How Overwatch Conveys Character in First Person
- Title:
- How Overwatch Conveys Character in First Person
- Description:
-
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First-person shooters need barebones animations that exist to serve the gameplay, but Overwatch has found a way to add personality flair to each of their characters even when all we see is a hand and a gun. Subscribe to see more game animation analysis videos! http://bit.ly/2KcQbhe
---- (More Below)(Originally aired in June 2017)
Written and produced by Daniel Floyd
Special thanks to:
-Matt Boehm
-Soraya Een Hajji
-Barry Kramer
-Eric Luhta
-Kyle Mohr__________
Watch Matt Boehm’s GDC talk about Overwatch animation!
https://www.youtube.com/watch?v=7t0hLZd_8Z4
__________Follow me on Twitter (@DanFloydPlus): https://twitter.com/DanFloydPlus
For more games (and animation geekery), check out our other channel, PlayFrame! http://bit.ly/2lmGte8
___________♪ Featuring music from the Overwatch and Destiny official soundtracks.
- Video Language:
- English
- Duration:
- 15:32
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