-
What is a function?
-
Now, one definition of a
function is that a function is a
-
rule that Maps 1 unique number
to another unique number. So In
-
other words, If I start off with
a number and I apply my
-
function, I finish up with
another unique number. So for
-
example, let's suppose that my
function added three to any
-
number I could start off with a
#2. I apply my function and I
-
finish up with the number 5.
-
Start off with the number 8 and
I apply my function and I finish
-
up with the number 11.
-
And if I start off with a number
X and I apply my function, I
-
finish up with the number X +3
and we can show this
-
mathematically by writing F of X
equals X plus three, where X is
-
our inputs, which we often
called the arguments of the
-
function and X +3 is our output.
Now suppose I had an argument of
-
two, I could write down F of two
-
equals. 2 + 3, which gives us an
output of five.
-
Suppose I had an argument of
eight. I could write down F of
-
eight equals 8 + 3, which gives
me an output of 11.
-
And suppose I had an argument of
minus six. I could write F of
-
minus 6. Equals minus 6 + 3,
which would give me minus three
-
for my output.
-
And if I had an argument of zed,
I could write down F of said
-
equals zed plus 3.
-
And likewise, if I had an
argument of X squared, I could
-
write down F of X squared equals
X squared +3.
-
Now it is with me pointing out
here that's a lower first sight.
-
It might appear that we can
choose any value for argument.
-
That's not always the case, as
we shall see later, but because
-
we do have some choice on what
number we can pick the argument
-
to be, this is sometimes called
the independent variable.
-
And because output depends on
our choice of arguments, the
-
output is sometimes called the
-
dependent variable. Now let's
have a look at an example
-
F of X equals 3 X
-
squared. Minus 4.
-
Now, as we said before, X is our
input which we call the argument
-
and that is the independent
-
variable. And our output which
is 3 X squared minus four is
-
our dependent variable.
-
Now we can choose different
values for arguments, which is
-
often a good place to start when
we get function like this. So F
-
of zero will give us 3 * 0
squared takeaway 4, which is 0 -
-
4, which is just minus 4.
-
If we start off with an argument
-
of one. We get F of one
equals 3 * 1 squared takeaway 4,
-
which is just three takeaway
four which gives us minus one.
-
If we have an argument of two F
of two equals 3 * 2 squared
-
takeaway, four switches 3 * 4,
which is 12 takeaway. Four gives
-
us 8. And as I said before,
there's no reason why we can't
-
include and negative arguments.
So if I put F of minus one in.
-
The three times minus one
squared takeaway 4, which is 3 *
-
1 gives us three takeaway. Four
gives us minus one.
-
And F of minus 2.
-
Would give us three times minus
2 squared takeaway 4 which is 3
-
* 4 gives us 12 and take away
four will give us 8.
-
So what are we going to do with
these results? Well, one thing
-
we can do is put them into a
table to help us plot the graph
-
of the function. So if we do a
table of X&F of X.
-
The values were chosen for RX
column, which is. Our arguments
-
are minus 1 - 2 zero one and
-
two. So minus 2
- 1 zero 12.
-
And the corresponding outputs
are 8 - 1.
-
Minus 4 - 1 and
-
8. And we can use this as I
said to help us plot the
-
graph of the function.
-
So just to copy the table down
again. So we've got handy.
-
We have minus 2
- 1 zero 12.
-
8 - 1 - 4
- 1 and 8.
-
So we plot our graph.
-
Of F of X on the vertical
axis, so output and arguments.
-
On the horizontal axis.
-
So we've got
-
one too. Minus 1 -
2.
-
And we've got.
-
Minus 1 - 2 - 3 - 4.
-
I'm going off.
-
Up to 81234567 and eight. So
our first point is minus 2
-
eight so we can put the
-
appear. Our second point, minus
1 - 1 should appear down here.
-
0 - 4.
-
Here one and minus one.
-
Yeah, but up on two and eight
which will appear over here
-
and we can see we can draw a
smooth curve through these
-
points, which will be the
graph of the function.
-
OK, now why are we drawing a
graph of a function? Because
-
this is quite useful to us
because we can now read off the
-
output of a function for any
given arguments straight off the
-
graph without the need to do any
-
calculations. So for example, if
we look at two and arguments of
-
two, we know that's going to
give us 8 before I do work that
-
out. But if we looked and we
wanted to figure out.
-
But the output would be when the
argument was one point 5. If we
-
follow our lineup and across you
can see that that gives us a
-
value between 2:00 and 3:00 for
the output, and if we substitute
-
in 1.5 back into our original
expression for the function, you
-
can see actually gives us an
exact value of 2.75.
-
Now earlier on when I discussed
uniqueness, I said that a unique
-
inputs had to give us a unique
output and by that what we mean
-
is that for any given argument
we should get only one output.
-
One of the benefits of having a
graph of a function is that we
-
can check this using our ruler.
-
If we line our ruler up
vertically and we move it left
-
and right across the graph.
-
We can make sure that the rule I
only have across is the graph
-
wants at any point.
-
And as we can see, that's
clearly the case in this
-
example. And when that happens,
the graph is a valid function.
-
Now, if we had the example.
-
F of X.
-
Equals root X.
-
A good place to start is always
to substitute in some values for
-
the arguments, so F of 0.
-
This gives us the square root of
0, which is 0.
-
Half of one's own arguments of
one will give us plus or minus
-
one for the square root.
-
F of two.
-
Will give us plus or minus
1.4 just to one decimal place
-
there. Half of 3.
-
Which gives us the square root
of 3 gives us plus or minus 1.7.
-
An F4. Will give us
square root of 4 which is just
-
plus or minus 2.
-
Now. If we try
to put in any negative
-
arguments here you can see
that we're going to run
-
into trouble because we
have to try and calculate
-
the square root of a
negative number and we'll
-
come back to this problem
in a second. But for now,
-
let's plot the points that
we've got so far.
-
So if we take out F of X
axis vertical again.
-
And our arguments access X
-
horizontal. We've
got
-
1234.
-
And there are vertical axis we
-
have minus one. Minus 2.
-
Plus one. Plus two points.
We've got zero and zero.
-
One on plus one.
-
And also 1A minus one.
-
We've got two and
-
positive 1.4. So round
about that and also to negative
-
1.4. We've got three and
-
positive 1.7. And we've
got three and negative 1.7.
-
And finally we have four and +2.
-
And four and negative 2.
-
OK, and we've got enough points
here that we can draw a smooth
-
curve through these points.
-
At something it looks like.
-
This.
-
OK. Now.
As usual, we will apply our
-
ruler test to make sure that the
function is valid and you can
-
see straight away that when we
line up all the vertically and
-
move it across for any given
positive arguments, we're
-
getting two outputs. So
obviously we need to do
-
something about this to make the
-
function valid. One way to get
around this problem is by
-
defining route X to take only
positive values or 0.
-
This is sometimes called the
-
positive square root. So in
effect we lose the bottom
-
negative half of this graph.
-
And obviously we also have the
issue of the negative arguments,
-
and since we can't take the
square root of a negative
-
number, we also have to exclude
these from the X axis. Now when
-
we start talking about these
kind of restrictions, it's
-
important that we use the right
kind of mathematical language.
-
So the set of possible inputs is
what we call the domain, and the
-
set of possible outputs is what
we call the range.
-
So in this case, when we've got
RF of X equals the square root
-
of X. We need to restrict our
domain to be X is more than or
-
equal to 0, 'cause we only
wanted the positive values and
-
zero. But we also notice that
now because we've got rid of the
-
bottom half of the graph.
-
The only part of the range which
are included are also more than
-
or equal to 0. So range is
defined by F of X more than or
-
equal to 0. So now we have a
-
valid function. So what will do
now is just look at a couple
-
more examples to pull together
everything that we've done so
-
far and will start with this
-
one. Let's look at the function
F of X equals 2 X squared
-
minus three X +5.
-
No, as usual, a good place to
start when you get a function is
-
to substitute in some values for
-
the arguments. So let's start
with that. So now arguments of 0
-
would give us F of 0, which is 2
* 0 squared.
-
Minus 3 * 0 +
5 which is just zero
-
takeaway 0 + 5.
-
So we get now pose A5 that if we
had an argument of one.
-
We get 2 * 1
squared takeaway 3 * 1
-
+ 5. Which gives us 2
* 1 here, which is 2.
-
Take away 3 * 1 which is take
away three and plus five. So two
-
takeaway three is minus 1 + 5
gives us 4.
-
OK, we look at an
argument of two.
-
We get 2 * 2 squared.
-
Take away 3 * 2.
-
I'm plus five which gives us 2 *
4, which is 8 and take away 3 *
-
2 which is take away 6 and then
forget our plus five at the end.
-
So eight takeaway six is 2.
-
+5 gives us 7.
-
OK. If we look at an argument of
-
three. Half of three gives us
2 * 3 squared.
-
Take away 3 * 3.
-
And +5.
-
So this is 2 * 9 here
-
18. Take away 3 * 3 which is
take away nine and +5.
-
So 18 takeaway 9 is 9 + 5
gives us 14.
-
And last but not least, we can
also include a negative
-
arguments, so we'll put negative
arguments of minus one. So F of
-
minus one gives us two times
minus 1 squared.
-
Take away three times minus one.
-
And of course, our +5.
-
So two times minus one squared
just gives us 2.
-
Takeaway minus sorry takeaway
three times negative one which
-
just gives us a plus 3.
-
And then we've got a +5.
-
2 + 3 + 5 just gives us 10.
-
And what we can do is as before,
just put this into a table to
-
make it nice and easy to make a
-
graph of the function. So we put
it into a table of X.
-
And F of X.
-
For arguments we
had minus 10123.
-
For Outputs, we had 10 five.
-
4, Seven and
-
14. OK, so let's see the graph
of this function then.
-
You start off with our.
-
F of X on the vertical axis as
-
before. An argument.
-
X on the horizontal axis.
-
And we've got over 2 - 1, The
-
One. 2. And
three, and on the vertical axis.
-
Go to 15.
-
OK, so our first point to plot
is minus one and 10 which will
-
give us something there zero and
-
five. There's a point here. One
-
and four. It gives the points
-
here. Two and Seven.
-
Should be around here and
three and 14 which will be
-
about here so we can see the
kind of shape that this
-
function is starting to take
here. And we can draw in the
-
graph.
-
What we want is to say that
every input gives us only one
-
single output, so we can get our
ruler again and just quickly
-
check by going along and we can
see that as we go along. Our
-
rule across is the curve once
-
and once only. Which means that
this function is valid.
-
However, an interesting point to
note is this point here. The
-
minimum point which actually
occurs when X is North .75.
-
So with X value of North .75
are outputs can take a minimum
-
value of 3.875.
-
So this means when we look at
our domain and range, we need to
-
make no restrictions on the
domain because our function was
-
valid. However. Our range has
a minimum of 3.875, so we write
-
this. As F of X equals.
-
Two X squared minus three X +5.
-
And the range F of X has
always been more than or equal
-
to 3.875. So for
the next example.
-
What would happen if we had a
function F defined by?
-
F of X equals
one over X.
-
Well, that's always the first
stage is to substitute in some
-
values for the arguments.
-
So for F of one.
-
The argument is one is 1 / 1
just gives US1.
-
For Port F of two.
-
We just get one half.
-
F of three gives us 1/3.
-
And F4 will
give us 1/4.
-
And as before, we can also look
at some negative arguments.
-
So if I look at F of minus one.
-
Skip 1 divided by minus one,
which is just minus one.
-
F of minus 2.
-
Is 1 divided by minus two, which
just gives us minus 1/2?
-
F of minus three. Same thing
will give us minus 1/3.
-
And F of minus 4.
-
Will give us minus 1/4?
-
Now if we look at F of 0.
-
We have 1 /
-
0. Which is obviously a problem
-
for us. Because of this
problem, we have to restrict
-
our domain so that it does not
include the arguments X equals
-
0. So let's have a look at
what the graph of this
-
function actually looks like.
-
So let's be 4F of X and are
vertical axis for the Outputs.
-
An argument sax on
the horizontal axis.
-
OK, so we've gone
over here 1234.
-
And minus 1 - 2 -
3 - 4 over here.
-
As we go.
-
All the web to one down to minus
-
one. Has it as well? So
we've got one and one.
-
We've got 2
-
1/2. 3
-
1/3. 4
-
one quarter.
We've got minus 1 - 1.
-
Minus 2 -
-
1/2. Minus
3 - 1/3.
-
A minus four and minus 1/4.
-
OK, and obviously we've excluded
0 from our domain. As we said
-
before. So if we join these
-
points up. And a smooth curve.
-
Get something that
looks like this.
-
Now, obviously we've excluded X
equals 0 from our domain, but
-
it's also worth noticing here.
Thought there's nothing at the
-
output of F of X equals 0, so
that also ends up being excluded
-
from the range.
-
So we actually end up with F of
X equals one over X.
-
And we've got X not equal to 0
from the domain.
-
And also. In the range F of X
never equals 0 either.
-
But what's actually happening at
-
this point? X equals 0 when the
arguments is zero. What is going
-
on? Well, let's have a look and
will start off by having a look
-
what happens as we get closer
and closer to 0.
-
Now.
-
If we start off with a value of
1/2 of one and remember F of X
-
was just equal to one over X.
-
Half of 1 just gives US1, so if
I get closer to 0 again, let's
-
look at half of 1/2.
-
At 1 / 1/2.
-
This one over 1/2 which just
gives us 2.
-
So about F of
-
110th. It just gives us 1 / 1
tenth, which gives us 10.
-
Half of one over 1000 will
just give us 1 / 1
-
over 1000. Which gives
-
us 1000. What about
one over 1,000,000, so F of
-
one over a million?
-
It's actually just in the same
way as before, just going to
-
give us a million.
-
So we can see.
-
The US we get closer and closer
to zero from the right hand side
-
as we saw on our graph before.
-
We're getting closer and closer
to positive Infinity to the
-
graph goes off to positive
-
Infinity that. What happens when
we approach zero from the left
-
hand side? Well, let's have a
-
look. This is minus one, just
gives us 1 divided by minus one,
-
which is minus one.
-
F of minus 1/2.
-
It's going to be just one
divided by minus 1/2.
-
Just give his minus 2.
-
Half of minus
-
110th. Is 1 divided
by minus 110th?
-
It just gives us minus 10 and we
can kind of see a pattern here.
-
OK so F of minus one over 1000.
-
Will actually give us minus
-
1000. And F of
minus one over 1,000,000.
-
Actually gives
us minus
-
1,000,000. So you can see that
as we approach zero from the
-
left or outputs approaches
-
negative Infinity. And as we
approach zero from the right
-
hand side are output approaches
positive Infinity, and these are
-
very different things. OK, for
the last example.
-
I just like to look at the
function F defined by.
-
F of X equals one over
X minus two all squared.
-
So as always with the examples
we've done, it's worthwhile
-
started off by looking at some
different values for the
-
arguments. So we start off with
an argument of minus two, so
-
half of minus two gives us one
over minus 2 - 2 squared.
-
Which gives us one over minus 4
squared, which is one over 16.
-
F of minus one.
-
Will give us one over minus 1
- 2 all squared, which gives us
-
one over minus 3 squared which
is one over 9.
-
Now, FO arguments of zero will
give us one over 0 - 2
-
all squared, which is one over
minus 2 squared, which works out
-
as one quarter.
-
And F of one will give
us one over 1 - 2
-
squared. Which is just one over
minus one squared, which gives
-
us just one.
-
OK. Half
of two gives us one over.
-
2 - 2 or squared, which gives us
one over 0 which presents us
-
with exactly the same problem we
had in the previous example when
-
we had one over X and so we have
to exclude X equals 2 from the
-
domain. Half of three gives us
one over 3 - 2 all squared.
-
Which is one over 1 squared is
just gives US1 again.
-
After four gives us one over 4
- 2 or squared, which gives us
-
one over 4.
-
After 5.
Gives us one over 5 - 2 or
-
squared which gives us one over
3 squared which is 1 ninth and
-
finally F of six gives us one
over 6 - 2 all squared which is
-
one over 4 squared which works
out as one over 16.
-
Now if we want to plot the graph
of this function will probably
-
need to put this into a table
-
first. So as usual, do our
table of X&F of X.
-
OK, and we went from minus 2
- 1 zero all the way.
-
Up to and arguments of sex.
-
And the values we got for the
-
Outputs. One over
-
16. One 9th,
one quarter and
-
1:01. One quarter,
1 ninth and
-
one over 16.
-
So we plot that onto.
-
The graph as before.
-
So we have arguments going along
the horizontal axis.
-
And Outputs going along
the vertical axis.
-
We've gone from minus
1 - 2 over
-
there 123456 along this
-
way. And then going off, we've
-
gone too. One up here, so put in
a few of the marks 1/2.
-
It's put in 1/4 that.
-
Put in 3/4. OK, so we've got
minus two and 116th, which is
-
going to come in down here.
-
Minus one and one 9th.
-
For coming over here zero
and one quarter.
-
Over here. 1 on one.
-
Right, the way up here?
-
To an. Obviously this was the
divide by zero, so we couldn't
-
do anything with that. We've
excluded, uh, from our domain.
-
Three and one.
-
Pay up. Four and one quarter.
-
I'm here. Five and one,
9th and six and 116th.
-
Because we've excluded X equals
2 from our domain.
-
Put dotted line there,
so that's an asymptotes.
-
And we can draw our curve.
-
Up through the points.
-
On this side.
-
And we can see differently to
the other example where F of X
-
is one over X this time.
-
As we get approach to from both
the left and from the right,
-
both of the outputs are heading
towards positive Infinity, so a
-
little bit different, and also
because we've excluded X equals
-
2 from the domain of function is
-
now valid. But most also notice
that our range is never zero,
-
and it's also never negative.
-
So to write this out properly.
-
Our function F of X equals one
over X minus two all squared.
-
And we said.
-
They are domain is restricted so
-
it doesn't include two. And our
range is always more than 0.
-
OK, so let's just recap on what
we've done in this unit.
-
So firstly, the definition of a
-
function. And that was that. A
function is a rule that Maps are
-
unique number X to another
unique number F of X.
-
Secondly, was the idea that
an argument is exactly the
-
same as an input.
-
Thirdly, we looked at the idea
of independent and dependent
-
variables. And we said that
the input axe was the
-
independent variable and the
output was the dependent
-
variable.
-
4th, we looked at the domain and
we said that the domain was the
-
set of possible inputs.
-
And finally we looked at the
range and we said that the range
-
was the set of possible outputs.
-
So now you know how to define a
-
function. And how to find
the outputs of a function
-
for a given argument?