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Why does food need design? | Sonia Massari | TEDxOrtygia

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    "And this is design food:
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    design-based foods are nicer"
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    "Why are this design?"
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    "Because we used design cakes -
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    this is a design cupcake.
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    And these are design tortellini,
    which are so good.
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    Design cupcakes are so good,
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    with a little salt, lots of olive oil.
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    And this was made with little salt,
    and plenty of fish.
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    (Applause)
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    This was a little girl,
    two and half years old,
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    to whom I asked this question:
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    "Why are these design tortellini,
    why is this design food?
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    She was playing in the kitchen,
    just like all kids do,
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    and she replied, because it’s good
    and it’s delicious!.
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    How many of you,
    if I speak food and design,
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    think of something beautiful,
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    esthetically interesting,
    coloured or decorated?
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    Raise your hands. Almost everyone.
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    If I were to ask how many of you think
    that it also means good,
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    then perhaps there would be
    fewer people in agreement.
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    No worries, 90% of people
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    think that design is only connected
    to food aesthetically.
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    This is what I am asked
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    every time I do a presentation
    on food and design,
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    such as "come with the beautiful examples
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    of cake design, a beautiful dish,
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    something colourful, a lovely restaurant".
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    Today I would like to talk with you
    about something different,
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    and show you
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    that the design of the world of food
    can also have other applications,
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    something that perhaps
    is not that well known.
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    Think of the great economic damage
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    in Marche, Central Italy,
    after the earthquake,
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    because the stables were destroyed.
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    The animals were dying of hunger and cold.
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    A young designer, a student of design,
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    met a farmer and said,
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    "Why don’t we use these drones
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    to bring feed to the animals in need?
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    This also gives us the chance
    to monitor the situation,
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    and hopefully find a solution
    to the problems".
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    In Syria, 95% of some cities
    were completely destroyed,
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    buildings were torn down to dust.
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    Now we hope,
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    after eight years of conflict,
    that these people can return home.
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    Yet, their places will have no buildings,
    their cities will need reconstruction.
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    And rebuilding is the easiest part:
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    the idea will be to feed
    all the people in these cities.
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    So let’s imagine that from the rubble
    we can create new bricks,
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    from which we can produce
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    and cultivate edible food.
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    In these growing cities,
    where the population continues to rise,
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    how will we feed the city?
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    There are technologies,
    such as hydroponics and aquaponics
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    that can be used
    for these emerging scenarios,
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    and we can use water, air for our crops.
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    Understanding the flows of immigration
    in the Mediterranean is no easy business.
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    Yet the only consistently sure thing is,
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    people in the Mediterranean Sea
    are tied by their ingredients.
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    We have always shared
    the same ingredients.
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    Let’s imagine an instrument
    that binds us together in a dialogue,
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    as with the same instrument
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    we can cook all the kitchens
    of the Mediterranean.
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    Belonging and integration,
    instead of confrontation and attack.
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    Packaging helps us in many ways,
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    such as preservation, transportation
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    and an improved ability not to waste.
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    However, it can also be true
    that packaging itself is a waste,
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    because not all packaging is biodegradable
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    and is absolutely not natural.
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    So let’s imagine a different
    kind of packaging,
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    that comes from food itself,
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    a packaging that will expire
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    when the food inside will.
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    Think of a packaging made
    from olive oil, rice or algae.
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    Eurisko researchers tell us
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    that 51% of people
    are interested in this model,
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    or have already used
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    a take away service.
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    So this is a big trend.
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    But what if takeaway food
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    was also handmade, home-made food,
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    as it used to be, following traditions?
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    So we could rebuild
    good neighborhood relationships
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    because we can buy from people next door,
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    and this food could become
    a means of communication and reunion.
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    70% of marine birds and 80% of turtles
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    eat plastic.
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    I have no data for fish, but they also do
    and we eat them afterwards.
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    An artisanal beer company met a designer
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    and they thought, "why don’t we make
    biodegradable plastic beer rings,
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    so they can dissolve,
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    made with the leftovers of the beer,
    of the fermentation process,
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    like wheat and barley,
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    to create something
    that will dissolve in the ocean,
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    and in turn become food for animals?".
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    A food system that creates another one,
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    because food can change
    and become something else.
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    Our leftovers can become stuff
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    to feed 3D printers
    to create new objects.
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    For example,
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    what if farmers could produce containers
    from their leftovers and waste.
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    These farmers could find in design,
    in turn, network-based solutions.
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    A network that could allow them
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    to solve many problems
    of the current market.
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    As you can see, I’ve used many labels:
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    "design for food", "urban food system
    design","social food design".
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    These are some of the categories we use,
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    and it is also hard, often, to draw a line
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    to assess where social design ends,
    or systemic design ends.
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    Let's just say, all of this is design:
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    design applied throughout
    the food supply chain.
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    What is design?
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    Design is nothing more
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    than the skills and knowledge we need
    to solve complex problems.
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    Design, in the English language
    means "planning",
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    not "beauty", like we often think.
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    There is no doubt,
    design has changed over time
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    because societies, and their needs,
    have also changed.
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    But it is always design.
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    At the beginning there was
    the industrial expansion,
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    we were always in search
    of new products, objects
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    and therefore, there was
    an intensive use of industrial design,
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    in what became popular
    as "industrial design".
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    As we evolve, scenarios change,
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    design is applied in different contexts:
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    the attention starts
    with a focus on the user,
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    then on the interaction
    between users and objects,
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    and then, with the digital
    increasingly present,
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    to a very high experiential level.
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    So we focus on the experience.
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    Imagine that a designer
    must raise your interest
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    for a piece of plastic, like your iPhone.
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    It is simply a piece of plastic,
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    but how many experiences
    you make with it?
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    Possibilities for a designer
    become countless,
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    yet there is also a constant risk
    to create unnecessary, useless things.
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    So we re-focus on the mankind,
    humans, their values.
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    Design compels us to think,
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    what are the real values for men?
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    In food, this is fundamental,
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    because the values are determined
    by the relationship we have with food.
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    Our relationship with food comes
    from cultural mediations
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    that we create all across the food chain.
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    The food chain is long -
    production, distribution, marketing,
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    consumption and post-consumption.
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    We mentioned the waste, the education.
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    It is fundamental to work and project
    on top of human values.
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    When people say that food design,
    or design applied to food, is a new trend,
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    it is not so true, as I mentioned before:
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    during industrial booming,
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    design approached food
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    producing, creating and manufacturing
    new products and objects.
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    I think that you will recognize this:
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    It's the wheel of licorice,
    a patented design since 1934.
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    [Design does need food]
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    Back then,
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    and with the economic boom,
    and industrial expansion,
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    we can almost say,
    design mostly needed food.
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    The more food there was,
    the bigger the need to design.
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    Which also partly explains
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    why design sold its soul to enemies,
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    with marketing and advertising.
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    The more they designed,
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    the more not-so-healthy products
    came on the market.
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    However, we should also
    acknowledge design for what happened.
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    In fact, design managed
    to create identities,
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    something we have brought over time;
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    to create a simpler, more mobile,
    efficient, effective life
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    and also to give us icons,
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    that have become the icons
    of the design culture.
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    Sure, there are also interesting,
    splendid, cute projects
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    that are not really useful in daily life.
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    For example, these are office objects
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    to conveniently eat a snack at the office.
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    If it is true that food design is not new,
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    or the application of design
    in the agri-business is not new,
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    it also became true, much more recently,
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    that the interest of design
    turned to the agribusiness world.
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    What does it mean?
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    It is more recent, in fact:
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    it dawned at the onset,
    or slightly after food studies.
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    Food studies are academic studies on food.
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    Food Studies didn’t start in Italy:
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    they started in the US
    at the end of the 90s.
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    People started asking,
    Where does my food come from?
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    Is it healthy, sustainable?
    What will be the food of the future?
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    All of these questions required responses,
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    and academics must respond,
    and find the answers,
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    analyze the system and find the solutions.
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    Because in 2018, we still live in a world
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    where people are dying from too much food
    and others for lack of food.
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    We know how to create sustainable systems
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    and we have fancy technology
    that can make this all possible,
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    but we don’t do it!
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    And with all that waste,
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    we could feed and give resources
    three to four times over
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    to all the people in need.
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    I am not only talking about Africa.
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    So there is a real interest
    from the food world to use design
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    because it can offer solutions.
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    [Food needs Design]
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    This is what design is asked to provide:
    solutions to solve the problems.
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    Fact is, food design is nothing new,
    but the interest has changed.
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    And I experienced it firsthand.
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    I even have a personal anectode
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    that I shouldn’t share, but I will anyway.
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    In 2012, I had just finished
    my PhD studies
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    on the use of new technologies
    in the agri-food sector
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    to see how new technologies
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    could change our way of eating.
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    And how design could help the process.
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    I went to a conference in New York
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    where I presented
    the results of my research.
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    There were only ten people,
    maximum, in the audience
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    and left before the end of my speech,
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    while muttering,
    to the best of my understanding,
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    "Let's hope the world this Italian lady
    refers to will never happen…"
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    One even came to say,
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    "I had so much fun".
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    So that was the end of the presentation.
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    I have to say,
    I left the venue frustrated.
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    I thought, maybe I should forget this,
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    no one will ever care
    about this design thing.
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    So for three years, I never talked design
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    at food studies conferences.
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    Inspired by the 2015 Expo, in Milan,
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    food systems operators
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    gained back confidence
    in what they were doing.
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    I was invited again
    to speak at a conference in the US
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    about "Creativity and Food".
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    I decided to join, and I did something
    I was not supposed to:
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    I changed the date on the first slide
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    then used my previous material
    of the 2012 presentation.
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    There were 50 more people,
    all of whom stayed till the end,
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    with applause, questions - a big success.
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    I shared this with some -
    not everyone, not to upset them.
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    But anyway, I told them,
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    "This is actually not my speech!
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    You think I’m anticipating you
    the food of the future:
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    it's not, this is the past.
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    I presented it in 2012,
    and it was already the past back then.
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    This is just the proof
    that your interest in design has changed.
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    You are more interested
    in what I’m presenting today
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    because you are now finding
    new solutions in it.
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    You have changed your point of view,
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    I'm not saying anything new.
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    For me this was very important.
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    In fact, since 2014,
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    many conferences were held
    on food, design and their applications.
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    We have spread the message
    to professors, teachers
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    and even ordinary people,
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    because these events, these conferences,
    were open to the general public
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    and people were really interested
    in the subject of food design.
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    But - you know what?
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    We have not yet affected
    those who make food,
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    the true actors of the agri-food chain.
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    Our contamination is still weak:
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    we haven't spread this message
    to farmers, beekeepers, breeders,
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    restaurant owners,
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    food producers, food companies,
    food industry, managers,
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    those involved in tourism,
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    mayors, agronomists,
    food engineers, politicians -
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    sorry, I could not find
    the politicians' playmobile,
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    so this is what's left.
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    The thing that attracts
    everyone about design
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    is the concept of creativity.
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    Creativity is a simple concept.
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    This idea of creativity
    came out with a popular term now:
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    “design thinking”.
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    Design thinking means:
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    “I want to learn
    how to think like a designer”.
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    What do I mean?
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    I like a lot this scene of Big Hero 6,
    a fantastic animated movie:
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    if you haven’t seen it, I recommend it.
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    The older brother
    tells his little brother,
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    who is a genius, but is stuck
    in his thought process,
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    "Look at things from a different angle,
    and you will get an idea".
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    Look at the scenarios
    with a different perspective.
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    This is how to think like a designer.
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    And although it is true that everyone,
    more or less, can be creative,
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    it is also true we're not all designers.
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    Ezio Manzini, a great
    Italian design theorist, said:
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    "Everybody knows how to sing,
    some can play music,
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    but not everybody is a director".
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    So, who is a designer?
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    Designers are people
    who channel their intuitions.
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    The difference between
    intuitions and design
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    is that the designer uses intuition
    to help guide the design.
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    A designer is this creative person
    who helps other people become creative,
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    the customers they design for,
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    and the people who work for him.
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    A designer is the person
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    who can become a real change-maker,
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    and help others to become change-makers.
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    So let's imagine a designer
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    who, starting from simple rituals,
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    as the designer doesn’t invent,
    but finds actual rituals,
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    and exalts them through new products.
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    From a simple ritual, like smelling food,
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    an idea like this may come out.
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    An application that tells you
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    this apple at the market is better
    because it has a good smell.
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    What would change?
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    The market itself,
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    as we wouldn’t buy apples
    simply for their beauty or low price,
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    but because they smell good.
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    This would bring people
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    to revive a skill that, sadly,
    we are all losing:
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    "How food does smell like?"
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    This would change the economy,
    of the food market,
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    the experiential concept,
    and the aesthetics of food.
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    Design is always systemic,
    it is always transdisciplinary.
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    What do I mean?
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    It brings together
    disciplines and competences,
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    creates an environment
    where they contaminate each other.
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    Design uses empathy
    and cognitive flexibility
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    to help people speak to each other.
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    And we need design, we really need design,
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    especially since the UN stated
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    that by 2030, these 17 goals
    must be reached
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    and food is a transversal element.
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    If we do not begin to work together
    in a systemic manner,
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    they will be hard to reach.
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    Design is a tool that
    we can use for this purpose.
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    And believe me, in future jobs,
    there will be much more design.
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    In the food sector, in particular.
  • 19:22 - 19:24
    This is Zoe, my daughter,
    now five years old,
  • 19:24 - 19:27
    from the same video
    that I showed you earlier,
  • 19:27 - 19:29
    when she was two and a half.
  • 19:29 - 19:31
    Her favorite toy
  • 19:31 - 19:33
    is a camera that I got for her,
  • 19:34 - 19:38
    thinking it was a regular
    press-and-shoot system.
  • 19:38 - 19:41
    Instead, inside there is an app
    that allows the subject of the photo
  • 19:41 - 19:43
    to become a character in a story.
  • 19:43 - 19:47
    She can then add music and words,
  • 19:47 - 19:48
    and create stories with it.
  • 19:50 - 19:53
    It came with no instructions' manual
  • 19:53 - 19:58
    and I am certainly not the person
    who taught her how to use it.
  • 19:58 - 20:01
    She has used this object
    since she has been using for three years
  • 20:01 - 20:02
    without getting tired of it,
  • 20:03 - 20:05
    enhancing her creativity.
  • 20:05 - 20:07
    My daughter is a
    so-called "digital native",
  • 20:07 - 20:11
    as she was born into a world
    where technologies are easy for her,
  • 20:11 - 20:15
    because it is part of the culture
    she was kind of born with.
  • 20:15 - 20:17
    It comes natural to her
  • 20:17 - 20:19
    to acquire tech knowledge, behaviours.
  • 20:19 - 20:22
    My wish is for he
    to become a sustainable native
  • 20:22 - 20:25
    and live in a world
    of sustainable natives.
  • 20:25 - 20:26
    What do I mean?
  • 20:26 - 20:29
    To be born and grow in a world
  • 20:29 - 20:34
    where all the services, systems
    and products we have
  • 20:34 - 20:37
    allow us to easily live
    a sustainable, healthy life.
  • 20:37 - 20:41
    I imagine a people-friendly city,
    places for food education,
  • 20:41 - 20:44
    a house that tells me about food
  • 20:44 - 20:49
    and its own life cycle
    that I have to respect,
  • 20:49 - 20:51
    industrial products
  • 20:51 - 20:54
    that take the environment
    into account and respect it.
  • 20:56 - 21:00
    John Tackara, a theorist of design, said:
  • 21:00 - 21:02
    if we succeed, one day,
  • 21:03 - 21:09
    to make biodiversity and sustainability
    as sexy and as interesting
  • 21:09 - 21:12
    as the digital world is today for us all,
  • 21:12 - 21:14
    we will be on the right path.
  • 21:14 - 21:19
    So maybe here is the answer:
    "Why does food need design?'
  • 21:20 - 21:26
    Design can create and recreate
    new relationships between us and our food.
  • 21:26 - 21:27
    Thanks.
  • 21:27 - 21:30
    (Applause)
Title:
Why does food need design? | Sonia Massari | TEDxOrtygia
Description:

Sonia cooperates with food companies and research institutes as coach, designer and consultant. From TEDxOrtygia stage, Sonia shares what a huge potential could unleash if the global food supply chain and the world of design could manage to team up.

This talk was given at a TEDx event using the TED conference format but independently organized by a local community.

Learn more at http://ted.com/tedx

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Video Language:
Italian
Team:
closed TED
Project:
TEDxTalks
Duration:
21:36

English subtitles

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