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PRE 07 EDP VIDEO 1

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    >>Speaker: Hello.
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    Today we're going to talk about
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    the engineering design process.
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    All engineers design things at some point in their career.
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    They could be designing a physical object;
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    they could be designing a piece of software or a process.
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    But engineers design things;
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    it's one of the ways that they solve problems.
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    And as an engineer, it can be a little overwhelming
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    when you first encounter a major design project.
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    So what we want to show you
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    today is a process that you can use to
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    help break that design project down into
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    little bits, and be more successful than
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    you would be if you just sat down and
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    started designing just offhand.
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    So you've seen this slide before; this is the
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    problem categorization slide,
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    and it shows the various types of problems that
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    you can encounter.
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    And you can have anywhere
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    from not enough information,
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    to just enough information to access information,
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    and your problems may have no answer,
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    one answer or more than one answer.
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    When you're in the classroom,
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    typically you encounter classroom
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    problems that have one answer,
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    and you're given just enough information.
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    And we talked about on the problem-solving
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    methodology day, how the problems you
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    encounter can fit into any of these categories.
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    Well, typically with engineering design,
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    you are encountering problems
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    that have more than one answer.
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    You may be given not enough information,
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    you may be given just enough information,
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    or you may be given way too much information.
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    But typically the problems that you encounter have
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    more than one answer,
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    and so part of the engineering
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    design process is determining which of these answers
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    is best for your product
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    and for your application.
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    So here we have a slide that shows you
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    the combination of problem-solving and design.
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    And so you can compare the two of them.
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    so you can see the DRPIE, the define, represent,
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    plan, implement and evaluate cycle on the
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    left hand side in the gray.
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    You can also see the engineering design process
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    over here on the right,
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    and you'll see that there are
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    some aspects of them that are very similar.
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    So some of the -- the obvious one is define;
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    it appears in both places, so I have
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    define, and I'm defining my problem.
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    Represent will often take place in a couple of places;
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    one of them may be when you're
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    creating the specifications and requirements.
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    It may also appear over in
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    creating the design concepts,
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    and possibly over in designing of the solution.
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    So represent kind of is all throughout there.
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    Planning tends to occur over here
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    in the designing of the solution.
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    Implement tends to appear over here,
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    in creating the prototype and to
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    an extent in designing the solution.
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    And evaluate tends to happen over here with
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    testing and validating the design.
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    So it's not quite a one-to-one comparison,
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    but you do see a lot of similarities
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    between problem-solving methodology
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    and the engineering design process.
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    So we shouldn't be venturing too far from
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    stuff that you're at least familiar with
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    in a cursory fashion.
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    So this is the engineering design process,
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    and we are going to go through and talk about
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    each of these aspects or each of these stages
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    one at a time here in the next few slides.
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    But I just want to give you the overall picture.
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    And one of the things that I want you to keep in mind
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    as we're going through each of these stages is
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    that this is not necessarily a linear process.
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    Just like problem-solving methodology,
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    you may be halfway through your evaluate,
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    and you realize that something was wrong
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    with your implementation.
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    And so you have to go back
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    to one of the earlier stages.
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    Similarly, in the engineering design process,
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    you may have be in the middle of
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    creating a prototype and realized that
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    you wanted two parts to occupy the same space.
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    We know that that can't really happen,
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    so maybe you're stepping back
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    over here into designing the solution.
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    Or maybe you're designing the solution and
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    you realize that your design is not
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    sufficiently constrained.
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    So you have to go all the way back over here
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    -- to creating specifications and requirements.
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    So at any point in this process,
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    you can jump back to any of the
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    previous stages as needed during the
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    design process.
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    Where does this design process
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    fit in the general lifecycle of a product?
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    Well, you start out with somebody needing something,
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    and then you design the product.
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    This is separate, for our purposes,
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    from implementing the project.
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    So you notice if you look back
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    at the engineering design process that
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    we stopped over here in testing and
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    validating the design;
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    we don't actually
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    go through to creating and releasing the
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    final product that's for our purposes
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    considered to be a separate step.
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    Once you've implemented the project, you're not done.
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    A lot of engineers think,
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    I've implemented the project, I'm done,
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    I can walk away and enjoy my beautiful product.
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    That's not what happens;
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    people break your products;
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    they will use anything as a hammer.
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    And in the process
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    your product breaks and you're going to
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    have to find a way to fix it,
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    or to modify the product so that it makes a
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    better hammer.
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    And then eventually your product is supported,
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    it's maintained and eventually it's used up and it's
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    disposed of or recycled in some fashion.
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    The rest of this presentation focuses
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    here on the engineering design process;
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    although the rest of the product
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    lifecycle is important, that's not what
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    we're going to be focusing on today.
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    So here we're in the stage where we are
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    just beginning out, and we need to define
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    what our problem is.
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    So we want to understand what the problem is
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    in some level of detail;
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    we're not necessarily
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    going to need every little specification,
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    every little requirement, but we want to
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    really get a good grasp on what's going
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    on with the project.
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    So you start out
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    with a general project needs statement
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    of what basically you need out of this
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    product that you're creating.
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    And the product -- again it doesn't have to be a
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    physical product; it could be a process;
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    it could be a software package,
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    lots of things it could be --
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    but you start out with some rough idea of what you want,
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    and then the goal of defining the
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    problem is narrowing this down into a
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    defined set of projects needs.
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    So this is going from saying that I need a phone
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    that is better than the other phones.
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    This is the stage where I define what
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    exactly it is I want better about that phone.
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    So am I looking for improved
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    coverage; is the wireless capabilities
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    supposed to improve, is it going to take
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    better photos, is it meant to be more
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    user friendly.
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    So you come down and you
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    figure out exactly what the project
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    needs are.
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    Then once I figured out roughly what the project needs are,
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    I then get down into the more nitty-gritty
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    specifications and requirements.
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    And this is a really important stage in the
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    engineering design process, because this
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    is really what lets me know when I'm done.
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    As an engineer you can design and
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    design and design and put more and more
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    time into your product,
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    but this specification and requirement stage
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    gives me an endpoint, so that, when I've
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    met these specifications and
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    requirements,
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    I know that I've reached my desired goal.
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    So this may be, I want to be
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    able to talk on my phone in this
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    specific location that tends to have
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    trouble with reception,
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    or I want to be
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    able to take a photo in, you know,
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    half a second without delay from when I press
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    the shutter button.
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    So these are my specifications,
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    and they really give me
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    my goals and my endpoints for my design.
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    And so once I have these specifications
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    and requirements,
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    I can also plan out a high-level project plan.
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    What are the components to my
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    project, how am I going to progress
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    through those stages, and design each of
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    those stages.
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    I can plan out my project
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    and it's really important that I give
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    myself milestones.
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    And some of them will be really being milestones,
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    some of them will be small milestones,
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    but my goal should really be
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    to break up what I'm doing into small
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    manageable pieces and give myself some
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    sort of deadlines along the way so that
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    I don't reach two days before the
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    project is due and realize that I have nothing done.
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    If I had milestones along
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    the way I probably could have prevented that.
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    Phase three involves creating the
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    design concepts.
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    So I now have my
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    specifications and requirements,
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    I have my high-level project plan,
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    and now I'm
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    going to think about all of the
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    different ways that I could approach
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    this problem and all of the different
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    solutions that I can come up with.
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    And there are lots of different methods that
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    are used in the stage.
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    A lot of people use brainstorming,
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    where you come up with
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    as many ideas as you can as quickly as
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    you can, there's no judgment,
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    so some really silly ideas sometimes come out,
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    but you end up with a good variety of
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    ideas from which to choose and build and
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    they can grow on each other.
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    I also want to create some sort of method by which
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    I'm going to evaluate these design
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    concepts that I've developed.
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    One method that is often used is called a design matrix,
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    where I have different criteria
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    that I plan on evaluating for my
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    different designs and I give each of
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    those a weight, so that I can evaluate
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    each idea based on these criteria, end up
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    with a total score, and from that total
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    score I can determine what my best
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    design is going to be.
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    Somehow through
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    some combination of coming up with
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    different ideas, thinking through them
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    evaluating them, I come up, then, with a
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    best solution.
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    And best solution can be a
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    little bit of a misnomer here because
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    it's what I think at this stage is the
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    best solution.
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    Chances are the first time you go
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    through this stage, the best solution
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    that you come up with is not going to be
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    the solution that you end up using,
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    But it's based on what you know so far, what
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    you think the best solution is going to be.
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    Once I've chosen this best so I then design the solution,
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    and so this is where I really sit down and plan
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    everything out and sketch out my design,
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    if it's a physical system or plan out my
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    algorithm; if it's software --
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    -- something like that,
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    this is where I get down into
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    the nitty-gritty design;
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    I spec components and I determine what the flow
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    of my code is going to be.
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    All of those things go on in this design solution stage.
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    Now I want you to realize that we
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    are now in stage 4 of 6 and we still
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    haven't built anything and that's
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    intentional.
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    This has all been preparation and planning and thinking
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    and designing.
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    This allows us to to save
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    money and not go down rabbit trails on
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    designs that we don't end up choosing as
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    our best design or designs that we
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    haven't thoroughly thought out.
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    Actually building things and going all the way
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    through that process is a fairly
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    labor-intensive process, so my goal
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    should be to have a well designed system
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    before I ever start actually building anything.
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    If I just sit down with a bunch
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    of materials and start putting them
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    together without a lot of forethought,
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    chances are I'm not going to end up with
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    a very good design.
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    And we want to avoid that,
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    and so we do spend a lot of time
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    here planning before we physically start
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    touching materials and building things.
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    Phase 5 is where we actually create the prototype.
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    So this may be code that's intended
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    to work with a subset of data,
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    or to perform a subset of the desired
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    processes, or work under very controlled
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    circumstances, or maybe this is a
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    mechanism that I build out of cardboard,
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    or rapidly prototype it, so this is a not
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    my final product.
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    This is a prototype
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    where I haven't spent all the time to
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    make it perfect and pretty.
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    It's just something that gives me a good
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    proof-of-concept to show that this
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    design that I've created is actually
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    going to work.
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    So then once I create this
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    prototype, I can test and validate my
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    design, and I can run my prototype
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    through all of my different
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    specifications and requirements and see
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    whether it meets those specifications
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    and requirements.
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    Once it meets the
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    specifications and requirements,
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    I have a validated design and I'm done and I can
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    I'm done with the design process.
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    Chances are the first time I reach this
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    stage, probably the second and third time
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    I reach this stage, the design that I've
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    created is going to fail my
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    specifications somehow.
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    And so at this stage,
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    it's fairly likely that I'm going
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    to have to run back to designing the
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    solution and maybe improving it somehow,
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    or even choosing an entirely different
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    design concept.
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    So in summary, engineers use the
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    engineering design process as a proven
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    way to make sure that you're meeting the
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    project's specifications and
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    requirements in regards to functionality,
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    on time and within budget.
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    And it seems like a somewhat cumbersome process when
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    you first sit down and start it, but this
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    is how experienced, expert engineers go
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    through this process in order to design things.
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    And the reason they do that is
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    because it works.
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    And so in class, we are
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    going to be going through an exercise
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    that helps step you through each of
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    these, so you have a more practical
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    understanding of what is entailed in
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    each of these stages.
Title:
PRE 07 EDP VIDEO 1
Video Language:
English
Duration:
15:02
shawn.harkins.60 edited English subtitles for PRE 07 EDP VIDEO 1
shawn.harkins.60 edited English subtitles for PRE 07 EDP VIDEO 1

English subtitles

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