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Hey everyone, Sinix here.
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It's time for another episode of
Anatomy Quick Tips,
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the series that is here to give you
some useful observations
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and help you feel more comfortable with
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drawing people from imagination.
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Today, we'll be talking about arms
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and also dont be alarmed but
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this all-arm video puts us near the end of this series,
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only two more videos remain
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regardless for now let's just focus on these upper appendages
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This probably wont be the funniest video in this series or anything
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but it will be definitely be the most humourous
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so roll up your sleeves and lets get to work
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starting out with structure
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weve alreday covered both shoulders and hands
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in other videos
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so we just need to make sure we can bridge these things together
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im sketching a quick front side and back few of the shoulders to start
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seeing a shoulder and torso without the arm
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always reminds me of a little lamb or something
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but anyway were going to focus on
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the skeletal breakdown of the arm first
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of course we have a single major bone
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in the upper arm
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and two in the lower arm
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connected at the elbow
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but as i draw that, the first thing i actually want to point out
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is that things arent in a perfect straight line
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you can even take a moment
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and try to see this yourself
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just hold one arm out straight
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and close your opposite eye
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now do your best to look directly straight down
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the barrel of that massive gun you call
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your upper arm
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if you line up your sight from shoulder to elbow
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you'll notice the lower arm doesn't really
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line up as much as you might've thought.
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To get really good at drawing any organic forms,
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it's important to try and identify these types of subtle offsets
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as much as possible.
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Anyway, let's get back to these bones.
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The humerus is of course the bone
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of the upper arm
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meanwhile the lower arm has the ulna
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which I would consider the primary lower arm bone
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it's the one you would be hitting someone with
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if you elbowed them
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and then the radius which orginates
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from the exterior side of the elbow
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aka the side thats further away from your body
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and always connects to the thumb-side of your hand
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so we can do a bit of a rotational twisting
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around the lower arm
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hence the name radius
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the last skeletal thing i want to mention
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is the funny bone
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this is just an extention of the humerus
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which protrudes from the inner side of the elbow
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closest to the thigh
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it's called the funny bone
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because of an exposed nerve ending next to it
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that will send a shock up your arm
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if you hit this part of the elbow against something
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so if you ever see a chance to whack
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your friends' funny bone with your pencil or stylus
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its, you know, free comedy
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alright i added some hands to these drawings
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and i know this isnt the hands video
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but since wrists and organic offsets are so important
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lets do a quick recap at that connection anyway
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now keep in mind by the time
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the radius and ulna get to the wrist
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theyll always be side by side
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and therefore the lower arm connects in
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a much flatter and wider way into the palm
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and back of hand
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and thinner from the side view of the hand
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basic stuff but the fun part is
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any time youre adding a hand to an arm
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make sure to give it a bit of an offset
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and step over toward the thumb/ radius side of things
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similarly from the side view the hand should always
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take a noticeable offsetting step toward the palm side
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by the way when i say the word offset
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it usually just means not lined up evenly with surrounding things
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anyway always make sure the thumb side of the hand
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feels more chunkier and substantial
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than the pinky side of the palm
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with all of these ideas in mind
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you should be able to develop a quick shorthand
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for getting from the arm into the hand
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in fact you should be able to
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quickly deduce everything about the bones
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and orientation of the wrist without ever seeing
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the thumbs or fingers or any interior information
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so maybe see how quickly you can determine
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where the radius and the ulna are
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in any of these rough sketches im making
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hopefully that seems easy enough
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lets get back to structure and talk about the muscle side of things
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were going to make it really easy
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for our drawing purposes
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and only focus on three muscle groups
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the biceps are on the front of your upper arm
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and allow you to curl up your arm
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they insert under your shoulder muscles chest muscles on one end
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and connect to the radius and tissue around the ulna on the other end
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the triceps are on the back of your arm
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and allow you to pull your arm straight
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they also come out from under your shoulder muscles and similar back muscles
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and connect to the back of the ulna
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and yes the deltoids of course the shoulder muscles
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but the third muscle that were going to be fixated on in this video
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is going to be the brachioradialis
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you must learn to love the brachioradialis
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it will be a pivotal part of this video in more ways than one
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these insertions points are important so keep them in mind
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it connects from the lower back of the humerus
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under the triceps and it wraps around a bit
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over parts of the lower biceps and
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connects to the radius on the other side
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i will be exaggerating this muscle heavily throughout this video
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so be aware of that strategic inflation
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were going all in on the bre-bre (brachioradialis)
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i think thats enough structure so
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lets get into some drawing practice
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a big theme in the land of arms will be
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controlling our organic curves
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so i guess i will do a quick recap on s-curves and c-curves
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dont let the names throw you off too much
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most of the s-curves and c-curves you'll be drawing
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are going to be extremely subtle
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just a whisper of curvature going on most of the time
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and its good to practice that level of control
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but an even more important thing to practise
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is your ability to weight your cuves
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weighting your curves means changing of
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the harshness of the curvature through the line
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so if the curve stays consistent from start to finish
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that would be a weightless curve
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you can have the curve be increasingly strong at the start
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or the end of the line
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to give it weight in a specific direction
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this is very very important to practise
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because we spend our entire childhoods writing
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letters and shapes which curve and in a very balanced way
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but the more you can break away from that
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the more organic your drawings will be
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so warm up with these often
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alright lets get into those simplifications and reductions
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or rather maybe mention another little side thing
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sorry theres a lot of ways to think about arms
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such as the chain
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a common trick for approaching arms
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is to imagine a giant linking chain
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the idea being that since the upper arm is
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wider from the side view than from the front view
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and meanwhile the forearm is the opposite
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it will generally create a nice little back and forth between wide and narrow
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which is definitely good for aesthetic purposes
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so you can use that as a little mental note when applicable
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meanwhile to go back to what weve just talked about
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with curve weight the most important mental note i fixate on
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is usually just where to weight the curve for each part of the arm
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on the bicep side of the upper arm
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the curve weight is further toward the elbow
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whereas on the back or tricep side of things
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the curve weight is closer to the shoulder
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the brachioradialis is definitely weighted toward the upper forearm
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but its more rounded and gradual than the opposite
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side of the forearm
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all of these things relate to
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the actual muscle bodies of each muscle group
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the tricep being the most important one
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to always remember because
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the muscle bodies are located in the top half of the upper arm
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okay so lets sum up the straight arm simplications
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a bit more directly
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back view of the arm pop forward minimal twisting
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the upper arm might as well be a simple cylinder
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with minimal tapering
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but the lower arm is going to feel
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closer to an upside down bowling pin
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the important part is that
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the exterior side of the brachioradialis
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is going to not only curve outward more than the interior side
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but also come up a bit higher than it
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it should definitely feel like
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it starts its s-curve above the elbow
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if we raise the arm up out to the side
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yes youll get a bit of the chain concept
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but since youll probably not be drawing massive bodybuilders
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it can become pretty minor
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you do want to make sure that
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youre thinking of weight and gravity though
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obviously this gets a lot more extreme with age
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but on any body type
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you should still be using these ideas
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to give you at least a little bit of subtle curve weight
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another useful reference point to think about
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comes from the shoulder muscle
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the deltoid comes down to a bit
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of a point on the exterior of the arm
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while not exact this can still be used
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as a good way to indicate a break
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between the front bicep side of the arm
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and the rare tricep side
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especially when youre dealing with more complex poses
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and off angle views
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if i draw a quick arm over here on the left
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from a slightly awkward angle
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adding a deltoid and letting it point a line
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towards the elbow can at least
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help us visualise the tricep and bicep sides of the arm
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this drawing looks weirdly off to you at first
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thats good
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the brachioradialis was not coming from the correct spot
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lets first recall that the brachioradialis should come from
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under the triceps and over the biceps
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and using that line from the deltoid
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we can visualise this insertion
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much more clearly
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moving along
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some of these straight arms and elbows
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might be looking a bit wonky
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so lets briefly mention them
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the most important part of simple "find the elbow"
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will definitely come from seeing
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the triceps and humerus all come together in a mass
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that leads straight down through the elbow
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and into the ulna
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the funny bone and radius both become a bit
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indented on a straight arm
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so youll mostly see these
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pockets of depth off to
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both sides of the triceps and ulna
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the forearm muscles pulling the forms back out
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and really solidifying those crevices