well as Devil Survivor as well\Nas the game Catherine. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Those who have played the\Nprevious Persona titles Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,are going to find a lot to like here\Nas the soundtracks of both Persona 3 & 4 Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,are well represented with various\Ninteresting fusion and mashups. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The Persona series is well known\Nfor it's music. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,So much so in fact that a dancing game\Nbased on Persona 4 is in development. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Persona Q does not disappoint\Nin the music department. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Wolfenstein: The New Order,\Nthis is a nominee for two reasons. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,One, due to the excellent work of\NMick Gordon, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,the composer behind games such as\Nthe new Killer Instinct, Shootmania Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and Need For Speed: The Run. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The in-game soundtrack for this\Nparticular title is absolutely fantastic Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and punctuates the high action. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,However what's perhaps even more\Ninteresting is the inclusion of Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,various alternate history versions\Nof classic songs. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Collaborations of various artists\Nwere able to put together records Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,by the fictional Neumond Recording\NCompany which you can find Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,as collectables throughout the game. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Perhaps the most well known was used\Nin a advertising campaign for the title: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,a German version of\NHouse Of The Rising Sun. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,This is the part where I'm supposed to\Narbitrarily say "And the winner is" isn't it... Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I'm not really going to do that because\NI'd like to talk a little bit more Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,about my choices before I decide\Nto pick the winner. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It's a really hard category to choose\Nbetween because each one of these Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,soundtracks has their own\Nindividual merit. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Some of them are just plain fun\Nlike Crypt of the NecroDancer. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Others are very haunting\Nsuch as Transistor. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,There is a great amount of variety there. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And that's just in the five soundtracks\Nthat I've shortlisted. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,There have been plenty of games\Nthat came out this year Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,with phenomenal music and I'm glad\Nto see that composers are getting Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,greater recognition these days with\Nimproved sales of official soundtracks Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,available via various digital distribution\Nplatforms as well as plenty of Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,good intention sharing by gamers through\NTwitch streams as well as YouTube videos. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I certainly hope that we continue in 2015\Nto move towards a place where Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,game music is truly considered to be\Nworthwhile in it's own right Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and standalone as something\Nworthy of purchase. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I think that we have certainly reached\Nthat point and I want it to continue to grow. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,That said, we are going to\Nhave to pick a winner. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And the winner of Best Soundtrack of 2014 is\N................... Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Darren Korb's Transistor Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I remember the haunting outro-song\Nfrom Bastion and then I remember Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,that Transistor contains several tracks\Nof that level of quality, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,things that are absolutely beautiful\Nyet flawn and sad. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,But there's a great variety within\NDarren Korb's soundtrack. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,From perhaps the well known track\N'The Spine' which frankly Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,could have been a top 40 hit\Nin it's own right Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,to the much needed light hearted\Nbreak of 'Coasting'. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,This soundtrack really does have it all.\NIt's ementily listenable; Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Masterfully put together; and with\Nthe additions of the vocals Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,of Ashley Barrett\Nan absolutely beautiful experience. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The Transistor soundtrack is, at least\Nin my view, the best soundtrack of 2014. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,♪ Intense orchestral music ♪ Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Best Thing To Come Out Of Crowdfunding Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The nominations for the Best Thing\NTo Come Out Of Crowdfunding are as follows: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Xenonauts by Goldhawk Interactive Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,which raised $ 154,715 of\Nit's original $50,000 goal. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The creation of Xenonauts began\Nyears ago when it appeared Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,that there was no chance of a modern\Nrevival of the 'XCOM: Enemy Unknown'-series. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,In the development time that it took\Nto bring Xenonauts to life. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,We in fact had the release of not only\NXCOM: Enemy Unkown by Firaxis, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,a reimagining of the original title with\Na modern twist but also an expansion: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,XCOM: Enemy Within. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Undaunted however Goldhawk Interactive\Ncontinued to work on Xenonauts Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,thanks to a large influx of crowdfunding\Nand eventually completed the title Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,which is a very faithful reproduction\Nof the original. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Those looking for a more strategic\Nand in-depth experience Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,as opposed to the more modernised\N'XCOM: Enemy Unkown' Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,will certainly find it here. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Shovel Knight by Yacht Club. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It raised $311,502\Nwith an original $70,000 goal. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Shovel Knight makes yet another\Nwell-deserved entry Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,into the nominees list\Nfor a very good reason. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Yes, it has a great soundtrack but it also\Nhas absolutely exceptional gameplay. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It's a platformer on the level of the very best,\Nboth 8 and 16-bit platformers of yesteryear. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,This is an example of a game that perhaps\Nwould have had difficulty being developed Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,were it not for Kickstarter. \NAnd yet, 8-bit platformers are two a penny Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,on that particular service;\Nwhat made Shovel Knights so special? Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Well, it's excellent presentation and\Nfantastic characterisation Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,probably helped it a great deal. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It had it's own personality coming\Nright out of the gate. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And it made a promise, to be faithful\Nto it's 8-bit ancestors. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And it succeeded in doing just that\Nand created a compelling experience. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It proved that some design philosophy\Nare indeed timeless. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And thanks to crowdfunding this\Nwonderful game which feels out of place, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,out of time and yet completely relevant\Nin 2014 is now available for purchase. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Tex Murphy the Tesla Effect\Nby Big Finish Games, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,this raised just over it's $450,000 goal\Nwith $598,104. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,This game was not the biggest\NKickstarter success, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,it wasn't even the biggest critical success.\NIt is overshadowed by many other titles. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,But it's on this list for one reason.\NThis game had absolutely no chance Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,of being made without Kickstarter\Nand crowdfunding Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,because it's effectively a dead genre. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,This is an FMB game, those kinds of titles\Nare simply not made anymore. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Back in the day when CD-ROMs were\Nfirst becoming relevant to gaming. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,They were generally packed full of\Nfull motion video. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,That's what was filling the disc.\NThis allowed for significant advances Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,in cutscenes, but it also created entirely new\Ngenres that were reliant on full motion video. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,This more often than not created a\Nsomewhat B-movie experience Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and Tex Murphy embraced that.\NIt always had a very quirky sense Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,of humor and the Tesla Effect\Nbrings that sense of humor back Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,with slightly more modern technology.\NOnly slightly. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And it stands as a unique testament\Nto a dead genre in 2014. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And yet, I think it is exactly what \Nfans of that genre were looking for. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The thing about Kickstarter is, \Nyou don't have to sell Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,hundreds of thousands or millions \Nof copies to be successful. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,You're making a unique product for a\Nniche audience that is willing to pay Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,for it and that's exactly what Tex Murphy\NThe Tesla Effect succeeds in being. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The Banner Saga by Stoic. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,This raised a massive $723,886\Nwith an initial goal of just $100,000. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,This is a great success story because \Nit created a beautiful title using Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,roto-scope style animation. Again,\Nsomething we generally don't see anymore. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,A technique of a bygone age. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The Banner Saga's development is\Nthe story of former AAA's, coming together Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,to make a small personal project\Nthat they really cared about. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Kickstarter enabled them to do just that.\NIn it's own right, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,it's a fantastic tactical RPG with some\NOregan Trail and a little bit of Telltale games Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,thrown in there for good measure. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It was rightfully criticised for it's somewhat\Nabrupt ending, but the journey was so enjoyable Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,that the destination became\Nsomething of an afterthought. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The success of The Banner Saga has allowed them\Nto continue it with The Banner Saga 2, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,having been recently announced\Nat Geoff Keighley's Game Awards. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Wasteland 2 by inXile. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Raising a staggering 2.93 million dollars\Nwith an initial lofty goal of $ 900,000. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Of all projects that I've listed,\Nthis was no doubt the most ambitious. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,A full-length classic CRPG, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,by folks that have brought you many in the past\Nbut perhaps with much larger studios Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and in a somewhat different time\Nwhere things just cost less money. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Regardless, the sequel to the 80s game\NWasteland, which many people don't remember Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,but was, in fact, the inspiration to Fallout.\NIt was lofty project, to say the least. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,With something that large and complex,\Nit could have easily gone wrong Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,in a myriad of different ways.\NHowever, the game was delivered Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,to the satisfaction of many. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And it is one of the many titles in 2014 that really\Nbrings back the classic style of CRPG. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Before we talk about the winner of this category,\NI'd like to talk about the category itself once again. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Kickstarter seems to be going\Nin an unfortunate direction. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It's becoming harder and harder for games\Nto get the funding. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,We're seeing more and more high-profile failures\Nwhich, unfortunately, seem to be spurred on Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,by some of the failures from the last few years.\NGames that were funded and yet, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,never actually came out or came out in a\Nmuch much poorer state Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,than what was promised in the first place. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It does really seem like\Nthe crowdfunding bubble has burst. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It's unlikely that we'll ever see a success\Nas large as something like Tides of Numenera Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,or of course the titanic Star Citizen ever again. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,And that's something of a shame.\NBecause amongst those high-profile failures Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and disapointments, we DO have titles \Nthat, were it not for Kickstarter, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,probably would've never seen the light of day.\NEspecially the winner of this category, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The largest game in it:\NWasteland 2. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Every game in this category \Nand many more besides Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,deserve recognition and accolade \Nsimply for being able to Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,come out of the turbulent world of \Ncrowdfunding where even some of the most Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,experienced developpers have managed \Nto squander said funding, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and in doing so have shaken the trust of\Ntheir backers and the market in general Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,But Wasteland 2 developped a game of the\Nscale that they promised. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It was certainly delayed, there's no\Ndoubt about that, but it delivered Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,exactly what I, as a fairly major backer\Nof this game wanted. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Full disclosure: I did put a thousand\Ndollars into this. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,In fact, I backed several games on this\Nlist but Wasteland 2 deliverded for me. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I've been slowly playing through it for\Nthe last few month, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,just dipping in every now and again, and\Nit's delivered great writing, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,excellent depth; fun, meaningful,\Ncontextual questing Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,in the style of old CRPGs.\NIt's story-driven and yet Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,a lot of it is really done through the \Ngameplay's narrative as opposed to Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,just throwing a bunch of words at you. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It has some systems which, frankly, have\Nno place in modern games Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and yet somehow works, such as the ability\Nto type in random words into the interface Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and occasionaly unlock new dialogue\Noptions as a direct result of that. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It mends elements of old-school \Ninteractive fiction Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,with a modern title that has a distinct\NCRPG spin on it. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,This really does feel like Fallout 4 if\NFallout were to go back to its roots. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It really did deliver exactly what I \Nwanted from the project. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,As far as I'm concerned, I'm very very\Nhappy that I backed it Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and equally happy that I promoted it back\Nin the day even if, looking back at it, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,that might not have been the best idea. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Thankfully, for my sake and for the sake\Nof my credibility, it was a success. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It was a critical hit and as far as I'm\Nconcerned, it's the best thing that Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,came out of crowfunding in 2014. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,♪ Intense orchestral music ♪ Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The nominations for the Most Interesting\NGaming Youtube Channel That Isn't Mine Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,are as follows: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Xbox Ahoy. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,What started off as little more \Nthan a Call of Duty weapons guide Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,has transformed into something really\Ninteresting. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,The channel runs a series called\N"Iconic Arms" Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,which is a documentary-style presentation\Nabout the representation in history Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,of various firearms in video games. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,They also produced a very detailed\Nfive parts history of computer graphics Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,as well as some absolutely intriguing \Nniche retrospective videos Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,such as Doomed: The Embers of Amiga FPS. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Captained by the sultry tones of a\NBritish narrator, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Xbox Ahoy is one of those channels where\Nyou should simply ignore the name Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and look at the content. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Jim Sterling. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,If there was an award for most handsome\Nman in video games, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Jim Sterling would surely be issuing. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,However, due to my own personal \Nself-esteem problems, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,that category is not present this year. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Jim Sterling has made a fairly remarkable\Ntransition from traditional games media Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,to "the new media", whatever that means,\Ncreating Youtube content based on Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,some bloody terrible video games and\Nrecently tried transferring his successful Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,series "Jimquisition" from The Escapist\Nto a Patreon funded, ad-free model Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,over on his Youtube channel. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,A good friend of mine and peer for quite\Nsome time, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Jim Sterling has a somewhat inimitable\Nsense of humor. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Never before has the term "jizzy bears"\Nbeen uttered from the mouth of Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,a games reviewer, and I doubt we will ever\Nsee its like again. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Super Bunnyhop. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Again, one of those fairly unfortunate\Nnames, I suppose, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,that doesn't necessarily represent the\Ncontent of the channel. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,But Super Bunnyhop is, for the most part,\Na games reviewer Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,with occasional editorial content that is\Noften fairly interesting. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,His investigation into gaming beyond 60fps Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,was certainly good to show those that\Ndon't really understand the difference. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,He's got plenty of interesting interviews\Non his channel Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and I really enjoy his reviewing style: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,it eloquently straddles the line between\Nthe consumer bias style of review Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and academic critique. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It doesn't go too far off either end. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I think it really helps that George\Nactually has the intelligence Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and the academic background to create\Njournalistic content. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Plenty of people try it and most people \Ndon't really succeed. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Thankfully, George does and as a result, \Nhis channel remains relevant Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and informative. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,VaatiVidya. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I don't play Dark Souls, at least not on\Na regular basis, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,so if someone could explain to me exactly\Nwhy it is that I watch everything Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Vaati puts out, I would be very \Ninterested in hearing it. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,No, I think I can identify it quite well: Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,it's a very unique channel. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It's something that combines creative\Nwriting Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,with the lore of a very vague universe, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,something that is not particularly well\Nexplained Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and is really very open to interpretation. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Thankfully, Vaati is very good\Nat interpretation. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,I have no doubt that some of his stuff is\Nmerely a flight of fancy Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and isn't actually accurate, but that's\Nactually the point of Souls, isn't it ? Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,It doesn't necessarily have to be, a lot\Nof this stuff isn't canon, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,it's a very confusing universe. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Vaati does an incredible good job of\Nexplaining exactly what's going on Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,and crafting what's often a very sad \Nand forlorn story. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Regardless of whether or not I actually\Nplay the game, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,the universe of the Souls series is very\Ninteresting to me. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Vaati does a peerless job of exemplifying\Nexactly why that is. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,Matthew Matosis. Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,If you want a channel that does incredibly\Nin-depth critique, Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,often of fairly old titles