-
I'm Bear Grylls, and I'm gonna show you
what it takes to get out alive
-
from some of the most dangerous places
on the Lands Between.
-
I've got to make it through a series of challenges
-
in the sort of places you wouldn't last a day
without the right survival skills.
-
Now, I'm in Volcano Manor.
-
It's a lethal environment with mile upon mile of lava
-
This stuff will burn any Tarnished alive in, well, hours.
-
It's a place where the snakes walk,
the villagers throw firebombs
-
and the steep drop kills
hundreds of Tarnished.
-
I'm gonna have to dig deep to show you
how to survive in my toughest challenge yet.
-
Here we are at the Chapel of Anticipation
where all Tarnished souls begin their journey.
-
To make it to Volcano Manor
without lighting any graces
-
I've chosen the class with the highest
Vigor, the Knight.
-
That thing doesn't seem too happy...
-
After an unfortunate encounter
with a Grafted Scion,
-
I find myself with a valuable bottle.
-
I need to pee and I don't want to waste that
-
so what I'm gonna do is
use this bottle.
-
Careful not to light any graces,
we set off towards Volcano Manor.
-
hang on, something's not right...
-
I've managed to escape the
Chapel of Anticipation,
-
but I've soon discovered a problem.
-
So, it turns out the developers patched
the soft-lock I was going to use.
-
When you open this door to Limgrave,
-
the Stranded Graveyard grace
lights up automatically.
-
Not ideal for our challenge,
but we'll find another way.
-
It's time for a risky move.
-
I'm going to leave my urine behind
-
and attempt a glitch called "Zipping".
-
To escape without lighting a grace
I need to point my camera west,
-
raise my shield an inch forward like this.
-
The block animation overlaps
with the walking animation
-
creating an incredible burst of speed.
-
There we go, no graces unlocked.
-
Time to move on!
-
With the glitch successfully executed,
-
we can now reach the Academy of Raya Lucaria
by carefully descending and using portals.
-
We need to stay quiet at we sneak past
this massive slumbering dragon.
-
Well, that didn't work at all!
-
After obtaining the key, we can
finally access the Academy.
-
If you're ever in a tight spot with enemies,
just quit out of the game.
-
It will reset their positions,
giving you a chance to escape.
-
In the depths of the Academy, we find
the Abductor Virgin,
-
a terrifying metal construct built to
transport victims to Volcano Manor.
-
Imagine having one shot at life and being
called an Abductor Virgin.
-
This is gonna hurt, but it's our fastest
route to Volcano Manor.
-
Despite the pain, I've made it to my destination.
-
Volcano Manor.
-
Now this is where the fun begins.
-
I've been eaten alive by an Abductor Virgin.
-
And now trapped in the fiery depths
-
of Volcano Manor.
-
The first thing I noticed out here
-
is just how scorching hot it is.
-
Everything is just filled with this
-
eye-soaring lava.
-
And this stuff will burn
-
any Tarnished alive
-
in well... Hours.
-
With no way out
-
and only the most basic survival tools
-
our goal is clear.
-
First, let's test how stuck we are
-
by using our Memory of Grace.
-
If we're lucky, it'll lead us to somewhere that isn't here.
-
Well shi
-
Since we're definitely stuck,
-
our priority is finding shelter.
-
A Grace where we can heal
-
and respawn after death.
-
Once we find a Grace,
-
we'll have a safe haven to return to
-
instead of respawning in a pool of lava.
-
Our search for the Grace leads us
-
to the Subterranean Inquisition Chamber
-
but it soon becomes clear
-
that we've hit another roadblock.
-
(Houston) We've got a problem.
-
We dropped down from up there
-
to light this Grace which means
-
we're trapped in this area.
-
Our only hope for escape is defeating
-
the Formidable Abductor Virgin Duo.
-
Hopefully, this shouldn't be too hard. (Foreshadowing ?)
-
Oh...
-
Yeah nope
-
It's clear we need to find another way
-
if we want to escape the treacherous Volcano Manor.
-
(Controversial opinion)
-
Let's rewind a bit
-
to when we first arrived
-
at Volcano Manor.
-
Instead of venturing into the caves,
-
we take an alternate route through the scorching lava.
-
ded
-
We'll need to thread carefully here
-
the lava may not be as deadly as expected
-
but it still not a pleasant walk.
-
We continue upstairs
-
trying hard not to anger the snakes
-
and keep heading up
-
until we reach the Great Bridge.
-
The path through the lava
-
opens up to more parts of Volcano Manor.
-
But our exit is blocked again by one-way doors.
-
We could really use a Grace around this place (I agree)
-
Escaping the lava is draining most of my health
-
even before I do anything.
-
Look over there ! (Dad, is that you ?)
-
I bet I could jump over the railings (oh nvm)
-
(he jumped indeed)
-
Yeah, this will make the perfect place to set up camp.
-
We got a safe spot now,
-
but we're still not out of the woods.
-
We only have a small portion of Volcano Manor
-
accessible to us.
-
The rest is locked behind the area boss.
-
The Godskin Noble (aka Fatty)
-
A thicc one
-
We might be able to get some blubber out of that one.
-
oof
-
Didn't think that would work
-
but my god that was awful.
-
Tonight on Bear Grylls:
-
I get Trapped in Volcano Manor
-
Had to get kidnapped by Virgins in Hogwarts
-
And James tries parkour for the first time.
-
Wait... What the fu
-
Subscribe to ymfah
-
Also, stay hydrated
-
And don't neglect sleep
-
And have fun in life !
-
Did you wash your ass today ?
-
Yay ! He made it !
-
Failed attempts : 14 (I think so)
-
With precise jumps and quitouts,
-
we've managed to parkour over to the other side.
-
This area is normally used as a shortcut
-
after killing the Godskin (the thicc one)
-
Wait, what's going on here ?
-
We might be able to use this area to cheese the Godskin
-
Thicc boi does not agree with that
-
We can't cheese the Godskin Noble
-
and the shortcut elevator is inoperable.
-
So our next plan is to use more parkour (oh no)
-
First thing you do, is jump around
-
until you hit a tiny (Tom ?) nook.
-
After that, jump forward one more time
-
and carefully inch forward, like this.
-
Now come the hard part
-
we need to jump to the right
-
and then climb up quickly, to get over the ledge
-
So what you do once you get up here,
-
press Menu and hold the Run button
-
and... Jump !
-
Closing the menu and using the Run button will store the action,
-
allowing you to immediately start running.
-
After numerous attempts at mastering the art of Jump Storing,
-
we finally succeed in skipping the Godskin Noble.
-
We've managed to skip the Godskin Noble boss,
-
but it's too early to celebrate,
-
as dying would mean we'll have to do it all over again
-
Let's take down the shortcut elevator, just in case.
-
A wise choice as we soon discover that the door to the entrance
-
of Vulcano Manor is blocked.
-
Now, what I should have done is pick the Stone Sword Key starting Gift
-
But thankfully there are other ways of getting them.
-
So, let's take the other way for now.
-
We venture into Rykard's Lair
-
And pick up a unique weapon called 'The Serpent Hunter'.
-
This weapon might come in handy later.
-
Let's head back for now and get those keys.
-
The first Stone Sword Key is located deep within the Prison Town
-
Lot of work for a single key (hear hear)
-
Let's go back up
-
Using the previously lowered elevator shortcut
-
we bypass the most challanging part of the jump.
-
The second Key is during the ride up.
-
Now that we've gathered the two Stone Sword Keys
-
We can unlock this door and make our way to the Main Lobby
-
It's been a long and arduous journey
-
But we have finally reached the start of Vulcano Manor
-
Our escape is close at hand
-
This just goes to show wether you're in the wild or the Lands Between
-
Being adaptable and resourceful is what gets you through the toughest challanges.
-
But our hopes are dashed
-
When we discover the door to Altus Plateau is locked.
-
There's always one more obstacle, isn't there?
-
Despite our new allegiance the way out remains locked.
-
(understandable :)
-
With no other choice
-
we decide to make the best of our situation in Vulcano Manor.
-
If we're going to be stuck here
-
We might as well get comfortable and explore our surroundings.
-
We go upstairs from the lobby and encounter a surprise visitor.
-
Humans are an excellent source of protein
-
So I'll have to rely on my shield and halberd to take her down.
-
The trick here is a simple hit-n-run
-
After several attempts we manage to defeat inquisitor Ghiza
-
and she drops her weapon called 'Ghiza's Wheel'
-
That thing was too big to be called a Pizza Cutter
-
Too big, too thicc, too heavy and too rough.
-
It was more like a large hunk of iron.
-
I can't actually use this thing properly,
-
but I have an idea
-
Develepors have tried to patch this glitch numerous times
-
but it seems to have slipped through the cracks
-
in the current patch; 1.09
-
Only have the Seerpent Hunter and Ghiza's Wheel in your inventory
-
Block -> backstep -> queue L2 during the backstep
(not sure if this is correctly subbed)
-
And swap Ghiza's Wheel to the Serpent Hunter.
-
And by combining these two common household items
-
We can craft a devestating weapon!
-
(Carve the blubber out of Fatty)
-
And now for our great escape
-
we head down to the subterranean Inquisition Chamber.
-
After a long and arduous journey
-
We finally see a ray of sunlight at the end of the cave.
-
We have reached the Altus Plateau.
-
We have escaped Vulcano Manor
and reached the breathtaking Altus Plateau.
-
It's a place filled with the blessed light of the Erd Tree
-
However, our goal Limgrave is still far away,
-
Located south of Altus Plateau
past Liurnia of the Lakes.
-
There are three paths connecting Altus Plateau
to Liurnia of the Lakes.
-
And none of them are particularly helpful.
-
The first obvious path is the Grand Lift of Dectus.
-
Well, its not really helpful without the medallion pieces,
-
Let's try the other ones
-
The Abductor Virgin we've used is a one-way trip
which leaves us with the Ruin-Strewn Precipice.
-
Now that is a long way down.
-
Better call up the elevator.
-
Well, this is useless.
-
With all three paths blocked, our choice is clear (Dying?)
-
Keep moving forward (Oh..)
-
Which is much easier said than done!
-
dies easier than said
-
Dies more difficult than said
-
Thankfully the Pizza Cutter is more than capable
of cutting down the Draconinc Tree Sentinel.
-
Now that that's settled, time for the Capital
-
But to my dismay, the way into the Capital is blocked.
-
Even if we have the two Great Runes,
-
the Gold Fog Gate won't disappear, unless we talk to Melina.
-
With all options exhausted we are now truly
stuck in Altus Plateau.
-
Dies in frustration
-
Dies in solution?
-
We have activated the elevator by jumping down,
-
and slamming our body into the pressure plate.
-
We reach the Fog Gate leading to the boss; Magma Wyrm Makar.
-
Let's pop out the the good ol' Pizza Cutter.
-
Fog Gates in the Lands Between
are only accessible from one direction.
-
This just goes to show how good Dark Souls 2 was.
-
Furthermore, the boss will not activate unless we cross the Fog Gate.
-
(these jokes are getting un-Bear-able)
-
But we cannot give up just yet.
-
Let's see if we can work some magic
and bend the rules of physics in our favour.
-
Our last resort; consulting the map of wrong-warps.
-
This entire area has a default position in Altus Plateau,
-
but the Ruin Strewn Precipice is an exception.
-
We can now preform a fast-travel and
force-quit the game before the loading screen disappears.
-
If we're too slow, we'll just end up doing the fast-travel.
-
If we are too fast, we'll end up at the exact same spot where we started.
-
A succesful wrong-warp will cause
our existence in this universe to disappear.
-
Resetting our position to the closes default location.
-
In this case: the start of the Ruin Strewn Precipice.
-
Despite our best efforts
we land back on Altus Plateau,
-
instead of the start of the Ruin Strewn Precipice.
-
If we look here we're standing in Altus Plateau
-
And if we go down, it should read 'Ruin Strewn Precipice'
-
But it doesn't.
-
Quitting out, will send us back to the top of the elevator.
-
This is because the area after the boss is considered
as an 'unstable ground',
-
and does not count as being in the Ruin Strewn Precipice.
-
So unless this thing reads Ruin Strewn Precipice
-
we can't wrong-warp out of here.
-
The developers have forgotten to mark a small area.
(those fools!)
-
A minor mistake that we can take advantage of.
(Those absolute buffoons!)
-
Limgrave is just ahead. We're so close.
-
As we walk toward Limgrave we come across
a bridge connecting the two areas.
-
To my dismay, the bridge is broken,
-
leaving no way to reach Limgrave.
-
It's hard to believe that such a small gap
can keep us from our destination.
-
Our journey continues as we search for
a way across the broken bridge,
-
Knowing that Limgrave, our final destination,
is just out of reach for now.
-
But we've come so far, we can't give up now.
-
(No comment)
-
Liurnia of the Lakes.
-
A vast area filled with sorcery, crabs,
and especially; Portals.
-
The first protal leads to Cumbling Farum Azula.
-
Interesting, but even if I kill Malektith,
-
it'll lead straight to the Ashen Capital.
-
The second takes us to the Chapel of Anticipation,
-
the tutorial area we began in.
-
Well, this is completely useless.
-
The third portal transports us to Nokron, The Eternal City.
-
It is a beautiful area, but
-
I don't think it helps us, unless....
-
Nokron is situated underneath Limgrave and Caelid,
-
connected by a two-way elevator.
-
Problem is this particular area is a small portion of
Nokron that doesn't lead anywhere.
-
Our only hope is to break time and space using wrong-warps
-
and see if it leads to stable ground.
-
We seem to have spawned on the top layer of Nokron,
-
Which is a bit concerning.
-
Going in naked prevents the Mimic Tear from
using any of your equipment.
-
Not that it matters since we have this chainsaw in our hands.
-
We have come so close, but the question remains:
-
Is the top layer of Nokron connected to the bottom portion?
-
There is only one way to find out.
-
Our health is getting real low.
Wish I had some kind of bottle to put my piss in.
-
dies due to lack of piss
-
With a stroke of luck, I've died right next to a Stake of Marika.
-
Restoring my health and landing me on the lower half of Nokron.
-
Only one step remains:
-
The elevator that connects Siofra river to Limgrave.
-
We've made it, against all odds.
-
We've escaped the treacherous depths
of Vulcano Manor
-
and conqured the challenges that laid before us.
-
With nothing but our wits, skills
and a little chainsaw ingenuity,
-
We've proven that even the most dire situations can be overcome.
-
bear running from bear
-
It's a testament to the power of Tarnished
perserverance and creativity.
-
Remember: In the Lands Between
adaptibility and resourcefulness are the very essence of survival.
-
Whether faced with towering bosses, impossible odds
or labyrinthine landscapes,
-
never forget the spirit of exploration,
and the will to push through adversity.
-
For when the path seems darkest
and all hope appears to be lost,
-
It is then that our inner strength and determination shine brightest.
-
Embrace challenges, keep pushing forward
-
and no obstacle will be too great to overcome.