-
It's broadcasting. Kind of spontaneous. Oh,
there's some folks hopping in. There we go. Hello!
-
This was a random thing that happened, so why not.
Hi, guys! Wow, that's a lot of "hey ya"s. Hi! From
-
Belgium, too! Nice! Yes, I'm wearing the same
clothes from last night. It's been one of those
-
days. I think I got to bed at 3:30am-ish.
Anyway... not hungover. We didn't, like, drink
-
drink. We just had a drink and walked to Bob's Big
Boy and had shakes and ate food you shouldn't eat
-
at 2:30am and woke up feeling really bleh, but
it's fine.
-
Don't apologize for not seeing the episode. Civil
War is a very strong draw. Not a Strongjaw. Hmm,
-
that was kind of fun. Anyway. This is a
spontaneous thing. Doing a bit here before I go
-
ahead and do more work with Marisha's dad on our
room. Glad you guys liked last night. That was
-
interesting! I guess part of this brief Periscope
is-- oh I'm sorry you're upset that I cut my hair,
-
but I have to because it'll just keep getting
longer and it gets ridiculous. It'll grow back,
-
which is nice and has to go shorter before we can
get longer again. So sorry. The mane will return,
-
I'm sure, in time.
-
Yeah, I guess I'll start with saying that man,
last night was crazy. Major props to the players
-
for actually pulling out some tactics there in a
circumstance that was pretty rough. I wasn't sure
-
how that was going to play out and a lot of
circumstances-- a lot of really lucky
-
circumstances, very good rolls on key moments
really made a difference there. It's interestingly
-
frustrating at times because when things happen
too perfectly on a televised-- or a live stream
-
like that. When certain rolls go so good, it's
almost like, "Man, no one's going to believe
-
"this," but no one's going to fudge the rolls.
Everyone's policing each other's die rolls and
-
it's just incredible. It was ridiculous.
-
I think Grog's arc of coming under the
understanding that his strength comes from his
-
friends and not from himself was cool and his
realization and using this to draw Kevdak out into
-
the open was pretty neat. I don't want to give too
many spoilers, per se, but between some very key
-
usage of spells and abilities, some really good
rolls for them, bad rolls at certain key moments
-
for the enemies, and some really great tactics,
they managed to-- "Why was Fireball halved on
-
"Kevdak?" Because Kevdak is a Totem of the Bear
barbarian. They actually reduce all damage they
-
take by half except for psychic, which is nasty
for tank barbarians. Something that Grog does not
-
have because he's a frenzied berserker.
-
But anyway, hopefully I'm not giving too much lag
here for you guys and I apologize if you are, but
-
I'm trying to make sure that doesn't happen. I'm
trying to not to do the up-and-down this time, the
-
vertical. I always forget to do that. I feel awful
after the fact. I'm like, "Ugh, why did I do
-
"that?" It's easier to hold that way.
-
Anyway, but there were some really hairy moments
last night, looking back on it, too. If Laura
-
hadn't gone in there and done what she did with
the broom, Grog would be dead. If she had taken
-
more damage in advance to that or any of the
attacks had got her, she would have been dead.
-
Pike also very close to death. What the
party didn't know was, if anybody but Grog got the
-
killing blow on Kevdak, they wouldn't have stopped
fighting. The combination of having the one that
-
challenged him deal the final blow, the one they
actually knew, was what gave them pause, that
-
moment of the shift. If just a random half-elf
with daggers, or if Vex had shot him with an arrow
-
and killed him, it would have been less of a fall
of their ruler to another power that
-
they understand and acknowledge. It would have
been just an assassination from a nameless,
-
faceless creature. They would have just been like,
"He killed Kevdak!" and kept attacking.
-
The fact that Grog managed to deal the final blow
really put it in a situation where that battle was
-
able to come to a rest, which was crazy. And then
the series of social dice. I have seen a little
-
bit of discussion online because I always like to see
how people's thoughts or opinions on ways that I
-
can improve based on feedback and stuff like that.
There are some frustrations some individuals
-
voiced with with the fact that the bloodthirsty
barbarians didn't just continue to attack and
-
slaughter. Why would they even stop when their
leader was killed? These aren't mindless
-
bloodthirsty barbarians. Some of their actions may
fall into that category at times, but understand,
-
there are many different facets to a culture
beyond just bloodshed. They have people within
-
that they try and protect. There's a tenuous
social relationship with the River Maw that
-
they've taken in. There's a lot of factors at
stake there and I tried to insinuate that, even
-
then, this relationship between Vox Machina and
the now quelled conflict at the moment is still
-
tenuous. They've lost their leader and, at that
moment, there's only two other individuals that
-
have taken any semblance of power and as opposed
to just going into an all-out, "We'll attack
-
"everyone and everything!" They're just feeling it
out it seems. I don't want to spoil anything
-
because I'm sure a lot of it will probably play
out in the next episode.
-
Yeah, there's a lot of interesting facets beyond
just them being people that roam and kill stuff.
-
It should be interesting as it plays out. Things
happen for reasons. My narrative is far from
-
perfect. I'm having to write on the fly a lot of
the times and doing what I can with what free time
-
I have. People are more than willing to go ahead
and tear apart elements of it. That's totally
-
viable, but I try to do the best I can to have
things make sense. It anything's confusing, trust
-
that there's some reason as to why I did it.
Whether or not you may agree with it, that's
-
totally fine on you.
-
Anyway, it was a fun episode and I'm proud of
them. The challenge level is still jumping as
-
things go and I'm curious to see how they deal
with next week. But yeah, it's crazy. "Did Scanlan
-
"get an alignment change?" One act will not give
you an alignment change, depending on your
-
alignment. However, continued things towards that
direction will begin to push in that-- nudge in
-
that way. We shall see how that aspect will play
into his character's personality going forward,
-
which should be interesting. Stats for the items
Grog got. I've gotten this question a lot today. I
-
was going to see Travis wanted to post them
himself, but I can probably post them up. I know
-
the Titanstone Knuckles, when attuned, grant a
strength of 24, much like a Belt of Giant
-
Strength, as well as allowing the user-- I think
it's once per long rest-- or short or long rest. I
-
think it's long rest, to be under the effect of
the Enlarge spell. It's not a spell. It's not
-
concentration, but it's the effect of an Enlarge,
which is why Kevdak was able to grow, and it gives
-
them the Siege ability, which means he does double
damage-- whoever has it does double damage against
-
objects and structures, much like how an earth
elemental's physical attacks do. So that is the
-
effect of that vestige. It's pretty fun. It's like
an improved Belt of Giant Strength. A couple of
-
different fun things. The bloodaxe is not a vestige;
it's not an artifact. It's just a powerful weapon.
-
It's a +2 greataxe that deals an extra 1d6
necrotic damage against living creatures and so it
-
does not do additional damage to undead and
creatures that aren't considered living. The other
-
thing is when it it brings the creature to zero,
it gives the wielder ten temporary hit points. I
-
think those are the benefits to the bloodaxe. So
that should be fun on Grog when he gets those on.
-
"Are they fighting one of the dragons?" We'll see.
I have ideas on how I can handle the whole tribe
-
fighting a dragon. A lot of this is going to
depend on the next episode because it's not like
-
they all suddenly dove under the banner of Zanror
or Grog. The tribe is two different tribal
-
backgrounds that were tenuously under a tyrant's
rule, essentially. Whether or not some agreed with
-
him or not, they were all there for the point of
survival and the advancement of their people. Now
-
that that has been taken, it's a very interesting
social point in that tribe's existence and I think
-
next episode will definitely bring some of that to
light. So yeah. Should be fun.
-
Let's see if we can dig in. A few more minutes of
your questions, then I got to jump on some stuff.
-
I just wanted to hop on and say hi to folks. "Did
I see the Superfight promo cards?" I did! They did
-
not tell me they were doing that. It was a cool
surprise. The fact that they have those made is a
-
weirder part of my reality. I'm still adjusting to
it. It's very strange. "Can't the tribe build an
-
"ultra anti-dragon thing?" They're not builders,
per se. They don't have a whole lot of time, but
-
we will see. "Do I blame Wil Wheaton for my loss?"
No, I don't consider it a loss. It was a fair
-
challenge. There were three different moments
where they almost lost party members last night.
-
Not like zero hit points, like those barbarians
wouldn't take a party member to zero and then walk
-
away. They would continue to cut until there were
just pieces left. So yeah. There were a few kind
-
of hairy moments where I wasn't sure. It was quite
an intense evening, definitely.
-
"Do I enjoy druids?" I think druids are fantastic!
They're vastly improved in this edition over the
-
fourth edition. I've always loved druids. I think
it's a cool character background, cool spell set,
-
and has unique variety to play style,
which I like a lot.
-
"Do I think the dragon has a chance
against 40-plus barbarians?" Well,
-
they're not all barbarians, for one.
I say barbarians because it's just
-
an easy term to say, but they all have
different strengths. Some of them are fighters,
-
there are handful of druids, a few other
specialties. We shall see. A lot of people versus
-
breath weapon can be a real fast battle sometimes.
We'll see what they come up with. I'm letting them
-
all figure it out. "Am I in Overwatch?" I am! I
voice Jesse McCree, actually, the cowboy character
-
in Overwatch. I'm really excited that that game's
about to come out. It's a fun one. As you're
-
playing it in beta now or getting it soon, get
used to hearing the horrible phrase of, "It's high
-
noon." It should be fun. (laughs)
-
Um, let's see.
-
"Advice on getting into voice acting?"
There's this great website that can
-
break down any answers I would have for you called
Iwanttobeavoiceactor.com. It's run by Dee Bradley
-
Baker. It has one of those comprehensive
breakdowns of exactly the answers to the question
-
you're asking and way far better than I could. So
check that out, definitely.
-
"If you would have two of your favorite bosses
fight in the game, who would it be?" Oh, two of
-
them fight each other? Oh man. Huh. The Kevdak and
Greenbeard combo is actually a very nasty combo if
-
they're not held at the same time. Greenbeard's
initial tactic, actually, was either he had a
-
number of heals to back up Kevdak during that
entire fight, as well as the ability of-- he was
-
going to cast Sunbeam and go earth elemental form.
He would then be an earth elemental shooting beams
-
out of his hands in a very Iron Man way. That was
going to be one of his aggressive tactics. Trying
-
to line up shots. Yeah, there are a lot of things
that-- Scanlan definitely was the MVP of that
-
battle. At the very top, if he hadn't they
utilized the Cutting Words to lower the saving
-
throw on a Kevdak against the Hold Person, that
would have been a whole different ball game. With
-
both him and Greenbeard locked down, that pretty
much wrecked things on their side from the get-go.
-
It was intense.
-
"What did I think of Sam's shirt?" It was amazing.
He held onto that the entire day, didn't show that
-
to anybody until he unveiled it on the stream and
that was pretty great. "Did Scanlan choose to hold
-
"Greenbeard at random?" Possibly. He just said the
the guy with the green beard, and I was like, "All
-
"right. Cool." I know people keep asking about why
none of the goliaths were mentioning Grog's beard.
-
They haven't been in a situation where it's really
been a concern for theirs yet. I have a feeling
-
this is going to occur when they have a little
less stressful environments to have discussions.
-
"Osysa plus mate versus Thordak, who wins?" I
think Thordak would probably have that fight,
-
probably. Yeah, probably. He's a rough one. "Am I
surprised that Grog killed Greenbeard?" I wasn't
-
sure which way he was going to go. That was very
much the, "Which path to the herd do you choose at
-
"this moment?" You have two individuals that have
some semblance of status within the remnants of
-
the herd and it seems that only one of these two
you can choose to go with. Both can work towards
-
your goals, it just depends on who you trust the
path more and who you think the others can rally
-
behind. Zanror's probably going to be a harder
sell to the rest of the tribe than Greenbeard
-
would've been just because he'd been established
for so long, but like I said, a lot of that's
-
going to play out in the next session, I'm sure.
-
"Is Allura still in Westruun?" Last they saw via
the scry, she seemed to be radically propelling
-
her way via the travel spark-- I think it was out of the library
there, the Cobalt Reserve. That's last they saw of
-
her. We'll see. Am I planning on bringing in a blood
hunter PC? If the story brings them to cross one
-
of the orders, possibly. They exist in the world.
They haven't really been in a position where
-
they've encountered any yet. They're still very
minimal in presence. Marisha is actually off to a
-
shoot right now, so she's not here for this one.
"Would Kevdak's rage have fallen if they would
-
have waited around to attack him?" He would have,
actually. If they would have kept him there, his
-
rage would have fallen and he would've taken full
damage after that round, but I guess they also
-
just wanted to try and burn him down as best they
could. They did a lot of damage to him, but that
-
rage, with the half reduction, kept him going for
a long time.
-
"How do I remember so much that's happened
previous games?" I don't know. I still forget a
-
lot, I'm sure. I have to go back and remind myself
occasionally, but you live in this world the way I
-
have, some of the stuff sticks, I guess. I also
might have a problem. Let's see. I'll do a few
-
more of these questions and then I got to get some
work done, but I thought I'd pop in with you guys
-
for a minute. Let's see. "Should Grog's rage have
kept up?" Not while he was inside the Raven
-
Queen's amulet. That put him at a round with no
attack or damage comparatively, so the rage would
-
have dropped. Let's see.
-
"Any surprises in last night's episode?" There
were many surprises. Many tactical surprises by
-
the party, many rolls and responses that surprised
me. The fact that they brought Kevdak down so low
-
and then went up to 70 points from the Heal and
then they brought him down just back to that 70.
-
I'd already calculated, looking at him, he was on
that tail end and that happened to be the final
-
blow was Grog. That was a big surprise and really
swung things in their favor. Like I said, if any
-
other PC had gotten killing blow on Kevdak, the
battle wouldn't have paused. They would have seen
-
that as an act of assassination and would have
just kept attacking. It's pretty crazy. Let's see.
-
"Been doing the RPGs at Momocon?" I mean, I don't
do a lot of ancillary RPGs because it's hard to
-
organize and, to be fair, I spend most my time
doing this one, anyway. I can't burn myself out.
-
I'll be doing panels and stuff probably on gaming,
Critical Role, and things like that. So if you're
-
coming to Momocon in Atlanta, I'll have panels
regarding those topics.
-
"Why no door involvement?" Look, Tal'Dorei, look,
the doors have had their day and will have them
-
again. It can't all be doors. Besides, that would
be unfair, TPK them instantly. Oh cool, you got
-
Loot Crate because of us? Awesome! Yeah, it was
really cool of Loot Crate to reach out. We've had
-
Loot Crate for a long time ourself. We have a few
friends that worked with them in the past and
-
they're a really nice company. I mean, thanks to
you guys we're getting to the point now with the
-
show that we can have sponsors, which is cool
because that helps us out. It means that we can,
-
for me especially, means that I can spend more
time focusing on the show because it makes a
-
little more on the side for me. Which is good and
it means that we can provide a lot of special
-
discounts for our fans and we can help build
the brand into something that we never expected it
-
would be. We're still holding on and seeing where
this whole thing goes. I'm blown away that the
-
show is what it is, and that you guys are what you
are. So life's weird right now. It's good; it's weird.
-
What about Matt Colville? I saw someone mention
his name there. Matt Colville is an amazing person
-
and once again, if you haven't seen his videos on
his tips for running games and world building,
-
they're fantastic and very well thought-out and
thorough. He's an amazing writer and a really good
-
friend and, because time and such has prevented me
from being able to do as many or as in-depth as
-
the GM Tips episodes as I've been wanting to-- and
I hope to do some more pretty soon-- he's been
-
helping fill that gap and do a far better job than
I could have, so definitely check those out.
-
"Have Matt Colville on the show?" There's been
talk. We have a long list of people that want to
-
be on the show and I'm being particular and
careful. I want to make sure that they're people
-
that aren't going on just for self-promotion. I
want to make sure the people that are genuinely
-
interested or passionate about either learning to
play or have played before and want to get on and
-
do fall somewhat in an entertainment realm that we
do. Colville would be phenomenal on. He's
-
definitely in consideration on my list, so don't
worry.
-
"Critical Role stuff in Loot Crate?" That largely
depends on the how well the sponsorship goes.
-
That's part of the discussion. If it does well and
enough of the audience takes to it and they
-
find that there's a good overlap and that Venn
diagram of Critters and Loot Craters, I guess,
-
I'm calling them now, coined it. Then there has
been talk maybe doing specific Critical Role stuff
-
down the line. That's what I'm really excited
about with this whole sponsorship is the
-
opportunities to bring more of this world I made
up to physical form. It's been the weirdest
-
experience in the world. I can't even. "What do I
think of the Savage World system?" It's great. I
-
like it a lot, especially Deadlands. I'll keep
pushing that one because it's one of my favorite
-
RPG systems. "Is my dad a bard?" Totally, and
actually he made a bard the one game I tried to DM
-
for my parents. He made a bard, named him
something Fender because he's my dad, musician.
-
"Pop Funko Mercer." Someone sent me one, a custom
one, at Critmas and it's on my desk and it's amazing.
-
Let's see, what other questions here?
-
"Any update on the fanzine?" Yeah, the fanzine's
interesting. We were wanting to plan something
-
We were working on a way that we could bring
the community and actually produce something
-
official through Critical Role that would include
the community artists and hopefully do an occasional
-
recurring thing like that where you're bringing
together. Partially into planning and the fanzine
-
announcement happened. We were like, "Oh how do we
roll all this together?" So we love the idea, but
-
we figured it might be cooler if we could go ahead
and work with them on a professional level to put
-
something together, make it look really nice and
put it on like the shop sale, and actually make
-
some money for the artists who put all this time
into it as well and have it be official. I
-
probably shouldn't even been talking about this,
but whatever NDA. (shushes) Surprises. We have
-
ideas, we have thoughts, and we're hoping to do
something really cool with you guys, with the
-
wonderful art community that's come out of this,
so hopefully in the near future, we'll be able to
-
talk more about it. You didn't hear anything here.
(shushes)
-
Let's see. Have a little lag here. I'm not getting
any messages. Here, take three more questions than
-
I got to run. All right. "Opinion on psionics?" I
have a weird history with psionics. Psionics have
-
always been historically broken in a lot of ways
in older editions. I felt a lot of psychic powers,
-
the way they were designed in the older, like
second edition, days were very out of genre for
-
me, so I had a hard time enjoying them. They've
gotten better over years and I'm waiting to see
-
what they do in fifth edition releases coming up.
It's a cool facet. I haven't quite found an
-
implementation that I'm really happy with yet. So
we'll see as things happen.
-
I will send regards to Dagon. I'm sure she'll
appreciate it by going (clicking). She's really
-
cute when she's really relaxed and she makes kissy
sounds. We'll wake up and she'll crawl in bed with
-
us and we'll go (kissy sounds) and she'll turn to
us and go (kissy sounds). We'll do that back and
-
forth for like five minutes. It's the cutest
thing. Birds are awesome. "Thoughts on 3D-printed
-
"minis?" Oh man. I would love that. Maybe one day
I'll get a 3D-printer and I'll put them out. I've
-
seen some really cool stuff happen. I'm all about
like the idea 3D-printed terrain, as well. I think a
-
few Critters who sent me some amazing things of
that. Based on just toying with and playing and
-
expanding on the Dwarven Forge stuff. Last night
was like my grand magnum opus, a cityscape. I was
-
really happy how that turned out. I hope it came
across well on camera for you guys, wasn't too
-
confusing, but it could help elevate. Yeah, I'm on
this like terrain kick right now. Like, "How can I
-
"do this?" Let's see.
-
Okay. "Kevdak took half the fire damage, was that
supposed to happen?" Yes, I answered that earlier,
-
but I'll say it again. Kevdak was not a berserker
barbarian. He is a Totem of the Bear barbarian.
-
One of their abilities is when they're raging,
they halve all damage except for psychic. That's
-
actually their benefit. They're more of a tanky
barbarian, to clarify for you guys.
-
"Tips to encourage players to roleplay a bit
more?" If you're running the game, just engage
-
them as an NPC. Look them in the eyes and talk to
them as the NPC would, and if they begin to
-
describe what they're doing, we ask them, "Well,
how do you say it? Go ahead and say it. Talk to me
-
"about it as the character." Or even temporarily
implement the rule well, "Whatever you say, you
-
"say in character." If they're really not
comfortable with that, then don't push them. You
-
want to make sure people are playing on the level
that they're comfortable for, but if you can nudge
-
them a little bit out of the comfort zone, they
may discover that they enjoy it more. It may take
-
a little more work on your side as the DM to do
so, but yeah.
-
"Any tips to calm an overconfident party?" Throw
something in their way they can't beat and teach
-
them that sometimes you have to run. You have to
run. (laughs) There're many ways to do it and if you
-
look online, there's some cool options for that.
I'm going to take one more question and I got to
-
run and get some work done. Let's see, look
through here. "Do I use index cards to plan out my
-
"campaign?" I don't use index cards. I print out
spreadsheets that I make in Microsoft Excel and
-
cut them into smaller blocks that I then tape to
paper. So I use standard-sized pages, but I-- I
-
should remember to take a page behind the screen
one of these days. I'm always such in the zone
-
when I'm set up and getting ready to go in the
game because I have a lot of things I have to
-
prepare my brain and load up all the mental
programs of what I'm about to run that I forget
-
to. But I'll see if I can do that some point in
the near future.
-
"What do I think of 14-year-olds like you playing
D&D?" That's when I started, so I think it's cool.
-
Be aware, some environments, especially in those
ages, kids can be cruel, but be prepared that. Be
-
sure of who you are, have fun, and if you're not
having fun with one group, maybe find another one.
-
"Are we okay to send character sheets for you to
use as an NPC?" To put in perspective, I'd say
-
just in the past Critmas alone, I received about
35 to 40 different player characters people were
-
sending me to use in the campaign. I'll reiterate,
I-- situation of favoritism, so I'm going to try
-
to implement more possible contests in which we
can incorporate NPCs for the winner and stuff like
-
that. We did that once before and it worked out
well, so I'm hoping to do stuff like that in the
-
future. But I can't ensure that because it is a
weird slippery slope. But yeah.
-
All right, I know I said one more before and then
I did three more. Sorry. "Do I feel physically--"
-
this will be the last one. "Do I feel physically
drained at the end of a session?" Yes, it's a very
-
mentally and physically taxing experience running
that game. It's intense, so I usually sleep well
-
the night after. Don't sleep well the night
before. Sleep well the night after. I try not to
-
schedule something too early Friday morning, but
inevitably it happens. Like this morning I had a
-
9:00am session and I didn't get to bed until about
about 3:00, so I got about four and a half hours
-
of sleep last night total. So that was fun.
Anyway, guys, I've got to get going. Much love. I
-
hope you all have a wonderful day. Thank you for
listening to me ramble for a little while. Looking
-
forward to the next session and is it Thursday
yet? All right guys, take care.