Hey everyone, Sinix here. It's time for another episode of Anatomy Quick Tips, the series that is here to give you some useful observations and help you feel more comfortable with drawing people from imagination. Today, we'll be talking about arms and also dont be alarmed but this all-arm video puts us near the end of this series, only two more videos remain regardless for now let's just focus on these upper appendages This probably wont be the funniest video in this series or anything but it will be definitely be the most humourous so roll up your sleeves and lets get to work starting out with structure weve alreday covered both shoulders and hands in other videos so we just need to make sure we can bridge these things together im sketching a quick front side and back few of the shoulders to start seeing a shoulder and torso without the arm always reminds me of a little lamb or something but anyway were going to focus on the skeletal breakdown of the arm first of course we have a single major bone in the upper arm and two in the lower arm connected at the elbow but as i draw that, the first thing i actually want to point out is that things arent in a perfect straight line you can even take a moment and try to see this yourself just hold one arm out straight and close your opposite eye now do your best to look directly straight down the barrel of that massive gun you call your upper arm if you line up your sight from shoulder to elbow you'll notice the lower arm doesn't really line up as much as you might've thought. To get really good at drawing any organic forms, it's important to try and identify these types of subtle offsets as much as possible. Anyway, let's get back to these bones. The humerus is of course the bone of the upper arm meanwhile the lower arm has the ulna which I would consider the primary lower arm bone it's the one you would be hitting someone with if you elbowed them and then the radius which orginates from the exterior side of the elbow aka the side thats further away from your body and always connects to the thumb-side of your hand so we can do a bit of a rotational twisting around the lower arm hence the name radius the last skeletal thing i want to mention is the funny bone this is just an extention of the humerus which protrudes from the inner side of the elbow closest to the thigh it's called the funny bone because of an exposed nerve ending next to it that will send a shock up your arm if you hit this part of the elbow against something so if you ever see a chance to whack your friends' funny bone with your pencil or stylus its, you know, free comedy alright i added some hands to these drawings and i know this isnt the hands video but since wrists and organic offsets are so important lets do a quick recap at that connection anyway now keep in mind by the time the radius and ulna get to the wrist theyll always be side by side and therefore the lower arm connects in a much flatter and wider way into the palm and back of hand and thinner from the side view of the hand basic stuff but the fun part is any time youre adding a hand to an arm make sure to give it a bit of an offset and step over toward the thumb/ radius side of things similarly from the side view the hand should always take a noticeable offsetting step toward the palm side by the way when i say the word offset it usually just means not lined up evenly with surrounding things anyway always make sure the thumb side of the hand feels more chunkier and substantial than the pinky side of the palm with all of these ideas in mind you should be able to develop a quick shorthand for getting from the arm into the hand in fact you should be able to quickly deduce everything about the bones and orientation of the wrist without ever seeing the thumbs or fingers or any interior information so maybe see how quickly you can determine where the radius and the ulna are in any of these rough sketches im making hopefully that seems easy enough lets get back to structure and talk about the muscle side of things were going to make it really easy for our drawing purposes and only focus on three muscle groups the biceps are on the front of your upper arm and allow you to curl up your arm they insert under your shoulder muscles chest muscles on one end and connect to the radius and tissue around the ulna on the other end the triceps are on the back of your arm and allow you to pull your arm straight they also come out from under your shoulder muscles and similar back muscles and connect to the back of the ulna and yes the deltoids of course the shoulder muscles but the third muscle that were going to be fixated on in this video is going to be the brachioradialis you must learn to love the brachioradialis it will be a pivotal part of this video in more ways than one these insertions points are important so keep them in mind it connects from the lower back of the humerus under the triceps and it wraps around a bit over parts of the lower biceps and connects to the radius on the other side i will be exaggerating this muscle heavily throughout this video so be aware of that strategic inflation were going all in on the bre-bre (brachioradialis) i think thats enough structure so lets get into some drawing practice a big theme in the land of arms will be controlling our organic curves so i guess i will do a quick recap on s-curves and c-curves dont let the names throw you off too much most of the s-curves and c-curves you'll be drawing are going to be extremely subtle just a whisper of curvature going on most of the time and its good to practice that level of control but an even more important thing to practise is your ability to weight your cuves weighting your curves means changing of the harshness of the curvature through the line so if the curve stays consistent from start to finish that would be a weightless curve you can have the curve be increasingly strong at the start or the end of the line to give it weight in a specific direction this is very very important to practise because we spend our entire childhoods writing letters and shapes which curve and in a very balanced way but the more you can break away from that the more organic your drawings will be so warm up with these often alright lets get into those simplifications and reductions or rather maybe mention another little side thing sorry theres a lot of ways to think about arms such as the chain a common trick for approaching arms is to imagine a giant linking chain the idea being that since the upper arm is wider from the side view than from the front view and meanwhile the forearm is the opposite it will generally create a nice little back and forth between wide and narrow which is definitely good for aesthetic purposes so you can use that as a little mental note when applicable meanwhile to go back to what weve just talked about with curve weight the most important mental note i fixate on is usually just where to weight the curve for each part of the arm on the bicep side of the upper arm the curve weight is further toward the elbow whereas on the back or tricep side of things the curve weight is closer to the shoulder the brachioradialis is definitely weighted toward the upper forearm but its more rounded and gradual than the opposite side of the forearm all of these things relate to the actual muscle bodies of each muscle group the tricep being the most important one to always remember because the muscle bodies are located in the top half of the upper arm okay so lets sum up the straight arm simplications a bit more directly back view of the arm pop forward minimal twisting the upper arm might as well be a simple cylinder with minimal tapering but the lower arm is going to feel closer to an upside down bowling pin the important part is that the exterior side of the brachioradialis is going to not only curve outward more than the interior side but also come up a bit higher than it it should definitely feel like it starts its s-curve above the elbow if we raise the arm up out to the side yes youll get a bit of the chain concept but since youll probably not be drawing massive bodybuilders it can become pretty minor you do want to make sure that youre thinking of weight and gravity though obviously this gets a lot more extreme with age but on any body type you should still be using these ideas to give you at least a little bit of subtle curve weight another useful reference point to think about comes from the shoulder muscle the deltoid comes down to a bit of a point on the exterior of the arm while not exact this can still be used as a good way to indicate a break between the front bicep side of the arm and the rare tricep side especially when youre dealing with more complex poses and off angle views if i draw a quick arm over here on the left from a slightly awkward angle adding a deltoid and letting it point a line towards the elbow can at least help us visualise the tricep and bicep sides of the arm this drawing looks weirdly off to you at first thats good the brachioradialis was not coming from the correct spot lets first recall that the brachioradialis should come from under the triceps and over the biceps and using that line from the deltoid we can visualise this insertion much more clearly moving along some of these straight arms and elbows might be looking a bit wonky so lets briefly mention them the most important part of simple "find the elbow" will definitely come from seeing the triceps and humerus all come together in a mass that leads straight down through the elbow and into the ulna the funny bone and radius both become a bit indented on a straight arm so youll mostly see these pockets of depth off to both sides of the triceps and ulna the forearm muscles pulling the forms back out and really solidifying those crevices