0:00:09.093,0:00:16.144 It's broadcasting. Kind of spontaneous. Oh,[br]there's some folks hopping in. There we go. Hello! 0:00:16.144,0:00:28.939 This was a random thing that happened, so why not.[br]Hi, guys! Wow, that's a lot of "hey ya"s. Hi! From 0:00:28.939,0:00:36.341 Belgium, too! Nice! Yes, I'm wearing the same[br]clothes from last night. It's been one of those 0:00:36.341,0:00:46.054 days. I think I got to bed at 3:30am-ish.[br]Anyway... not hungover. We didn't, like, drink 0:00:46.054,0:00:51.872 drink. We just had a drink and walked to Bob's Big[br]Boy and had shakes and ate food you shouldn't eat 0:00:51.872,0:00:59.191 at 2:30am and woke up feeling really bleh, but[br]it's fine. 0:00:59.191,0:01:04.893 Don't apologize for not seeing the episode. Civil[br]War is a very strong draw. Not a Strongjaw. Hmm, 0:01:04.893,0:01:12.051 that was kind of fun. Anyway. This is a[br]spontaneous thing. Doing a bit here before I go 0:01:12.051,0:01:20.022 ahead and do more work with Marisha's dad on our[br]room. Glad you guys liked last night. That was 0:01:20.022,0:01:31.265 interesting! I guess part of this brief Periscope[br]is-- oh I'm sorry you're upset that I cut my hair, 0:01:31.265,0:01:36.083 but I have to because it'll just keep getting[br]longer and it gets ridiculous. It'll grow back, 0:01:36.083,0:01:42.963 which is nice and has to go shorter before we can[br]get longer again. So sorry. The mane will return, 0:01:42.963,0:01:44.634 I'm sure, in time. 0:01:44.634,0:01:58.434 Yeah, I guess I'll start with saying that man,[br]last night was crazy. Major props to the players 0:01:58.434,0:02:05.625 for actually pulling out some tactics there in a[br]circumstance that was pretty rough. I wasn't sure 0:02:05.625,0:02:10.345 how that was going to play out and a lot of[br]circumstances-- a lot of really lucky 0:02:10.345,0:02:17.344 circumstances, very good rolls on key moments[br]really made a difference there. It's interestingly 0:02:17.344,0:02:21.627 frustrating at times because when things happen[br]too perfectly on a televised-- or a live stream 0:02:21.627,0:02:25.302 like that. When certain rolls go so good, it's[br]almost like, "Man, no one's going to believe 0:02:25.302,0:02:31.864 "this," but no one's going to fudge the rolls.[br]Everyone's policing each other's die rolls and 0:02:31.864,0:02:37.647 it's just incredible. It was ridiculous. 0:02:37.647,0:02:43.972 I think Grog's arc of coming under the[br]understanding that his strength comes from his 0:02:44.212,0:02:50.171 friends and not from himself was cool and his[br]realization and using this to draw Kevdak out into 0:02:50.171,0:03:04.301 the open was pretty neat. I don't want to give too[br]many spoilers, per se, but between some very key 0:03:04.301,0:03:09.785 usage of spells and abilities, some really good[br]rolls for them, bad rolls at certain key moments 0:03:09.785,0:03:14.263 for the enemies, and some really great tactics,[br]they managed to-- "Why was Fireball halved on 0:03:14.263,0:03:25.562 "Kevdak?" Because Kevdak is a Totem of the Bear[br]barbarian. They actually reduce all damage they 0:03:25.562,0:03:30.432 take by half except for psychic, which is nasty[br]for tank barbarians. Something that Grog does not 0:03:30.432,0:03:33.092 have because he's a frenzied berserker. 0:03:33.092,0:03:39.748 But anyway, hopefully I'm not giving too much lag[br]here for you guys and I apologize if you are, but 0:03:39.949,0:03:45.007 I'm trying to make sure that doesn't happen. I'm[br]trying to not to do the up-and-down this time, the 0:03:45.007,0:03:49.255 vertical. I always forget to do that. I feel awful[br]after the fact. I'm like, "Ugh, why did I do 0:03:49.255,0:03:51.708 "that?" It's easier to hold that way. 0:03:51.708,0:04:00.863 Anyway, but there were some really hairy moments[br]last night, looking back on it, too. If Laura 0:04:01.115,0:04:09.114 hadn't gone in there and done what she did with[br]the broom, Grog would be dead. If she had taken 0:04:09.114,0:04:14.454 more damage in advance to that or any of the[br]attacks had got her, she would have been dead. 0:04:14.454,0:04:24.353 Pike also very close to death. What the[br]party didn't know was, if anybody but Grog got the 0:04:24.353,0:04:34.293 killing blow on Kevdak, they wouldn't have stopped[br]fighting. The combination of having the one that 0:04:34.293,0:04:40.536 challenged him deal the final blow, the one they[br]actually knew, was what gave them pause, that 0:04:40.536,0:04:49.724 moment of the shift. If just a random half-elf[br]with daggers, or if Vex had shot him with an arrow 0:04:49.724,0:04:58.883 and killed him, it would have been less of a fall[br]of their ruler to another power that 0:04:58.883,0:05:03.704 they understand and acknowledge. It would have[br]been just an assassination from a nameless, 0:05:03.704,0:05:12.983 faceless creature. They would have just been like,[br]"He killed Kevdak!" and kept attacking. 0:05:12.983,0:05:19.575 The fact that Grog managed to deal the final blow[br]really put it in a situation where that battle was 0:05:19.776,0:05:25.698 able to come to a rest, which was crazy. And then[br]the series of social dice. I have seen a little 0:05:25.698,0:05:31.283 bit of discussion online because I always like to see[br]how people's thoughts or opinions on ways that I 0:05:31.283,0:05:39.426 can improve based on feedback and stuff like that.[br]There are some frustrations some individuals 0:05:39.618,0:05:48.709 voiced with with the fact that the bloodthirsty[br]barbarians didn't just continue to attack and 0:05:48.709,0:05:56.524 slaughter. Why would they even stop when their[br]leader was killed? These aren't mindless 0:05:56.524,0:06:01.965 bloodthirsty barbarians. Some of their actions may[br]fall into that category at times, but understand, 0:06:01.965,0:06:08.697 there are many different facets to a culture[br]beyond just bloodshed. They have people within 0:06:08.697,0:06:12.987 that they try and protect. There's a tenuous[br]social relationship with the River Maw that 0:06:12.987,0:06:20.076 they've taken in. There's a lot of factors at[br]stake there and I tried to insinuate that, even 0:06:20.076,0:06:28.595 then, this relationship between Vox Machina and[br]the now quelled conflict at the moment is still 0:06:28.595,0:06:34.575 tenuous. They've lost their leader and, at that[br]moment, there's only two other individuals that 0:06:34.575,0:06:38.525 have taken any semblance of power and as opposed[br]to just going into an all-out, "We'll attack 0:06:38.525,0:06:42.814 "everyone and everything!" They're just feeling it[br]out it seems. I don't want to spoil anything 0:06:42.814,0:06:48.182 because I'm sure a lot of it will probably play[br]out in the next episode. 0:06:48.182,0:06:59.317 Yeah, there's a lot of interesting facets beyond[br]just them being people that roam and kill stuff. 0:06:59.317,0:07:04.498 It should be interesting as it plays out. Things[br]happen for reasons. My narrative is far from 0:07:04.498,0:07:09.196 perfect. I'm having to write on the fly a lot of[br]the times and doing what I can with what free time 0:07:09.196,0:07:16.578 I have. People are more than willing to go ahead[br]and tear apart elements of it. That's totally 0:07:16.578,0:07:23.268 viable, but I try to do the best I can to have[br]things make sense. It anything's confusing, trust 0:07:23.268,0:07:26.618 that there's some reason as to why I did it.[br]Whether or not you may agree with it, that's 0:07:26.618,0:07:29.796 totally fine on you. 0:07:29.796,0:07:36.238 Anyway, it was a fun episode and I'm proud of[br]them. The challenge level is still jumping as 0:07:36.238,0:07:44.337 things go and I'm curious to see how they deal[br]with next week. But yeah, it's crazy. "Did Scanlan 0:07:44.337,0:07:47.744 "get an alignment change?" One act will not give[br]you an alignment change, depending on your 0:07:47.744,0:07:52.675 alignment. However, continued things towards that[br]direction will begin to push in that-- nudge in 0:07:52.675,0:07:58.395 that way. We shall see how that aspect will play[br]into his character's personality going forward, 0:07:58.395,0:08:05.574 which should be interesting. Stats for the items[br]Grog got. I've gotten this question a lot today. I 0:08:05.574,0:08:09.906 was going to see Travis wanted to post them[br]himself, but I can probably post them up. I know 0:08:09.906,0:08:15.865 the Titanstone Knuckles, when attuned, grant a[br]strength of 24, much like a Belt of Giant 0:08:15.865,0:08:22.345 Strength, as well as allowing the user-- I think[br]it's once per long rest-- or short or long rest. I 0:08:22.345,0:08:28.913 think it's long rest, to be under the effect of[br]the Enlarge spell. It's not a spell. It's not 0:08:28.913,0:08:35.085 concentration, but it's the effect of an Enlarge,[br]which is why Kevdak was able to grow, and it gives 0:08:35.085,0:08:39.155 them the Siege ability, which means he does double[br]damage-- whoever has it does double damage against 0:08:39.155,0:08:46.735 objects and structures, much like how an earth[br]elemental's physical attacks do. So that is the 0:08:46.735,0:08:54.945 effect of that vestige. It's pretty fun. It's like[br]an improved Belt of Giant Strength. A couple of 0:08:54.945,0:09:01.943 different fun things. The bloodaxe is not a vestige;[br]it's not an artifact. It's just a powerful weapon. 0:09:01.943,0:09:10.614 It's a +2 greataxe that deals an extra 1d6[br]necrotic damage against living creatures and so it 0:09:10.614,0:09:16.944 does not do additional damage to undead and[br]creatures that aren't considered living. The other 0:09:16.944,0:09:21.574 thing is when it it brings the creature to zero,[br]it gives the wielder ten temporary hit points. I 0:09:21.574,0:09:28.936 think those are the benefits to the bloodaxe. So[br]that should be fun on Grog when he gets those on. 0:09:28.936,0:09:35.225 "Are they fighting one of the dragons?" We'll see.[br]I have ideas on how I can handle the whole tribe 0:09:35.225,0:09:39.094 fighting a dragon. A lot of this is going to[br]depend on the next episode because it's not like 0:09:39.094,0:09:47.094 they all suddenly dove under the banner of Zanror[br]or Grog. The tribe is two different tribal 0:09:47.094,0:09:53.575 backgrounds that were tenuously under a tyrant's[br]rule, essentially. Whether or not some agreed with 0:09:53.575,0:09:58.036 him or not, they were all there for the point of[br]survival and the advancement of their people. Now 0:09:58.036,0:10:07.174 that that has been taken, it's a very interesting[br]social point in that tribe's existence and I think 0:10:07.174,0:10:14.626 next episode will definitely bring some of that to[br]light. So yeah. Should be fun. 0:10:14.626,0:10:18.211 Let's see if we can dig in. A few more minutes of[br]your questions, then I got to jump on some stuff. 0:10:18.211,0:10:22.924 I just wanted to hop on and say hi to folks. "Did[br]I see the Superfight promo cards?" I did! They did 0:10:22.924,0:10:26.775 not tell me they were doing that. It was a cool[br]surprise. The fact that they have those made is a 0:10:26.775,0:10:33.704 weirder part of my reality. I'm still adjusting to[br]it. It's very strange. "Can't the tribe build an 0:10:33.704,0:10:43.813 "ultra anti-dragon thing?" They're not builders,[br]per se. They don't have a whole lot of time, but 0:10:43.813,0:10:48.003 we will see. "Do I blame Wil Wheaton for my loss?"[br]No, I don't consider it a loss. It was a fair 0:10:48.003,0:10:53.425 challenge. There were three different moments[br]where they almost lost party members last night. 0:10:53.425,0:10:58.804 Not like zero hit points, like those barbarians[br]wouldn't take a party member to zero and then walk 0:10:58.804,0:11:07.004 away. They would continue to cut until there were[br]just pieces left. So yeah. There were a few kind 0:11:07.004,0:11:15.464 of hairy moments where I wasn't sure. It was quite[br]an intense evening, definitely. 0:11:17.214,0:11:20.944 "Do I enjoy druids?" I think druids are fantastic![br]They're vastly improved in this edition over the 0:11:20.944,0:11:26.905 fourth edition. I've always loved druids. I think[br]it's a cool character background, cool spell set, 0:11:26.905,0:11:30.234 and has unique variety to play style,[br]which I like a lot. 0:11:33.344,0:11:35.884 "Do I think the dragon has a chance[br]against 40-plus barbarians?" Well, 0:11:35.884,0:11:39.144 they're not all barbarians, for one.[br]I say barbarians because it's just 0:11:39.144,0:11:43.863 an easy term to say, but they all have[br]different strengths. Some of them are fighters, 0:11:43.863,0:11:53.942 there are handful of druids, a few other[br]specialties. We shall see. A lot of people versus 0:11:53.942,0:11:59.404 breath weapon can be a real fast battle sometimes.[br]We'll see what they come up with. I'm letting them 0:11:59.404,0:12:05.864 all figure it out. "Am I in Overwatch?" I am! I[br]voice Jesse McCree, actually, the cowboy character 0:12:05.864,0:12:09.734 in Overwatch. I'm really excited that that game's[br]about to come out. It's a fun one. As you're 0:12:09.734,0:12:14.933 playing it in beta now or getting it soon, get[br]used to hearing the horrible phrase of, "It's high 0:12:14.933,0:12:19.864 noon." It should be fun. (laughs) 0:12:19.864,0:12:24.034 Um, let's see. 0:12:27.084,0:12:29.914 "Advice on getting into voice acting?"[br]There's this great website that can 0:12:29.914,0:12:34.543 break down any answers I would have for you called[br]Iwanttobeavoiceactor.com. It's run by Dee Bradley 0:12:34.543,0:12:38.892 Baker. It has one of those comprehensive[br]breakdowns of exactly the answers to the question 0:12:38.892,0:12:44.489 you're asking and way far better than I could. So[br]check that out, definitely. 0:12:54.072,0:12:58.049 "If you would have two of your favorite bosses[br]fight in the game, who would it be?" Oh, two of 0:12:58.049,0:13:07.719 them fight each other? Oh man. Huh. The Kevdak and[br]Greenbeard combo is actually a very nasty combo if 0:13:07.719,0:13:17.686 they're not held at the same time. Greenbeard's[br]initial tactic, actually, was either he had a 0:13:17.686,0:13:23.075 number of heals to back up Kevdak during that[br]entire fight, as well as the ability of-- he was 0:13:23.111,0:13:27.189 going to cast Sunbeam and go earth elemental form.[br]He would then be an earth elemental shooting beams 0:13:27.189,0:13:32.367 out of his hands in a very Iron Man way. That was[br]going to be one of his aggressive tactics. Trying 0:13:32.367,0:13:37.435 to line up shots. Yeah, there are a lot of things[br]that-- Scanlan definitely was the MVP of that 0:13:37.435,0:13:43.045 battle. At the very top, if he hadn't they[br]utilized the Cutting Words to lower the saving 0:13:43.115,0:13:51.392 throw on a Kevdak against the Hold Person, that[br]would have been a whole different ball game. With 0:13:51.392,0:13:59.384 both him and Greenbeard locked down, that pretty[br]much wrecked things on their side from the get-go. 0:13:59.384,0:14:01.622 It was intense. 0:14:04.133,0:14:09.514 "What did I think of Sam's shirt?" It was amazing.[br]He held onto that the entire day, didn't show that 0:14:09.514,0:14:14.683 to anybody until he unveiled it on the stream and[br]that was pretty great. "Did Scanlan choose to hold 0:14:14.683,0:14:18.623 "Greenbeard at random?" Possibly. He just said the[br]the guy with the green beard, and I was like, "All 0:14:18.623,0:14:26.723 "right. Cool." I know people keep asking about why[br]none of the goliaths were mentioning Grog's beard. 0:14:26.723,0:14:30.280 They haven't been in a situation where it's really[br]been a concern for theirs yet. I have a feeling 0:14:30.280,0:14:40.190 this is going to occur when they have a little[br]less stressful environments to have discussions. 0:14:40.190,0:14:45.280 "Osysa plus mate versus Thordak, who wins?" I[br]think Thordak would probably have that fight, 0:14:45.280,0:14:55.187 probably. Yeah, probably. He's a rough one. "Am I[br]surprised that Grog killed Greenbeard?" I wasn't 0:14:55.187,0:14:59.728 sure which way he was going to go. That was very[br]much the, "Which path to the herd do you choose at 0:14:59.728,0:15:05.659 "this moment?" You have two individuals that have[br]some semblance of status within the remnants of 0:15:05.659,0:15:11.481 the herd and it seems that only one of these two[br]you can choose to go with. Both can work towards 0:15:11.481,0:15:16.860 your goals, it just depends on who you trust the[br]path more and who you think the others can rally 0:15:16.860,0:15:20.743 behind. Zanror's probably going to be a harder[br]sell to the rest of the tribe than Greenbeard 0:15:20.743,0:15:25.361 would've been just because he'd been established[br]for so long, but like I said, a lot of that's 0:15:25.361,0:15:27.848 going to play out in the next session, I'm sure. 0:15:27.939,0:15:33.420 "Is Allura still in Westruun?" Last they saw via[br]the scry, she seemed to be radically propelling 0:15:33.420,0:15:48.091 her way via the travel spark-- I think it was out of the library[br]there, the Cobalt Reserve. That's last they saw of 0:15:48.091,0:15:54.215 her. We'll see. Am I planning on bringing in a blood[br]hunter PC? If the story brings them to cross one 0:15:54.235,0:15:57.626 of the orders, possibly. They exist in the world.[br]They haven't really been in a position where 0:15:57.626,0:16:02.536 they've encountered any yet. They're still very[br]minimal in presence. Marisha is actually off to a 0:16:02.536,0:16:10.355 shoot right now, so she's not here for this one.[br]"Would Kevdak's rage have fallen if they would 0:16:10.355,0:16:13.837 have waited around to attack him?" He would have,[br]actually. If they would have kept him there, his 0:16:13.837,0:16:18.646 rage would have fallen and he would've taken full[br]damage after that round, but I guess they also 0:16:18.646,0:16:24.834 just wanted to try and burn him down as best they[br]could. They did a lot of damage to him, but that 0:16:24.834,0:16:30.276 rage, with the half reduction, kept him going for[br]a long time. 0:16:30.276,0:16:33.815 "How do I remember so much that's happened[br]previous games?" I don't know. I still forget a 0:16:33.815,0:16:39.235 lot, I'm sure. I have to go back and remind myself[br]occasionally, but you live in this world the way I 0:16:39.235,0:16:50.745 have, some of the stuff sticks, I guess. I also[br]might have a problem. Let's see. I'll do a few 0:16:50.745,0:16:54.223 more of these questions and then I got to get some[br]work done, but I thought I'd pop in with you guys 0:16:54.223,0:17:08.125 for a minute. Let's see. "Should Grog's rage have[br]kept up?" Not while he was inside the Raven 0:17:08.125,0:17:15.404 Queen's amulet. That put him at a round with no[br]attack or damage comparatively, so the rage would 0:17:15.404,0:17:19.573 have dropped. Let's see. 0:17:19.573,0:17:23.015 "Any surprises in last night's episode?" There[br]were many surprises. Many tactical surprises by 0:17:23.015,0:17:31.853 the party, many rolls and responses that surprised[br]me. The fact that they brought Kevdak down so low 0:17:31.853,0:17:36.384 and then went up to 70 points from the Heal and[br]then they brought him down just back to that 70. 0:17:36.384,0:17:39.645 I'd already calculated, looking at him, he was on[br]that tail end and that happened to be the final 0:17:39.645,0:17:43.746 blow was Grog. That was a big surprise and really[br]swung things in their favor. Like I said, if any 0:17:43.746,0:17:50.316 other PC had gotten killing blow on Kevdak, the[br]battle wouldn't have paused. They would have seen 0:17:50.316,0:17:59.342 that as an act of assassination and would have[br]just kept attacking. It's pretty crazy. Let's see. 0:17:59.342,0:18:05.533 "Been doing the RPGs at Momocon?" I mean, I don't[br]do a lot of ancillary RPGs because it's hard to 0:18:05.533,0:18:10.542 organize and, to be fair, I spend most my time[br]doing this one, anyway. I can't burn myself out. 0:18:10.542,0:18:14.423 I'll be doing panels and stuff probably on gaming,[br]Critical Role, and things like that. So if you're 0:18:14.423,0:18:18.884 coming to Momocon in Atlanta, I'll have panels[br]regarding those topics. 0:18:18.884,0:18:23.771 "Why no door involvement?" Look, Tal'Dorei, look,[br]the doors have had their day and will have them 0:18:23.771,0:18:34.183 again. It can't all be doors. Besides, that would[br]be unfair, TPK them instantly. Oh cool, you got 0:18:34.183,0:18:40.253 Loot Crate because of us? Awesome! Yeah, it was[br]really cool of Loot Crate to reach out. We've had 0:18:40.253,0:18:43.124 Loot Crate for a long time ourself. We have a few[br]friends that worked with them in the past and 0:18:43.124,0:18:48.193 they're a really nice company. I mean, thanks to[br]you guys we're getting to the point now with the 0:18:48.193,0:18:53.483 show that we can have sponsors, which is cool[br]because that helps us out. It means that we can, 0:18:53.483,0:18:58.103 for me especially, means that I can spend more[br]time focusing on the show because it makes a 0:18:58.103,0:19:04.853 little more on the side for me. Which is good and[br]it means that we can provide a lot of special 0:19:04.853,0:19:12.163 discounts for our fans and we can help build[br]the brand into something that we never expected it 0:19:12.205,0:19:18.574 would be. We're still holding on and seeing where[br]this whole thing goes. I'm blown away that the 0:19:18.574,0:19:30.210 show is what it is, and that you guys are what you[br]are. So life's weird right now. It's good; it's weird. 0:19:30.214,0:19:35.379 What about Matt Colville? I saw someone mention[br]his name there. Matt Colville is an amazing person 0:19:35.379,0:19:40.879 and once again, if you haven't seen his videos on[br]his tips for running games and world building, 0:19:40.879,0:19:47.347 they're fantastic and very well thought-out and[br]thorough. He's an amazing writer and a really good 0:19:47.347,0:19:52.790 friend and, because time and such has prevented me[br]from being able to do as many or as in-depth as 0:19:52.790,0:19:57.630 the GM Tips episodes as I've been wanting to-- and[br]I hope to do some more pretty soon-- he's been 0:19:57.630,0:20:02.768 helping fill that gap and do a far better job than[br]I could have, so definitely check those out. 0:20:02.768,0:20:07.020 "Have Matt Colville on the show?" There's been[br]talk. We have a long list of people that want to 0:20:07.020,0:20:10.569 be on the show and I'm being particular and[br]careful. I want to make sure that they're people 0:20:10.569,0:20:14.638 that aren't going on just for self-promotion. I[br]want to make sure the people that are genuinely 0:20:14.638,0:20:21.538 interested or passionate about either learning to[br]play or have played before and want to get on and 0:20:21.538,0:20:27.608 do fall somewhat in an entertainment realm that we[br]do. Colville would be phenomenal on. He's 0:20:27.608,0:20:31.700 definitely in consideration on my list, so don't[br]worry. 0:20:31.700,0:20:35.319 "Critical Role stuff in Loot Crate?" That largely[br]depends on the how well the sponsorship goes. 0:20:35.319,0:20:40.208 That's part of the discussion. If it does well and[br]enough of the audience takes to it and they 0:20:40.247,0:20:47.562 find that there's a good overlap and that Venn[br]diagram of Critters and Loot Craters, I guess, 0:20:47.571,0:20:52.954 I'm calling them now, coined it. Then there has[br]been talk maybe doing specific Critical Role stuff 0:20:52.954,0:20:56.573 down the line. That's what I'm really excited[br]about with this whole sponsorship is the 0:20:56.573,0:21:03.545 opportunities to bring more of this world I made[br]up to physical form. It's been the weirdest 0:21:03.545,0:21:10.954 experience in the world. I can't even. "What do I[br]think of the Savage World system?" It's great. I 0:21:10.954,0:21:15.244 like it a lot, especially Deadlands. I'll keep[br]pushing that one because it's one of my favorite 0:21:15.244,0:21:21.899 RPG systems. "Is my dad a bard?" Totally, and[br]actually he made a bard the one game I tried to DM 0:21:21.921,0:21:28.660 for my parents. He made a bard, named him[br]something Fender because he's my dad, musician. 0:21:28.660,0:21:33.492 "Pop Funko Mercer." Someone sent me one, a custom[br]one, at Critmas and it's on my desk and it's amazing. 0:21:36.781,0:21:40.892 Let's see, what other questions here? 0:21:48.262,0:21:54.332 "Any update on the fanzine?" Yeah, the fanzine's[br]interesting. We were wanting to plan something 0:21:54.332,0:21:57.972 We were working on a way that we could bring[br]the community and actually produce something 0:21:57.972,0:22:07.371 official through Critical Role that would include[br]the community artists and hopefully do an occasional 0:22:07.371,0:22:12.533 recurring thing like that where you're bringing[br]together. Partially into planning and the fanzine 0:22:12.533,0:22:19.854 announcement happened. We were like, "Oh how do we[br]roll all this together?" So we love the idea, but 0:22:19.854,0:22:24.903 we figured it might be cooler if we could go ahead[br]and work with them on a professional level to put 0:22:24.903,0:22:31.652 something together, make it look really nice and[br]put it on like the shop sale, and actually make 0:22:31.652,0:22:38.843 some money for the artists who put all this time[br]into it as well and have it be official. I 0:22:38.886,0:22:44.104 probably shouldn't even been talking about this,[br]but whatever NDA. (shushes) Surprises. We have 0:22:44.104,0:22:47.963 ideas, we have thoughts, and we're hoping to do[br]something really cool with you guys, with the 0:22:47.963,0:22:51.644 wonderful art community that's come out of this,[br]so hopefully in the near future, we'll be able to 0:22:51.644,0:23:02.560 talk more about it. You didn't hear anything here.[br](shushes) 0:23:02.560,0:23:07.611 Let's see. Have a little lag here. I'm not getting[br]any messages. Here, take three more questions than 0:23:07.611,0:23:15.633 I got to run. All right. "Opinion on psionics?" I[br]have a weird history with psionics. Psionics have 0:23:15.633,0:23:23.983 always been historically broken in a lot of ways[br]in older editions. I felt a lot of psychic powers, 0:23:23.983,0:23:31.402 the way they were designed in the older, like[br]second edition, days were very out of genre for 0:23:31.402,0:23:36.504 me, so I had a hard time enjoying them. They've[br]gotten better over years and I'm waiting to see 0:23:36.504,0:23:42.903 what they do in fifth edition releases coming up.[br]It's a cool facet. I haven't quite found an 0:23:42.903,0:23:50.392 implementation that I'm really happy with yet. So[br]we'll see as things happen. 0:23:50.392,0:23:56.422 I will send regards to Dagon. I'm sure she'll[br]appreciate it by going (clicking). She's really 0:23:56.422,0:24:02.300 cute when she's really relaxed and she makes kissy[br]sounds. We'll wake up and she'll crawl in bed with 0:24:02.300,0:24:06.551 us and we'll go (kissy sounds) and she'll turn to[br]us and go (kissy sounds). We'll do that back and 0:24:06.551,0:24:10.911 forth for like five minutes. It's the cutest[br]thing. Birds are awesome. "Thoughts on 3D-printed 0:24:10.911,0:24:19.162 "minis?" Oh man. I would love that. Maybe one day[br]I'll get a 3D-printer and I'll put them out. I've 0:24:19.162,0:24:23.063 seen some really cool stuff happen. I'm all about[br]like the idea 3D-printed terrain, as well. I think a 0:24:23.063,0:24:31.294 few Critters who sent me some amazing things of[br]that. Based on just toying with and playing and 0:24:31.334,0:24:39.402 expanding on the Dwarven Forge stuff. Last night[br]was like my grand magnum opus, a cityscape. I was 0:24:39.402,0:24:42.403 really happy how that turned out. I hope it came[br]across well on camera for you guys, wasn't too 0:24:42.403,0:24:48.842 confusing, but it could help elevate. Yeah, I'm on[br]this like terrain kick right now. Like, "How can I 0:24:48.842,0:24:57.101 "do this?" Let's see. 0:24:57.101,0:24:59.765 Okay. "Kevdak took half the fire damage, was that[br]supposed to happen?" Yes, I answered that earlier, 0:24:59.765,0:25:06.033 but I'll say it again. Kevdak was not a berserker[br]barbarian. He is a Totem of the Bear barbarian. 0:25:06.033,0:25:09.484 One of their abilities is when they're raging,[br]they halve all damage except for psychic. That's 0:25:09.484,0:25:15.004 actually their benefit. They're more of a tanky[br]barbarian, to clarify for you guys. 0:25:15.004,0:25:18.873 "Tips to encourage players to roleplay a bit[br]more?" If you're running the game, just engage 0:25:18.873,0:25:24.704 them as an NPC. Look them in the eyes and talk to[br]them as the NPC would, and if they begin to 0:25:24.704,0:25:30.061 describe what they're doing, we ask them, "Well,[br]how do you say it? Go ahead and say it. Talk to me 0:25:30.061,0:25:34.822 "about it as the character." Or even temporarily[br]implement the rule well, "Whatever you say, you 0:25:34.822,0:25:39.613 "say in character." If they're really not[br]comfortable with that, then don't push them. You 0:25:39.613,0:25:43.283 want to make sure people are playing on the level[br]that they're comfortable for, but if you can nudge 0:25:43.283,0:25:47.065 them a little bit out of the comfort zone, they[br]may discover that they enjoy it more. It may take 0:25:47.065,0:25:53.013 a little more work on your side as the DM to do[br]so, but yeah. 0:25:53.013,0:25:58.163 "Any tips to calm an overconfident party?" Throw[br]something in their way they can't beat and teach 0:25:58.163,0:26:08.540 them that sometimes you have to run. You have to[br]run. (laughs) There're many ways to do it and if you 0:26:08.571,0:26:11.869 look online, there's some cool options for that.[br]I'm going to take one more question and I got to 0:26:11.869,0:26:22.880 run and get some work done. Let's see, look[br]through here. "Do I use index cards to plan out my 0:26:22.880,0:26:30.070 "campaign?" I don't use index cards. I print out[br]spreadsheets that I make in Microsoft Excel and 0:26:30.070,0:26:36.799 cut them into smaller blocks that I then tape to[br]paper. So I use standard-sized pages, but I-- I 0:26:36.799,0:26:41.228 should remember to take a page behind the screen[br]one of these days. I'm always such in the zone 0:26:41.228,0:26:43.648 when I'm set up and getting ready to go in the[br]game because I have a lot of things I have to 0:26:43.648,0:26:48.169 prepare my brain and load up all the mental[br]programs of what I'm about to run that I forget 0:26:48.169,0:26:55.670 to. But I'll see if I can do that some point in[br]the near future. 0:26:55.670,0:27:01.259 "What do I think of 14-year-olds like you playing[br]D&D?" That's when I started, so I think it's cool. 0:27:01.259,0:27:07.610 Be aware, some environments, especially in those[br]ages, kids can be cruel, but be prepared that. Be 0:27:07.610,0:27:15.349 sure of who you are, have fun, and if you're not[br]having fun with one group, maybe find another one. 0:27:15.349,0:27:20.099 "Are we okay to send character sheets for you to[br]use as an NPC?" To put in perspective, I'd say 0:27:20.099,0:27:28.369 just in the past Critmas alone, I received about[br]35 to 40 different player characters people were 0:27:28.369,0:27:36.020 sending me to use in the campaign. I'll reiterate,[br]I-- situation of favoritism, so I'm going to try 0:27:36.020,0:27:42.158 to implement more possible contests in which we[br]can incorporate NPCs for the winner and stuff like 0:27:42.158,0:27:46.899 that. We did that once before and it worked out[br]well, so I'm hoping to do stuff like that in the 0:27:46.899,0:27:55.077 future. But I can't ensure that because it is a[br]weird slippery slope. But yeah. 0:27:55.077,0:28:01.497 All right, I know I said one more before and then[br]I did three more. Sorry. "Do I feel physically--" 0:28:01.497,0:28:05.760 this will be the last one. "Do I feel physically[br]drained at the end of a session?" Yes, it's a very 0:28:05.760,0:28:16.491 mentally and physically taxing experience running[br]that game. It's intense, so I usually sleep well 0:28:16.491,0:28:20.090 the night after. Don't sleep well the night[br]before. Sleep well the night after. I try not to 0:28:20.090,0:28:24.338 schedule something too early Friday morning, but[br]inevitably it happens. Like this morning I had a 0:28:24.338,0:28:28.068 9:00am session and I didn't get to bed until about[br]about 3:00, so I got about four and a half hours 0:28:28.068,0:28:33.449 of sleep last night total. So that was fun.[br]Anyway, guys, I've got to get going. Much love. I 0:28:33.449,0:28:37.269 hope you all have a wonderful day. Thank you for[br]listening to me ramble for a little while. Looking 0:28:37.269,0:28:42.178 forward to the next session and is it Thursday[br]yet? All right guys, take care.[br]