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Unplugged - Relay Programming

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    Unplugged Activity | Relay Programming
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    Hi, I'm Anna! Today we're going to do relay programming.
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    It's all about programming under pressure
    and debugging the mistakes that sometimes
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    happen when you work really quickly or in
    teams. We'll use graph paper programming to
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    simulate coding, and use relay races to simulate
    having a deadline. In relay programming, teams
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    will be racing to finish a graph paper program.
    You have to check your teammate's work, or
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    debug it, fix it if there's a mistake, add
    your arrow, and run back and tag your teammate.
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    Programmers use debugging a lot to find and
    fix problems in their algorithms or code.
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    There are lots of ways to debug problems.
    One of the easiest is to move step by step
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    until you find where something goes wrong,
    then fix it. Here, I'm trying to do a back
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    handspring, but I keep falling off. I walk
    through each part, step by step, and realize
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    where my mistake was. My coach showed me I
    wasn't putting my hands on the beam correctly.
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    So I tried another back handspring on the
    beam with my new hand position, and I stuck
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    it! I was really glad I debugged my back handspring.
    We figured it out!
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    Debugging is finding and fixing problems.
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    Nice, Anna! Good job!
Title:
Unplugged - Relay Programming
Video Language:
English
Team:
Code.org
Project:
CSF '21-'22
Duration:
01:51

English subtitles

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