1 99:59:59,999 --> 99:59:59,999 I really don't like to watch horror 2 99:59:59,999 --> 99:59:59,999 films alone that stuff is terrifying you 3 99:59:59,999 --> 99:59:59,999 Now I'm sure many of you recognize this 4 99:59:59,999 --> 99:59:59,999 situation. You put on a horror film, you 5 99:59:59,999 --> 99:59:59,999 turn down the lights, turn up the volume, 6 99:59:59,999 --> 99:59:59,999 and sit back. You’re watching as monsters 7 99:59:59,999 --> 99:59:59,999 come creeping out of the dark in search 8 99:59:59,999 --> 99:59:59,999 of prey. Your heart goes out to the four 9 99:59:59,999 --> 99:59:59,999 characters in the film and you start 10 99:59:59,999 --> 99:59:59,999 squirming in your seat as the monsters 11 99:59:59,999 --> 99:59:59,999 get closer. 12 99:59:59,999 --> 99:59:59,999 Your pulse accelerates, your palms get 13 99:59:59,999 --> 99:59:59,999 sweaty and your hair stands on end. This 14 99:59:59,999 --> 99:59:59,999 is when you begin to throw nervous 15 99:59:59,999 --> 99:59:59,999 glances into the corners of the room. 16 99:59:59,999 --> 99:59:59,999 What was that sound? Surely it didn't 17 99:59:59,999 --> 99:59:59,999 come from the television. Was that 18 99:59:59,999 --> 99:59:59,999 movement in the shadows? The horror that's 19 99:59:59,999 --> 99:59:59,999 on the screen bleeds into your system 20 99:59:59,999 --> 99:59:59,999 and into the surroundings. The world 21 99:59:59,999 --> 99:59:59,999 around you turns threatening and scary. 22 99:59:59,999 --> 99:59:59,999 You cover your eyes but it doesn't help. 23 99:59:59,999 --> 99:59:59,999 Pretty soon you'll have to switch off 24 99:59:59,999 --> 99:59:59,999 but even though you shut off the film, 25 99:59:59,999 --> 99:59:59,999 your heart keeps hammering and you'll 26 99:59:59,999 --> 99:59:59,999 probably have nightmares tonight. Still 27 99:59:59,999 --> 99:59:59,999 maybe you ought to put the film back on. 28 99:59:59,999 --> 99:59:59,999 You're kind of curious after all. That's 29 99:59:59,999 --> 99:59:59,999 my Saturday night in a nutshell. Anybody 30 99:59:59,999 --> 99:59:59,999 else ever been in that situation? Of all 31 99:59:59,999 --> 99:59:59,999 the strange things that humans do 32 99:59:59,999 --> 99:59:59,999 watching horror films has got to be one 33 99:59:59,999 --> 99:59:59,999 of the strangest. It's also a really 34 99:59:59,999 --> 99:59:59,999 interesting behavior scientifically 35 99:59:59,999 --> 99:59:59,999 speaking. As a horror researcher 36 99:59:59,999 --> 99:59:59,999 I've thought about it a lot. Why do we do 37 99:59:59,999 --> 99:59:59,999 it? Why do we watch horror films and 38 99:59:59,999 --> 99:59:59,999 read horror novels and play horror 39 99:59:59,999 --> 99:59:59,999 video games and why are there so many 40 99:59:59,999 --> 99:59:59,999 spooky creatures in our worlds of 41 99:59:59,999 --> 99:59:59,999 make-believe? And what is horror? Horror is 42 99:59:59,999 --> 99:59:59,999 a kind of entertainment that's designed to 43 99:59:59,999 --> 99:59:59,999 spook people. To make them scream and 44 99:59:59,999 --> 99:59:59,999 shiver with fear and break out in a cold 45 99:59:59,999 --> 99:59:59,999 sweat. 46 99:59:59,999 --> 99:59:59,999 Think Stephen King and Paranormal 47 99:59:59,999 --> 99:59:59,999 Activity and The Exorcist. 48 99:59:59,999 --> 99:59:59,999 It's a consistently popular and 49 99:59:59,999 --> 99:59:59,999 profitable genre. Stephen King has sold 50 99:59:59,999 --> 99:59:59,999 more than 350 million books worldwide. In 51 99:59:59,999 --> 99:59:59,999 the last 20 years in the United States, 52 99:59:59,999 --> 99:59:59,999 horror films grossed close to 8 billion 53 99:59:59,999 --> 99:59:59,999 dollars. It's weird it's weird because 54 99:59:59,999 --> 99:59:59,999 horror is by definition designed to make 55 99:59:59,999 --> 99:59:59,999 its audience feel bad. A good horror film 56 99:59:59,999 --> 99:59:59,999 inspires negative emotion. It makes us 57 99:59:59,999 --> 99:59:59,999 feel disgust and dread and terror and 58 99:59:59,999 --> 99:59:59,999 anxiety and fear. Let me ask you how many 59 99:59:59,999 --> 99:59:59,999 of you seek out war films from time to 60 99:59:59,999 --> 99:59:59,999 time? Show of hands. Please raise your 61 99:59:59,999 --> 99:59:59,999 hand if you sometimes seek out horror. Okay 62 99:59:59,999 --> 99:59:59,999 that's about half, that matches my own 63 99:59:59,999 --> 99:59:59,999 research along with some colleagues. I'm 64 99:59:59,999 --> 99:59:59,999 looking into the personality profile of 65 99:59:59,999 --> 99:59:59,999 horror fans and we're finding that more than 66 99:59:59,999 --> 99:59:59,999 half for about 54% answer in the 67 99:59:59,999 --> 99:59:59,999 affirmative in response to the statement: 68 99:59:59,999 --> 99:59:59,999 I tend to enjoy horror media. Only 29% 69 99:59:59,999 --> 99:59:59,999 say they don't agree with this statement 70 99:59:59,999 --> 99:59:59,999 and the remaining 17% can't make up 71 99:59:59,999 --> 99:59:59,999 their mind. You know they're probably the 72 99:59:59,999 --> 99:59:59,999 ones who would die first in a horror 73 99:59:59,999 --> 99:59:59,999 film. Next would be the ones who say 74 99:59:59,999 --> 99:59:59,999 they don't like horror. Anyway people really 75 99:59:59,999 --> 99:59:59,999 do tend to like the kind of 76 99:59:59,999 --> 99:59:59,999 entertainment that's designed to make 77 99:59:59,999 --> 99:59:59,999 them feel bad. Why is that the case and 78 99:59:59,999 --> 99:59:59,999 how does horror even work? Those are the 79 99:59:59,999 --> 99:59:59,999 kinds of questions I've been researching 80 99:59:59,999 --> 99:59:59,999 and here is what I have found out. Horror, 81 99:59:59,999 --> 99:59:59,999 in whatever medium, from films and 82 99:59:59,999 --> 99:59:59,999 literature to video games and virtual 83 99:59:59,999 --> 99:59:59,999 reality, works by exploiting an ancient 84 99:59:59,999 --> 99:59:59,999 and evolved set of biological defense 85 99:59:59,999 --> 99:59:59,999 mechanisms. Let's call it the evolved 86 99:59:59,999 --> 99:59:59,999 fear system. If we want to understand how 87 99:59:59,999 --> 99:59:59,999 that system works and why it became part 88 99:59:59,999 --> 99:59:59,999 of human nature we have to look at the 89 99:59:59,999 --> 99:59:59,999 evolutionary history of our species. 90 99:59:59,999 --> 99:59:59,999 Now, our evolutionary ancestors found 91 99:59:59,999 --> 99:59:59,999 themselves in a world that was full of 92 99:59:59,999 --> 99:59:59,999 danger. There was the threat from 93 99:59:59,999 --> 99:59:59,999 predators and creepy crawlies and 94 99:59:59,999 --> 99:59:59,999 invisible microorganisms or disease and 95 99:59:59,999 --> 99:59:59,999 the threat from other humans. In response 96 99:59:59,999 --> 99:59:59,999 to those dangers our ancestors gradually 97 99:59:59,999 --> 99:59:59,999 evolved a 98 99:59:59,999 --> 99:59:59,999 fear system that would keep them alert 99 99:59:59,999 --> 99:59:59,999 and alive. In other words our species 100 99:59:59,999 --> 99:59:59,999 evolved to be hyper vigilant and highly 101 99:59:59,999 --> 99:59:59,999 fearful because being hyper vigilant and 102 99:59:59,999 --> 99:59:59,999 highly fearful kept our ancestors alive 103 99:59:59,999 --> 99:59:59,999 in a dangerous world. The world may now 104 99:59:59,999 --> 99:59:59,999 be less dangerous than it was in 105 99:59:59,999 --> 99:59:59,999 ancestral times at least in terms of 106 99:59:59,999 --> 99:59:59,999 predation. We're not in any immediate 107 99:59:59,999 --> 99:59:59,999 danger of being attacked by a 108 99:59:59,999 --> 99:59:59,999 saber-tooth cat on our way home from 109 99:59:59,999 --> 99:59:59,999 work, but we are no less vigilant and no 110 99:59:59,999 --> 99:59:59,999 less fearful 111 99:59:59,999 --> 99:59:59,999 than our evolutionary ancestors and 112 99:59:59,999 --> 99:59:59,999 horror entertainment takes advantage of 113 99:59:59,999 --> 99:59:59,999 that aspect of human nature. So horror 114 99:59:59,999 --> 99:59:59,999 entertainment works by transporting us 115 99:59:59,999 --> 99:59:59,999 imaginatively into virtual worlds that 116 99:59:59,999 --> 99:59:59,999 are full of danger. In horror films and 117 99:59:59,999 --> 99:59:59,999 literature we follow and mirror 118 99:59:59,999 --> 99:59:59,999 protagonists as they confront terrifying 119 99:59:59,999 --> 99:59:59,999 threats. Take Stephen King's The Shining 120 99:59:59,999 --> 99:59:59,999 for example, here we follow a family who 121 99:59:59,999 --> 99:59:59,999 has snowed in at a haunted hotel. In the 122 99:59:59,999 --> 99:59:59,999 novel's most famous scene the young boy 123 99:59:59,999 --> 99:59:59,999 Danny goes into room 217. 124 99:59:59,999 --> 99:59:59,999 He walks nervously around the room and 125 99:59:59,999 --> 99:59:59,999 into the bathroom where a hotel guest 126 99:59:59,999 --> 99:59:59,999 killed herself some years before. The 127 99:59:59,999 --> 99:59:59,999 hotel is now supposed to be empty of 128 99:59:59,999 --> 99:59:59,999 guests but to Danny surprise there is 129 99:59:59,999 --> 99:59:59,999 somebody in the bathtub or something. To 130 99:59:59,999 --> 99:59:59,999 Danny's horror it's a corpse. 131 99:59:59,999 --> 99:59:59,999 It's the corpse of the woman who killed 132 99:59:59,999 --> 99:59:59,999 herself. She's lying there bloated and 133 99:59:59,999 --> 99:59:59,999 purple and with glassy white eyes. She's 134 99:59:59,999 --> 99:59:59,999 rotting like meat festering in the trash. 135 99:59:59,999 --> 99:59:59,999 And then she starts to get up. King provides 136 99:59:59,999 --> 99:59:59,999 a detailed and really vivid description 137 99:59:59,999 --> 99:59:59,999 of this moving corpse and as readers we 138 99:59:59,999 --> 99:59:59,999 are forced to hold that image in our 139 99:59:59,999 --> 99:59:59,999 minds. That's bad enough but we're also 140 99:59:59,999 --> 99:59:59,999 given a detailed description of Danny's 141 99:59:59,999 --> 99:59:59,999 response to the situation. We learned 142 99:59:59,999 --> 99:59:59,999 that he tries to scream and wets himself. 143 99:59:59,999 --> 99:59:59,999 We are made to mirror his fear and 144 99:59:59,999 --> 99:59:59,999 revulsion and that strengthens our own 145 99:59:59,999 --> 99:59:59,999 responses to the horrible image. Our fear 146 99:59:59,999 --> 99:59:59,999 and revulsion become mixed with 147 99:59:59,999 --> 99:59:59,999 sympathetic anxiety for a character in 148 99:59:59,999 --> 99:59:59,999 danger. 149 99:59:59,999 --> 99:59:59,999 It's a strong emotional cocktail. 150 99:59:59,999 --> 99:59:59,999 Interactive and live-action media turn 151 99:59:59,999 --> 99:59:59,999 the screw on horror entertainment .Or 152 99:59:59,999 --> 99:59:59,999 video games for example make you feel as 153 99:59:59,999 --> 99:59:59,999 if you're the protagonist in a digital 154 99:59:59,999 --> 99:59:59,999 if you're the protagonist in a digital 155 99:59:59,999 --> 99:59:59,999 attraction visitors walk through scary 156 99:59:59,999 --> 99:59:59,999 sets populated by scare actors. Here's a 157 99:59:59,999 --> 99:59:59,999 picture from dystopia haunted house 158 99:59:59,999 --> 99:59:59,999 Denmark's scariest haunt. What you see is 159 99:59:59,999 --> 99:59:59,999 a couple of visitors were confronted by 160 99:59:59,999 --> 99:59:59,999 a big guy with a machete. 161 99:59:59,999 --> 99:59:59,999 He's called the chef and you can take a 162 99:59:59,999 --> 99:59:59,999 guess at what's on the menu here. Around 163 99:59:59,999 --> 99:59:59,999 5,000 people pay for this every 164 99:59:59,999 --> 99:59:59,999 Halloween and around 300 visitors never 165 99:59:59,999 --> 99:59:59,999 make it all the way through the haunt. 166 99:59:59,999 --> 99:59:59,999 They have to abort their visit because 167 99:59:59,999 --> 99:59:59,999 it's too scary. 168 99:59:59,999 --> 99:59:59,999 They have fainted from fear and they 169 99:59:59,999 --> 99:59:59,999 have wet themselves in terror. Why do 170 99:59:59,999 --> 99:59:59,999 they do it? Why do people pay good money 171 99:59:59,999 --> 99:59:59,999 to experience true fear and genuine 172 99:59:59,999 --> 99:59:59,999 terror like the people in this picture? 173 99:59:59,999 --> 99:59:59,999 They do it because they have an evolved 174 99:59:59,999 --> 99:59:59,999 appetite for vicarious experience with 175 99:59:59,999 --> 99:59:59,999 threat scenarios and those scenarios or 176 99:59:59,999 --> 99:59:59,999 horror entertainment work because they are 177 99:59:59,999 --> 99:59:59,999 structured to target the evolved fear 178 99:59:59,999 --> 99:59:59,999 system. Just consider the monsters that 179 99:59:59,999 --> 99:59:59,999 populate our horror entertainment from 180 99:59:59,999 --> 99:59:59,999 scary folk tales to haunted attractions. 181 99:59:59,999 --> 99:59:59,999 Such monsters are universal in the human 182 99:59:59,999 --> 99:59:59,999 imagination and the most horrifying ones 183 99:59:59,999 --> 99:59:59,999 reflect ancestral threats. Just think of 184 99:59:59,999 --> 99:59:59,999 the enormous white shark from Jaws you 185 99:59:59,999 --> 99:59:59,999 Know. Duh duh duh duh duh duh 186 99:59:59,999 --> 99:59:59,999 the threat depicted here is the threat 187 99:59:59,999 --> 99:59:59,999 from an enormous man-eating predator. 188 99:59:59,999 --> 99:59:59,999 That kind of threat really captures our 189 99:59:59,999 --> 99:59:59,999 attention and sparks our imagination by 190 99:59:59,999 --> 99:59:59,999 engaging the evolved fear system. Now the 191 99:59:59,999 --> 99:59:59,999 film itself is pretty unrealistic but 192 99:59:59,999 --> 99:59:59,999 that doesn't matter. 193 99:59:59,999 --> 99:59:59,999 Horror monsters don't have to be 194 99:59:59,999 --> 99:59:59,999 realistic to frighten us they have to 195 99:59:59,999 --> 99:59:59,999 engage the evolved fear system. They have 196 99:59:59,999 --> 99:59:59,999 to have qualities that match or over 197 99:59:59,999 --> 99:59:59,999 match those of ancestral dangers and the 198 99:59:59,999 --> 99:59:59,999 white shark in Jaws has that in spades. 199 99:59:59,999 --> 99:59:59,999 It's like an ancestral predator on 200 99:59:59,999 --> 99:59:59,999 speed. Faster bigger stronger and much 201 99:59:59,999 --> 99:59:59,999 more dangerous. Media psychologists have 202 99:59:59,999 --> 99:59:59,999 documented how thousands of people were 203 99:59:59,999 --> 99:59:59,999 traumatized by jaws. Many viewers even 204 99:59:59,999 --> 99:59:59,999 became afraid of swimming in pools and 205 99:59:59,999 --> 99:59:59,999 freshwater lakes after watching the film. 206 99:59:59,999 --> 99:59:59,999 Consider another well-known and highly 207 99:59:59,999 --> 99:59:59,999 unrealistic monster. The zombie now 208 99:59:59,999 --> 99:59:59,999 zombies don't exist in the real world 209 99:59:59,999 --> 99:59:59,999 and we have no archaeological evidence 210 99:59:59,999 --> 99:59:59,999 to suggest that they ever did but every 211 99:59:59,999 --> 99:59:59,999 well-raised child is able to mimic the 212 99:59:59,999 --> 99:59:59,999 behavior of a zombie. You know they're 213 99:59:59,999 --> 99:59:59,999 groaning the outstretch the limp arms 214 99:59:59,999 --> 99:59:59,999 and the classic stumbling walk. The 215 99:59:59,999 --> 99:59:59,999 monster has really infected our popular 216 99:59:59,999 --> 99:59:59,999 culture in a big way. A zombie is a 217 99:59:59,999 --> 99:59:59,999 effectively targets the evolved fear 218 99:59:59,999 --> 99:59:59,999 system in fact the zombie targets the 219 99:59:59,999 --> 99:59:59,999 fear system from two angles 220 99:59:59,999 --> 99:59:59,999 because it combines the threat of 221 99:59:59,999 --> 99:59:59,999 predation with the threat of contagion. A 222 99:59:59,999 --> 99:59:59,999 zombie is a predator it wants to eat you, 223 99:59:59,999 --> 99:59:59,999 it is also contagious it will infect you 224 99:59:59,999 --> 99:59:59,999 with its disease. It is visibly 225 99:59:59,999 --> 99:59:59,999 decomposing creeping with rotten 226 99:59:59,999 --> 99:59:59,999 pathogens. I mean look at the poor 227 99:59:59,999 --> 99:59:59,999 creature. 228 99:59:59,999 --> 99:59:59,999 [Applause] 229 99:59:59,999 --> 99:59:59,999 You can tell that these horror monsters 230 99:59:59,999 --> 99:59:59,999 engage the evolved fear system from the 231 99:59:59,999 --> 99:59:59,999 behavioral and physiological effects of 232 99:59:59,999 --> 99:59:59,999 the good horror film. You know the goose 233 99:59:59,999 --> 99:59:59,999 bumps and the hammering heart and the 234 99:59:59,999 --> 99:59:59,999 screams. These are all evolved defensive 235 99:59:59,999 --> 99:59:59,999 reactions goosebumps are a relic from a 236 99:59:59,999 --> 99:59:59,999 distant past when we were covered in fur 237 99:59:59,999 --> 99:59:59,999 and goose bumps or piloerection would 238 99:59:59,999 --> 99:59:59,999 make our first stand on end and so make 239 99:59:59,999 --> 99:59:59,999 us look bigger to scare off an attacker. 240 99:59:59,999 --> 99:59:59,999 Cats do the same thing by the way. Our 241 99:59:59,999 --> 99:59:59,999 hearts beat faster to pump blood to the 242 99:59:59,999 --> 99:59:59,999 big muscle groups so that we're ready 243 99:59:59,999 --> 99:59:59,999 for fight or flight and screams send a 244 99:59:59,999 --> 99:59:59,999 signal to other people a signal for them 245 99:59:59,999 --> 99:59:59,999 to help or get the hell away. Horror taps 246 99:59:59,999 --> 99:59:59,999 into the evolved fear system but that's 247 99:59:59,999 --> 99:59:59,999 not all. Horror can help us calibrate that 248 99:59:59,999 --> 99:59:59,999 system. It's like when you take your car 249 99:59:59,999 --> 99:59:59,999 to the mechanic for a check-up the 250 99:59:59,999 --> 99:59:59,999 mechanic carefully goes through all the 251 99:59:59,999 --> 99:59:59,999 vital parts of the car and he or she 252 99:59:59,999 --> 99:59:59,999 will make sure that the airbags and the 253 99:59:59,999 --> 99:59:59,999 anti-lock braking system work. Hopefully 254 99:59:59,999 --> 99:59:59,999 you'll never need them because you don't 255 99:59:59,999 --> 99:59:59,999 want to get into a situation that 256 99:59:59,999 --> 99:59:59,999 requires an airbag to deploy but you 257 99:59:59,999 --> 99:59:59,999 certainly want them to work. Same with 258 99:59:59,999 --> 99:59:59,999 the fear system. Through exposure to 259 99:59:59,999 --> 99:59:59,999 horror you give it a test run make sure 260 99:59:59,999 --> 99:59:59,999 it works properly and keep it nicely 261 99:59:59,999 --> 99:59:59,999 tuned. Horror lets us learn what it feels 262 99:59:59,999 --> 99:59:59,999 like to be truly afraid and it lets us 263 99:59:59,999 --> 99:59:59,999 learn how to handle negative emotions. It 264 99:59:59,999 --> 99:59:59,999 lets us maintain and refine coping 265 99:59:59,999 --> 99:59:59,999 skills that we may apply in critical 266 99:59:59,999 --> 99:59:59,999 situations in our own lives. There isn't 267 99:59:59,999 --> 99:59:59,999 yet much experimental research into this 268 99:59:59,999 --> 99:59:59,999 but we do have some support from 269 99:59:59,999 --> 99:59:59,999 psychological science. One study suggests 270 99:59:59,999 --> 99:59:59,999 that hardcore horror fans require more