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Arrival at Kraghammer - Critical Role RPG Show: Episode 1

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    Sam: I have a forgery kit, a poisoner's kit-
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    Marisha: Forge some thieves' tools real quick.
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    Sam: Climbing gear?
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    And a whip.
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    Liam: I have one of the earrings, and I say:
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    Vax: Scanlan, what exactly is the purpose for this little escapade,
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    and will it be ending shortly?
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    Sam: Can I reply?
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    Matt: You can, through the message-based ear enchantment.
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    Scanlan: Just trust me, that I have no idea what I'm doing.
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    (all laugh)
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    Matt: So, do you wish to pick one of the doors?
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    Travis: Do it.
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    Laura: Do it! Try it! And then run away.
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    Sam: Yeah, I'm gonna try one!
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    Matt: Okay, you have disadvantage on this.
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    Sam: Of course I do.
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    Travis: I love how we're just watching this happen.
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    Vax: Pike will mourn your death.
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    Matt: So roll twice, and we'll consider this a -
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    We'll say just a straight dexterity check.
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    Sam: Eleven, plus… zero?
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    Matt: You futz with the door for a good minute,
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    trying to bend a piece of wire you had,
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    thinking to forge some tumblers,
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    and eventually get to a point where you hear:
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    (tink)
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    And it broke.
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    (all laugh)
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    Sam: I can't do two spells at once,
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    so I will give it give it up and I'll make my way to the door.
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    Matt: Okay. The door is currently closed.
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    Sam: I become un-invisible and I cast Dimension Door.
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    Matt: All right.
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    Matt: You- (Whoosh.) -blink through this small,
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    purplish arcane doorway,
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    it brings you directly outside.
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    You guys are waiting, Scanlan just pops into view, ‘Ah!’
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    Scanlan: It was crazy in there!
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    People were farting everywhere!
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    (all laugh)
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    Tiberius: Really, Scanlan.
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    Scanlan: It was not me. They're building a throne room,
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    there were some locked doors, man I wish you could have been there,
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    it was exciting, but ultimately pointless.
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    So let's go down to the mines!
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    (All laugh.)
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    Vax: I would like to stress again that
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    none of these dwarves are our enemies, at all.
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    Vex: Soon, I'm sure.
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    Vax: We just want to go have some words with Greyspine.
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    Grog: And that we do not have our healer, at present.
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    Vax: Well we do, but she's very distracted,
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    and is not feeling herself.
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    Vex: She's very quiet.
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    Scanlan: She wanted to stay at the inn this morning.
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    Vax: She's feeling awfully BAFTA today, so.
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    (All laugh.)
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    Scanlan: Let's make our way to the mines, shall we?
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    Grog: To the mines, then, yeah.
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    Laura: Yes.
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    Vax: Let's go get this drunk dwarf!
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    Matt: Yes, the bard was doing a lockpick with no lockpicks.
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    He was fashioning it from wire.
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    Exciting but pointless! All right.
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    So, you, you make your way to the edge of the centre ring.
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    You find that there are long spiral staircases that move
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    to the bottom, where there are elevators
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    that bring you to the bottom floor.
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    The elevators are chain based, like a ratchet-type system
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    with two carvers there, of course.
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    As you approach one, eventually you talk with them,
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    they lead you down there, but once again they give you
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    a look of, “Watch your back!”
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    Laura: We point at the ale and give him a thumbs up!
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    Matt: They nod, and let you pass.
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    As you continue downward into the lower area,
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    you can see the red stone that lets a lot
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    of the atmospheric glow of Kraghammer is used less and less
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    and a lot more central torches are now in place; sconces.
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    Almost like the stone itself is either just rarer
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    the further down you go or has less of an illuminating power
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    the deeper into the earth.
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    Laura: (whispering) Okay, now I'm nervous.
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    Matt: You eventually reach into the center part of town.
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    You now see from where you are standing a number of large structures
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    in the very, very center of the bottom part
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    of the city of Kraghammer.
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    You can see there is a giant domed temple
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    that is made of like gold and bronze in the center.
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    It looks almost like a gargantuan gazebo that has
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    doorways on each side that is currently closed off.
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    No guards at it though.
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    You do see a number of other buildings.
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    There is a large, large, heavy, heavy looking foundry
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    far off to the left of you that has a little bit of smoke
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    that's coming off of it, but most
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    of it looks to be filtered into a giant, metallic funnel
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    that is then placed into the rock.
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    Almost like all the smoke based exhaust is being funneled
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    outside of the mountain.
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    That is the closest; that's the foundry.
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    And then to the right of you, you wander a bit
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    and you can begin to see that part of the mountainside
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    to the far right has that look of a strip mine,
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    or like a large portion of the minerals has been pulled away
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    and is currently being mined further.
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    So that looks like probably
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    one of the better places to look in looking for the Greyspine Quarry.
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    You eventually make your way to the outside of the quarry.
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    You now look down into three large pits that just descend
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    deeply into the side of the mountain.
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    This mine has been going for quite
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    some time and a large chunk of this looks like
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    it may be being prepped;
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    almost like the mine is what's growing Kraghammer.
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    The more they mine into the mountain,
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    the more they fill the mined area
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    with further city construction.
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    It's this self perpetuating cycle of expanding the city downward.
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    Currently in the quarry,
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    you can see there are a number of large, stone, dwarven buildings
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    in the edge of it, one of which is the largest of them all,
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    looks like it's made more of a black and red, iron aesthetic;
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    some of it's been oxidized a little bit and has that rough
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    and tumble, iron feel.
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    And that one has the most guards around the base of it.
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    The carvers are gathered entirely around it.
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    Matt: Looking down into the center of the quarry, you can see
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    towards the bottom there are a number of tunnels that lead into
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    the hillside of Cliffkeep Mountains proper, surrounding Kraghammer.
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    Grog: Let's go where the guards are.
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    Vex: Let's walk towards the guards.
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    Vax: Let's just do this directly, I think.
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    Scanlan: Just swords out.
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    Keyleth: Wait wait, wait. Before we go up, I take the cask of ale
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    and I grow some pretty flowers on it, and I make a nice pretty
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    bow and I shine it up a little.
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    Vax: Good work, hippy.
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    Percy: You're making a fruit basket?
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    Keyleth: No, I’m just - it looks attractive now.
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    Percy: Like a fruit basket. It looks like a fruit basket.
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    Keyleth: It does not look like a fruit basket.
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    It's not that ostentatious.
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    Percy: It's the "Ale of the Month" Club.
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    Vax: In her defense, they probably don't see flowers too often.
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    It's a nice touch.
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    Percy: That is very fair.
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    Orion: I'm going to take this opportunity to cast Stoneskin on myself.
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    Matt: Okay. Stoneskin is placed on you.
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    Sam: Are you a dwarf still?
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    Taliesin: Are you a dwarf made of stone?
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    Matt: You have not turned Alter Self off.
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    You are still a dwarf.
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    Orion: Yeah, that's fine.
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    Matt: Oh, Stoneskin is a concentration spell, so yes,
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    that would eliminate the Alter Self spell.
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    Okay, so you revert back to your dragon form, robed self,
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    but Stoneskin is in effect.
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    Matt: You using your, what's it called again?
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    Marisha: Druidcraft. It's really creative.
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    Matt: Druidcraft! Thank you.
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    The Prestidigitation for hippies.
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    Portions of the wood begin to sprout from the outside of this dark
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    wood barrel and form these entangled ivy vines that eventually
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    embrace the entirety of this cask with little buds of dark,
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    ruddy flowers.
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    Something that would definitely appeal to a dwarven aesthetic.
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    Marisha: That's hot.
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    Matt: You approach the guards, of which there are
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    eight currently at the front.
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    Laura: Can I see which one of them; use my perception to see
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    which one of them looks maybe the most interested or weakest -
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    Matt: Would be more of an insight.
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    Laura: Insight! Which one of them looks most interested in our party.
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    Matt: Yeah, go ahead and roll.
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    Laura: Oh, good. I thought that was a 1 but it's not.
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    It was a 13.
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    Matt: 13? Okay. Strangely enough they are fairly
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    distracted and after a rather long,
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    uneventful morning most of them are just used to being in armor
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    and waiting for business to go down.
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    There are a few along the edges that look a little more alert,
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    and one of them is looking occasionally down into the quarry.
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    Just keeping an eye on the established area.
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    Laura: Which one looks like the newest?
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    Matt: The newest of the bunch would be the one
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    that's on the far left that is looking down into the quarry as well.
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    He has a shaved head, has a small brownish beard
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    that looks like he's just starting to grow out
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    into a nice, long tuft.
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    Either it got shaved in some, I don't know,
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    terrible college dwarf accident.
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    You know part of his entry into some fraternity.
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    Grog: Dwarf culture. Dwarf Sigma Sigma.
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    Matt: It's a fairly thick tuft of unkempt brown beard
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    that goes about that far out.
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    It's just starting to be pulled in like tiny little scruffy braids.
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    It's not quite there and he probably gets a lot of shit for it
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    from the other dwarves.
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    But he seems to generally be looking at you guys.
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    Vax:: Okay, work your magic.
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    Grog: Yeah, do your thing… fuck these dwarves up.
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    Vex: No, well, I was just - I just wanted to know -
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    Scanlan: What are we trying to do?
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    Vex: We brought this gift. Um, hello!
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    And we just address all of them, maybe, right now, yeah?
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    Percy: She is better at this,
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    I am just going to let her do this.
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    Vex and Scanlan: Hello, hi!
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    Tiberius: Greetings and salutations!
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    Matt: The other guards reach back and grab their weapons.
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    One of them looking to you.
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    Tiberius: Oh, you don't need that.
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    Vex: I look over at the shaved-head one
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    and I hold his gaze for a little bit.
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    Vax: I give Vex a little push forward.
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    Dwarven guard: All right, what's your business?
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    Vex: Oh, yes, well... we are here to speak with Nostoc.
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    We brought a gift for him that's quite remarkable actually.
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    Matt: They curl up around the apparent barrel that Grog's holding.
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    They look wary of Grog but once they make note
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    of the barrel they all -
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    Guards: Ooooh.
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    Grog: Right? It’s the shit.
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    (all laugh)
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    Dwarven guard: I’ve heard of this,
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    but I have not seen anyone actually drink it.
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    There were long standing rumours that this even existed.
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    Vex: It exists.
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    Scanlan: And it's for Nostoc.
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    Dwarven guard: This is a Balgus original?
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    Vex: Yes.
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    Dwarven guard: Signed by himself I see on the burned, emblazoned wood.
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    I'll go talk to him!
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    Matt: And he heads inside of the building,
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    the doors close behind him.
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    The other guards encroach, keeping a very keen eye,
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    each one having a bead on the rest of your group.
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    About two minutes pass before he comes back,
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    opens the door and goes:
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    Dwarven guard: Nostoc will see you briefly,
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    but you best bring the gift.
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    I think that's what's holding his interest.
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    Vex: Of course.
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    Tiberius: Wonderful!
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    Dwarven guard: Inside, please.
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    Matt: And him and one other guard flank you guys as you enter,
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    making sure that you are not left without that appearance.
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    As you are led into the center of this portion
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    of the mine's main structure,
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    a series of long hallways, you can see there is this general smell
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    of soot and ash and broken stone dust in the air.
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    A hint of brimstone-ish kind of a smell.
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    It's not very pleasant, it's very well worn and pungent
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    for those of you who spend most of their time on the surface.
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    As you enter there is a general dust in the air,
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    a little light seems to peek through from the torches
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    that are placed up along the wall.
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    You can see this general haze amongst the interior here.
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    It is definitely a work environment at the base of an underground
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    dwarven establishment used to mine.
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    You are led further down the hallway.
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    It curves to the left and you are brought
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    into a large dwarven study.
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    You can see there are books on the walls,
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    a series of ledgers and paper stacks
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    on a large desk and at the center
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    there sits a dwarf with fiery red hair cut very short,
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    almost like a buzz-cut on the top,
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    with a long, long, long beard that is not braided
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    but just kept very smooth and very… not curly, not bunched,
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    it's a very straight beard.
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    He is very clean cut, he already has this
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    intimidating dark glare.
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    As you walk into the room he goes:
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    Nostoc Greyspine: Okay, you brought me a drink.
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    You have my attention.
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    What brings you to the mines?
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    Scanlan: We should have talked this through before.
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    Percy: Well, several things actually.
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    Several things bring us to the mine.
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    My name of course is
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    Percival Fredrickstein Von Musel Klossowski de Rolo III.
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    Everyone: You can call him Percy!
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    Matt: He raises his finger and goes:
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    Nostoc: You have not paid for your pleasantries yet.
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    Vex: Oh, of course, of course. Grog, if you would.
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    Liam: Tap that motherfucker!
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    Travis: I am assuming he had a goblet on the table.
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    Matt: As you pour it up he pulls under his desk
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    and pulls up a goblet.
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    As you fill it -
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    Nostoc: Top it off! Thank you!
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    Now put on the side of the desk!
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    Scanlan: Wait! Mister Greyspine -
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    Oh, okay, all right.
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    Matt: Puts it down.
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    Nostoc: (satisfied sigh)
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    Vex: Is it as amazing as we've heard?
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    Nostoc: It's pretty fucking good.
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    Matt: He takes another long drag, just -
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    while making sure you all watch him do this.
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    This goes on probably a little longer, the pageantry
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    of him drinking this in front of you is definitely a power play,
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    and he is establishing some sort of unspoken dominance in the room.
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    Eventually he finishes his tankard,
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    sets it down under the desk again.
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    Nostoc: Right… so. Where were we?
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    Percy: We were here to call upon your expertise.
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    We imagine that we are not the first strangers to
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    Kraghammer to come through -
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    Vex: -  in the last few weeks.
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    Percy: - in the last few weeks.
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    We believe one of our compatriots had some dealings with you,
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    perhaps not as… pleasant as the dealings we are hoping to have.
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    Scanlan: A lady, in fact.
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    Vex: A halfling.
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    Matt: At which point, as you say that,
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    he gets this grin to his face and goes:
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    Nostoc: Aye, I know of the one you speak.
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    Vex: Yes.
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    Nostoc: She is a strong-headed one, that one.
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    Percy: Yes.
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    Nostoc: She stepped on a few toes around this place.
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    Tiberius: Oh, is she clumsy?
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    Nostoc: One could say that, aye.
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    You say you are compatriots of hers?
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    Percy: We are here to mend any broken bridges, so to speak.
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    Keyleth: Or broken toes, if you will.
  • 135:35 - 135:37
    Nostoc: She certainly left a mess in her wake.
  • 135:37 - 135:40
    There's this strange vision quest she kept talking about.
  • 135:40 - 135:42
    It brought her into atmospheres…
  • 135:42 - 135:45
    portions of this city, portions of my business
  • 135:45 - 135:48
    that she has no right trespassing on.
  • 135:48 - 135:50
    She went against carver rules,
  • 135:50 - 135:52
    she broke away from partial arrest
  • 135:52 - 135:55
    and she went screaming down into the caverns of our mines
  • 135:55 - 135:58
    without my permission, blade drawn
  • 135:58 - 136:01
    on some crazed suicide mission.
  • 136:01 - 136:05
    Vex: You know what? We'll go after her.
  • 136:05 - 136:06
    We'll bring her out.
  • 136:06 - 136:08
    We'll get her out of your mines.
  • 136:08 - 136:09
    Nostoc: Great. I'd like that actually.
  • 136:09 - 136:10
    Vex: Good!
  • 136:10 - 136:13
    Percy: And we'd be happy to clear out anything unpleasant
  • 136:13 - 136:15
    that we happen to find in there in the meantime.
  • 136:15 - 136:18
    Tiberius: How did she look?
  • 136:18 - 136:20
    Grog: What?
  • 136:20 - 136:22
    Nostoc: She looked small and angry.
  • 136:22 - 136:25
    She seemed to have some weight to her.
  • 136:25 - 136:27
    She was a strong lass.
  • 136:27 - 136:29
    Tiberius: So not a looker is what you are saying.
  • 136:29 - 136:30
    Keyleth: That's not very nice.
  • 136:30 - 136:32
    Matt: And he gives you this strange look and goes:
  • 136:32 - 136:37
    Nostoc: I will not discuss the physical aesthetics of a halfling.
  • 136:37 - 136:39
    Sam: The dwarf is a feminist.
  • 136:39 - 136:42
    Vex: How much would this task be worth to you?
  • 136:42 - 136:44
    Obviously we are doing you quite a favour
  • 136:44 - 136:48
    and we brought you quite a gift!
  • 136:48 - 136:50
    Scanlan: This cost us a thousand gold.
  • 136:50 - 136:52
    Tiberius (quietly to Scanlan): Did it?
  • 136:52 - 136:54
    Nostoc: Obviously this lass means a lot to you, doesn't she?
  • 136:54 - 136:56
    Vex: No, no, no, but I know she is probably
  • 136:56 - 137:00
    wreaking havoc on your mines.
  • 137:00 - 137:02
    Vax: We've come to correct the wrongs
  • 137:02 - 137:05
    that she's done and come to bring her home.
  • 137:05 - 137:07
    Keyleth: It also sounds like there are some other
  • 137:07 - 137:10
    terrible things wreaking havoc on your mines.
  • 137:10 - 137:12
    Nostoc: There is nothing going on, we're fine.
  • 137:12 - 137:14
    We have everything under control,
  • 137:14 - 137:15
    we don't need your help for that.
  • 137:15 - 137:17
    If you want to find your friend,
  • 137:17 - 137:19
    go find her! If she is still alive.
  • 137:19 - 137:22
    If not, take her corpse back and leave.
  • 137:22 - 137:23
    Percy: It's not help, sir.
  • 137:23 - 137:25
    We are simply respecting you as a businessman.
  • 137:25 - 137:27
    And as a businessman I am sure
  • 137:27 - 137:32
    that you would disagree with unceremonious charity
  • 137:32 - 137:35
    whether it would be to give it or receive it.
  • 137:35 - 137:37
    We are making sure that our dealings with you
  • 137:37 - 137:39
    are fair and balanced.
  • 137:39 - 137:41
    Nostoc: I appreciate your offering.
  • 137:41 - 137:43
    You have bought your time.
  • 137:43 - 137:46
    Now, if you are here to go find your friend I’ll let you pass.
  • 137:46 - 137:48
    You may pass into the mine.
  • 137:48 - 137:51
    But - if at any moment you cross over
  • 137:51 - 137:54
    to any sort of thieving bullshite -
  • 137:54 - 137:57
    Matt: Looks over at you.
  • 137:57 - 138:04
    Nostoc: - I recommend that you fall down the same path
  • 138:04 - 138:08
    your friend likely did and get killed real quick.
  • 138:08 - 138:11
    I don't take kindly to those who cross on my business.
  • 138:11 - 138:13
    Percy: I doubt that we could find anything of more value
  • 138:13 - 138:15
    that what we have already brought you.
  • 138:15 - 138:18
    Vax: We are here to right wrongs and I promise you,
  • 138:18 - 138:21
    our business is finding her and returning home.
  • 138:21 - 138:22
    Nostoc: Then go.
  • 138:22 - 138:24
    Vex'ahlia: Is that our business?
  • 138:24 - 138:27
    Grog: Yeah, we are here to right wrongs and right lefts.
  • 138:27 - 138:30
    Percy: And write comment cards.
  • 138:30 - 138:32
    Marisha: Wait, before we dive into this mountain -
  • 138:32 - 138:36
    we know that there's ghouls and god knows what else down there.
  • 138:36 - 138:39
    Shouldn't we find out?
  • 138:39 - 138:41
    Tiberius: Yes we should. Maybe some arcane house could tell us
  • 138:41 - 138:42
    how to deal with these things.
  • 138:42 - 138:44
    Vex'ahlia: Yes, yes, yes, yes.
  • 138:44 - 138:46
    Do we have permission to enter within the next few days?
  • 138:46 - 138:48
    Obviously we might need to be prepared.
  • 138:48 - 138:51
    Tiberius: Yes do we have badges that we wear over -
  • 138:51 - 138:53
    so that they know -
  • 138:57 - 139:02
    Nostoc: I'll speak with the men. They’ll let you down.
  • 139:02 - 139:06
    If you come back, good on you.
  • 139:07 - 139:09
    I think our business here is done.
  • 139:09 - 139:10
    Percy: Yes.
  • 139:10 - 139:11
    Tiberius: Very good!
  • 139:11 - 139:15
    Matt: At which point you hear muffled in the distance
  • 139:15 - 139:18
    a loud ringing of a very loud bell.
  • 139:19 - 139:22
    At which point he kinda perks up a bit.
  • 139:22 - 139:25
    Nostoc: Our business here is done.
  • 139:25 - 139:27
    Please, shove off.
  • 139:27 - 139:28
    Scanlan: Which way do we go?
  • 139:28 - 139:32
    Matt: He looks over to the two other guards who are up front.
  • 139:32 - 139:35
    The two carvers say, “This way.”
  • 139:35 - 139:39
    Liam: While he is talking I take a flask out of my cloak and
  • 139:39 - 139:43
    approach the barrel and surreptitiously pour
  • 139:43 - 139:45
    a little bit of it into the flask.
  • 139:45 - 139:46
    Matt: Sleight of hand check.
  • 139:46 - 139:47
    Sam: Oh Jesus. You’re stealing beer?!
  • 139:47 - 139:49
    Orion: No, no, because we have to give it to those guards.
  • 139:49 - 139:51
    Sam: Fuck those guards, I can kill them all.
  • 139:51 - 139:55
    Travis: Roll, roll, roll you bastard, roll.
  • 139:55 - 139:58
    Laura: Can I talk to good old Nostoc while he's doing that?
  • 139:58 - 139:59
    Matt: He currently does not seem like
  • 139:59 - 140:01
    the talkative type at the moment,
  • 140:01 - 140:02
    you can certainly try.
  • 140:02 - 140:04
    Taliesin: I am going to make a fumble.
  • 140:04 - 140:06
    I am going to attempt to assist a slight of hand
  • 140:06 - 140:07
    with a bit of a fumble.
  • 140:07 - 140:08
    Matt: He has already rolled it.
  • 140:08 - 140:10
    Laura: Damn it. I am going to fall down.
  • 140:10 - 140:11
    In front of Nostoc.
  • 140:11 - 140:12
    Sam: Oh!
  • 140:12 - 140:14
    Liam: 13.
  • 140:14 - 140:15
    Sam: No chance.
  • 140:15 - 140:17
    Laura: I am going to fall down in front of Nostoc.
  • 140:17 - 140:18
    Liam: 13.
  • 140:18 - 140:20
    Marisha: Come on!
  • 140:20 - 140:21
    Taliesin: He is distracted by a bell.
  • 140:21 - 140:23
    Matt: As you fill your flask...
  • 140:23 - 140:26
    (all groan)
  • 140:27 - 140:32
    Matt: You hear this loud - (clears throat) -
  • 140:32 - 140:35
    Vex: Ow, ow, oh my ankle.
  • 140:35 - 140:37
    (all laugh)
  • 140:37 - 140:40
    Vex: It hurts so very much.
  • 140:40 - 140:43
    Matt: This is the first time you have witnessed
  • 140:43 - 140:51
    the pristine, delicate yet well trained palm of a dwarven hand
  • 140:51 - 140:53
    go straight to its forehead.
  • 140:53 - 140:55
    (all laugh)
  • 140:55 - 140:58
    Vax: I carry the flask up to his cup and refill it and say,
  • 140:58 - 141:03
    “In my kingdom when a deal is set we drink together.
  • 141:03 - 141:07
    And I would like, not much, but to just pour us all a drink
  • 141:07 - 141:12
    and agree, surely this cask is weeks worth of-”
  • 141:12 - 141:17
    Nostoc: Get out of my office.
  • 141:17 - 141:18
    Sam: Let’s just go.
  • 141:18 - 141:20
    Marisha: Take the flask.
  • 141:20 - 141:22
    Vax: I can see it is a cultural difference, my apologies.
  • 141:22 - 141:26
    Tiberius: Stop it. Just go! What are you doing?
  • 141:26 - 141:27
    Liam: You’re one to talk!
  • 141:27 - 141:29
    Orion: I am on the earring.
  • 141:29 - 141:32
    Matt: At which point, a second and a third bell starts going off
  • 141:36 - 141:36
    and the guards that are waiting for you guys -
  • 141:38 - 141:38
    they start leading you outside
  • 141:38 - 141:40
    and as you make your way outside the main building,
  • 141:43 - 141:45
    you can now hear voices shouting, down the quarry below.
  • 141:46 - 141:48
    Laura: I lean down to one of the guards and say:
  • 141:49 - 141:49
    Vex: What is that bell for?
  • 141:50 - 141:51
    Dwarf Guard: Something is flushing out of the quarry.
  • 141:52 - 141:53
    Laura: Flushing, what does that mean?
  • 141:54 - 141:54
    Dwarf Guard: We don't know.
  • 141:56 - 141:56
    Matt: At which point some of the guards are
  • 141:58 - 141:58
    motioning each other to follow and some of them
  • 142:00 - 142:00
    start going down to one of the tracks that leads down
  • 142:01 - 142:02
    to one of the nearest quarry below.
  • 142:04 - 142:07
    Taliesin: Just try and like practically usher
  • 142:07 - 142:08
    our guards in that direction,
  • 142:08 - 142:09
    since they seem to want to go in that direction.
  • 142:10 - 142:11
    Let’s see if we can push them in that direction.
  • 142:11 - 142:14
    Matt: Okay, you guys follow down towards the quarry,
  • 142:14 - 142:15
    you ask the guard that question and he goes:
  • 142:16 - 142:17
    Guard: I don't know, we have had quite a few
  • 142:18 - 142:19
    interesting things come through.
  • 142:20 - 142:21
    Vex: Like what? Oh, like what?
  • 142:22 - 142:22
    Travis: He already said.
  • 142:23 - 142:24
    Matt: He kinda swallows and says:
  • 142:25 - 142:25
    Guard: Things I can't describe.
  • 142:25 - 142:27
    Percy: Well, we can certainly help, lead on.
  • 142:29 - 142:30
    Marisha: Is there anybody running out?
  • 142:32 - 142:34
    Matt: Not yet. As you head halfway down the quarry walkway,
  • 142:34 - 142:36
    you begin seeing dwarves start running out
  • 142:39 - 142:39
    of one of the large quarry tunnels.
  • 142:39 - 142:41
    Marisha: I grab one of them.
  • 142:42 - 142:43
    Matt: Well, they are quite a distance from you.
  • 142:44 - 142:45
    You are still walking down the side.
  • 142:46 - 142:46
    They’re a good 100 feet from you.
  • 142:47 - 142:47
    Marisha: Okay.
  • 142:49 - 142:49
    Matt: They start running at you, you see blood
  • 142:49 - 142:50
    streaking down one of their faces.
  • 142:51 - 142:51
    Grog: Yes!
  • 142:51 - 142:53
    Matt: They're charging out, one of them has a weapon and is limping,
  • 142:55 - 142:57
    and you start seeing small green scampering things rushing through.
  • 143:01 - 143:01
    1, 2, 3, 4, 6, 10, goblins come rushing out of the tunnel.
  • 143:01 - 143:02
    Marisha: Oh, shit!
  • 143:03 - 143:04
    Scanlan: Aah, I don’t like these guys.
  • 143:05 - 143:07
    Marisha: Don’t you have a family history or something?
  • 143:08 - 143:09
    Laura: We should attack them! I string my bow.
  • 143:10 - 143:11
    Matt: The three dwarves that are running out, one of them gets
  • 143:12 - 143:13
    hacked down by one of the goblins and jumps on them
  • 143:14 - 143:15
    and is tearing his neck.
  • 143:15 - 143:16
    Taliesin: I take a shot. Right now.
  • 143:16 - 143:17
    Laura: I take a shot. I shoot it!
  • 143:18 - 143:18
    Matt: Okay, both you guys roll -
  • 143:18 - 143:19
    Liam: I throw a dagger.
  • 143:19 - 143:20
    Matt: You throw a dagger?
  • 143:20 - 143:21
    Liam: Yeah.
  • 143:21 - 143:22
    Matt: Three of you, roll for attack.
  • 143:22 - 143:25
    Taliesin: 19.
  • 143:25 - 143:26
    Laura: 15.
  • 143:26 - 143:29
    Orion: Is there a clear area with just a bunch of goblins running?
  • 143:29 - 143:31
    Matt: There is an open, almost like a funnel towards the tunnel.
  • 143:31 - 143:34
    Orion: I’m gonna throw a little fireball, right there.
  • 143:34 - 143:35
    Where those guys are.
  • 143:35 - 143:37
    Matt: Okay, so you guys you all hit from this distance
  • 143:37 - 143:39
    because goblins are puny little things.
  • 143:39 - 143:40
    They are still a little small to see but you are all
  • 143:40 - 143:42
    pretty well trained and pretty honed with your aim.
  • 143:42 - 143:45
    You fire, simultaneously, gunshots echo through the hallway,
  • 143:45 - 143:49
    arrows, flying dagger, you see three goblins
  • 143:49 - 143:52
    just fall off a nearby dwarf who goes:
  • 143:52 - 143:54
    Dwarf: Unh, thank -
  • 143:54 - 143:57
    Matt: - at which point a large fireball explodes,
  • 143:57 - 144:00
    killing off about 10 or so of the goblins.
  • 144:00 - 144:02
    And probably 2 of the dwarves.
  • 144:02 - 144:04
    Tiberius: I am sorry about that.
  • 144:04 - 144:07
    Matt: At which point, the guards kinda stopped.
  • 144:07 - 144:08
    Scanlan: Did you do that?
  • 144:08 - 144:09
    Tiberius: Yeah.
  • 144:09 - 144:10
    Scanlan: Fuck.
  • 144:10 - 144:11
    Matt: And they they start looking around and
  • 144:11 - 144:13
    they see you pull out your weapons and they all
  • 144:13 - 144:14
    take a step back and realise
  • 144:14 - 144:15
    they don't want to die either.
  • 144:15 - 144:17
    Guard: Well go, if you’re going to help, go!
  • 144:17 - 144:19
    Percy: We run straight in.
  • 144:19 - 144:20
    Matt: With you guys charging in, you can now see
  • 144:20 - 144:22
    a handful more goblins are rushing out.
  • 144:22 - 144:23
    They are like running really fast, sprinting -
  • 144:23 - 144:27
    Keyleth: I throw Entangle up, in the distance
  • 144:27 - 144:31
    where they’re coming from.
  • 144:31 - 144:32
    Matt: Okay, what’s the radius on that?
  • 144:32 - 144:34
    Marisha: Like a hundred feet.
  • 144:34 - 144:35
    Matt: That's the range. What is the radius?
  • 144:35 - 144:37
    Marisha: Oh, 20 foot radius.
  • 144:37 - 144:39
    Matt: 20 foot radius. Okay.
  • 144:39 - 144:43
    So you find a portion of the central part
  • 144:43 - 144:45
    where the things exit from the tunnel and
  • 144:45 - 144:46
    you see these strange reddish vines begin
  • 144:46 - 144:48
    to protrude and to begin to grab
  • 144:48 - 144:50
    nearby goblins and pull them up in this massive,
  • 144:50 - 144:54
    weird vine creature.
  • 144:54 - 144:56
    At which point you hear - (stomp stomp) - and you now see two
  • 144:56 - 144:59
    larger ogre-like creatures come storming out.
  • 144:59 - 145:00
    Keyleth: Oh, shit!
  • 145:00 - 145:02
    Tiberius: Wonderful!
  • 145:02 - 145:03
    Laura: Ogres?
  • 145:03 - 145:04
    Matt: Everyone roll initiative.
  • 145:04 - 145:07
    (all cheer)
  • 145:07 - 145:10
    Marisha: Oh, fuck. Goddammit.
  • 145:10 - 145:12
    Orion: Fuck yeah.
  • 145:12 - 145:15
    Travis: Take it!
  • 145:18 - 145:22
    Matt: All right, do we have initiatives 25 to 20?
  • 145:22 - 145:23
    Taliesin: 27.
  • 145:26 - 145:27
    Marisha: Holy shit! You rolled a 20?
  • 145:28 - 145:29
    Taliesin: I rolled a 20 plus 7.
  • 145:30 - 145:31
    Orion: 21.
  • 145:31 - 145:32
    Laura: Oh I didn't roll yet. Wait, wait! I didn't roll yet.
  • 145:32 - 145:33
    Matt: Okay, 21 you said?
  • 145:33 - 145:34
    Orion: I have 21.
  • 145:35 - 145:35
    Matt: 21 for Tiberius.
  • 145:35 - 145:36
    What did you get?
  • 145:36 - 145:37
    One?
  • 145:37 - 145:38
    Awww.
  • 145:38 - 145:39
    Marisha: Oh, I rolled a 2.
  • 145:39 - 145:40
    Liam: Well, wait. It's 6 with the plus.
  • 145:40 - 145:42
    Scanlan: Fellows. I don't like goblins.
  • 145:42 - 145:43
    Laura: 18.
  • 145:43 - 145:45
    Matt: You now see Scanlan, who’s usually a jovial individual,
  • 145:45 - 145:47
    his eyes begin to tense with fury.
  • 145:47 - 145:49
    Scanlan: I don't like goblins.
  • 145:49 - 145:50
    Keyleth: Is there anything that you know?
  • 145:50 - 145:56
    Scanlan: No, they will all die. Don't spare any of them.
  • 145:56 - 145:57
    Travis: Copy that.
  • 145:57 - 145:59
    Laura: 18.
  • 145:59 - 146:01
    Matt: All right, so we have -
  • 146:01 - 146:02
    Travis: 18 too.
  • 146:02 - 146:06
    Taliesin: 27!
  • 146:06 - 146:07
    Laura: What?!
  • 146:07 - 146:08
    Travis: Yeah, buddy.
  • 146:08 - 146:10
    Taliesin: I have 27 initiative.
  • 146:10 - 146:15
    Matt: 15 to 10? 10 to 5? 6.
  • 146:15 - 146:17
    Taliesin: Wow, oh my god.
  • 146:17 - 146:19
    Sam: I got a three.
  • 146:19 - 146:21
    Matt: Okay. (laughs) All right.
  • 146:21 - 146:25
    Marisha: 4.
  • 146:25 - 146:26
    Liam: It was a sudden attack, man.
  • 146:26 - 146:28
    Sam: We weren't ready.
  • 146:28 - 146:29
    Matt: You got a 3.
  • 146:29 - 146:31
    Marisha: To be fair I just cast entangle. It kinda works.
  • 146:31 - 146:34
    I'm distracted holding entangle.
  • 146:34 - 146:35
    Matt: Yeah, it's fine. All right.
  • 146:35 - 146:37
    And then we have Scanlan.
  • 146:37 - 146:38
    I'll get you guys in placement here,
  • 146:40 - 146:43
    as your bear is currently back at the inn.
  • 146:43 - 146:44
    Laura: He is still?
  • 146:44 - 146:46
    Matt: Unless you wanted to bring him along.
  • 146:46 - 146:47
    Taliesin: I thought we brought him along.
  • 146:47 - 146:48
    Laura: Well, I thought I brought him.
  • 146:48 - 146:49
    I should have mentioned that.
  • 146:49 - 146:51
    Matt: All right, we'll say you brought him along.
  • 146:51 - 146:52
    Laura: Okay.
  • 146:52 - 146:53
    Matt: That's fine.
  • 146:53 - 146:54
    Laura: I'm sorry, I should have emphasized that more.
  • 146:54 - 146:56
    Matt: Do keep in mind... That's all right.
  • 146:56 - 147:02
    Those of you going first we're going to keep you on the field here.
  • 147:04 - 147:06
    Laura: Oh, god.
  • 147:06 - 147:11
    Matt: A number of goblins that are currently held over here.
  • 147:12 - 147:16
    Sam: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
  • 147:16 - 147:17
    Laura: They're easy. Goblins are easy.
  • 147:17 - 147:19
    Orcs, orcs are not.
  • 147:19 - 147:20
    Travis: Yeah, those are mine.
  • 147:20 - 147:21
    Liam: Ogres.
  • 147:21 - 147:22
    Laura: Ogres?!
  • 147:22 - 147:24
    Matt: All righty. So top of the round, Percy you're up.
  • 147:24 - 147:26
    Percy: I'm sitting down and I'm busting out Bad News.
  • 147:26 - 147:28
    Marisha: Bust out Bad News!
  • 147:28 - 147:31
    Matt: Okay. So Percy stops just as he gets to the quarry,
  • 147:31 - 147:34
    a little bit elevated, and he pulls out
  • 147:34 - 147:37
    from a small sack on his back this large elongated contraption,
  • 147:37 - 147:40
    this weird construction that looks similar to
  • 147:40 - 147:41
    the Pepperbox he usually carries,
  • 147:41 - 147:43
    but much larger and cumbersome.
  • 147:43 - 147:46
    He sets it up on the ground with a small stand at the front
  • 147:46 - 147:48
    and preps itself with a visual point.
  • 147:48 - 147:50
    Percy: Ogre.
  • 147:50 - 147:51
    Matt: Ogre back here?
  • 147:51 - 147:52
    Percy: Yup.
  • 147:52 - 147:53
    Matt: All right, go ahead and roll for your attack with Bad News.
  • 147:53 - 147:55
    Marisha: Have you used it before?
  • 147:55 - 147:57
    Taliesin: Nope, first time.
  • 147:57 - 148:00
    Matt: His own tinkered construction, Bad News.
  • 148:00 - 148:03
    Taliesin: That's a... 30 attack.
  • 148:03 - 148:07
    Matt: Yup, that'll do it. Go ahead and roll damage.
  • 148:07 - 148:08
    Marisha: Does that critical for you?
  • 148:08 - 148:10
    Taliesin: 19 actually might.
  • 148:10 - 148:11
    Matt: Natural 19?
  • 148:11 - 148:12
    Taliesin: Natural 19.
  • 148:12 - 148:13
    Matt: Yeah, that should critical for you.
  • 148:13 - 148:14
    Taliesin: That does critical for me.
  • 148:14 - 148:17
    I've never criticaled with this either.
  • 148:17 - 148:18
    What does that mean?
  • 148:18 - 148:20
    Matt: That means the damage dice you double.
  • 148:20 - 148:21
    Taliesin: Oh, perfect.
  • 148:21 - 148:22
    Matt: So, roll for damage, double that,
  • 148:22 - 148:24
    and add your modifier after that.
  • 148:24 - 148:26
    Marisha: Come on, come on, come on!
  • 148:26 - 148:27
    Big money, no whammies.
  • 148:27 - 148:29
    Yeah! Hell yeah!
  • 148:29 - 148:31
    Taliesin: 22, 23, 24, 25, 26.
  • 148:31 - 148:32
    27 points of damage.
  • 148:32 - 148:34
    Travis: Get after it, big man!
  • 148:34 - 148:35
    Marisha: Is that doubled?
  • 148:35 - 148:36
    Taliesin: That's doubled.
  • 148:36 - 148:37
    Matt: All right, so.
  • 148:37 - 148:39
    You guys hear this cacophonous (explosion),
  • 148:39 - 148:42
    this large blasting sound, a flash of blue energy and sparks
  • 148:42 - 148:44
    shoot out the back of the weapon.
  • 148:44 - 148:46
    It actually lifts Percy off the ground for a second
  • 148:46 - 148:48
    and he shifts himself from the sheer blast.
  • 148:48 - 148:49
    Laura: Woah!
  • 148:49 - 148:51
    Taliesin: I built a sniper rifle.
  • 148:51 - 148:53
    Matt: This streaking, heated bullet, almost reddish, white hot,
  • 148:53 - 148:55
    goes cascading through the air,
  • 148:55 - 148:56
    plunges into the side of the ogre's shoulder
  • 148:56 - 148:59
    with a smattering of blood splattering against the cave behind it.
  • 148:59 - 149:02
    It's actually moved back a step and has to catch itself.
  • 149:02 - 149:07
    Slams its club into the ground.
  • 149:07 - 149:09
    That ends your turn?
  • 149:09 - 149:10
    Taliesin: I can't do anything after that.
  • 149:10 - 149:12
    That's just reload.
  • 149:12 - 149:13
    Matt: All right, Tiberius you're up.
  • 149:13 - 149:16
    Orion: I move within 60 feet of those big fellows.
  • 149:16 - 149:18
    Taliesin: Bad News travels far and fast.
  • 149:18 - 149:20
    Marisha: Nothing travels faster.
  • 149:20 - 149:21
    Matt: This is the entanglement by the way.
  • 149:21 - 149:23
    Laura: Oh, okay.
  • 149:23 - 149:25
    Orion: Right before there.
  • 149:25 - 149:26
    Matt: Everything there is kinda fighting from the entanglement.
  • 149:26 - 149:27
    Orion: Great.
  • 149:27 - 149:29
    Matt: Most of these goblins are currently inside of it.
  • 149:29 - 149:32
    Orion: I'm gonna shoot a Scorching Ray at the big guy.
  • 149:32 - 149:34
    Matt: Both of them?
  • 149:34 - 149:35
    Sam: He said he moved - he moved within 60 feet of them.
  • 149:35 - 149:38
    Matt: So, you moved up to here? All righty.
  • 149:38 - 149:40
    Marisha: And they're all entangled, yeah?
  • 149:40 - 149:41
    Orion: That's good right there.
  • 149:41 - 149:43
    Marisha: Still have Entagle up.
  • 149:43 - 149:44
    Matt: These guys here are entangled.
  • 149:44 - 149:45
    These front goblins are not.
  • 149:45 - 149:47
    Scorching ray you said at which ones?
  • 149:47 - 149:49
    Orion: Actually, oh there's a bunch of those dudes, aren't there?
  • 149:49 - 149:52
    I'm gonna do a fireball instead.
  • 149:52 - 149:55
    Right in the center of the juiciness where
  • 149:55 - 149:57
    I can get a couple little guys and both the big guys.
  • 149:57 - 150:01
    Matt: All right, so I'd probably about there would be where you'd want it.
  • 150:01 - 150:02
    Orion: I'm gonna do that, and I'm gonna spend
  • 150:02 - 150:05
    two sorcerer points immediately to do quickening spell
  • 150:05 - 150:07
    and do another spell right after that.
  • 150:07 - 150:10
    Matt: Okay. So as you rush up, you pull back your hand
  • 150:10 - 150:12
    and you see the arcane red energy begin to flow in your palm.
  • 150:12 - 150:15
    You then throw the beam out, and it arcs, slams into the center,
  • 150:15 - 150:17
    and explodes hitting each of these five goblins
  • 150:17 - 150:19
    and the two ogres.
  • 150:19 - 150:21
    What's your DC on your spell?
  • 150:21 - 150:24
    Orion: My DC on my spell is...
  • 150:24 - 150:26
    Matt: Top of your spell page. On the right.
  • 150:26 - 150:28
    Orion: Oh! Wait. Oh! Seventeen, sorry.
  • 150:28 - 150:32
    Matt: Seventeen, okay. Wow! The two ogres actually make their saving throws.
  • 150:32 - 150:33
    Laura: Ugh!
  • 150:33 - 150:34
    Marisha: Boo!
  • 150:34 - 150:35
    Matt: They got eighteen and a nineteen.
  • 150:35 - 150:37
    Travis: Roll crappier, ogres!
  • 150:37 - 150:40
    Matt: The goblins, however, all disintegrate.
  • 150:40 - 150:41
    Laura: All of them?
  • 150:41 - 150:43
    Matt: There's no way they're gonna survive the damage you -
  • 150:43 - 150:45
    they just (poof noise).
  • 150:45 - 150:48
    You see this hint of a red ash mist just go, "Eee!"
  • 150:48 - 150:52
    where they once were, and they are all turned to black nothingness.
  • 150:52 - 150:54
    However, roll damage for the ogres.
  • 150:54 - 150:56
    They get half damage 'cause they made their reflex save.
  • 150:56 - 150:56
    Orion: Yeah.
  • 150:56 - 150:58
    Matt: So 8d6 damage.
  • 150:58 - 151:01
    Sam: 8d6.
  • 151:03 - 151:05
    Sam: Seven. Eight, nine, ten, eleven, twelve, thirteen,
  • 151:05 - 151:07
    fourteen, fifteen, sixteen, seventeen, eighteen,
  • 151:07 - 151:08
    nineteen, twenty one, twenty two, twenty three,
  • 151:08 - 151:10
    twenty four, twenty five, twenty six, twenty seven!
  • 151:10 - 151:11
    Travis: What?
  • 151:11 - 151:12
    Matt: Twenty seven, so half that.
  • 151:12 - 151:18
    Matt: Okay, so as the blast of fire dissipates,
  • 151:18 - 151:21
    you can see one of the ogres is now burnt on half of its chest.
  • 151:21 - 151:22
    Laura: Yeah, he is.
  • 151:22 - 151:23
    Matt: Looking a little rough.
  • 151:23 - 151:25
    There's blood streaking down from the side of his face
  • 151:25 - 151:26
    where the shrapnel got thrown at him.
  • 151:26 - 151:28
    And the other ogre’s looking okay.
  • 151:28 - 151:29
    Tiberius: He's a large creature isn't he?
  • 151:29 - 151:30
    Matt: Yes.
  • 151:30 - 151:31
    Orion: I'm gonna use my second spell and do Telekinesis
  • 151:31 - 151:34
    and pick one up and try to hurl him into the other one.
  • 151:34 - 151:36
    Matt: Okay.
  • 151:36 - 151:38
    Which one? The one left here?
  • 151:38 - 151:39
    Orion: The one that's beaten up already.
  • 151:39 - 151:40
    Sam: I'm hard right now!
  • 151:40 - 151:42
    (all laugh)
  • 151:42 - 151:43
    Matt: He does fail his saving throw.
  • 151:43 - 151:46
    Laura: That's just your flute.
  • 151:46 - 151:47
    Sam: Yes.
  • 151:47 - 151:50
    Matt: So you lift him up in the air and throw him into that.
  • 151:50 - 151:52
    Travis: Strangely aroused by your flute.
  • 151:52 - 151:54
    Matt: That ogre is knocked prone by the impact.
  • 151:54 - 151:56
    All: Yeah!
  • 151:56 - 151:58
    Matt: The other one is also knocked prone.
  • 151:58 - 151:59
    (all cheer)
  • 151:59 - 152:01
    Matt: Before just (splat noise) into the wall,
  • 152:01 - 152:03
    both of them slam to the ground.
  • 152:03 - 152:05
    Marisha: With my vines, I make sure my vines really grapple him.
  • 152:05 - 152:06
    Orion: I turn to Grog:
  • 152:06 - 152:08
    Tiberius: They're all yours buddy!
  • 152:08 - 152:10
    Matt: Go ahead and roll 2d6 impact damage for the force of the throw.
  • 152:10 - 152:12
    Tiberius: Sweet! Impact damage?
  • 152:12 - 152:13
    Orion: Ten.
  • 152:13 - 152:14
    Matt: Ten damage to each of them?
  • 152:14 - 152:16
    Orion: Yeah.
  • 152:16 - 152:17
    Matt: All right. Both of the ogres are now on the ground - (grunts) -
  • 152:17 - 152:19
    reeling from the impact.
  • 152:19 - 152:23
    That brings us to Grog and Vex going simultaneously.
  • 152:23 - 152:25
    Grog: Ladies first.
  • 152:25 - 152:26
    Laura: Oh! Well, all right.
  • 152:26 - 152:29
    I'm gonna cast Hunter's Mark on the most damaged one.
  • 152:29 - 152:30
    Matt: Okay, that'd be this one here.
  • 152:30 - 152:38
    Laura: All right. And then I'm going to shoot lightning arrow.
  • 152:38 - 152:39
    Matt: All right. Do you want to move a little closer?
  • 152:39 - 152:40
    Laura: Yes, I do.
  • 152:40 - 152:42
    Matt: All right.
  • 152:42 - 152:44
    Matt: So, that would put you right there.
  • 152:44 - 152:45
    Laura: All right, cool.
  • 152:45 - 152:48
    I'm gonna shoot lightning arrow at them.
  • 152:48 - 152:50
    Matt: Okay. So, you pull out your arrow and as you pull it back,
  • 152:50 - 152:52
    a little bit of energy courses through your fingers,
  • 152:52 - 152:55
    strikes through your arrow.
  • 152:55 - 152:56
    You can now see this crackling energy as
  • 152:56 - 152:57
    you're pulling it taut in your bow.
  • 152:57 - 153:00
    You let it loose. Go ahead and roll for attack.
  • 153:00 - 153:05
    Laura: Okay! Twenty one!
  • 153:05 - 153:07
    Matt: Twenty one hits.
  • 153:07 - 153:09
    Laura: All right. And then I do... something else.
  • 153:09 - 153:11
    1d8. Right?
  • 153:11 - 153:12
    Matt: Yep. You do the damage of the arrow
  • 153:12 - 153:14
    plus the damage of the spell.
  • 153:14 - 153:18
    Laura: Holey-moley! So that's this.
  • 153:20 - 153:26
    Thirteen for the arrow and then 4d8 for the spell.
  • 153:26 - 153:34
    Laura: Eight. Four- twelve. Plus three, fifteen. Seventeen!
  • 153:34 - 153:38
    Matt: Seventeen. Okay. The ogre that's been beaten,
  • 153:38 - 153:40
    blasted by the fireball, it's getting up - (grunt).
  • 153:40 - 153:42
    It grabs its club, and it begins to get up on one leg
  • 153:42 - 153:44
    as the lightning arrow slams into its chest.
  • 153:44 - 153:45
    You can see it hits.
  • 153:45 - 153:47
    Looks down for a second,
  • 153:47 - 153:49
    and then the charge pulses through its entire torso.
  • 153:49 - 153:51
    As it does, it screams out, "Argh!" into the cavern,
  • 153:51 - 153:54
    its whole muscle system locks tight
  • 153:54 - 153:58
    and it falls forward again, onto its chest,
  • 153:58 - 154:01
    smoke rising off of its whole upper area,
  • 154:01 - 154:02
    unmoving, on the ground.
  • 154:02 - 154:03
    He is gone.
  • 154:03 - 154:05
    Travis: Dang! Come on now!
  • 154:05 - 154:07
    Marisha: Fuck him up.
  • 154:07 - 154:09
    Laura: Yes! And then the other one takes 2d8
  • 154:09 - 154:10
    if he fails his saving throw.
  • 154:10 - 154:12
    Matt: Which, with a one, he does.
  • 154:12 - 154:14
    Laura: Yes! Oh, he fails it so good.
  • 154:14 - 154:16
    (all laugh)
  • 154:16 - 154:18
    Matt: So, go ahead a roll damage for other ogre.
  • 154:18 - 154:19
    Laura: Two... ten.
  • 154:19 - 154:23
    Matt: Ten damage. Nice. So as he falls to the ground, the arc
  • 154:23 - 154:25
    arcs over to the other one who drops his club for a second.
  • 154:25 - 154:28
    Picks it up angrily.
  • 154:28 - 154:30
    Laura: I can reassign my Hunter's Mark to him now?
  • 154:30 - 154:30
    Matt: You can.
  • 154:30 - 154:32
    Laura: Yes.
  • 154:32 - 154:34
    Matt: Yes, all right That brings us to...
  • 154:34 - 154:35
    Laura: Oh, my Hunter's Mark!
  • 154:35 - 154:38
    I didn't do my Hunter's Mark damage.
  • 154:38 - 154:39
    But it doesn't matter. He's dead.
  • 154:39 - 154:40
    Matt: It doesn't matter. You killed him.
  • 154:40 - 154:41
    Laura: All right, cool.
  • 154:41 - 154:42
    (all laugh)
  • 154:42 - 154:45
    Matt: So you just ultra killed him!
  • 154:45 - 154:46
    (valley girl voice) He is so dead. Oh my god.
  • 154:46 - 154:48
    This ogre is done.
  • 154:48 - 154:50
    (normal voice) All right. So the other ogre's angry.
  • 154:50 - 154:51
    It's now the goblins' turn.
  • 154:51 - 154:56
    These goblins rush up. They are just dashing forward.
  • 154:56 - 154:58
    Marisha: (valley girl voice) Oh my god, Becky, they are so dead.
  • 154:58 - 155:02
    Taliesin: (valley girl voice) They’re just like, dead.
  • 155:02 - 155:04
    Matt: This one moves around, and this one runs around to there.
  • 155:04 - 155:06
    No attacks.
  • 155:06 - 155:08
    Everyone make an insight check.
  • 155:08 - 155:10
    Sam: Insight check? Oh shit.
  • 155:10 - 155:13
    Marisha: What happened? Why are we doing this?
  • 155:13 - 155:15
    Taliesin: I literally get a 1.
  • 155:15 - 155:18
    Travis: (sings) Natural 20!
  • 155:18 - 155:20
    On an insight check.
  • 155:20 - 155:21
    Marisha: 20 total. 20.
  • 155:21 - 155:22
    Laura: 22.
  • 155:22 - 155:24
    Sam: 4.
  • 155:24 - 155:25
    Matt: All right.
  • 155:25 - 155:26
    Taliesin: Natural 1.
  • 155:26 - 155:27
    I'm really not paying attention.
  • 155:27 - 155:28
    Matt: You're dealing with the fact that
  • 155:28 - 155:30
    you just fired your gun for the first time
  • 155:30 - 155:31
    and it kinda burned your hands a little.
  • 155:31 - 155:32
    You're like "Ugh!"
  • 155:32 - 155:33
    Sam: Grog.
  • 155:33 - 155:34
    Matt: Grog -
  • 155:34 - 155:36
    Travis: Recites poetry.
  • 155:36 - 155:36
    (all laugh)
  • 155:36 - 155:38
    Matt: Grog is familiar with one thing:
  • 155:38 - 155:40
    fear in the eyes of his enemies.
  • 155:40 - 155:43
    Looking at these goblins, they're not charging to attack.
  • 155:43 - 155:45
    The attacks seem to be instinctual.
  • 155:45 - 155:47
    They are -
  • 155:47 - 155:47
    Marisha: They're running.
  • 155:47 - 155:48
    Matt: Running.
  • 155:48 - 155:49
    Marisha: Oh no!
  • 155:49 - 155:50
    Matt: They are scared.
  • 155:50 - 155:52
    Laura: Yes!
  • 155:52 - 155:53
    Matt: They are fleeing from something.
  • 155:53 - 155:54
    Sam: From the ogres?
  • 155:54 - 155:56
    Travis: Something behind the ogres.
  • 155:56 - 155:59
    Laura: Oh no.
  • 155:59 - 156:02
    Scanlan: May I make a request that you kill them anyway?
  • 156:02 - 156:05
    Grog: It's like playing croquet at this point, so yes.
  • 156:05 - 156:07
    (all laugh)
  • 156:07 - 156:08
    Matt: Grog, it's your turn.
  • 156:08 - 156:09
    Grog: I would like to RAGE!
  • 156:09 - 156:11
    And I would like to move to the right
  • 156:11 - 156:14
    of all those stinking goblins!
  • 156:14 - 156:14
    Matt: Right over here?
  • 156:14 - 156:16
    Travis: Yeah, a little more to the right,
  • 156:16 - 156:17
    yeah a little more,
  • 156:17 - 156:18
    yeah keep going,
  • 156:18 - 156:19
    all the way flanking it there -
  • 156:19 - 156:21
    yeah, yeah.
  • 156:21 - 156:22
    Matt: All righty.
  • 156:22 - 156:24
    Grog: Yeah, and then I would like to give them
  • 156:24 - 156:26
    the cleanest shave possible with my greataxe.
  • 156:26 - 156:28
    (all laugh)
  • 156:28 - 156:30
    Matt: All right. Go ahead and roll for attack on the first one.
  • 156:30 - 156:32
    Laura: Oh yeah, that's a good one!
  • 156:32 - 156:34
    Travis: Eighteen plus 8… that's 26?
  • 156:34 - 156:36
    Matt: That definitively hits.
  • 156:36 - 156:37
    Travis: Word.
  • 156:37 - 156:38
    Matt: Go ahead and roll damage.
  • 156:38 - 156:39
    Travis: Oh, damage, crap.
  • 156:39 - 156:40
    Liam: (sings) Decapitation!
  • 156:40 - 156:43
    Travis: 2 plus the 4...
  • 156:43 - 156:46
    13!
  • 156:46 - 156:50
    Matt: 13? Okay. So, as you rush up, you bring your axe
  • 156:50 - 156:53
    into the first goblin to your right - (whoosh) - clean.
  • 156:53 - 156:54
    You don't even feel resistance.
  • 156:54 - 156:55
    Travis: Hey!
  • 156:55 - 156:58
    Matt: You hear this little (wheeze) sound as this being is bisected.
  • 156:58 - 156:59
    Grog: Oh, that was cute.
  • 156:59 - 157:01
    Matt: Its head and upper torso just rolling off
  • 157:01 - 157:02
    to the side before rolling to a stop.
  • 157:02 - 157:04
    However, the inertia of your axe still keeps through
  • 157:04 - 157:06
    to the one on the other side of you.
  • 157:06 - 157:07
    Go ahead and roll for your second attack on that.
  • 157:07 - 157:10
    Travis: 21!
  • 157:10 - 157:13
    Matt: Also hits, go ahead and roll damage.
  • 157:13 - 157:18
    Travis: Oh, that's… was 8 plus 7 is... 15!
  • 157:18 - 157:21
    Matt: As you cleave through the first goblin, you swing around,
  • 157:21 - 157:23
    another goblin looks up at you, scared,
  • 157:23 - 157:25
    and pulls a dagger out with its gnarled tongue, (hisses),
  • 157:25 - 157:27
    at which point the ax embeds itself
  • 157:27 - 157:29
    straight into its face.
  • 157:29 - 157:31
    Its angry face goes, "G-agh!" and
  • 157:31 - 157:33
    just falls slack against your blade.
  • 157:33 - 157:33
    You lift backward,
  • 157:33 - 157:35
    and it's stuck to the edge of your axe.
  • 157:35 - 157:35
    (all laugh)
  • 157:35 - 157:37
    Matt: Just limply dangling against-
  • 157:37 - 157:39
    you shake it off a little bit.
  • 157:39 - 157:42
    Grog: Double prizes! Yeah!
  • 157:42 - 157:45
    Matt: Great. That ends your turn.
  • 157:45 - 157:46
    The thing about Rage is that you can use your bonus action
  • 157:46 - 157:47
    for a third attack.
  • 157:47 - 157:48
    Travis: No.
  • 157:48 - 157:49
    Matt: If you wanted to do a frenzy action,
  • 157:49 - 157:50
    but you don't need to.
  • 157:50 - 157:52
    That brings us to the ogre's turn.
  • 157:52 - 157:55
    The ogre gets up, let's see if it makes
  • 157:55 - 157:59
    its saving throw for an attempt to get out.
  • 157:59 - 158:00
    It does with an 18.
  • 158:00 - 158:04
    However, the ogre - it gets about that far,
  • 158:04 - 158:09
    it’s going to make a double move.
  • 158:09 - 158:11
    Laura: Double move?!
  • 158:11 - 158:11
    Taliesin: He's running.
  • 158:11 - 158:13
    Marisha: I still have entangle up.
  • 158:13 - 158:15
    Matt: I know. He managed to resist it.
  • 158:15 - 158:16
    Laura: He saved against it.
  • 158:16 - 158:18
    Travis: He was on the ogre track team in college.
  • 158:18 - 158:19
    Matt: It's a big ogre.
  • 158:19 - 158:20
    Marisha: Poop.
  • 158:20 - 158:22
    Matt: All right, the ogre takes his full turn
  • 158:22 - 158:24
    to get up in melee with you guys.
  • 158:24 - 158:25
    It does not have its attack since
  • 158:25 - 158:26
    it used its full movement there.
  • 158:26 - 158:28
    And once again you see as it's lumbering forward,
  • 158:28 - 158:30
    it also has this look in its eye of desperation.
  • 158:30 - 158:31
    Sam: Oh crap.
  • 158:31 - 158:33
    Matt: Now it is Vax's go.
  • 158:33 - 158:36
    Liam: My sister's right in the face of the ogre, correct?
  • 158:36 - 158:37
    Matt: Correct.
  • 158:37 - 158:40
    Liam: Excellent. So, I'm going to take a run towards my sister,
  • 158:40 - 158:44
    since she's right close to him, he's distracted,
  • 158:44 - 158:46
    so I'm going to turn just as I get to her,
  • 158:46 - 158:48
    so my back presses against hers and swing around
  • 158:48 - 158:50
    and sneak attack two daggers up in his belly.
  • 158:50 - 158:52
    Vex: We've practiced this, I turn.
  • 158:52 - 158:54
    (all laugh)
  • 158:54 - 158:55
    Matt: All right. So as you dodge to the side
  • 158:55 - 158:56
    just this blur of shadow and speed,
  • 158:56 - 158:58
    you just coast up to the side of your sister,
  • 158:58 - 159:00
    dagger both plunge towards the side
  • 159:00 - 159:01
    of the ogre, go ahead roll for an attack.
  • 159:01 - 159:05
    Liam: All right. One.
  • 159:05 - 159:07
    And then the other one I do a poison dagger,
  • 159:07 - 159:09
    gets a (singing) 20!
  • 159:09 - 159:10
    Travis: Oh, put it on him brother!
  • 159:10 - 159:12
    Matt: All right.
  • 159:12 - 159:20
    Liam: That is dagger of venom, 1d4 - 3, plus 2 is 5,
  • 159:20 - 159:22
    and then is the sneak attack damage go with - ?
  • 159:22 - 159:23
    Matt: Yeah it does because you have another ally adjacent to it.
  • 159:23 - 159:24
    Liam: Right, fine.
  • 159:24 - 159:26
    Matt: You don't get advantage on the attack roll
  • 159:26 - 159:27
    but you can still do the sneak attack.
  • 159:27 - 159:29
    Liam: Critical hit, too, as well, wouldn't it?
  • 159:29 - 159:30
    Matt: Yeah! You can multiply the sneak attack damage.
  • 159:30 - 159:33
    Liam: So 5, plus- and the double goes to the sneak attack damage?
  • 159:33 - 159:36
    Matt: It does. Modifiers don't double,
  • 159:36 - 159:38
    but any dice you roll double.
  • 159:38 - 159:40
    Liam: 9, 15...
  • 159:41 - 159:43
    Matt: In my game.
  • 159:43 - 159:44
    (clicks tongue)
  • 159:44 - 159:45
    Liam: So 30 plus, uh, 5, 35.
  • 159:45 - 159:46
    Travis: Damn!
  • 159:46 - 159:47
    Matt: 35 damage.
  • 159:47 - 159:48
    Orion: Yeah!
  • 159:48 - 159:50
    Liam: Plus poison.
  • 159:50 - 159:51
    Matt: The poison's not going to factor in.
  • 159:51 - 159:52
    Liam: Okay.
  • 159:52 - 159:53
    Matt: You swing past her, both blades
  • 159:53 - 159:54
    jam right into the side of its rib cage.
  • 159:54 - 159:56
    You hear it howl out in pain.
  • 159:56 - 159:59
    As it does, you twist the daggers
  • 159:59 - 160:01
    in a way where both blades are now
  • 160:01 - 160:02
    going in two different directions,
  • 160:02 - 160:05
    and you carve out a section of its entire abdomen.
  • 160:05 - 160:06
    All: Ugh!
  • 160:06 - 160:08
    Matt : As you do, the flesh, almost like whale blubber,
  • 160:08 - 160:10
    just - (splat) - sloughs off the sides of it.
  • 160:10 - 160:12
    Organs spill out, intestines, and it kinda looks down
  • 160:12 - 160:14
    and tries to pull them back in.
  • 160:14 - 160:16
    (panicked groaning)
  • 160:16 - 160:18
    At which point you see the color draining from its face,
  • 160:18 - 160:20
    and you just kinda lean up and kick it down.
  • 160:20 - 160:24
    The ogre - (groans) - and falls to the ground lifeless...
  • 160:24 - 160:25
    destroyed.
  • 160:25 - 160:28
    (all laugh and cheer)
  • 160:28 - 160:29
    Taliesin: You gave him just enough time to regret
  • 160:29 - 160:30
    everything that had ever happened.
  • 160:30 - 160:31
    Matt: Yes.
  • 160:31 - 160:32
    Taliesin: Well done... bad life choices.
  • 160:32 - 160:34
    Matt: That brings us to Keyleth.
  • 160:34 - 160:36
    Marisha: (as the ogre) I didn’t call mom enough.
  • 160:36 - 160:37
    I should’ve called mom.
  • 160:37 - 160:39
    Matt: There are two goblins left.
  • 160:39 - 160:45
    Marisha: Okay. I do a quick sprint jog up kinda up towards Grog
  • 160:45 - 160:50
    and go (boof) and bring up a big stone wall.
  • 160:50 - 160:52
    Right where that entrance is.
  • 160:52 - 160:53
    Matt: Right here?
  • 160:53 - 160:55
    Marisha: No. Like, right where things are pouring out.
  • 160:55 - 160:56
    Matt: Right, here?
  • 160:56 - 160:57
    Marisha: Yeah.
  • 160:57 - 160:58
    Matt: All right, Wall of Stone.
  • 160:58 - 160:59
    Marisha: Wall of Stone... boom.
  • 160:59 - 161:01
    Matt: All right.
  • 161:01 - 161:04
    A giant wall of stone now completely seals off
  • 161:04 - 161:05
    that part of the mine.
  • 161:05 - 161:06
    Tiberius: You closed it off?
  • 161:06 - 161:07
    Keyleth: I closed it off.
  • 161:07 - 161:08
    We don't know what’s in there,
  • 161:08 - 161:10
    we should talk about this for a second,
  • 161:10 - 161:11
    and I bought us some time.
  • 161:11 - 161:12
    I'm sure it’s going to try to beat
  • 161:12 - 161:14
    through that door in a  second.
  • 161:14 - 161:15
    Matt: I'm going to say that you moved
  • 161:15 - 161:17
    up to there with your movement.
  • 161:17 - 161:19
    All right, I’d say probably over here,
  • 161:19 - 161:21
    not right next to the goblins and
  • 161:21 - 161:22
    that will give you enough range.
  • 161:22 - 161:23
    Okay, so the all of stone - (boom)
  • 161:23 - 161:25
    Marisha: Are there any guards around still?
  • 161:25 - 161:27
    Any dwarven guards.
  • 161:27 - 161:28
    Matt: They are all just watching you do this now.
  • 161:28 - 161:31
    They don't want to put their lives at risk,
  • 161:31 - 161:33
    and you guys seem intent on getting into the middle of this battle,
  • 161:33 - 161:34
    so they are just going to sit back and let you do it.
  • 161:34 - 161:36
    Marisha: I throw up my wall and turn around and I say:
  • 161:36 - 161:38
    Keyleth: What’s coming?!
  • 161:38 - 161:40
    Tell us! You know what’s coming!
  • 161:40 - 161:42
    What’s coming!?
  • 161:42 - 161:43
    Matt: Make an intimidation check.
  • 161:43 - 161:46
    Laura: Keyleth, you are so hard core.
  • 161:46 - 161:48
    Marisha: I'm not good at this.
  • 161:48 - 161:49
    Sam: You speak goblin?
  • 161:49 - 161:51
    Marisha: [sadly] Oh, four.
  • 161:51 - 161:53
    (all laugh and groan)
  • 161:53 - 161:57
    Taliesin: Make a pity roll.
  • 161:57 - 162:00
    Matt: A very gentle attempt at intimidation,
  • 162:00 - 162:01
    however, the message gets across.
  • 162:01 - 162:04
    The guards look at you, taken off guard.
  • 162:04 - 162:06
    Keyleth: We are about to die.
  • 162:06 - 162:08
    It is in your best interest to tell us.
  • 162:08 - 162:12
    Guards: We don't know! It’s been different things.
  • 162:12 - 162:13
    Strange abominations.
  • 162:13 - 162:14
    It’s hard to describe. They’re -
  • 162:14 - 162:15
    - put together.
  • 162:15 - 162:18
    Something’s making things down there.
  • 162:18 - 162:22
    Keyleth: What kind of things? From where?
  • 162:22 - 162:26
    Matt: As they’re talking you hear a (boom) against the stone.
  • 162:26 - 162:32
    Travis: I bring out my blade.
  • 162:32 - 162:34
    Matt: So, the stone cracks, and you can see a noticeable crack
  • 162:34 - 162:36
    and an audible - (cracking noise).
  • 162:36 - 162:40
    Liam: I'm running right now diagonally towards the wall
  • 162:40 - 162:41
    and I press against the wall.
  • 162:41 - 162:42
    Laura: Oh, good call.
  • 162:42 - 162:44
    I do the same thing on the other side.
  • 162:44 - 162:45
    Matt: Okay, so you come over here,
  • 162:45 - 162:46
    do you want to bring Trinket with you?
  • 162:46 - 162:47
    Laura: Yeah!
  • 162:47 - 162:48
    Matt: All right.
  • 162:48 - 162:49
    Taliesin: You're all so fancy.
  • 162:49 - 162:51
    Marisha: I cast Stoneskin on myself.
  • 162:51 - 162:52
    Vex: I’m stealthing, I’m stealthing.
  • 162:52 - 162:53
    Matt: Roll stealth both of you.
  • 162:53 - 162:55
    Orion: How tall are the walls? I mean the ceiling.
  • 162:55 - 162:57
    Mat: Oh, the ceiling right now is
  • 162:57 - 162:59
    the rest of Kraghammer for the most part.
  • 162:59 - 163:01
    Travis: Hundreds, hundreds.
  • 163:01 - 163:03
    Matt: Yeah, it is a huge ceiling.
  • 163:03 - 163:05
    Orion: I get within casting range.
  • 163:05 - 163:07
    Travis: What’s in the middle? Are those fires?
  • 163:07 - 163:08
    Matt: These are braziers here.
  • 163:08 - 163:12
    By the way, Stoneskin goes, this disappears.
  • 163:12 - 163:13
    Travis: The entanglement?
  • 163:13 - 163:15
    Matt: Yeah, the entanglement is gone.
  • 163:15 - 163:16
    But there are minecarts, some rocks,
  • 163:16 - 163:17
    there is a smashed cart over here
  • 163:17 - 163:18
    from when the ogre barreled through.
  • 163:18 - 163:19
    This is just a piece of stone
  • 163:19 - 163:21
    that rises about 15 feet,
  • 163:21 - 163:23
    and these are both braziers
  • 163:23 - 163:24
    for light in the center of the area.
  • 163:24 - 163:26
    So - it’s hundreds and hundreds of feet up.
  • 163:26 - 163:31
    You can look up to the very top of Kraghammer from here.
  • 163:31 - 163:35
    Orion: Okay, that’s fine.
  • 163:35 - 163:37
    Matt; So whatcha got?
  • 163:37 - 163:38
    Well, let’s see. So Keyleth.
  • 163:38 - 163:40
    That is your turn, Stoneskin and moving up.
  • 163:40 - 163:41
    So, anywhere else you want to go?
  • 163:41 - 163:43
    I mean, technically, right now we are not in combat.
  • 163:43 - 163:44
    Sam: Right. We are out of combat.
  • 163:44 - 163:45
    Matt: Briefly.
  • 163:45 - 163:48
    Travis: Yeah, we are waiting for the homecoming dance to start.
  • 163:48 - 163:50
    Taliesin: I'm breathing, taking aim at the wall,
  • 163:50 - 163:52
    just resetting everything.
  • 163:52 - 163:54
    Marisha: Can I move up behind that pillar?
  • 163:54 - 163:56
    Matt: Okay.
  • 163:56 - 163:58
    Taliesin: I'm staying far back at the moment.
  • 163:58 - 163:59
    Matt: So, back here.
  • 163:59 - 164:02
    Matt: Both of these goblins...
  • 164:02 - 164:03
    I'll just say that you guys end up taking them down.
  • 164:03 - 164:04
    It’s not even a question.
  • 164:04 - 164:07
    You step on them and crush them.
  • 164:07 - 164:09
    Travis: Are there any dwarves that we can say,
  • 164:09 - 164:10
    “Go get Ballsack and bring him down?”
  • 164:10 - 164:12
    (all laugh)
  • 164:12 - 164:13
    Matt: You can.
  • 164:13 - 164:14
    Laura: Oh yeah, Balgoos! Balgus.
  • 164:14 - 164:16
    Matt: Balgus? You just tell them,
  • 164:16 - 164:18
    "Get Balgus!" and they are like... "Who?"
  • 164:18 - 164:19
    Liam: Grab Ballsack!
  • 164:19 - 164:21
    Matt: Some of them have set crossbows up by the way.
  • 164:21 - 164:23
    They’re barreling down to get ready to fire
  • 164:23 - 164:24
    at whatever comes through.
  • 164:24 - 164:26
    BOOF! Another crack in the wall.
  • 164:26 - 164:27
    You can see the dust settle as the stone
  • 164:27 - 164:30
    cracks again and a large piece at the top tumbles off.
  • 164:30 - 164:33
    The stone wall’s probably not going to hold another impact.
  • 164:33 - 164:35
    Anybody else want to move anywhere?
  • 164:35 - 164:37
    Taliesin: Just taking aim.
  • 164:37 - 164:39
    Sam: I'll move up to the right near where Grog is.
  • 164:39 - 164:44
    And nobody has taken any damage yet, right?
  • 164:44 - 164:44
    All: No.
  • 164:44 - 164:46
    Matt: Not currently, no.
  • 164:46 - 164:47
    You guys have had a pretty clean sweep
  • 164:47 - 164:49
    into this battle, so far.
  • 164:49 - 164:51
    Sam: I can't inspire anybody here? Now?
  • 164:51 - 164:52
    Matt: You can inspire anybody.
  • 164:52 - 164:53
    Just give them a dice.
  • 164:53 - 164:55
    Sam: Can I inspire everyone?
  • 164:55 - 164:56
    Matt: You can spend all your uses to inspire as many people
  • 164:56 - 164:58
    as you have the uses of it.
  • 164:58 - 165:00
    Marisha: I still have mine that I haven't used yet.
  • 165:00 - 165:04
    Sam: I'll inspire Vex and Vax and Grog.
  • 165:04 - 165:05
    Matt: So, mark that you guys all have a d8 to expend on an
  • 165:05 - 165:07
    attack roll, or a saving throw.
  • 165:07 - 165:09
    Scanlan: (singing) I think you're really handsome and nice!
  • 165:09 - 165:13
    You're going to have inspiration dice!
  • 165:13 - 165:15
    (all laugh)
  • 165:15 - 165:17
    Travis: Thought you were gonna have a little -
  • 165:17 - 165:19
    Laura: I know, some beautiful song for us!
  • 165:19 - 165:21
    Wait, what for all of us? We all get a d8?
  • 165:21 - 165:24
    Matt: Each of you has to have a single d8 dice, inspiration dice.
  • 165:24 - 165:26
    The bardic inspiration is flowing through you
  • 165:26 - 165:29
    that you can use to add to an attack roll, not damage.
  • 165:29 - 165:30
    You can add it to an attack roll, a saving throw -
  • 165:30 - 165:33
    Scanlan: (plays tune on electric piano app)
  • 165:33 - 165:35
    (all laugh)
  • 165:35 - 165:39
    Matt: There you go. That’s what a shawm sounds like, apparently.
  • 165:39 - 165:40
    So you can use it on attack throw, a saving throw,
  • 165:40 - 165:43
    or an ability check. Any skill.
  • 165:43 - 165:46
    Tiberius, are you going to stay where you are,
  • 165:46 - 165:47
    are you moving anywhere?
  • 165:47 - 165:49
    Last chance.
  • 165:49 - 165:50
    Orion: Is that cover right there next to me?
  • 165:50 - 165:51
    Matt: Right over here? Yeah.
  • 165:51 - 165:53
    Orion: I'll get behind the cover.
  • 165:53 - 165:54
    Matt: Okay.
  • 165:54 - 165:55
    Orion: And I’m going to peek out and I'm gonna cast Blur.
  • 165:55 - 165:57
    Matt: Okay, Stoneskin goes away.
  • 165:57 - 165:58
    Orion: I can't do both?
  • 165:58 - 166:01
    Matt: Nope. They're both concentration spells.
  • 166:01 - 166:02
    Orion: Okay, I leave Stoneskin.
  • 166:02 - 166:06
    Matt: Okay, Stoneskin stays on.
  • 166:06 - 166:09
    At which point - (boom) - the stone breaks through
  • 166:09 - 166:11
    scattering across the ground.
  • 166:11 - 166:13
    You see immediately bursting through -
  • 166:13 - 166:15
    Travis: What the fuck is that?
  • 166:15 - 166:16
    Laura: What is it?
  • 166:16 - 166:18
    Matt: A bulbous, oversized, naga-like creature.
  • 166:18 - 166:22
    You've encountered a naga before, which is a large serpentine
  • 166:22 - 166:24
    creature with a humanoid head.
  • 166:24 - 166:27
    However, this one is swollen, it is bulbous.
  • 166:27 - 166:29
    The way it moves looks unnatural
  • 166:29 - 166:32
    and it has affixed to it not one,
  • 166:32 - 166:35
    not three, but five other different colored naga heads
  • 166:35 - 166:38
    that look to be stitched to its body.
  • 166:38 - 166:39
    Laura: Gross!
  • 166:39 - 166:41
    Matt: It is a seriously terrible abomination.
  • 166:41 - 166:42
    And as it just breaks through the stone -
  • 166:42 - 166:45
    (hisses and growls)
  • 166:45 - 166:46
    - all the heads rear back.
  • 166:46 - 166:48
    Marisha: Do naga heads do something if you look at them?
  • 166:48 - 166:49
    Matt: We're beginning back at the top of the initiative order.
  • 166:49 - 166:50
    Travis: Oh shit!
  • 166:50 - 166:53
    Laura: Wait wait wait! I got a question!
  • 166:53 - 166:54
    My Hunter's Mark, can I transfer it
  • 166:54 - 166:55
    to that thing or do I have to -
  • 166:55 - 166:57
    Matt: Correct, you can, yes.
  • 166:57 - 166:58
    Laura: Yes!
  • 166:58 - 166:59
    Matt: Because this still part of the encounter which that.
  • 166:59 - 167:00
    Laura: (Sings.) Sweet!
  • 167:00 - 167:01
    Matt: So that is now marked with the hunter's mark.
  • 167:01 - 167:03
    Percy, you're up first.
  • 167:03 - 167:04
    Taliesin: Do I have to take new aim or
  • 167:04 - 167:06
    can I have myself already trained on -
  • 167:06 - 167:07
    Matt: You've had a moment to train.
  • 167:07 - 167:09
    You haven't seen the creature until it just burst out
  • 167:09 - 167:10
    so it would take you a round to aim.
  • 167:10 - 167:11
    Taliesin: I'm taking my round to aim.
  • 167:11 - 167:13
    Matt: Okay, so you're aiming.
  • 167:13 - 167:17
    That brings us to Tiberius.
  • 167:17 - 167:19
    Orion: What did you just-
  • 167:19 - 167:21
    Taliesin: I just took aim. Took aim.
  • 167:21 - 167:23
    Just a gun.
  • 167:23 - 167:27
    Marisha: "Just" a gun.
  • 167:27 - 167:29
    Taliesin: This gun doesn't do anything fancy.
  • 167:29 - 167:31
    Just shoots really far, really hard.
  • 167:31 - 167:36
    Orion: Okay! I'll do a... Scorching Ray.
  • 167:36 - 167:38
    Matt: Scorching Ray, all right.
  • 167:38 - 167:39
    It makes a saving throw -
  • 167:39 - 167:40
    It does not!
  • 167:40 - 167:43
    Rolled a 2, so full damage on it.
  • 167:43 - 167:47
    Orion: So two for four... let's shoot two of them right now,
  • 167:47 - 167:49
    right, three of them?
  • 167:49 - 167:50
    Matt: It's an aimed ray attack?
  • 167:50 - 167:51
    Orion: Yeah.
  • 167:51 - 167:52
    Matt: Then you have to roll for the attack.
  • 167:52 - 167:55
    So, roll a d20 and add your -
  • 167:55 - 167:57
    Travis: Roll high, roll high.
  • 167:57 - 167:59
    Matt: Top of your spell page.
  • 167:59 - 168:01
    Laura: Big roll, big roll, big roll.
  • 168:01 - 168:02
    Matt: Top of your spell page.
  • 168:02 - 168:05
    Orion: Oh! That's 23.
  • 168:05 - 168:06
    Matt: 23? 23 hits.
  • 168:06 - 168:07
    Orion: Yes, okay.
  • 168:07 - 168:09
    Matt: All right.
  • 168:09 - 168:11
    Orion: And then that's two d6… that's 12.
  • 168:11 - 168:12
    Matt: Twelve points of damage to the naga.
  • 168:12 - 168:15
    All right. That brings us to -
  • 168:15 - 168:17
    Orion: Wait. I roll for the second shot, right?
  • 168:17 - 168:19
    Matt: Yeah.
  • 168:19 - 168:21
    Orion: Okay, and that's a natural 20.
  • 168:21 - 168:22
    (all cheer)
  • 168:22 - 168:24
    Matt: Okay.
  • 168:24 - 168:26
    Okay, so you fire one beam off - (exploding sound) -
  • 168:26 - 168:27
    and it slams into the side of one of the naga heads.
  • 168:27 - 168:28
    The second you bring back and as you do there's a
  • 168:28 - 168:30
    flicker of arcane instability.
  • 168:30 - 168:33
    His arm shakes as he releases the surge of scorching
  • 168:33 - 168:35
    energy as it blasts into the side of the naga.
  • 168:35 - 168:37
    Also does not make a saving throw again!
  • 168:37 - 168:38
    Roll full damage.
  • 168:38 - 168:41
    Travis: Holy shit, Tiberius.
  • 168:41 - 168:42
    Taliesin: Oh my god.
  • 168:42 - 168:43
    Orion: Twelve.
  • 168:43 - 168:44
    Matt: Twelve?
  • 168:44 - 168:44
    Orion: Yeah.
  • 168:44 - 168:46
    Matt: Multiplied? Or did you roll a 12?
  • 168:46 - 168:47
    Orion: I rolled a 12.
  • 168:47 - 168:48
    Matt: Twelve. Times two. 24 points of damage.
  • 168:48 - 168:51
    Orion: Oh! I'm terrible at math!
  • 168:51 - 168:53
    Stay in school, kids!
  • 168:53 - 168:54
    (all laugh)
  • 168:54 - 168:56
    Matt: All right, so it just blasts into
  • 168:56 - 168:57
    the side of the naga heads.
  • 168:57 - 168:59
    Marisha: This is a good time to note our charity, 826 LA.
  • 168:59 - 169:00
    Sam: Not yet. Don't donate yet.
  • 169:00 - 169:01
    Sam: Donate next week.
  • 169:01 - 169:06
    Matt: Next week, there's things that you can donate to then.
  • 169:06 - 169:08
    All right, so that brings us to the end of Tiberius' turn.
  • 169:08 - 169:09
    You want to move at all, are you staying where you are?
  • 169:09 - 169:10
    Tiberius: I’ll stay right here.
  • 169:10 - 169:12
    Matt: All right Grog's up next, you're up.
  • 169:12 - 169:13
    Travis: Ladies first.
  • 169:13 - 169:14
    Laura: Oh! Oh! Me! Okay, I'm gonna shoot -
  • 169:14 - 169:19
    oh God, I didn't realise I was going so fast.
  • 169:19 - 169:20
    Matt: What did you roll for stealth by the way?
  • 169:20 - 169:21
    Laura: What?
  • 169:21 - 169:24
    Matt: What did you roll for stealth by the way?
  • 169:24 - 169:25
    Laura: I rolled a 20 for stealth!
  • 169:25 - 169:27
    Matt: Then yeah, he has no idea you're there.
  • 169:27 - 169:28
    Laura: Sweet!
  • 169:28 - 169:30
    Matt: He just sees the bear going - (bear growl)
  • 169:30 - 169:33
    Laura: Okay. Trinket's gonna hang out because
  • 169:33 - 169:35
    I don't want to - you know.
  • 169:35 - 169:38
    I'm going to shoot Conjure Barrage -
  • 169:38 - 169:41
    No, I'm just going to  shoot him twice.
  • 169:41 - 169:42
    Matt: All right, go for it!
  • 169:42 - 169:43
    Laura: All right.
  • 169:43 - 169:44
    Matt: Arrow once, arrow twice -
  • 169:44 - 169:45
    (arrow noises)
  • 169:45 - 169:47
    - Legolas style.
  • 169:47 - 169:50
    Laura: I am going to do the fire arrow thingy at it.
  • 169:50 - 169:53
    Matt: Okay, so using your bowstring.
  • 169:53 - 169:55
    Laura: The blazing bowstring, thank you Tiberius!
  • 169:55 - 169:56
    Matt: That he created and crafted!
  • 169:56 - 169:59
    All right so as you pull the second arrow out you nock it.
  • 169:59 - 170:01
    As you let it go it bursts into flames
  • 170:01 - 170:02
    arcing halfway through the air.
  • 170:02 - 170:04
    Laura: Okay.
  • 170:04 - 170:05
    Matt: What was your to hit roll on that?
  • 170:05 - 170:06
    Laura: 21?
  • 170:06 - 170:06
    Matt: 21 hits!
  • 170:06 - 170:08
    Laura: Okay.
  • 170:08 - 170:09
    Oh wait, that's a -
  • 170:09 - 170:12
    4 plus 7 is 11.
  • 170:12 - 170:14
    Sam: Don't forget your inspiration!
  • 170:14 - 170:15
    Matt: Well inspiration dice is to hit.
  • 170:15 - 170:16
    Sam: Oh, okay.
  • 170:16 - 170:17
    Laura: 11.
  • 170:17 - 170:18
    Matt: So, 11 points of damage.
  • 170:18 - 170:20
    Laura: For the first one, plus for the blazing bowstring
  • 170:20 - 170:25
    I can turn any arrow into a flaming arrow,
  • 170:25 - 170:27
    doing additional 10 fire damage.
  • 170:27 - 170:29
    Matt: Awesome.
  • 170:29 - 170:30
    Laura: So I'll roll that right now.
  • 170:30 - 170:31
    Matt: There you go.
  • 170:31 - 170:33
    Laura: Which is this. Which is a 7!
  • 170:33 - 170:35
    Matt: So an additional 7, so 18 total damage and that arrow -
  • 170:35 - 170:36
    (impact sound)
  • 170:36 - 170:38
    in the side of its body.
  • 170:38 - 170:40
    One of the serpent heads reels back from the pain.
  • 170:40 - 170:41
    Laura: Yeah! Screw you, Naga!
  • 170:41 - 170:43
    Matt: It begins snatching at where the arrow's now protruding from it,
  • 170:43 - 170:44
    trying to break it off.
  • 170:44 - 170:47
    Laura: And then I'm gonna roll again!
  • 170:47 - 170:48
    That's a 24!
  • 170:48 - 170:49
    Matt: That hits, go ahead and roll damage.
  • 170:49 - 170:51
    Laura: Awesome. That's an 8.
  • 170:51 - 170:52
    Matt: Grog, you're on deck.
  • 170:52 - 170:54
    Grog: I'm ready!
  • 170:54 - 170:55
    Laura: 7 plus 7 is 14!
  • 170:55 - 170:57
    Matt: 14 damage, all right. Both arrows -
  • 170:57 - 170:58
    (arrow impact sounds)
  • 170:58 - 171:00
    - sink into it. Definitely piercing through the scales a little bit,
  • 171:00 - 171:02
    but not sticking too deeply into its body;
  • 171:02 - 171:04
    it's definitely a hearty creature.
  • 171:04 - 171:04
    Grog, you're up!
  • 171:04 - 171:07
    Grog: Right, I would like to run around the other side of the rock,
  • 171:07 - 171:11
    raging, spit flying out my of my mouth!
  • 171:11 - 171:13
    And I would like to use the Chain of Returning,
  • 171:13 - 171:14
    also crafted by Tiberius,
  • 171:14 - 171:16
    attach it to the end of the great axe,
  • 171:16 - 171:19
    and throw it, from where I am, at the snake.
  • 171:19 - 171:20
    Matt: Okay.
  • 171:20 - 171:21
    Tiberius: Yeah!
  • 171:21 - 171:23
    Matt: He comes running around, rears back,
  • 171:23 - 171:26
    and takes his double-handed great axe and just lobs it overhand.
  • 171:26 - 171:28
    The chain, that's wrapped around your wrist,
  • 171:28 - 171:30
    keeping it attached to you, in some degree.
  • 171:30 - 171:32
    Go ahead and roll for the attack.
  • 171:32 - 171:33
    Travis: 8, 9, uh, 17!
  • 171:33 - 171:35
    Matt: 17?
  • 171:35 - 171:36
    It just hits!
  • 171:36 - 171:41
    Travis: All right, nice. That is... 15.
  • 171:41 - 171:43
    Matt: 15 points of damage.
  • 171:43 - 171:47
    As the axe embeds itself pretty deeply into the torso.
  • 171:47 - 171:49
    Laura: Oh! I didn't do my Hunter's Mark.
  • 171:49 - 171:50
    Matt: Roll Hunter's Mark damage right now.
  • 171:50 - 171:52
    Laura: Thank you. Thank you, chatroom!
  • 171:52 - 171:54
    (all laugh)
  • 171:54 - 171:55
    Laura: 6!
  • 171:55 - 171:57
    Matt: 6? Awesome. 6 damage. All right.
  • 171:57 - 171:59
    Travis: This says, 'An athletics-strength check is required
  • 171:59 - 172:00
    to pull the weapon free, the DC12?'
  • 172:00 - 172:03
    Matt: So, go ahead and roll an athletics check.
  • 172:03 - 172:05
    Travis: 12.
  • 172:05 - 172:07
    Matt: Roll a d20.
  • 172:07 - 172:08
    Travis: Oh, a d20.
  • 172:08 - 172:10
    Matt: It's a DC12.
  • 172:10 - 172:13
    Travis: Shit. Balls. Taint. 5.
  • 172:13 - 172:15
    Matt: Plus...
  • 172:15 - 172:16
    Travis: Plus what? Plus-
  • 172:16 - 172:17
    Matt: Plus your athletics!
  • 172:17 - 172:21
    Travis: Oh! Oh! That's bound to be good. Uh... 7! It's 12!
  • 172:21 - 172:23
    Matt: 12 is the DC! So yeah!
  • 172:23 - 172:24
    Travis: (elated laughter)
  • 172:24 - 172:26
    Matt: You pull back the chain and as you do,
  • 172:26 - 172:28
    the blade is resisting,
  • 172:28 - 172:31
    it's stuck in the torso and it actually - (whoosh) - and flies back,
  • 172:31 - 172:33
    and you just barely catch it.
  • 172:33 - 172:34
    Grog: Oh shit!
  • 172:34 - 172:36
    Marisha: I love your joy sounds!
  • 172:36 - 172:38
    Grog: Meant to do that!
  • 172:38 - 172:39
    Meant to do that of course.
  • 172:39 - 172:41
    Matt: Now it's its turn.
  • 172:41 - 172:42
    Sam: Oh Jesus.
  • 172:42 - 172:43
    Laura: Oh no!
  • 172:43 - 172:44
    Matt: (Slithering noises.)
  • 172:44 - 172:45
    Laura: (Nervous noises.) Oh no!
  • 172:45 - 172:47
    Grog: Yeah, yeah, come on!
  • 172:47 - 172:49
    Sam: What? Why me? No, that's not me, that's not me.
  • 172:49 - 172:50
    Matt: For its size, when it moves,
  • 172:50 - 172:52
    it moves in a burst of lightning energy.
  • 172:52 - 172:55
    It's too fast for its corpulent form.
  • 172:55 - 172:58
    As it goes behind to Keyleth and Tiberius,
  • 172:58 - 173:02
    it makes an attack with each of its five heads.
  • 173:02 - 173:05
    Two on Tiberius, three on Keyleth.
  • 173:05 - 173:07
    Remember, you guys have Stoneskin, so I believe
  • 173:07 - 173:08
    you have resistance against damage, right?
  • 173:08 - 173:09
    Orion: Oh, yes, I do.
  • 173:09 - 173:11
    Matt: All right. So. Against Keyleth, it's a natural 20.
  • 173:11 - 173:14
    Group: Oh no!
  • 173:14 - 173:18
    Matt: That's a 12 plus 7, that's gonna be a 19 to hit?
  • 173:18 - 173:20
    Marisha: Yeah.
  • 173:20 - 173:22
    Matt: And natural 20 again.
  • 173:22 - 173:25
    Marisha: What the fuck!
  • 173:25 - 173:26
    Matt: So, 2 critical hits, and a hit on you -
  • 173:26 - 173:27
    Travis: What is this bullshit?
  • 173:27 - 173:29
    Matt: - and on Tiberius, that's a 22 to hit.
  • 173:29 - 173:33
    And a 13 to hit.
  • 173:33 - 173:34
    Orion: One does, one does not.
  • 173:34 - 173:36
    Matt: Okay, cool.
  • 173:36 - 173:38
    Matt: So, against Keyleth, you take -
  • 173:38 - 173:40
    Marisha: I'm glad I cast Stoneskin.
  • 173:40 - 173:42
    Matt: I know. So you take half damage for these. Which is fine.
  • 173:42 - 173:43
    Marisha: Yeah.
  • 173:43 - 173:45
    Matt: So, you're looking at - that's 2 plus 4, that's 6, damage halved,
  • 173:45 - 173:46
    you take 3 damage.
  • 173:46 - 173:49
    Oh, sorry. 3 multiplied by 2 because it's a critical.
  • 173:49 - 173:51
    So you take 6 damage from the first strike.
  • 173:51 - 173:53
    Laura: That's nothing! 6 damage.
  • 173:53 - 173:55
    Matt: Not too bad. You take 7 damage from the second strike,
  • 173:55 - 174:01
    and another 6 damage from the 3rd strike.
  • 174:01 - 174:03
    Actually, it would have been 6, 4 and 6.
  • 174:03 - 174:06
    Because you have resistance on the damage 'cause of Stoneskin.
  • 174:06 - 174:08
    Marisha: 6, 4 and 6?
  • 174:08 - 174:11
    Matt: Yes. However, make a constitution saving throw.
  • 174:11 - 174:13
    As venom from the fangs of the Naga begin to
  • 174:13 - 174:15
    pulse into your bloodstream.
  • 174:15 - 174:17
    Marisha: Ah, I should have taken the poison resistance.
  • 174:17 - 174:19
    He talked me out of it.
  • 174:19 - 174:20
    Taliesin: Yeah, I talked her out of it.
  • 174:20 - 174:23
    Marisha: What am I - constitution.
  • 174:23 - 174:24
    Matt: Yeah, constitution saving throw.
  • 174:24 - 174:28
    Marisha: Fuck!
  • 174:28 - 174:29
    Matt: Natural 1?
  • 174:29 - 174:33
    Natural 1 on the constitution saving throw.
  • 174:33 - 174:34
    Laura: Oh no!
  • 174:34 - 174:35
    Marisha: It's a bad day.
  • 174:35 - 174:38
    Matt: You feel this burning pain pulse into your bloodstream,
  • 174:38 - 174:39
    as your whole body doubles over from the pain.
  • 174:39 - 174:42
    Sam: Keyleth dies in episode 1.
  • 174:42 - 174:45
    Matt: You suffer 31 points of poison damage.
  • 174:45 - 174:48
    Marisha: 31, on top of the 6, 4 and 6?
  • 174:48 - 174:49
    Matt: Yep.
  • 174:49 - 174:50
    Travis: Are you okay?
  • 174:50 - 174:51
    Matt: The poison damage is not halved
  • 174:51 - 174:54
    because it is not a physical attack on your body.
  • 174:54 - 174:55
    Laura: Is Keyleth unconscious?
  • 174:55 - 174:57
    Sam: No, she's ok.
  • 174:57 - 175:03
    Matt: Tiberius you take 13 points of damage halved by Stoneskin
  • 175:03 - 175:05
    so you take a total of seven.
  • 175:05 - 175:07
    And also make a constitution saving throw.
  • 175:11 - 175:12
    What'cha got?
  • 175:15 - 175:16
    Orion: It's a 16.
  • 175:16 - 175:18
    Matt: 16, you manage to physically resist
  • 175:18 - 175:20
    the poison in your system.
  • 175:20 - 175:22
    You feel that slight tinge, the muscles tense,
  • 175:22 - 175:25
    but then your dragonborn form begins to just
  • 175:25 - 175:27
    shrug off the effect of the venom.
  • 175:27 - 175:30
    Orion: Can I turn to him and blow fire out of my nostrils?
  • 175:30 - 175:31
    Matt: Sure.
  • 175:31 - 175:32
    Orion: That's what I do.
  • 175:32 - 175:35
    Matt: True dragonborn challenge.
  • 175:35 - 175:36
    That brings us to Vax.
  • 175:36 - 175:38
    Liam: Okay, I start jogging backwards.
  • 175:38 - 175:42
    Marisha: Took me down to 16 hit points.
  • 175:42 - 175:43
    Liam: And can I sneak attack while prone.
  • 175:43 - 175:46
    Matt: You're stealthed currently so you would
  • 175:46 - 175:48
    technically get a sneak attack
  • 175:48 - 175:50
    but you have to be in melee for you to get the other bonus.
  • 175:50 - 175:51
    So it would be sneak attack for this damage if you were to roll
  • 175:51 - 175:53
    or if you were to throw a dagger at it,
  • 175:53 - 175:54
    you would get the sneak attack.
  • 175:54 - 175:56
    Liam: Okay, so that means just one throw instead of two?
  • 175:56 - 175:58
    Matt: You can throw both daggers at it.
  • 175:58 - 176:01
    Liam: All right. I feel so inspired by Scanlan's bardic tunes -
  • 176:01 - 176:02
    Scanlan: (singing) Yeah!
  • 176:02 - 176:05
    Matt: You can add it after you make the roll by the way.
  • 176:05 - 176:07
    Laura: So if you do a really good roll then you don't need it.
  • 176:07 - 176:10
    Liam: Okay, 19 plus eleven is thirty.
  • 176:10 - 176:13
    Matt: And because you're a rogue isn't that critical for you?
  • 176:13 - 176:15
    Liam: Yeah. Oh, yeah.
  • 176:15 - 176:19
    Matt: Two criticals!
  • 176:19 - 176:23
    Liam: And the other one, the other one is a 16 plus, plus...
  • 176:23 - 176:24
    is a 26.
  • 176:24 - 176:25
    Matt: That also hits.
  • 176:25 - 176:28
    So you chuck both daggers out, they both arc around.
  • 176:28 - 176:35
    Liam:  I meant to say I was aiming at its eye,
  • 176:35 - 176:36
    the main head's eye.
  • 176:36 - 176:38
    Laura: No, you should've said that first.
  • 176:38 - 176:41
    Matt: For flavor it's fine. Just go ahead, it's fine.
  • 176:41 - 176:42
    Liam: All right, four.
  • 176:42 - 176:43
    Laura: Four!
  • 176:43 - 176:47
    Liam: Plus seven is eleven plus five...
  • 176:47 - 176:51
    18. 20. 20 times...
  • 176:51 - 176:52
    is 40 plus 4.
  • 176:59 - 177:00
    44, that's the first dagger?
  • 177:00 - 177:01
    Matt: Yeah, 44 damage.
  • 177:01 - 177:03
    Liam: 44.
  • 177:03 - 177:03
    Travis: Damn!
  • 177:03 - 177:04
    Matt: Rogues, man.
  • 177:04 - 177:07
    Marisha: Help me. Help.
  • 177:07 - 177:09
    Laura: That's just one dagger?
  • 177:09 - 177:11
    Liam: That's just one- 4 plus 2 is 6.
  • 177:11 - 177:13
    Is that sneak attack? No.
  • 177:13 - 177:13
    Matt: No, only one sneak attack per turn.
  • 177:13 - 177:15
    Liam: Okay.
  • 177:15 - 177:17
    Laura: 40 and then 6 on the other one.
  • 177:17 - 177:19
    Matt: All right, so one actually hit one of the heads,
  • 177:19 - 177:22
    one of the various naga heads directly into its face.
  • 177:22 - 177:25
    As it does  it goes through both eyes and you can see it begin
  • 177:25 - 177:27
    reeling from the attack.
  • 177:29 - 177:30
    It’s looking pretty rough actually.
  • 177:30 - 177:32
    Laura: Oh! Kill it!
  • 177:32 - 177:34
    Matt: You can see the stitches beginning to come apart at
  • 177:34 - 177:36
    some of the seams and you can see a black ichorous liquid
  • 177:36 - 177:39
    spill out from some of the suture marks.
  • 177:39 - 177:40
    Liam: And just a reminder the daggers, folks,
  • 177:40 - 177:42
    blink back to the belt on my waist.
  • 177:42 - 177:44
    (all laugh)
  • 177:44 - 177:46
    Matt: Because magic.
  • 177:46 - 177:48
    Magic rogue shit.
  • 177:48 - 177:50
    Matt: Keyleth, you're up.
  • 177:50 - 177:52
    Laura: Kill him, kill him!
  • 177:52 - 178:00
    Marisha: Okay, so I'm really upset, really hurting.
  • 178:00 - 178:03
    So out of anger I take my staff and I go - (bam) -
  • 178:03 - 178:04
    and I crack and do Thunderwave
  • 178:04 - 178:06
    pushing him back 15 feet.
  • 178:06 - 178:07
    Matt: All right.
  • 178:07 - 178:09
    Makes the saving throw.
  • 178:09 - 178:11
    But he gets pushed back, so he takes damage just half damage.
  • 178:11 - 178:16
    Marisha: Okay, 2d8. 6.
  • 178:16 - 178:17
    Matt: As you're setting up your gun
  • 178:17 - 178:20
    it gets slammed right point blank to you.
  • 178:20 - 178:21
    Marisha: Oh sorry.
  • 178:21 - 178:23
    Laura and Travis: No that's good!
  • 178:23 - 178:24
    Marisha: It takes 4 damage.
  • 178:24 - 178:27
    Matt: 4 damage, all righty.
  • 178:27 - 178:31
    Marisha: And then I'm going to turn into an eagle.
  • 178:31 - 178:34
    Sam: (laughs) As one does.
  • 178:34 - 178:36
    Matt: So we'll say for that, because I forgot to bring an eagle,
  • 178:36 - 178:41
    You're now a - (eagle sounds)
  • 178:41 - 178:43
    Marisha: And I -
  • 178:43 - 178:44
    I fly...
  • 178:44 - 178:46
    away.
  • 178:46 - 178:47
    Travis: Away.
  • 178:47 - 178:48
    (all laugh)
  • 178:48 - 178:49
    Orion: Away.
  • 178:49 - 178:52
    Keyleth: Far far away.
  • 178:52 - 178:54
    Tiberius: Where are you going?!
  • 178:54 - 178:55
    Laura: You got 4 damage, good job Keyleth.
  • 178:55 - 178:58
    Scanlan: Tell our story, Keyleth.
  • 178:58 - 178:59
    Marisha: And then I cry in the corner and
  • 178:59 - 179:01
    rock back and forth a little bit.
  • 179:01 - 179:03
    And that's my turn.
  • 179:03 - 179:04
    Matt: I forgot to mention you actually take half damage
  • 179:04 - 179:05
    for the saving throw for the venom
  • 179:05 - 179:07
    so you still would've taken
  • 179:07 - 179:08
    14 points of poison damage, so just mark that.
  • 179:08 - 179:10
    Orion: Okay.
  • 179:10 - 179:11
    Matt: It is half damage on a save.
  • 179:11 - 179:14
    Matt: All right, that brings us to Scanlan.
  • 179:14 - 179:18
    Sam: Can I bonus inspire myself?
  • 179:18 - 179:20
    Matt: Because you're Scanlan I'll say, yes.
  • 179:20 - 179:22
    (all laugh)
  • 179:22 - 179:26
    Matt: You have such a high opinion of yourself
  • 179:26 - 179:28
    that even you could inspire yourself.
  • 179:28 - 179:30
    So yes, why not.
  • 179:30 - 179:33
    Scanlan: (singing) It would help me to acquire some dice to inspire.
  • 179:33 - 179:36
    So I inspire myself first
  • 179:36 - 179:39
    and move 5 feet back so I'm on the same row as him.
  • 179:39 - 179:40
    Matt: There?
  • 179:40 - 179:41
    Sam: Not that far.
  • 179:41 - 179:41
    Matt: There.
  • 179:41 - 179:43
    Sam: Yes.
  • 179:43 - 179:45
    And them I'm going to cast Lightning Bolt at him.
  • 179:45 - 179:47
    Matt: Okay! Straight line that way?
  • 179:47 - 179:48
    Sam: Straight line, that way.
  • 179:48 - 179:50
    Matt: You don't have to roll to hit.
  • 179:50 - 179:51
    You just roll damage on that.
  • 179:51 - 179:53
    I make a saving throw.
  • 179:53 - 179:53
    Sam: Oh! I didn't even need to inspire.
  • 179:53 - 179:55
    Matt: What's your DC on the spell?
  • 179:55 - 179:56
    Top you your spell list.
  • 179:56 - 179:57
    Orion: 17.
  • 179:57 - 179:58
    Sam: Thank you.
  • 179:58 - 180:00
    Matt: 17? That's a failure on its saving throw.
  • 180:00 - 180:02
    Go ahead and roll 8d6.
  • 180:02 - 180:04
    Laura: 8d6?!
  • 180:04 - 180:07
    Kill him!
  • 180:07 - 180:09
    Matt: Bards. Gets spells from other classes.
  • 180:09 - 180:13
    Travis: If you kill, I will take a shit on this table.
  • 180:13 - 180:15
    Sam: 6, 7, 8, 9, 10 ,11, 12, 13, 14 -
  • 180:15 - 180:18
    Liam: It's gone.
  • 180:18 - 180:19
    Sam: 24!
  • 180:19 - 180:20
    Matt: 24 points of lightning damage.
  • 180:20 - 180:21
    Travis: No way.
  • 180:21 - 180:21
    Sam: Yes.
  • 180:21 - 180:23
    Marisha: Kill it, kill it.
  • 180:23 - 180:24
    Sam: (yells, turns into a sung note)
  • 180:24 - 180:26
    Matt: How do you want to do this?
  • 180:26 - 180:31
    (all yelling)
  • 180:31 - 180:32
    Marisha: Wait, wait! Is this the first time you've -
  • 180:32 - 180:35
    Sam: I've never killed anything before!
  • 180:36 - 180:38
    Travis: Never killed anything in two years!
  • 180:38 - 180:39
    Liam: Wait, wait.
  • 180:39 - 180:41
    For the people at home, we live to hear Matt say:
  • 180:41 - 180:43
    All: "How do you want to do this?"
  • 180:43 - 180:45
    Matt: I let the player describe their victory.
  • 180:45 - 180:48
    So, as you sing to yourself to bolster your arcane energy,
  • 180:48 - 180:50
    you release a sheer bolt of energy.
  • 180:50 - 180:52
    How do you want to do this?
  • 180:52 - 180:58
    Sam: The bolt of lightning begins in its tail and works its way up
  • 180:58 - 180:59
    through its spine,
  • 180:59 - 181:02
    slowly but painfully torturing it
  • 181:02 - 181:05
    as it slowly, slowly feels the effect
  • 181:05 - 181:09
    coursing through its evil body.
  • 181:09 - 181:14
    Matt: Because of your bardic ability to actually shape sound
  • 181:14 - 181:15
    from an arcane standpoint,
  • 181:15 - 181:17
    a lightning bolt should be an instant flash
  • 181:17 - 181:19
    of arcane energy, you actually cause it to crawl.
  • 181:19 - 181:22
    You control it as it begins to cascade up the torso
  • 181:22 - 181:24
    of this horrible abomination.
  • 181:24 - 181:27
    As it does you can see the bolts splinter and destroy
  • 181:27 - 181:31
    each suture wound as each of its begins to slough off
  • 181:31 - 181:33
    the rest of the torso until nothing is left but the single head
  • 181:33 - 181:35
    screaming into the air.
  • 181:35 - 181:36
    As the bolt makes its way up the neck,
  • 181:36 - 181:38
    its eyes burst out in a blast of energy.
  • 181:38 - 181:41
    Matt: And the body falls limp to the ground.
  • 181:41 - 181:44
    Sam: Can it have a lightning bolt shaped in an "S"?
  • 181:44 - 181:46
    Matt: A Scanlan shaped lightning bolt
  • 181:46 - 181:49
    is burned into the torso of the strange naga beast.
  • 181:49 - 181:52
    (all cheer)
  • 181:52 - 181:54
    Travis: Well done Scanlan, well done!
  • 181:54 - 181:57
    Matt: As the dust settles, the adrenalin still pumping
  • 181:57 - 181:59
    in your system Scanlan,
  • 181:59 - 182:01
    all the rest of the dwarves begin stepping down,
  • 182:01 - 182:03
    putting their crossbows down, looking down at the little gnome
  • 182:03 - 182:06
    that created a storm from its hands and one of them
  • 182:06 - 182:09
    pats him on the shoulder and goes:
  • 182:09 - 182:12
    Dwarf: Well - well done.
  • 182:12 - 182:17
    Scanlan: Thank you. Just promise me you'll tell Pike about this.
  • 182:17 - 182:19
    Dwarf: Okay?
  • 182:19 - 182:21
    Scanlan: Because it was really cool, right?
  • 182:21 - 182:23
    Dwarf: That was pretty cool.
  • 182:23 - 182:24
    Scanlan: Okay, good.
  • 182:24 - 182:27
    Matt: All the dwarves look into the tunnel that it came from
  • 182:27 - 182:29
    and the one that you spoke to earlier goes:
  • 182:29 - 182:33
    Dwarf: So… that's the kind of thing that's been coming out of there.
  • 182:33 - 182:34
    Vex: Lovely.
  • 182:34 - 182:35
    Keyleth: Thanks for the heads up.
  • 182:35 - 182:38
    Percy: That was really helpful.
  • 182:38 - 182:39
    Matt: We'll go ahead and leave the game there for the night.
  • 182:39 - 182:40
    (all cheer)
  • 182:40 - 182:43
    Matt: All right folks, well done.
  • 182:43 - 182:47
    Hope you guys had fun watching our first ever Critical Role.
  • 182:47 - 182:50
    That was a good time so we'll be here next week on Thursday.
  • 182:50 - 182:51
    7 o'clock though.
  • 182:51 - 182:52
    Laura: 7 pm.
  • 182:52 - 182:53
    Matt: Today was just a special early edition because
  • 182:53 - 182:55
    all of Geek and Sundry is going to SXSW.
  • 182:55 - 182:55
    Zac: Good Job, dude.
  • 182:55 - 182:58
    Matt: Dude, thank you, Zac.
  • 182:58 - 183:00
    Zac: This is fun, this is so much fun.
  • 183:00 - 183:00
    Marisha: Hell yeah!
  • 183:00 - 183:02
    Zac: This is the most fun I've had all week now
  • 183:02 - 183:05
    until I die of stress behind the camera.
  • 183:05 - 183:05
    Matt: Good! That's good.
  • 183:05 - 183:11
    Zac: So guys, I hate to end it so abruptly
  • 183:11 - 183:14
    but we're actually packing up the cameras
  • 183:14 - 183:17
    that are filming me now, our unit, everything, lights,
  • 183:17 - 183:20
    and getting on a plane and heading to SXSW.
  • 183:20 - 183:24
    We may stream tomorrow, we may not, we're flying blind,
  • 183:24 - 183:27
    we'll see what stuff looks like when we get there.
  • 183:27 - 183:30
    But thank you guys so much and we'll be back next week, 7 pm.
  • 183:30 - 183:31
    Matt: 7pm.
  • 183:31 - 183:33
    Zac: Next week guys, it’s gonna be great.
  • 183:33 - 183:34
    Matt: Thank you all for coming.
Title:
Arrival at Kraghammer - Critical Role RPG Show: Episode 1
Description:

more » « less
Video Language:
English
Duration:
03:03:35
  • The revisions for the pt-br were try outs.

    I'll put the correct file in a few weeks!

Portuguese, Brazilian subtitles

Incomplete

Revisions