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Lessons from a terrified horror researcher | Mathias Clasen | TEDxAarhus

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    I really don't like to watch horror
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    films alone that stuff is terrifying you
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    Now I'm sure many of you recognize this
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    situation. You put on a horror film, you
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    turn down the lights, turn up the volume,
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    and sit back. You’re watching as monsters
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    come creeping out of the dark in search
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    of prey. Your heart goes out to the four
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    characters in the film and you start
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    squirming in your seat as the monsters
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    get closer.
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    Your pulse accelerates, your palms get
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    sweaty and your hair stands on end. This
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    is when you begin to throw nervous
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    glances into the corners of the room.
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    What was that sound? Surely it didn't
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    come from the television. Was that
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    movement in the shadows? The horror that's
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    on the screen bleeds into your system
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    and into the surroundings. The world
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    around you turns threatening and scary.
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    You cover your eyes but it doesn't help.
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    Pretty soon you'll have to switch off
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    but even though you shut off the film,
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    your heart keeps hammering and you'll
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    probably have nightmares tonight. Still
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    maybe you ought to put the film back on.
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    You're kind of curious after all. That's
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    my Saturday night in a nutshell. Anybody
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    else ever been in that situation? Of all
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    the strange things that humans do
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    watching horror films has got to be one
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    of the strangest. It's also a really
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    interesting behavior scientifically
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    speaking. As a horror researcher
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    I've thought about it a lot. Why do we do
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    it? Why do we watch horror films and
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    read horror novels and play horror
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    video games and why are there so many
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    spooky creatures in our worlds of
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    make-believe? And what is horror? Horror is
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    a kind of entertainment that's designed to
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    spook people. To make them scream and
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    shiver with fear and break out in a cold
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    sweat.
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    Think Stephen King and Paranormal
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    Activity and The Exorcist.
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    It's a consistently popular and
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    profitable genre. Stephen King has sold
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    more than 350 million books worldwide. In
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    the last 20 years in the United States,
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    horror films grossed close to 8 billion
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    dollars. It's weird it's weird because
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    horror is by definition designed to make
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    its audience feel bad. A good horror film
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    inspires negative emotion. It makes us
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    feel disgust and dread and terror and
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    anxiety and fear. Let me ask you how many
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    of you seek out war films from time to
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    time? Show of hands. Please raise your
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    hand if you sometimes seek out horror. Okay
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    that's about half, that matches my own
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    research along with some colleagues. I'm
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    looking into the personality profile of
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    horror fans and we're finding that more than
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    half for about 54% answer in the
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    affirmative in response to the statement:
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    I tend to enjoy horror media. Only 29%
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    say they don't agree with this statement
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    and the remaining 17% can't make up
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    their mind. You know they're probably the
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    ones who would die first in a horror
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    film. Next would be the ones who say
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    they don't like horror. Anyway people really
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    do tend to like the kind of
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    entertainment that's designed to make
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    them feel bad. Why is that the case and
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    how does horror even work? Those are the
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    kinds of questions I've been researching
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    and here is what I have found out. Horror,
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    in whatever medium, from films and
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    literature to video games and virtual
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    reality, works by exploiting an ancient
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    and evolved set of biological defense
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    mechanisms. Let's call it the evolved
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    fear system. If we want to understand how
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    that system works and why it became part
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    of human nature we have to look at the
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    evolutionary history of our species.
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    Now, our evolutionary ancestors found
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    themselves in a world that was full of
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    danger. There was the threat from
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    predators and creepy crawlies and
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    invisible microorganisms or disease and
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    the threat from other humans. In response
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    to those dangers our ancestors gradually
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    evolved a
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    fear system that would keep them alert
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    and alive. In other words our species
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    evolved to be hyper vigilant and highly
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    fearful because being hyper vigilant and
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    highly fearful kept our ancestors alive
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    in a dangerous world. The world may now
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    be less dangerous than it was in
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    ancestral times at least in terms of
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    predation. We're not in any immediate
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    danger of being attacked by a
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    saber-tooth cat on our way home from
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    work, but we are no less vigilant and no
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    less fearful
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    than our evolutionary ancestors and
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    horror entertainment takes advantage of
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    that aspect of human nature. So horror
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    entertainment works by transporting us
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    imaginatively into virtual worlds that
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    are full of danger. In horror films and
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    literature we follow and mirror
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    protagonists as they confront terrifying
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    threats. Take Stephen King's The Shining
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    for example, here we follow a family who
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    has snowed in at a haunted hotel. In the
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    novel's most famous scene the young boy
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    Danny goes into room 217.
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    He walks nervously around the room and
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    into the bathroom where a hotel guest
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    killed herself some years before. The
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    hotel is now supposed to be empty of
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    guests but to Danny surprise there is
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    somebody in the bathtub or something. To
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    Danny's horror it's a corpse.
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    It's the corpse of the woman who killed
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    herself. She's lying there bloated and
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    purple and with glassy white eyes. She's
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    rotting like meat festering in the trash.
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    And then she starts to get up. King provides
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    a detailed and really vivid description
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    of this moving corpse and as readers we
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    are forced to hold that image in our
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    minds. That's bad enough but we're also
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    given a detailed description of Danny's
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    response to the situation. We learned
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    that he tries to scream and wets himself.
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    We are made to mirror his fear and
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    revulsion and that strengthens our own
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    responses to the horrible image. Our fear
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    and revulsion become mixed with
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    sympathetic anxiety for a character in
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    danger.
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    It's a strong emotional cocktail.
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    Interactive and live-action media turn
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    the screw on horror entertainment .Or
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    video games for example make you feel as
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    if you're the protagonist in a digital
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    if you're the protagonist in a digital
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    attraction visitors walk through scary
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    sets populated by scare actors. Here's a
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    picture from dystopia haunted house
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    Denmark's scariest haunt. What you see is
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    a couple of visitors were confronted by
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    a big guy with a machete.
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    He's called the chef and you can take a
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    guess at what's on the menu here. Around
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    5,000 people pay for this every
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    Halloween and around 300 visitors never
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    make it all the way through the haunt.
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    They have to abort their visit because
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    it's too scary.
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    They have fainted from fear and they
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    have wet themselves in terror. Why do
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    they do it? Why do people pay good money
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    to experience true fear and genuine
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    terror like the people in this picture?
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    They do it because they have an evolved
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    appetite for vicarious experience with
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    threat scenarios and those scenarios or
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    horror entertainment work because they are
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    structured to target the evolved fear
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    system. Just consider the monsters that
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    populate our horror entertainment from
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    scary folk tales to haunted attractions.
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    Such monsters are universal in the human
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    imagination and the most horrifying ones
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    reflect ancestral threats. Just think of
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    the enormous white shark from Jaws you
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    Know. Duh duh duh duh duh duh
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    the threat depicted here is the threat
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    from an enormous man-eating predator.
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    That kind of threat really captures our
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    attention and sparks our imagination by
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    engaging the evolved fear system. Now the
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    film itself is pretty unrealistic but
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    that doesn't matter.
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    Horror monsters don't have to be
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    realistic to frighten us they have to
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    engage the evolved fear system. They have
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    to have qualities that match or over
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    match those of ancestral dangers and the
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    white shark in Jaws has that in spades.
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    It's like an ancestral predator on
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    speed. Faster bigger stronger and much
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    more dangerous. Media psychologists have
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    documented how thousands of people were
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    traumatized by jaws. Many viewers even
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    became afraid of swimming in pools and
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    freshwater lakes after watching the film.
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    Consider another well-known and highly
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    unrealistic monster. The zombie now
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    zombies don't exist in the real world
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    and we have no archaeological evidence
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    to suggest that they ever did but every
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    well-raised child is able to mimic the
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    behavior of a zombie. You know they're
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    groaning the outstretch the limp arms
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    and the classic stumbling walk. The
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    monster has really infected our popular
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    culture in a big way. A zombie is a
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    effectively targets the evolved fear
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    system in fact the zombie targets the
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    fear system from two angles
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    because it combines the threat of
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    predation with the threat of contagion. A
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    zombie is a predator it wants to eat you,
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    it is also contagious it will infect you
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    with its disease. It is visibly
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    decomposing creeping with rotten
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    pathogens. I mean look at the poor
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    creature.
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    [Applause]
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    You can tell that these horror monsters
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    engage the evolved fear system from the
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    behavioral and physiological effects of
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    the good horror film. You know the goose
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    bumps and the hammering heart and the
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    screams. These are all evolved defensive
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    reactions goosebumps are a relic from a
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    distant past when we were covered in fur
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    and goose bumps or piloerection would
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    make our first stand on end and so make
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    us look bigger to scare off an attacker.
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    Cats do the same thing by the way. Our
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    hearts beat faster to pump blood to the
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    big muscle groups so that we're ready
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    for fight or flight and screams send a
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    signal to other people a signal for them
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    to help or get the hell away. Horror taps
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    into the evolved fear system but that's
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    not all. Horror can help us calibrate that
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    system. It's like when you take your car
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    to the mechanic for a check-up the
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    mechanic carefully goes through all the
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    vital parts of the car and he or she
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    will make sure that the airbags and the
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    anti-lock braking system work. Hopefully
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    you'll never need them because you don't
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    want to get into a situation that
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    requires an airbag to deploy but you
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    certainly want them to work. Same with
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    the fear system. Through exposure to
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    horror you give it a test run make sure
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    it works properly and keep it nicely
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    tuned. Horror lets us learn what it feels
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    like to be truly afraid and it lets us
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    learn how to handle negative emotions. It
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    lets us maintain and refine coping
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    skills that we may apply in critical
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    situations in our own lives. There isn't
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    yet much experimental research into this
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    but we do have some support from
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    psychological science. One study suggests
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    that hardcore horror fans require more
Title:
Lessons from a terrified horror researcher | Mathias Clasen | TEDxAarhus
Description:

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Video Language:
English
Team:
closed TED
Project:
TEDxTalks
Duration:
13:37

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