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The Story of Solutions

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    The Story of Solutions (Why making real
    change starts with changing the game)
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    with Annie Leonard
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    Do you have one of these, of course
    not this thing is five years old
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    now everyone's got on of these.
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    Can you imagine how much genius and focus
    it took to turn a music player into
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    a hand-held computer, phone, GPS, remote control
    for everything in life in just five years.
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    Seriously
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    The thousands of people who made this
    thing had to solve thousands of problems
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    that literally could not have
    been solved five years ago.
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    That's what people can do when they are
    motivated to find solutions to problems.
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    But the problems we've been busy solving are
    not the problems that most need solving.
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    So much focus has gone into
    faster, cheaper, newer.
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    That we've actually lost ground on things
    like safer, healthier and more fair.
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    It is as if we are getting better and
    better at playing the wrong game.
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    And, in many ways this system is a lot
    like a game, but with very high stakes.
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    Just like a game
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    our economy was designed by people to
    get everyone to play by certain rules
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    and, like a game, it comes with
    instructions telling us what the goal is.
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    Think about the last time
    you played a new game
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    Remember ?
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    The first thing you did was
    find out what it means to win
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    and that guides every decision
    you make along the way.
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    So naturally the solutions most people are
    working on pursue this games simple goal
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    and that goal is more.
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    More money being spent, more roads being
    built, more malls being opened, more stuff.
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    That's what economists
    call growth.
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    So we take all the money spent
    on stuff that makes life better
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    and all the money spent on
    stuff that makes life worse
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    and we add it together
    into one big number
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    called GDP.
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    Were told that a bigger
    GDP means we're winning
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    So it's the number that thousands of the
    rules and laws are designed to increase.
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    But there's a big difference between more
    kids in school or more kids in jail.
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    More windmills or
    more coal-fired power plants.
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    More super-efficient public trains
    or more gas wasted in traffic jams.
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    'duh!!'
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    But in this game of more
    they are counted same.
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    Now we can't change a game this dumb
    one rule or one player at time.
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    The problem is the goal itself.
    We need solutions that change that.
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    What if we built this game
    around goal of better.
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    Better education, better health,
    better stuff.
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    A better chance to
    survive on this planet.
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    That's what we all want. right?
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    So shouldn't that be
    what winning means?
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    Changing the goal of the
    entire economy is a huge task.
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    Of course we can't
    do it all at once.
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    But when we focus on
    game-changing solutions
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    we gradually make it possible
    for a new game to be played.
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    To do that we have to be able to tell the
    difference between a game-changing solution
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    or just a new way to play
    that old game of more.
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    For example,
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    let's look at two solutions to one
    of the many problems we face today.
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    The scourge of plastic packaging that
    everyone knows is a disaster for the planet.
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    Especially the oceans.
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    And, here are two groups of people
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    with very different ideas of
    solutions to the plastics' problem.
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    These guys decide
    that enough is enough
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    and they start by launching a citizen campaign
    to ban the plastic bag in their community.
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    these guys have a
    different solution.
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    They start a business
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    that gives people's gift cards to buy
    stuff if they recycle their plastic waste.
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    Both of these are
    happening right now,
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    but only one if them
    changes the game.
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    The gift card solution does keep some
    plastic out of landfills and incinerators.
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    But it creates more plastic by
    encouraging people to buy more stuff.
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    Even worse,
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    it teaches that more consumption is the
    right reward for being a good citizen.
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    Making it even harder to think
    outside that old game box.
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    The 'ban the bag' solution
    is harder to achieve,
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    but it's a game-changer.
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    Why?
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    Well, by volunteering their time,
    these citizens are declaring that
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    there's something more important to them
    than just earning and spending more.
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    To win this campaign, these citizens
    are gonna have to team up with
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    forward-thinking businesses offering
    alternatives to throw away plastic packaging.
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    They're gonna have to build power to fight
    back against the American Chemistry Council.
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    Which is lobbies for the company’s
    that make all that plastic junk.
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    And they're gonna have to get out and
    talk to their neighbors and friends
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    inspiring yet more people to
    begin to question the old game.
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    This is exactly what's happening in
    towns and cities all across the world
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    and they're winning.
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    But can banning a few million plastic
    bags transform the goal of the game.
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    By itself no,
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    but in combination with
    millions of others working on
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    game-changing solutions
    that they care about,
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    YES.
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    Together these solutions are
    beginning to turn the tide.
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    As people build power
    to change the game
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    their citizen muscles grow.
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    They work to ensure the local solutions
    they create get copied and scaled up.
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    And when they see the solutions getting blocked
    by corporations with way too much influence
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    they team up with other solutionaries
    to fight for a real democracy
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    by the people, for the people.
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    Gift cards will never do that
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    but thousands off citizen
    campaigns can.
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    Whenever I'm asked to join in a solution
    I want to know if it's transformational
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    will it change the goal?
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    To figure it out I
    use the word GOAL
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    I want to know that it G-
    gives people more power
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    taking power back from
    corporations to build democracy.
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    O - opens people's eyes to the truth
    that once basic needs are met
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    happiness and well-being don't
    come from buying more stuff
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    but from our communities, our
    health and a sense of purpose.
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    A - accounts for all
    the cost it creates
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    including the toll it takes
    on people and the planet
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    In other words it internalizes
    costs instead of externalizing them
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    as most businesses do today.
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    L - lessens the enormous wealth gap between
    those who can't even meet the basic needs
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    and those who consume way
    more than their fair share.
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    When I see solution that does all
    that or can be redesigned to
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    I'm in.
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    And they're popping
    up everywhere.
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    Like the Evergreen
    cooperatives in Cleveland.
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    Where worker owners are
    running green businesses.
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    A laundry, a solar company and
    a super productive urban farm
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    that are healthy and safe.
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    They provide secure jobs to people
    that the old game has left behind.
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    We all know we need to get
    businesses out of our democracy.
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    But cooperatives go even further and bring
    democracy into the businesses.
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    Sustainable,
    democratic, equitable.
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    That's a game-changer.
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    Or in Capennori, a town in Italy where local
    citizens working with businesses and governments
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    are not just seeking
    to manage waste better
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    but they're questioning the
    very inevitability of waste.
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    They're promoting solutions to waste
    not with expensive techno fixes
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    but by working together as a community
    to reclaim compost for the soil,
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    to find reusable substitutes
    for disposable products
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    and then to put discarded
    material to good use.
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    They've already reduce some
    waste streams by 82 percent
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    while creating jobs and
    building social fabric.
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    And how about the new trend
    of collaborative consumption
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    formerly known as 'sharing'.
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    Sharing may sound like
    the theme of Barney song
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    but think about it, it's a
    huge challenge to the old game.
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    It gets as off the treadmill
    of 'More-More-More',
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    conserves resources, gives people access
    to stuff they otherwise couldn't afford
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    and builds communities.
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    what does it look like?
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    Bike share programs
    in major cities,
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    online platforms that let us share everything
    from our cars to our homes to camping gear.
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    In my town the public library
    system lends out tools.
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    There's just no reason that every
    house needs its own power drill,
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    crème brûlée torch, scanner, wheelbarrow,
    a bike pump, when we can share.
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    As transformational solutions
    like these gain traction
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    we will reach a tipping point. If we
    keep focused on the new goal of better.
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    Without a new goal all the work we're
    doing to build a better future will be
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    A) not enough and B) really hard.
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    Too much genius and focus will continue to go
    to solving problems like iPhone battery life
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    while the problems that threaten
    human life spin out of control.
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    Five years ago when we
    made the story of stuff
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    we started building a community of people who sensed
    that something was really wrong with this old game.
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    We agreed there was a problem.
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    Now it's time to
    build the solutions.
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    Solutions that won't just change a few of
    the rules but will change the entire game.
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    Wanna help?
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    Come on let's do it.
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    Subtitle by - Palash
Title:
The Story of Solutions
Description:

The Story of Solutions explores how we can move our economy in a more sustainable and just direction, starting with orienting ourselves toward a new goal.

In the current 'Game of More', we're told to cheer a growing economy -- more roads, more malls, more Stuff! -- even though our health indicators are worsening, income inequality is growing and polar icecaps are melting.

But what if we changed the point of the game? What if the goal of our economy wasn't more, but better -- better health, better jobs and a better chance to survive on the planet?

Shouldn't that be what winning means?

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Video Language:
English
Duration:
09:07

English subtitles

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