WEBVTT 00:00:11.450 --> 00:00:18.975 The Story of Solutions (Why making real change starts with changing the game) 00:00:19.000 --> 00:00:20.293 with Annie Leonard 00:00:21.000 --> 00:00:25.694 Do you have one of these, of course not this thing is five years old 00:00:26.000 --> 00:00:27.975 now everyone's got on of these. 00:00:28.000 --> 00:00:31.975 Can you imagine how much genius and focus it took to turn a music player into 00:00:32.000 --> 00:00:36.975 a hand-held computer, phone, GPS, remote control for everything in life in just five years. 00:00:37.000 --> 00:00:38.002 Seriously 00:00:38.002 --> 00:00:41.975 The thousands of people who made this thing had to solve thousands of problems 00:00:42.000 --> 00:00:44.975 that literally could not have been solved five years ago. 00:00:45.000 --> 00:00:48.975 That's what people can do when they are motivated to find solutions to problems. 00:00:49.000 --> 00:00:53.975 But the problems we've been busy solving are not the problems that most need solving. 00:00:54.000 --> 00:00:56.975 So much focus has gone into faster, cheaper, newer. 00:00:57.000 --> 00:01:01.960 That we've actually lost ground on things like safer, healthier and more fair. 00:01:01.960 --> 00:01:05.304 It is as if we are getting better and better at playing the wrong game. 00:01:05.304 --> 00:01:10.984 And, in many ways this system is a lot like a game, but with very high stakes. 00:01:11.000 --> 00:01:11.975 Just like a game 00:01:12.000 --> 00:01:16.975 our economy was designed by people to get everyone to play by certain rules 00:01:17.000 --> 00:01:21.015 and, like a game, it comes with instructions telling us what the goal is. 00:01:21.015 --> 00:01:23.535 Think about the last time you played a new game 00:01:23.535 --> 00:01:24.900 Remember ? 00:01:24.900 --> 00:01:27.665 The first thing you did was find out what it means to win 00:01:27.665 --> 00:01:31.001 and that guides every decision you make along the way. 00:01:31.001 --> 00:01:35.960 So naturally the solutions most people are working on pursue this games simple goal 00:01:35.960 --> 00:01:37.775 and that goal is more. 00:01:37.775 --> 00:01:42.295 More money being spent, more roads being built, more malls being opened, more stuff. 00:01:42.295 --> 00:01:44.999 That's what economists call growth. 00:01:45.000 --> 00:01:48.625 So we take all the money spent on stuff that makes life better 00:01:48.625 --> 00:01:51.735 and all the money spent on stuff that makes life worse 00:01:51.735 --> 00:01:54.245 and we add it together into one big number 00:01:54.245 --> 00:01:55.978 called GDP. 00:01:56.000 --> 00:01:59.860 Were told that a bigger GDP means we're winning 00:01:59.860 --> 00:02:03.975 So it's the number that thousands of the rules and laws are designed to increase. 00:02:04.000 --> 00:02:08.445 But there's a big difference between more kids in school or more kids in jail. 00:02:08.445 --> 00:02:11.015 More windmills or more coal-fired power plants. 00:02:11.015 --> 00:02:16.010 More super-efficient public trains or more gas wasted in traffic jams. 00:02:16.010 --> 00:02:16.960 'duh!!' 00:02:17.000 --> 00:02:20.615 But in this game of more they are counted same. 00:02:21.000 --> 00:02:25.175 Now we can't change a game this dumb one rule or one player at time. 00:02:25.175 --> 00:02:30.596 The problem is the goal itself. We need solutions that change that. 00:02:31.000 --> 00:02:35.611 What if we built this game around goal of better. 00:02:43.000 --> 00:02:45.975 Better education, better health, better stuff. 00:02:46.000 --> 00:02:48.555 A better chance to survive on this planet. 00:02:48.555 --> 00:02:50.415 That's what we all want. right? 00:02:50.415 --> 00:02:52.965 So shouldn't that be what winning means? 00:02:53.000 --> 00:02:56.675 Changing the goal of the entire economy is a huge task. 00:02:56.675 --> 00:02:58.995 Of course we can't do it all at once. 00:02:59.000 --> 00:03:01.825 But when we focus on game-changing solutions 00:03:01.825 --> 00:03:05.865 we gradually make it possible for a new game to be played. 00:03:05.865 --> 00:03:10.095 To do that we have to be able to tell the difference between a game-changing solution 00:03:10.095 --> 00:03:12.975 or just a new way to play that old game of more. 00:03:13.000 --> 00:03:14.006 For example, 00:03:14.006 --> 00:03:17.975 let's look at two solutions to one of the many problems we face today. 00:03:18.000 --> 00:03:22.795 The scourge of plastic packaging that everyone knows is a disaster for the planet. 00:03:22.795 --> 00:03:24.447 Especially the oceans. 00:03:24.447 --> 00:03:26.195 And, here are two groups of people 00:03:26.195 --> 00:03:29.655 with very different ideas of solutions to the plastics' problem. 00:03:29.655 --> 00:03:32.001 These guys decide that enough is enough 00:03:32.001 --> 00:03:37.385 and they start by launching a citizen campaign to ban the plastic bag in their community. 00:03:37.385 --> 00:03:39.975 these guys have a different solution. 00:03:40.000 --> 00:03:40.975 They start a business 00:03:41.000 --> 00:03:45.485 that gives people's gift cards to buy stuff if they recycle their plastic waste. 00:03:45.485 --> 00:03:47.305 Both of these are happening right now, 00:03:47.305 --> 00:03:50.503 but only one if them changes the game. 00:03:51.000 --> 00:03:54.975 The gift card solution does keep some plastic out of landfills and incinerators. 00:03:55.000 --> 00:03:59.415 But it creates more plastic by encouraging people to buy more stuff. 00:03:59.415 --> 00:04:00.558 Even worse, 00:04:00.558 --> 00:04:04.315 it teaches that more consumption is the right reward for being a good citizen. 00:04:04.315 --> 00:04:08.346 Making it even harder to think outside that old game box. 00:04:08.346 --> 00:04:11.325 The 'ban the bag' solution is harder to achieve, 00:04:11.325 --> 00:04:13.223 but it's a game-changer. 00:04:13.223 --> 00:04:14.010 Why? 00:04:14.010 --> 00:04:16.975 Well, by volunteering their time, these citizens are declaring that 00:04:17.000 --> 00:04:20.175 there's something more important to them than just earning and spending more. 00:04:20.175 --> 00:04:24.025 To win this campaign, these citizens are gonna have to team up with 00:04:24.025 --> 00:04:28.175 forward-thinking businesses offering alternatives to throw away plastic packaging. 00:04:28.175 --> 00:04:31.920 They're gonna have to build power to fight back against the American Chemistry Council. 00:04:31.920 --> 00:04:34.975 Which is lobbies for the company’s that make all that plastic junk. 00:04:35.000 --> 00:04:37.975 And they're gonna have to get out and talk to their neighbors and friends 00:04:38.000 --> 00:04:41.975 inspiring yet more people to begin to question the old game. 00:04:42.000 --> 00:04:45.585 This is exactly what's happening in towns and cities all across the world 00:04:45.585 --> 00:04:47.001 and they're winning. 00:04:47.001 --> 00:04:51.245 But can banning a few million plastic bags transform the goal of the game. 00:04:51.245 --> 00:04:52.944 By itself no, 00:04:53.000 --> 00:04:55.975 but in combination with millions of others working on 00:04:56.000 --> 00:04:58.015 game-changing solutions that they care about, 00:04:58.015 --> 00:04:59.020 YES. 00:04:59.020 --> 00:05:02.960 Together these solutions are beginning to turn the tide. 00:05:02.960 --> 00:05:04.975 As people build power to change the game 00:05:05.000 --> 00:05:07.205 their citizen muscles grow. 00:05:07.205 --> 00:05:10.975 They work to ensure the local solutions they create get copied and scaled up. 00:05:11.000 --> 00:05:15.975 And when they see the solutions getting blocked by corporations with way too much influence 00:05:16.000 --> 00:05:19.805 they team up with other solutionaries to fight for a real democracy 00:05:19.805 --> 00:05:22.691 by the people, for the people. 00:05:23.000 --> 00:05:24.973 Gift cards will never do that 00:05:25.000 --> 00:05:26.975 but thousands off citizen campaigns can. 00:05:27.000 --> 00:05:31.975 Whenever I'm asked to join in a solution I want to know if it's transformational 00:05:32.000 --> 00:05:34.073 will it change the goal? 00:05:34.073 --> 00:05:37.007 To figure it out I use the word GOAL 00:05:37.007 --> 00:05:40.795 I want to know that it G- gives people more power 00:05:40.795 --> 00:05:44.120 taking power back from corporations to build democracy. 00:05:44.120 --> 00:05:48.555 O - opens people's eyes to the truth that once basic needs are met 00:05:48.555 --> 00:05:51.485 happiness and well-being don't come from buying more stuff 00:05:51.485 --> 00:05:55.308 but from our communities, our health and a sense of purpose. 00:05:55.308 --> 00:05:58.759 A - accounts for all the cost it creates 00:05:58.759 --> 00:06:01.215 including the toll it takes on people and the planet 00:06:01.215 --> 00:06:06.022 In other words it internalizes costs instead of externalizing them 00:06:06.022 --> 00:06:08.465 as most businesses do today. 00:06:08.465 --> 00:06:13.880 L - lessens the enormous wealth gap between those who can't even meet the basic needs 00:06:13.880 --> 00:06:17.475 and those who consume way more than their fair share. 00:06:17.475 --> 00:06:21.025 When I see solution that does all that or can be redesigned to 00:06:21.025 --> 00:06:22.160 I'm in. 00:06:22.160 --> 00:06:24.155 And they're popping up everywhere. 00:06:24.155 --> 00:06:27.155 Like the Evergreen cooperatives in Cleveland. 00:06:27.155 --> 00:06:30.035 Where worker owners are running green businesses. 00:06:30.035 --> 00:06:34.195 A laundry, a solar company and a super productive urban farm 00:06:34.195 --> 00:06:36.309 that are healthy and safe. 00:06:36.309 --> 00:06:41.052 They provide secure jobs to people that the old game has left behind. 00:06:41.052 --> 00:06:43.975 We all know we need to get businesses out of our democracy. 00:06:44.000 --> 00:06:48.575 But cooperatives go even further and bring democracy into the businesses. 00:06:48.575 --> 00:06:51.009 Sustainable, democratic, equitable. 00:06:51.009 --> 00:06:52.957 That's a game-changer. 00:06:52.960 --> 00:06:57.975 Or in Capennori, a town in Italy where local citizens working with businesses and governments 00:06:58.000 --> 00:07:00.975 are not just seeking to manage waste better 00:07:01.000 --> 00:07:03.975 but they're questioning the very inevitability of waste. 00:07:04.000 --> 00:07:07.975 They're promoting solutions to waste not with expensive techno fixes 00:07:08.000 --> 00:07:12.655 but by working together as a community to reclaim compost for the soil, 00:07:12.655 --> 00:07:15.595 to find reusable substitutes for disposable products 00:07:15.595 --> 00:07:18.445 and then to put discarded material to good use. 00:07:18.445 --> 00:07:21.785 They've already reduce some waste streams by 82 percent 00:07:21.785 --> 00:07:25.285 while creating jobs and building social fabric. 00:07:25.285 --> 00:07:28.105 And how about the new trend of collaborative consumption 00:07:28.105 --> 00:07:30.015 formerly known as 'sharing'. 00:07:30.015 --> 00:07:32.645 Sharing may sound like the theme of Barney song 00:07:32.645 --> 00:07:36.485 but think about it, it's a huge challenge to the old game. 00:07:36.485 --> 00:07:39.275 It gets as off the treadmill of 'More-More-More', 00:07:39.275 --> 00:07:44.035 conserves resources, gives people access to stuff they otherwise couldn't afford 00:07:44.035 --> 00:07:45.475 and builds communities. 00:07:45.475 --> 00:07:47.031 what does it look like? 00:07:47.031 --> 00:07:48.975 Bike share programs in major cities, 00:07:49.000 --> 00:07:54.555 online platforms that let us share everything from our cars to our homes to camping gear. 00:07:54.555 --> 00:07:58.093 In my town the public library system lends out tools. 00:07:58.093 --> 00:08:01.125 There's just no reason that every house needs its own power drill, 00:08:01.125 --> 00:08:05.966 crème brûlée torch, scanner, wheelbarrow, a bike pump, when we can share. 00:08:06.000 --> 00:08:08.975 As transformational solutions like these gain traction 00:08:09.000 --> 00:08:13.975 we will reach a tipping point. If we keep focused on the new goal of better. 00:08:14.000 --> 00:08:17.975 Without a new goal all the work we're doing to build a better future will be 00:08:18.000 --> 00:08:22.889 A) not enough and B) really hard. 00:08:22.889 --> 00:08:26.975 Too much genius and focus will continue to go to solving problems like iPhone battery life 00:08:27.000 --> 00:08:30.975 while the problems that threaten human life spin out of control. 00:08:31.000 --> 00:08:33.975 Five years ago when we made the story of stuff 00:08:34.000 --> 00:08:39.975 we started building a community of people who sensed that something was really wrong with this old game. 00:08:40.000 --> 00:08:41.975 We agreed there was a problem. 00:08:42.000 --> 00:08:43.975 Now it's time to build the solutions. 00:08:44.000 --> 00:08:48.975 Solutions that won't just change a few of the rules but will change the entire game. 00:08:49.000 --> 00:08:50.008 Wanna help? 00:08:50.008 --> 00:08:51.361 Come on let's do it. 00:08:56.000 --> 00:08:57.361 Subtitle by - Palash