The visual magic of comics
-
0:01 - 0:04Of the five senses, vision is the one
that I appreciate the most, -
0:04 - 0:07and it's the one that I can
least take for granted. -
0:08 - 0:11I think this is partially due
to my father, who was blind. -
0:11 - 0:14It was a fact that he didn't make
much of a fuss about, usually. -
0:14 - 0:17One time in Nova Scotia, when we went
to see a total eclipse of the sun -- -
0:17 - 0:18(Laughter)
-
0:18 - 0:20Yeah, same one as in the Carly Simon song,
-
0:21 - 0:23which may or may not refer
to James Taylor, Warren Beatty -
0:23 - 0:25or Mick Jagger; we're not really sure.
-
0:25 - 0:28They handed out these dark plastic viewers
-
0:28 - 0:30that allowed us to look
directly at the sun -
0:30 - 0:31without damaging our eyes.
-
0:31 - 0:34But Dad got really scared;
he didn't want us doing that. -
0:34 - 0:37He wanted us instead to use
these cheap cardboard viewers, -
0:37 - 0:40so that there was no chance at all
that our eyes would be damaged. -
0:40 - 0:43I thought this was
a little strange at the time. -
0:43 - 0:44What I didn't know at the time
-
0:44 - 0:47was that my father had actually
been born with perfect eyesight. -
0:47 - 0:50When he and his sister Martha
were just very little, -
0:50 - 0:52their mom took them out
to see a total eclipse -- -
0:53 - 0:54or actually, a solar eclipse --
-
0:54 - 0:58and not long after that, both of them
started losing their eyesight. -
0:58 - 1:02Decades later, it turned out
that the source of their blindness -
1:02 - 1:05was most likely some sort
of bacterial infection. -
1:05 - 1:07As near as we can tell,
it had nothing whatsoever to do -
1:07 - 1:09with that solar eclipse,
-
1:09 - 1:12but by then my grandmother
had already gone to her grave -
1:12 - 1:13thinking it was her fault.
-
1:15 - 1:17So, Dad graduated Harvard in 1946,
-
1:18 - 1:19married my mom,
-
1:19 - 1:21and bought a house
in Lexington, Massachusetts, -
1:21 - 1:25where the first shots were fired
against the British in 1775, -
1:25 - 1:28although we didn't actually hit
any of them until Concord. -
1:28 - 1:31He got a job working for Raytheon
designing guidance systems, -
1:31 - 1:34which was part of the Route 128
high-tech axis in those days -- -
1:34 - 1:37so, the equivalent
of Silicon Valley in the '70s. -
1:38 - 1:40Dad wasn't a real
militaristic kind of guy; -
1:40 - 1:43he just felt bad that he wasn't able
to fight in World War II -
1:43 - 1:45on account of his handicap,
-
1:45 - 1:47although they did let him get through
-
1:47 - 1:50the several-hour-long army physical exam
-
1:50 - 1:53before they got to the very last test,
which was for vision. -
1:53 - 1:56(Laughter)
-
1:56 - 1:59So Dad started racking
up all of these patents -
1:59 - 2:03and gaining a reputation as a blind
genius, rocket scientist, inventor. -
2:03 - 2:07But to us he was just Dad,
and our home life was pretty normal. -
2:07 - 2:09As a kid, I watched a lot of television
-
2:09 - 2:13and had lots of nerdy hobbies
like mineralogy and microbiology -
2:13 - 2:15and the space program
and a little bit of politics. -
2:15 - 2:17I played a lot of chess.
-
2:17 - 2:20But at the age of 14, a friend
got me interested in comic books, -
2:20 - 2:23and I decided that was
what I wanted to do for a living. -
2:23 - 2:25So, here's my dad:
-
2:25 - 2:30he's a scientist, he's an engineer
and he's a military contractor. -
2:31 - 2:33So, he has four kids, right?
-
2:33 - 2:35One grows up to become
a computer scientist, -
2:35 - 2:37one grows up to join the Navy,
-
2:37 - 2:39one grows up to become an engineer ...
-
2:39 - 2:42And then there's me:
the comic book artist. -
2:42 - 2:46(Laughter)
-
2:46 - 2:48Which, incidentally, makes me
the opposite of Dean Kamen, -
2:48 - 2:51because I'm a comic book artist,
son of an inventor, -
2:51 - 2:53and he's an inventor,
son of a comic book artist. -
2:53 - 2:55(Laughter)
-
2:55 - 2:56Right? It's true.
-
2:56 - 2:58(Applause)
-
2:58 - 3:01The funny thing is,
Dad had a lot of faith in me. -
3:01 - 3:03He had faith in my abilities
as a cartoonist, -
3:03 - 3:06even though he had no direct evidence
that I was any good whatsoever; -
3:06 - 3:08everything he saw was just a blur.
-
3:08 - 3:11Now, this gives a real meaning
to the term "blind faith," -
3:11 - 3:13which doesn't have the same
negative connotation for me -
3:13 - 3:15that it does for other people.
-
3:15 - 3:18Now, faith in things which cannot
be seen, which cannot be proved, -
3:18 - 3:22is not the sort of faith that I've ever
really related to all that much. -
3:22 - 3:23I tend to like science,
-
3:23 - 3:28where what we see and can ascertain
are the foundation of what we know. -
3:29 - 3:31But there's a middle ground, too --
-
3:31 - 3:34a middle ground tread by people
like poor old Charles Babbage -
3:34 - 3:37and his steam-driven computers
that were never built. -
3:38 - 3:41Nobody really understood
what it was that he had in mind -
3:41 - 3:42except for Ada Lovelace,
-
3:43 - 3:46and he went to his grave
trying to pursue that dream. -
3:47 - 3:49Vannevar Bush with his memex --
-
3:49 - 3:52this idea of all of human
knowledge at your fingertips -- -
3:52 - 3:54he had this vision.
-
3:54 - 3:56And I think a lot of people in his day
-
3:56 - 3:58probably thought he was a bit of a kook.
-
3:58 - 4:00And, yeah, we can look back
in retrospect and say, -
4:00 - 4:02"Yeah, ha-ha, it's all microfilm --
-
4:02 - 4:03(Laughter)
-
4:04 - 4:07But that's not the point;
he understood the shape of the future. -
4:07 - 4:11So did J.C.R. Licklider and his notions
for computer-human interaction. -
4:11 - 4:14Same thing: he understood
the shape of the future, -
4:14 - 4:18even though it was something
that would only be implemented -
4:18 - 4:19by people much later.
-
4:19 - 4:22Or Paul Baran, and his vision
for packet switching. -
4:22 - 4:24Hardly anybody listened to him in his day.
-
4:25 - 4:27Or even the people
who actually pulled it off, -
4:27 - 4:30the people at Bolt, Beranek
and Newman in Boston, -
4:30 - 4:33who just would sketch out these structures
-
4:33 - 4:35of what would eventually
become a worldwide network, -
4:35 - 4:39and sketching things on the back
of napkins and on note papers -
4:39 - 4:41and arguing over dinner
at Howard Johnson's -- -
4:41 - 4:43on Route 128 in Lexington, Massachusetts,
-
4:43 - 4:47just two miles from where I was studying
the Queen's Gambit Deferred -
4:47 - 4:49and listening to Gladys Knight & The Pips
-
4:49 - 4:51singing "Midnight Train to Georgia" --
-
4:51 - 4:52(Laughter)
-
4:52 - 4:54in my dad's big easy chair, you know?
-
4:54 - 4:56So, three types of vision, right?
-
4:56 - 4:59Vision based on what one cannot see,
-
4:59 - 5:02the vision of that unseen and unknowable.
-
5:02 - 5:05The vision of that which has already
been proven or can be ascertained. -
5:05 - 5:12And this third kind, a vision of something
which can be, which may be, -
5:12 - 5:15based on knowledge
but is, as yet, unproven. -
5:15 - 5:18Now, we've seen a lot
of examples of people -
5:18 - 5:20who are pursuing
that sort of vision in science, -
5:20 - 5:23but I think it's also true
in the arts, it's true in politics, -
5:23 - 5:25it's even true in personal endeavors.
-
5:25 - 5:28What it comes down to, really,
is four basic principles: -
5:28 - 5:29learn from everyone;
-
5:29 - 5:30follow no one;
-
5:31 - 5:32watch for patterns;
-
5:33 - 5:34and work like hell.
-
5:34 - 5:37I think these are the four principles
that go into this. -
5:37 - 5:39And it's that third one, especially,
-
5:39 - 5:42where visions of the future
begin to manifest themselves. -
5:42 - 5:46What's interesting is that this particular
way of looking at the world, -
5:46 - 5:48is, I think, only one
of four different ways -
5:48 - 5:51that manifest themselves
in different fields of endeavor. -
5:51 - 5:55In comics, I know that it results
in sort of a formalist attitude -
5:55 - 5:57towards trying to understand how it works.
-
5:57 - 6:00Then there's another,
more classical attitude -
6:00 - 6:02which embraces beauty and craft;
-
6:02 - 6:06another one which believes
in the pure transparency of content; -
6:06 - 6:10and then another, which emphasizes
the authenticity of human experience -
6:10 - 6:12and honesty and rawness.
-
6:12 - 6:14These are four very different ways
of looking at the world. -
6:14 - 6:16I even gave them names:
-
6:16 - 6:18the classicist, the animist,
the formalist and iconoclast. -
6:18 - 6:21Interestingly, they seem
to correspond more or less -
6:21 - 6:24to Jung's four subdivisions
of human thought. -
6:24 - 6:26And they reflect a dichotomy
of art and delight -
6:26 - 6:28on left and the right;
-
6:28 - 6:30tradition and revolution
on the top and the bottom. -
6:30 - 6:33And if you go on the diagonal,
you get content and form, -
6:33 - 6:34and then beauty and truth.
-
6:34 - 6:38And it probably applies just as much
to music and movies and fine art, -
6:38 - 6:41which has nothing whatsoever
to do with vision at all, -
6:41 - 6:44or, for that matter, nothing to do
with our conference theme -
6:44 - 6:45of "Inspired by Nature,"
-
6:45 - 6:48except to the extent
of the fable of the frog -
6:48 - 6:51who gives a ride to the scorpion
on his back to get across the river -
6:51 - 6:54because the scorpion
promises not to sting him, -
6:54 - 6:56but the scorpion stings him anyway
and they both die, -
6:56 - 6:59but not before the frog asks
him why, and the scorpion says, -
6:59 - 7:00"Because it's my nature."
-
7:00 - 7:02In that sense, yes.
-
7:02 - 7:05(Laughter)
-
7:05 - 7:06So this was my nature.
-
7:06 - 7:09The thing was, I saw that the route I took
-
7:09 - 7:13to discovering this focus in my work
-
7:13 - 7:15and who I was --
-
7:15 - 7:17I saw it as just this road to discovery.
-
7:17 - 7:20Actually, it was just me
embracing my nature, -
7:20 - 7:24which means that I didn't actually fall
that far from the tree, after all. -
7:26 - 7:30So what does a "scientific mind"
do in the arts? -
7:31 - 7:34I started making comics, but I also
started trying to understand them, -
7:34 - 7:35almost immediately.
-
7:35 - 7:38One of the most important things
about comics that I discovered -
7:38 - 7:40was that comics are a visual medium,
-
7:40 - 7:43but they try to embrace
all of the senses within it. -
7:43 - 7:47So, the different elements
of comics, like pictures and words, -
7:47 - 7:50and the different symbols
and everything in between -
7:50 - 7:51that comics presents,
-
7:51 - 7:53are all funneled through
the single conduit, a vision. -
7:54 - 7:55So we have things like resemblance,
-
7:56 - 7:59where something which resembles
the physical world can be abstracted -
7:59 - 8:01in a couple of different directions:
-
8:01 - 8:04abstracted from resemblance,
but still retaining the complete meaning, -
8:04 - 8:07or abstracted away
from both resemblance and meaning -
8:07 - 8:08towards the picture plane.
-
8:08 - 8:11Put all these three together,
and you have a nice little map -
8:11 - 8:13of the entire boundary
of visual iconography, -
8:13 - 8:15which comics can embrace.
-
8:15 - 8:18And if you move to the right
you also get language, -
8:18 - 8:21because that's abstracting
even further from resemblance, -
8:21 - 8:23but still maintaining meaning.
-
8:23 - 8:26Vision is called upon to represent sound
-
8:26 - 8:30and to understand
the common properties of those two -
8:30 - 8:32and their common heritage as well;
-
8:32 - 8:34also, to try to represent
the texture of sound -
8:34 - 8:38to capture its essential
character through visuals. -
8:39 - 8:43There's also a balance between the visible
and the invisible in comics. -
8:44 - 8:46Comics is a kind of call and response,
-
8:46 - 8:49in which the artist gives you something
to see within the panels, -
8:49 - 8:52and then gives you something
to imagine between the panels. -
8:53 - 8:57Also, another sense
which comics' vision represents, -
8:57 - 8:59and that's time.
-
8:59 - 9:02Sequence is a very important
aspect of comics. -
9:03 - 9:05Comics presents a kind of temporal map.
-
9:06 - 9:10And this temporal map was something
that energizes modern comics, -
9:10 - 9:13but I was wondering
if perhaps it also energizes -
9:13 - 9:14other sorts of forms,
-
9:14 - 9:16and I found some in history.
-
9:17 - 9:19You can see this same principle operating
-
9:19 - 9:22in these ancient versions
of the same idea. -
9:22 - 9:23What's happening is,
-
9:23 - 9:26an art form is colliding
with a given technology, -
9:26 - 9:27whether it's paint on stone,
-
9:27 - 9:30like the Tomb of Menna the Scribe
in ancient Egypt, -
9:30 - 9:32or a bas-relief sculpture
rising up a stone column, -
9:32 - 9:34or a 200-foot-long embroidery,
-
9:34 - 9:36or painted deerskin and tree bark
-
9:36 - 9:39running across 88 accordion-folded pages.
-
9:39 - 9:41What's interesting is,
once you hit "print" -- -
9:41 - 9:43and this is from 1450, by the way --
-
9:43 - 9:46all of the artifacts of modern comics
start to present themselves: -
9:46 - 9:48rectilinear panel arrangements,
-
9:48 - 9:49simple line drawings without tone,
-
9:49 - 9:51and a left-to-right reading sequence.
-
9:53 - 9:58And within 100 years, you already start
to see word balloons and captions, -
9:58 - 10:01and it's really just a hop, skip
and a jump from here to here. -
10:02 - 10:05So I wrote a book about this in '93,
but as I was finishing the book, -
10:05 - 10:07I had to do a little bit of typesetting,
-
10:07 - 10:10and I was tired of going
to my local copy shop to do it, -
10:10 - 10:11so I bought a computer.
-
10:11 - 10:13And it was just a little thing --
-
10:13 - 10:15it wasn't good for much
except text entry -- -
10:15 - 10:19but my father had told me
about Moore's law back in the '70s, -
10:19 - 10:20and I knew what was coming.
-
10:21 - 10:23And so, I kept my eyes peeled
-
10:23 - 10:25to see if the sort
of changes that happened -
10:25 - 10:28when we went from pre-print
comics to print comics -
10:28 - 10:31would happen when we went beyond,
to post-print comics. -
10:31 - 10:33So, one of the first things proposed
-
10:33 - 10:35was that we could mix
the visuals of comics -
10:35 - 10:38with the sound, motion
and interactivity of the CD-ROMs -
10:38 - 10:40being made in those days.
-
10:40 - 10:41This was even before the Web.
-
10:41 - 10:43And one of the first things they did was,
-
10:43 - 10:45they tried to take the comics page as is
-
10:45 - 10:47and transplant it to monitors,
-
10:47 - 10:49which was a classic McLuhanesque mistake
-
10:49 - 10:51of appropriating the shape
of the previous technology -
10:51 - 10:53as the content of the new technology.
-
10:53 - 10:56And so, what they would do
is have these comic pages -
10:56 - 10:57that resemble print comics pages,
-
10:57 - 11:00and they would introduce
all this sound and motion. -
11:00 - 11:03The problem was that if you go
with this basic idea -
11:03 - 11:05that space equals time in comics,
-
11:05 - 11:08what happens is that
when you introduce sound and motion, -
11:08 - 11:12which are temporal phenomena
that can only be represented through time, -
11:12 - 11:16they break with that continuity
of presentation. -
11:17 - 11:18Interactivity was another thing.
-
11:18 - 11:21There were hypertext comics,
but the thing about hypertext -
11:21 - 11:24is that everything in hypertext
is either here, not here, -
11:24 - 11:25or connected to here;
-
11:25 - 11:26it's profoundly nonspatial.
-
11:26 - 11:29The distance from Abraham Lincoln
to a Lincoln penny -
11:29 - 11:32to Penny Marshall to the Marshall Plan
to "Plan 9" to nine lives: -
11:32 - 11:33it's all the same.
-
11:33 - 11:34(Laughter)
-
11:34 - 11:37But in comics,
-
11:37 - 11:40every aspect of the work,
every element of the work, -
11:40 - 11:43has a spatial relationship
to every other element at all times. -
11:43 - 11:45So the question was:
-
11:45 - 11:48Was there any way to preserve
that spatial relationship -
11:48 - 11:50while still taking advantage
of all of the things -
11:50 - 11:52that digital had to offer us?
-
11:52 - 11:54And I found my personal answer for this
-
11:54 - 11:56in those ancient comics
that I was showing you. -
11:56 - 11:59Each of them has a single
unbroken reading line, -
11:59 - 12:03whether it's going zigzag across the walls
or spiraling up a column -
12:03 - 12:05or just straight left to right,
-
12:05 - 12:09or even going in a backwards zigzag
across those 88 accordion-folded pages, -
12:09 - 12:10the same thing is happening;
-
12:10 - 12:13that is, that the basic idea
that as you move through space -
12:13 - 12:14you move through time,
-
12:14 - 12:16is being carried out
without any compromise, -
12:16 - 12:18but there were compromises when print hit.
-
12:18 - 12:21Adjacent spaces were no longer
adjacent moments, -
12:21 - 12:24so the basic idea of comics
was being broken again and again -
12:24 - 12:26and again and again.
-
12:26 - 12:28And I thought, OK, well, if that's true,
-
12:28 - 12:31is there any way,
when we go beyond today's print, -
12:31 - 12:33to somehow bring that back?
-
12:34 - 12:39Now, the monitor is just as limited
as the page, technically, right? -
12:39 - 12:41It's a different shape,
but other than that, -
12:41 - 12:43it's the same basic limitation.
-
12:43 - 12:46But that's only if you look
at the monitor as a page, -
12:47 - 12:49but not if you look
at the monitor as a window. -
12:50 - 12:51And that's what I propose,
-
12:51 - 12:54that perhaps we could create
these comics on an infinite canvas, -
12:54 - 12:57along the X axis and the Y axis
-
12:57 - 12:58and staircases.
-
12:59 - 13:02We could do circular narratives
that were literally circular. -
13:02 - 13:05We could do a turn in a story
that was literally a turn. -
13:05 - 13:08Parallel narratives
could be literally parallel. -
13:09 - 13:11X, Y and also Z.
-
13:12 - 13:14So I had all these notions.
-
13:14 - 13:15This was back in the late '90s,
-
13:15 - 13:18and other people in my business
thought I was pretty crazy, -
13:18 - 13:20but a lot of people then went on
and actually did it. -
13:21 - 13:22I'm going to show you a couple now.
-
13:23 - 13:26This was an early collage comic
by a fellow named Jasen Lex. -
13:30 - 13:31And notice what's going on here.
-
13:31 - 13:34What I'm searching for
is a durable mutation -- -
13:34 - 13:36that's what all of us are searching for.
-
13:36 - 13:39As media head into this new era,
-
13:39 - 13:42we are looking for mutations
that are durable, -
13:42 - 13:44that have some sort of staying power.
-
13:45 - 13:49Now, we're taking this basic idea
of presenting comics in a visual medium, -
13:49 - 13:53and we're carrying it through all the way
from beginning to end. -
13:53 - 13:56That's that entire comic you just saw,
up on the screen right now. -
13:56 - 13:59But even though we're only experiencing it
one piece at a time, -
13:59 - 14:02that's just where
the technology is right now. -
14:02 - 14:03As the technology evolves,
-
14:03 - 14:06as you get full immersive
displays and whatnot, -
14:06 - 14:09this sort of thing
will only grow; it will adapt. -
14:09 - 14:15It will adapt to its environment;
it's a durable mutation. -
14:15 - 14:16Here's another one.
-
14:16 - 14:18This is by Drew Weing; this is called
-
14:18 - 14:21"'Pup' Ponders the Heat Death
of the Universe." -
14:46 - 14:48See what's going on here
-
14:49 - 14:52as we draw these stories
on an infinite canvas -
14:54 - 14:59is you're creating a more pure expression
of what this medium is all about. -
15:04 - 15:06We'll go by this a little quickly.
You get the idea. -
15:06 - 15:08I just want to get to the last panel.
-
15:14 - 15:17[Cat 1: Pup! Earth to Pup!
Cat 2: Come play baseball with us!] -
15:17 - 15:18(Laughter)
-
15:18 - 15:20[Pup: Did either of you realize
-
15:20 - 15:23that eventually the universe
will be nothing but a thin, cold gas -
15:23 - 15:25spread across infinite, lonely space?]
-
15:25 - 15:28[Cat 1: Oh ...
Cat 2: We'd better hurry, then!] -
15:28 - 15:30(Laughter)
-
15:32 - 15:33Just one more.
-
15:35 - 15:37Talk about your infinite canvas.
-
15:37 - 15:40It's by a guy named
Daniel Merlin Goodbrey, in Britain. -
15:40 - 15:42Why is this important?
-
15:43 - 15:45I think this is important because media --
-
15:46 - 15:48all media --
-
15:48 - 15:50provide us a window back into our world.
-
15:51 - 15:55Now, it could be that motion pictures
and eventually, virtual reality, -
15:55 - 15:58or something equivalent to it,
some sort of immersive display, -
15:58 - 16:02is going to provide us
with our most efficient escape -
16:02 - 16:04from the world that we're in.
-
16:04 - 16:06That's why most people turn
to storytelling, to escape. -
16:07 - 16:13But media provides us with a window
back into the world we live in. -
16:13 - 16:16And when media evolve
-
16:16 - 16:21so that the identity of the media
becomes increasingly unique -- -
16:21 - 16:25because what you're looking at
is comics cubed, -
16:25 - 16:27you're looking at comics
that are more comics-like -
16:27 - 16:29than they've ever been before --
-
16:29 - 16:31when that happens, you provide
people with multiple ways -
16:31 - 16:35of reentering the world
through different windows. -
16:35 - 16:39And when you do that, it allows them
to triangulate the world they live in -
16:39 - 16:41and see its shape.
-
16:41 - 16:42That's why I think this is important.
-
16:42 - 16:44One of many reasons,
but I've got to go now. -
16:44 - 16:46Thank you for having me.
- Title:
- The visual magic of comics
- Speaker:
- Scott McCloud
- Description:
-
In this unmissable look at the magic of comics, Scott McCloud bends the presentation format into a cartoon-like experience, where colorful diversions whiz through childhood fascinations and imagined futures that our eyes can hear and touch.
- Video Language:
- English
- Team:
closed TED
- Project:
- TEDTalks
- Duration:
- 16:45
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Krystian Aparta commented on English subtitles for The visual magic of comics | |
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Krystian Aparta edited English subtitles for The visual magic of comics | |
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Krystian Aparta edited English subtitles for The visual magic of comics | |
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Giang Hoang commented on English subtitles for The visual magic of comics | |
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TED edited English subtitles for The visual magic of comics | |
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TED added a translation |
Giang Hoang
The transcript (English sub) many times appears before the sound. It is uncomfortable and creates a deja vu feeling when the subtitle appears before the speaker even speak the words.
How do I edit this?
Krystian Aparta
The English transcript was updated on 3/1/2017. At 09:27, "the Tomb of the Scribe in ancient Egypt" was changed to "Tomb of Menna the Scribe in ancient Egypt." On-screen text was transcribed between 15:14 and 15:25.