1 00:00:00,721 --> 00:00:03,976 Of the five senses, vision is the one that I appreciate the most, 2 00:00:04,000 --> 00:00:06,976 and it's the one that I can least take for granted. 3 00:00:07,650 --> 00:00:10,551 I think this is partially due to my father, who was blind. 4 00:00:10,575 --> 00:00:13,678 It was a fact that he didn't make much of a fuss about, usually. 5 00:00:13,702 --> 00:00:17,336 One time in Nova Scotia, when we went to see a total eclipse of the sun -- 6 00:00:17,360 --> 00:00:18,378 (Laughter) 7 00:00:18,402 --> 00:00:20,491 Yeah, same one as in the Carly Simon song, 8 00:00:20,515 --> 00:00:23,339 which may or may not refer to James Taylor, Warren Beatty 9 00:00:23,363 --> 00:00:25,195 or Mick Jagger; we're not really sure. 10 00:00:25,219 --> 00:00:27,755 They handed out these dark plastic viewers 11 00:00:27,779 --> 00:00:29,828 that allowed us to look directly at the sun 12 00:00:29,852 --> 00:00:31,119 without damaging our eyes. 13 00:00:31,143 --> 00:00:33,879 But Dad got really scared; he didn't want us doing that. 14 00:00:33,903 --> 00:00:36,761 He wanted us instead to use these cheap cardboard viewers, 15 00:00:36,785 --> 00:00:40,445 so that there was no chance at all that our eyes would be damaged. 16 00:00:40,469 --> 00:00:42,739 I thought this was a little strange at the time. 17 00:00:42,763 --> 00:00:44,231 What I didn't know at the time 18 00:00:44,255 --> 00:00:47,313 was that my father had actually been born with perfect eyesight. 19 00:00:47,337 --> 00:00:49,996 When he and his sister Martha were just very little, 20 00:00:50,020 --> 00:00:52,498 their mom took them out to see a total eclipse -- 21 00:00:52,522 --> 00:00:54,053 or actually, a solar eclipse -- 22 00:00:54,077 --> 00:00:57,634 and not long after that, both of them started losing their eyesight. 23 00:00:58,382 --> 00:01:01,844 Decades later, it turned out that the source of their blindness 24 00:01:01,868 --> 00:01:04,676 was most likely some sort of bacterial infection. 25 00:01:04,700 --> 00:01:07,331 As near as we can tell, it had nothing whatsoever to do 26 00:01:07,355 --> 00:01:09,278 with that solar eclipse, 27 00:01:09,302 --> 00:01:11,970 but by then my grandmother had already gone to her grave 28 00:01:11,994 --> 00:01:13,423 thinking it was her fault. 29 00:01:14,517 --> 00:01:17,494 So, Dad graduated Harvard in 1946, 30 00:01:17,518 --> 00:01:18,676 married my mom, 31 00:01:18,700 --> 00:01:20,931 and bought a house in Lexington, Massachusetts, 32 00:01:20,955 --> 00:01:24,545 where the first shots were fired against the British in 1775, 33 00:01:24,569 --> 00:01:27,644 although we didn't actually hit any of them until Concord. 34 00:01:27,668 --> 00:01:31,242 He got a job working for Raytheon designing guidance systems, 35 00:01:31,266 --> 00:01:34,318 which was part of the Route 128 high-tech axis in those days -- 36 00:01:34,342 --> 00:01:36,777 so, the equivalent of Silicon Valley in the '70s. 37 00:01:37,583 --> 00:01:39,942 Dad wasn't a real militaristic kind of guy; 38 00:01:39,966 --> 00:01:43,111 he just felt bad that he wasn't able to fight in World War II 39 00:01:43,135 --> 00:01:44,785 on account of his handicap, 40 00:01:44,809 --> 00:01:46,591 although they did let him get through 41 00:01:46,615 --> 00:01:50,352 the several-hour-long army physical exam 42 00:01:50,376 --> 00:01:53,398 before they got to the very last test, which was for vision. 43 00:01:53,422 --> 00:01:56,064 (Laughter) 44 00:01:56,088 --> 00:01:59,239 So Dad started racking up all of these patents 45 00:01:59,263 --> 00:02:02,732 and gaining a reputation as a blind genius, rocket scientist, inventor. 46 00:02:02,756 --> 00:02:06,704 But to us he was just Dad, and our home life was pretty normal. 47 00:02:07,343 --> 00:02:09,238 As a kid, I watched a lot of television 48 00:02:09,262 --> 00:02:12,900 and had lots of nerdy hobbies like mineralogy and microbiology 49 00:02:12,924 --> 00:02:15,444 and the space program and a little bit of politics. 50 00:02:15,468 --> 00:02:16,688 I played a lot of chess. 51 00:02:16,712 --> 00:02:19,855 But at the age of 14, a friend got me interested in comic books, 52 00:02:19,879 --> 00:02:22,729 and I decided that was what I wanted to do for a living. 53 00:02:23,146 --> 00:02:24,930 So, here's my dad: 54 00:02:24,954 --> 00:02:29,954 he's a scientist, he's an engineer and he's a military contractor. 55 00:02:30,855 --> 00:02:32,654 So, he has four kids, right? 56 00:02:32,678 --> 00:02:34,782 One grows up to become a computer scientist, 57 00:02:34,806 --> 00:02:36,734 one grows up to join the Navy, 58 00:02:36,758 --> 00:02:39,000 one grows up to become an engineer ... 59 00:02:39,024 --> 00:02:41,984 And then there's me: the comic book artist. 60 00:02:42,008 --> 00:02:45,738 (Laughter) 61 00:02:45,762 --> 00:02:48,450 Which, incidentally, makes me the opposite of Dean Kamen, 62 00:02:48,474 --> 00:02:50,936 because I'm a comic book artist, son of an inventor, 63 00:02:50,960 --> 00:02:53,295 and he's an inventor, son of a comic book artist. 64 00:02:53,319 --> 00:02:54,548 (Laughter) 65 00:02:54,572 --> 00:02:55,735 Right? It's true. 66 00:02:55,759 --> 00:02:58,413 (Applause) 67 00:02:58,437 --> 00:03:00,772 The funny thing is, Dad had a lot of faith in me. 68 00:03:00,796 --> 00:03:02,948 He had faith in my abilities as a cartoonist, 69 00:03:02,972 --> 00:03:06,259 even though he had no direct evidence that I was any good whatsoever; 70 00:03:06,283 --> 00:03:07,950 everything he saw was just a blur. 71 00:03:07,974 --> 00:03:10,686 Now, this gives a real meaning to the term "blind faith," 72 00:03:10,710 --> 00:03:13,302 which doesn't have the same negative connotation for me 73 00:03:13,326 --> 00:03:14,799 that it does for other people. 74 00:03:14,823 --> 00:03:17,967 Now, faith in things which cannot be seen, which cannot be proved, 75 00:03:17,991 --> 00:03:21,716 is not the sort of faith that I've ever really related to all that much. 76 00:03:21,740 --> 00:03:23,167 I tend to like science, 77 00:03:23,191 --> 00:03:27,678 where what we see and can ascertain are the foundation of what we know. 78 00:03:28,651 --> 00:03:30,779 But there's a middle ground, too -- 79 00:03:30,803 --> 00:03:34,358 a middle ground tread by people like poor old Charles Babbage 80 00:03:34,382 --> 00:03:37,167 and his steam-driven computers that were never built. 81 00:03:37,834 --> 00:03:40,883 Nobody really understood what it was that he had in mind 82 00:03:40,907 --> 00:03:42,400 except for Ada Lovelace, 83 00:03:43,160 --> 00:03:46,268 and he went to his grave trying to pursue that dream. 84 00:03:46,978 --> 00:03:49,374 Vannevar Bush with his memex -- 85 00:03:49,398 --> 00:03:52,375 this idea of all of human knowledge at your fingertips -- 86 00:03:52,399 --> 00:03:53,927 he had this vision. 87 00:03:53,951 --> 00:03:55,793 And I think a lot of people in his day 88 00:03:55,817 --> 00:03:57,756 probably thought he was a bit of a kook. 89 00:03:57,780 --> 00:04:00,195 And, yeah, we can look back in retrospect and say, 90 00:04:00,219 --> 00:04:02,440 "Yeah, ha-ha, it's all microfilm -- 91 00:04:02,464 --> 00:04:03,487 (Laughter) 92 00:04:03,511 --> 00:04:06,597 But that's not the point; he understood the shape of the future. 93 00:04:06,621 --> 00:04:11,211 So did J.C.R. Licklider and his notions for computer-human interaction. 94 00:04:11,235 --> 00:04:14,104 Same thing: he understood the shape of the future, 95 00:04:14,128 --> 00:04:17,730 even though it was something that would only be implemented 96 00:04:17,754 --> 00:04:19,145 by people much later. 97 00:04:19,169 --> 00:04:21,888 Or Paul Baran, and his vision for packet switching. 98 00:04:21,912 --> 00:04:24,069 Hardly anybody listened to him in his day. 99 00:04:24,771 --> 00:04:26,963 Or even the people who actually pulled it off, 100 00:04:26,987 --> 00:04:29,597 the people at Bolt, Beranek and Newman in Boston, 101 00:04:29,621 --> 00:04:32,533 who just would sketch out these structures 102 00:04:32,557 --> 00:04:35,093 of what would eventually become a worldwide network, 103 00:04:35,117 --> 00:04:38,735 and sketching things on the back of napkins and on note papers 104 00:04:38,759 --> 00:04:41,057 and arguing over dinner at Howard Johnson's -- 105 00:04:41,081 --> 00:04:43,471 on Route 128 in Lexington, Massachusetts, 106 00:04:43,495 --> 00:04:46,728 just two miles from where I was studying the Queen's Gambit Deferred 107 00:04:46,752 --> 00:04:48,852 and listening to Gladys Knight & The Pips 108 00:04:48,876 --> 00:04:51,044 singing "Midnight Train to Georgia" -- 109 00:04:51,068 --> 00:04:52,071 (Laughter) 110 00:04:52,095 --> 00:04:53,937 in my dad's big easy chair, you know? 111 00:04:53,961 --> 00:04:55,898 So, three types of vision, right? 112 00:04:55,922 --> 00:04:58,899 Vision based on what one cannot see, 113 00:04:58,923 --> 00:05:01,692 the vision of that unseen and unknowable. 114 00:05:01,716 --> 00:05:05,176 The vision of that which has already been proven or can be ascertained. 115 00:05:05,200 --> 00:05:11,725 And this third kind, a vision of something which can be, which may be, 116 00:05:11,749 --> 00:05:14,751 based on knowledge but is, as yet, unproven. 117 00:05:15,477 --> 00:05:17,531 Now, we've seen a lot of examples of people 118 00:05:17,555 --> 00:05:19,873 who are pursuing that sort of vision in science, 119 00:05:19,897 --> 00:05:22,851 but I think it's also true in the arts, it's true in politics, 120 00:05:22,875 --> 00:05:25,063 it's even true in personal endeavors. 121 00:05:25,087 --> 00:05:27,736 What it comes down to, really, is four basic principles: 122 00:05:27,760 --> 00:05:28,959 learn from everyone; 123 00:05:28,983 --> 00:05:30,309 follow no one; 124 00:05:30,811 --> 00:05:32,218 watch for patterns; 125 00:05:32,659 --> 00:05:33,838 and work like hell. 126 00:05:33,862 --> 00:05:36,882 I think these are the four principles that go into this. 127 00:05:36,906 --> 00:05:38,737 And it's that third one, especially, 128 00:05:38,761 --> 00:05:41,902 where visions of the future begin to manifest themselves. 129 00:05:42,429 --> 00:05:45,804 What's interesting is that this particular way of looking at the world, 130 00:05:45,828 --> 00:05:47,960 is, I think, only one of four different ways 131 00:05:47,984 --> 00:05:50,700 that manifest themselves in different fields of endeavor. 132 00:05:50,724 --> 00:05:55,207 In comics, I know that it results in sort of a formalist attitude 133 00:05:55,231 --> 00:05:57,290 towards trying to understand how it works. 134 00:05:57,314 --> 00:05:59,545 Then there's another, more classical attitude 135 00:05:59,569 --> 00:06:02,152 which embraces beauty and craft; 136 00:06:02,176 --> 00:06:06,208 another one which believes in the pure transparency of content; 137 00:06:06,232 --> 00:06:10,179 and then another, which emphasizes the authenticity of human experience 138 00:06:10,203 --> 00:06:11,621 and honesty and rawness. 139 00:06:11,645 --> 00:06:14,449 These are four very different ways of looking at the world. 140 00:06:14,473 --> 00:06:15,625 I even gave them names: 141 00:06:15,649 --> 00:06:18,396 the classicist, the animist, the formalist and iconoclast. 142 00:06:18,420 --> 00:06:20,960 Interestingly, they seem to correspond more or less 143 00:06:20,984 --> 00:06:23,555 to Jung's four subdivisions of human thought. 144 00:06:23,579 --> 00:06:26,367 And they reflect a dichotomy of art and delight 145 00:06:26,391 --> 00:06:27,606 on left and the right; 146 00:06:27,630 --> 00:06:30,130 tradition and revolution on the top and the bottom. 147 00:06:30,154 --> 00:06:32,797 And if you go on the diagonal, you get content and form, 148 00:06:32,821 --> 00:06:34,062 and then beauty and truth. 149 00:06:34,086 --> 00:06:38,172 And it probably applies just as much to music and movies and fine art, 150 00:06:38,196 --> 00:06:41,173 which has nothing whatsoever to do with vision at all, 151 00:06:41,197 --> 00:06:44,078 or, for that matter, nothing to do with our conference theme 152 00:06:44,102 --> 00:06:45,434 of "Inspired by Nature," 153 00:06:45,458 --> 00:06:48,138 except to the extent of the fable of the frog 154 00:06:48,162 --> 00:06:51,430 who gives a ride to the scorpion on his back to get across the river 155 00:06:51,454 --> 00:06:53,664 because the scorpion promises not to sting him, 156 00:06:53,688 --> 00:06:56,222 but the scorpion stings him anyway and they both die, 157 00:06:56,246 --> 00:06:59,135 but not before the frog asks him why, and the scorpion says, 158 00:06:59,159 --> 00:07:00,358 "Because it's my nature." 159 00:07:00,382 --> 00:07:01,537 In that sense, yes. 160 00:07:01,561 --> 00:07:04,906 (Laughter) 161 00:07:04,930 --> 00:07:06,160 So this was my nature. 162 00:07:06,184 --> 00:07:09,298 The thing was, I saw that the route I took 163 00:07:09,322 --> 00:07:13,167 to discovering this focus in my work 164 00:07:13,191 --> 00:07:15,035 and who I was -- 165 00:07:15,059 --> 00:07:17,286 I saw it as just this road to discovery. 166 00:07:17,310 --> 00:07:19,533 Actually, it was just me embracing my nature, 167 00:07:19,557 --> 00:07:24,403 which means that I didn't actually fall that far from the tree, after all. 168 00:07:25,540 --> 00:07:30,075 So what does a "scientific mind" do in the arts? 169 00:07:30,540 --> 00:07:33,931 I started making comics, but I also started trying to understand them, 170 00:07:33,955 --> 00:07:35,106 almost immediately. 171 00:07:35,130 --> 00:07:38,212 One of the most important things about comics that I discovered 172 00:07:38,236 --> 00:07:40,083 was that comics are a visual medium, 173 00:07:40,107 --> 00:07:42,951 but they try to embrace all of the senses within it. 174 00:07:43,073 --> 00:07:47,140 So, the different elements of comics, like pictures and words, 175 00:07:47,164 --> 00:07:49,682 and the different symbols and everything in between 176 00:07:49,706 --> 00:07:50,893 that comics presents, 177 00:07:50,917 --> 00:07:53,485 are all funneled through the single conduit, a vision. 178 00:07:53,509 --> 00:07:55,486 So we have things like resemblance, 179 00:07:55,510 --> 00:07:58,750 where something which resembles the physical world can be abstracted 180 00:07:58,774 --> 00:08:00,536 in a couple of different directions: 181 00:08:00,560 --> 00:08:04,160 abstracted from resemblance, but still retaining the complete meaning, 182 00:08:04,184 --> 00:08:06,901 or abstracted away from both resemblance and meaning 183 00:08:06,925 --> 00:08:08,181 towards the picture plane. 184 00:08:08,205 --> 00:08:11,039 Put all these three together, and you have a nice little map 185 00:08:11,063 --> 00:08:13,178 of the entire boundary of visual iconography, 186 00:08:13,202 --> 00:08:14,987 which comics can embrace. 187 00:08:15,011 --> 00:08:17,849 And if you move to the right you also get language, 188 00:08:17,873 --> 00:08:20,850 because that's abstracting even further from resemblance, 189 00:08:20,874 --> 00:08:22,874 but still maintaining meaning. 190 00:08:23,477 --> 00:08:26,227 Vision is called upon to represent sound 191 00:08:26,251 --> 00:08:29,822 and to understand the common properties of those two 192 00:08:29,846 --> 00:08:31,986 and their common heritage as well; 193 00:08:32,010 --> 00:08:34,395 also, to try to represent the texture of sound 194 00:08:34,419 --> 00:08:38,135 to capture its essential character through visuals. 195 00:08:39,136 --> 00:08:43,243 There's also a balance between the visible and the invisible in comics. 196 00:08:44,159 --> 00:08:46,056 Comics is a kind of call and response, 197 00:08:46,080 --> 00:08:49,222 in which the artist gives you something to see within the panels, 198 00:08:49,246 --> 00:08:52,248 and then gives you something to imagine between the panels. 199 00:08:53,025 --> 00:08:57,290 Also, another sense which comics' vision represents, 200 00:08:57,314 --> 00:08:58,599 and that's time. 201 00:08:58,984 --> 00:09:01,901 Sequence is a very important aspect of comics. 202 00:09:02,652 --> 00:09:04,763 Comics presents a kind of temporal map. 203 00:09:05,946 --> 00:09:09,582 And this temporal map was something that energizes modern comics, 204 00:09:09,606 --> 00:09:12,527 but I was wondering if perhaps it also energizes 205 00:09:12,551 --> 00:09:14,069 other sorts of forms, 206 00:09:14,093 --> 00:09:15,525 and I found some in history. 207 00:09:16,606 --> 00:09:19,290 You can see this same principle operating 208 00:09:19,314 --> 00:09:22,298 in these ancient versions of the same idea. 209 00:09:22,322 --> 00:09:23,475 What's happening is, 210 00:09:23,499 --> 00:09:25,841 an art form is colliding with a given technology, 211 00:09:25,865 --> 00:09:27,206 whether it's paint on stone, 212 00:09:27,230 --> 00:09:29,627 like the Tomb of Menna the Scribe in ancient Egypt, 213 00:09:29,651 --> 00:09:32,255 or a bas-relief sculpture rising up a stone column, 214 00:09:32,279 --> 00:09:34,307 or a 200-foot-long embroidery, 215 00:09:34,331 --> 00:09:36,308 or painted deerskin and tree bark 216 00:09:36,332 --> 00:09:38,770 running across 88 accordion-folded pages. 217 00:09:38,794 --> 00:09:40,959 What's interesting is, once you hit "print" -- 218 00:09:40,983 --> 00:09:42,840 and this is from 1450, by the way -- 219 00:09:42,864 --> 00:09:45,997 all of the artifacts of modern comics start to present themselves: 220 00:09:46,021 --> 00:09:47,537 rectilinear panel arrangements, 221 00:09:47,561 --> 00:09:49,329 simple line drawings without tone, 222 00:09:49,353 --> 00:09:51,351 and a left-to-right reading sequence. 223 00:09:52,763 --> 00:09:57,771 And within 100 years, you already start to see word balloons and captions, 224 00:09:57,795 --> 00:10:00,756 and it's really just a hop, skip and a jump from here to here. 225 00:10:01,509 --> 00:10:04,944 So I wrote a book about this in '93, but as I was finishing the book, 226 00:10:04,968 --> 00:10:06,884 I had to do a little bit of typesetting, 227 00:10:06,908 --> 00:10:09,576 and I was tired of going to my local copy shop to do it, 228 00:10:09,600 --> 00:10:10,845 so I bought a computer. 229 00:10:10,869 --> 00:10:12,543 And it was just a little thing -- 230 00:10:12,567 --> 00:10:14,733 it wasn't good for much except text entry -- 231 00:10:14,757 --> 00:10:18,597 but my father had told me about Moore's law back in the '70s, 232 00:10:18,621 --> 00:10:20,098 and I knew what was coming. 233 00:10:20,549 --> 00:10:23,247 And so, I kept my eyes peeled 234 00:10:23,271 --> 00:10:25,312 to see if the sort of changes that happened 235 00:10:25,336 --> 00:10:27,946 when we went from pre-print comics to print comics 236 00:10:27,970 --> 00:10:30,844 would happen when we went beyond, to post-print comics. 237 00:10:31,335 --> 00:10:33,083 So, one of the first things proposed 238 00:10:33,107 --> 00:10:35,461 was that we could mix the visuals of comics 239 00:10:35,485 --> 00:10:38,296 with the sound, motion and interactivity of the CD-ROMs 240 00:10:38,320 --> 00:10:39,526 being made in those days. 241 00:10:39,550 --> 00:10:41,129 This was even before the Web. 242 00:10:41,153 --> 00:10:43,114 And one of the first things they did was, 243 00:10:43,138 --> 00:10:45,049 they tried to take the comics page as is 244 00:10:45,073 --> 00:10:46,533 and transplant it to monitors, 245 00:10:46,557 --> 00:10:48,558 which was a classic McLuhanesque mistake 246 00:10:48,582 --> 00:10:51,081 of appropriating the shape of the previous technology 247 00:10:51,105 --> 00:10:53,166 as the content of the new technology. 248 00:10:53,190 --> 00:10:55,670 And so, what they would do is have these comic pages 249 00:10:55,694 --> 00:10:57,329 that resemble print comics pages, 250 00:10:57,353 --> 00:10:59,769 and they would introduce all this sound and motion. 251 00:10:59,793 --> 00:11:03,034 The problem was that if you go with this basic idea 252 00:11:03,058 --> 00:11:05,406 that space equals time in comics, 253 00:11:05,430 --> 00:11:08,145 what happens is that when you introduce sound and motion, 254 00:11:08,169 --> 00:11:11,568 which are temporal phenomena that can only be represented through time, 255 00:11:11,592 --> 00:11:15,896 they break with that continuity of presentation. 256 00:11:16,820 --> 00:11:18,362 Interactivity was another thing. 257 00:11:18,386 --> 00:11:21,153 There were hypertext comics, but the thing about hypertext 258 00:11:21,177 --> 00:11:23,886 is that everything in hypertext is either here, not here, 259 00:11:23,910 --> 00:11:25,068 or connected to here; 260 00:11:25,092 --> 00:11:26,442 it's profoundly nonspatial. 261 00:11:26,466 --> 00:11:28,919 The distance from Abraham Lincoln to a Lincoln penny 262 00:11:28,943 --> 00:11:32,028 to Penny Marshall to the Marshall Plan to "Plan 9" to nine lives: 263 00:11:32,052 --> 00:11:33,203 it's all the same. 264 00:11:33,227 --> 00:11:34,420 (Laughter) 265 00:11:34,444 --> 00:11:37,296 But in comics, 266 00:11:37,320 --> 00:11:40,190 every aspect of the work, every element of the work, 267 00:11:40,214 --> 00:11:43,349 has a spatial relationship to every other element at all times. 268 00:11:43,373 --> 00:11:44,541 So the question was: 269 00:11:44,565 --> 00:11:47,542 Was there any way to preserve that spatial relationship 270 00:11:47,566 --> 00:11:49,914 while still taking advantage of all of the things 271 00:11:49,938 --> 00:11:51,581 that digital had to offer us? 272 00:11:51,605 --> 00:11:53,636 And I found my personal answer for this 273 00:11:53,660 --> 00:11:55,970 in those ancient comics that I was showing you. 274 00:11:55,994 --> 00:11:59,334 Each of them has a single unbroken reading line, 275 00:11:59,358 --> 00:12:03,051 whether it's going zigzag across the walls or spiraling up a column 276 00:12:03,075 --> 00:12:04,603 or just straight left to right, 277 00:12:04,627 --> 00:12:08,676 or even going in a backwards zigzag across those 88 accordion-folded pages, 278 00:12:08,700 --> 00:12:10,094 the same thing is happening; 279 00:12:10,118 --> 00:12:12,904 that is, that the basic idea that as you move through space 280 00:12:12,928 --> 00:12:14,083 you move through time, 281 00:12:14,107 --> 00:12:16,191 is being carried out without any compromise, 282 00:12:16,215 --> 00:12:18,246 but there were compromises when print hit. 283 00:12:18,270 --> 00:12:21,186 Adjacent spaces were no longer adjacent moments, 284 00:12:21,210 --> 00:12:24,429 so the basic idea of comics was being broken again and again 285 00:12:24,453 --> 00:12:25,609 and again and again. 286 00:12:25,633 --> 00:12:27,959 And I thought, OK, well, if that's true, 287 00:12:27,983 --> 00:12:30,890 is there any way, when we go beyond today's print, 288 00:12:30,914 --> 00:12:32,674 to somehow bring that back? 289 00:12:34,065 --> 00:12:39,302 Now, the monitor is just as limited as the page, technically, right? 290 00:12:39,326 --> 00:12:41,453 It's a different shape, but other than that, 291 00:12:41,477 --> 00:12:43,382 it's the same basic limitation. 292 00:12:43,406 --> 00:12:46,406 But that's only if you look at the monitor as a page, 293 00:12:46,969 --> 00:12:49,329 but not if you look at the monitor as a window. 294 00:12:49,691 --> 00:12:50,938 And that's what I propose, 295 00:12:50,962 --> 00:12:54,079 that perhaps we could create these comics on an infinite canvas, 296 00:12:54,103 --> 00:12:57,013 along the X axis and the Y axis 297 00:12:57,037 --> 00:12:58,297 and staircases. 298 00:12:58,834 --> 00:13:01,740 We could do circular narratives that were literally circular. 299 00:13:01,764 --> 00:13:04,826 We could do a turn in a story that was literally a turn. 300 00:13:05,206 --> 00:13:07,642 Parallel narratives could be literally parallel. 301 00:13:08,977 --> 00:13:10,694 X, Y and also Z. 302 00:13:12,239 --> 00:13:13,561 So I had all these notions. 303 00:13:13,585 --> 00:13:15,093 This was back in the late '90s, 304 00:13:15,117 --> 00:13:17,948 and other people in my business thought I was pretty crazy, 305 00:13:17,972 --> 00:13:20,497 but a lot of people then went on and actually did it. 306 00:13:20,521 --> 00:13:22,244 I'm going to show you a couple now. 307 00:13:22,763 --> 00:13:26,275 This was an early collage comic by a fellow named Jasen Lex. 308 00:13:29,636 --> 00:13:31,411 And notice what's going on here. 309 00:13:31,435 --> 00:13:33,955 What I'm searching for is a durable mutation -- 310 00:13:33,979 --> 00:13:35,956 that's what all of us are searching for. 311 00:13:35,980 --> 00:13:39,160 As media head into this new era, 312 00:13:39,184 --> 00:13:41,676 we are looking for mutations that are durable, 313 00:13:41,700 --> 00:13:44,293 that have some sort of staying power. 314 00:13:45,237 --> 00:13:49,341 Now, we're taking this basic idea of presenting comics in a visual medium, 315 00:13:49,365 --> 00:13:52,676 and we're carrying it through all the way from beginning to end. 316 00:13:52,700 --> 00:13:55,871 That's that entire comic you just saw, up on the screen right now. 317 00:13:55,895 --> 00:13:58,954 But even though we're only experiencing it one piece at a time, 318 00:13:58,978 --> 00:14:01,560 that's just where the technology is right now. 319 00:14:01,584 --> 00:14:03,322 As the technology evolves, 320 00:14:03,346 --> 00:14:06,330 as you get full immersive displays and whatnot, 321 00:14:06,354 --> 00:14:09,124 this sort of thing will only grow; it will adapt. 322 00:14:09,148 --> 00:14:14,701 It will adapt to its environment; it's a durable mutation. 323 00:14:14,725 --> 00:14:15,890 Here's another one. 324 00:14:15,914 --> 00:14:18,211 This is by Drew Weing; this is called 325 00:14:18,235 --> 00:14:21,250 "'Pup' Ponders the Heat Death of the Universe." 326 00:14:46,062 --> 00:14:47,554 See what's going on here 327 00:14:48,579 --> 00:14:51,579 as we draw these stories on an infinite canvas 328 00:14:53,835 --> 00:14:58,983 is you're creating a more pure expression of what this medium is all about. 329 00:15:03,660 --> 00:15:06,233 We'll go by this a little quickly. You get the idea. 330 00:15:06,257 --> 00:15:08,257 I just want to get to the last panel. 331 00:15:14,045 --> 00:15:17,141 [Cat 1: Pup! Earth to Pup! Cat 2: Come play baseball with us!] 332 00:15:17,165 --> 00:15:18,228 (Laughter) 333 00:15:18,252 --> 00:15:19,852 [Pup: Did either of you realize 334 00:15:19,876 --> 00:15:23,171 that eventually the universe will be nothing but a thin, cold gas 335 00:15:23,195 --> 00:15:25,155 spread across infinite, lonely space?] 336 00:15:25,179 --> 00:15:27,801 [Cat 1: Oh ... Cat 2: We'd better hurry, then!] 337 00:15:27,825 --> 00:15:29,825 (Laughter) 338 00:15:31,517 --> 00:15:32,667 Just one more. 339 00:15:35,144 --> 00:15:37,089 Talk about your infinite canvas. 340 00:15:37,113 --> 00:15:39,900 It's by a guy named Daniel Merlin Goodbrey, in Britain. 341 00:15:40,263 --> 00:15:41,660 Why is this important? 342 00:15:42,898 --> 00:15:45,231 I think this is important because media -- 343 00:15:46,397 --> 00:15:47,739 all media -- 344 00:15:47,763 --> 00:15:50,074 provide us a window back into our world. 345 00:15:50,568 --> 00:15:54,890 Now, it could be that motion pictures and eventually, virtual reality, 346 00:15:54,914 --> 00:15:58,093 or something equivalent to it, some sort of immersive display, 347 00:15:58,117 --> 00:16:02,234 is going to provide us with our most efficient escape 348 00:16:02,258 --> 00:16:03,676 from the world that we're in. 349 00:16:03,700 --> 00:16:06,480 That's why most people turn to storytelling, to escape. 350 00:16:06,504 --> 00:16:12,897 But media provides us with a window back into the world we live in. 351 00:16:13,255 --> 00:16:16,398 And when media evolve 352 00:16:16,422 --> 00:16:21,399 so that the identity of the media becomes increasingly unique -- 353 00:16:21,423 --> 00:16:24,623 because what you're looking at is comics cubed, 354 00:16:24,647 --> 00:16:27,022 you're looking at comics that are more comics-like 355 00:16:27,046 --> 00:16:28,641 than they've ever been before -- 356 00:16:28,665 --> 00:16:31,317 when that happens, you provide people with multiple ways 357 00:16:31,341 --> 00:16:35,319 of reentering the world through different windows. 358 00:16:35,343 --> 00:16:39,110 And when you do that, it allows them to triangulate the world they live in 359 00:16:39,134 --> 00:16:40,509 and see its shape. 360 00:16:40,533 --> 00:16:42,310 That's why I think this is important. 361 00:16:42,334 --> 00:16:44,389 One of many reasons, but I've got to go now. 362 00:16:44,413 --> 00:16:45,563 Thank you for having me.