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CA Algebra I: Quadratic Roots

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    We're on problem 58.
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    The graph of the equation y is
    equal to x squared minus 3x
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    minus 4 is shown below.
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    Fair enough.
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    For what value or values
    of x is y equal to 0?
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    So they're essentially
    saying is, when does
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    this here equal 0?
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    They want to know when
    does y equal 0?
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    So what values of x
    does that happen?
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    And we could factor this and
    solve for the roots, but they
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    drew us the graph, so let's
    just inspect it.
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    So when does y equal 0?
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    So let me draw the line
    of y is equal to 0.
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    So that's right here.
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    Let me draw it as a line.
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    y equals 0.
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    That's y equals 0 right there.
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    So what values of x
    makes y equal 0?
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    If I can see this properly,
    it's when x is equal to
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    negative 1 and when
    x is equal to 4.
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    So x is equal to negative
    1 or 4.
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    And if we substitute either of
    these values into this right
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    here, we should get
    y is equal to 0.
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    And let's see.
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    The choices, do they have
    negative 1 and 4?
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    Yep, sure enough.
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    Negative 1 and 4 right there.
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    Next question, 59.
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    Let me copy and paste it.
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    OK, I've copied it.
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    I'll paste it below.
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    I'll do it right
    on top of this.
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    There you go.
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    59.
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    Let me erase this stuff
    right here.
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    This is unrelated
    to this problem.
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    So they are asking-- let me get
    the pen right-- which best
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    represents the graph of
    y is equal to minus x
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    squared plus 3?
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    So here, just to get an
    intuition of what parabolas
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    look like, because these are all
    parabolas, or the graph of
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    a quadratic equation.
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    So if I had the graph of y is
    equal to x squared, what does
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    that look like?
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    Let me just draw a quick and
    dirty x- and y-axis.
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    And I think you're familiar
    with what that looks like.
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    So if I were to just draw y is
    equal to x squared, that looks
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    something like this.
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    It looks something like this.
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    It will look something
    like that.
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    I think you're familiar
    with it.
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    Because you're taking x squared,
    you always get
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    positive values.
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    Even if you have a negative
    number squared that still
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    becomes a positive.
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    And it's symmetric around the
    line x is equal to 0.
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    That's the graph of y
    equals x squared.
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    Now let me ask you a question.
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    What is the graph of y is equal
    to minus x squared?
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    Let me do that.
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    y is equal to minus x squared.
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    So it's essentially the same
    thing as this graph, but it's
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    going to be the negative
    of whatever you get.
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    So here, x squared is always
    going to be positive.
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    You square any real number
    and you're going to
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    get a positive number.
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    Here, you square any real
    number, this part right here
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    becomes positive.
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    But then you take the
    negative of it.
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    So this is always going to
    be a negative number.
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    So x equals 0 is still going to
    be there, but regardless of
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    whether you go in the positive
    x direction or the negative x
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    direction, this is going
    to be positive.
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    But then you put the
    negative sign, it's
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    going to become negative.
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    So the graph is going
    to look like this.
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    The graph is going to
    look like that.
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    I didn't draw that well, let
    me give that another shot.
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    The graph is going to
    look like that.
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    It's essentially like the mirror
    image of this one if
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    you were to reflect
    it on the x-axis.
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    This is y equals minus
    x squared.
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    So now you're pointing
    it down.
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    The u goes-- opens
    up downward.
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    And hopefully that makes
    a little bit of sense.
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    And now, what happens if
    you do plus or minus 3?
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    So what is y is equal
    to x squared plus 3?
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    Not minus x squared plus 3,
    but just x squared plus 3.
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    So if you start with x squared,
    now every y value for
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    every given x is just going
    to be 3 higher.
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    So it's just going to shift
    the graph up by 3.
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    It's going to look like that.
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    So if you go from x squared to
    x squared plus 3, you're just
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    shifting up by 3.
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    Similar, if you go from minus
    x squared to minus x squared
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    plus 3, which is what they gave
    us in the problem, you're
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    just going to shift
    the graph up by 3.
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    So I'll do that in
    this brown color.
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    So it's just going to take this
    graph, which is minus x
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    squared and you're going
    to shift it up by 3.
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    So it's going to look
    something like this.
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    It's going to look something
    like that.
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    So let's see, out of all the
    choices they gave us, it
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    should be opening downward and
    it should have its y-intercept
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    at y is equal to 3.
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    If you put x is equal to
    0, y is equal to 3.
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    So let's see.
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    It's opening downwards.
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    So these two are the only two
    that are opening downwards.
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    And the y-intercept should
    be at 3 because we
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    shifted it up by 3.
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    So this is the choice B.
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    Problem 60.
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    Which quadratic funtion, when
    graphed, has x-intercepts of 4
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    and minus 3?
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    So x-intercepts of 4 and minus
    3 means that when you
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    substitute x of either of
    these values into the
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    equation, you get
    y is equal to 0.
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    Because when y is equal to 0,
    you're at the x-intercepts.
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    This is when y equals to 0.
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    So that's what they mean
    by x-intercepts.
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    So how do we set up an equation
    where if I put in one
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    of these numbers I'm
    going to get 0?
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    Well, if I make it the product
    of x minus the first root and
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    x minus the second root.
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    So x minus minus
    3 is x plus 3.
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    So think about it.
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    If you put 4 here for x, you
    get 4 minus 4, which is 0.
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    Times 4 plus 3 is 7.
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    So 0 times 7 is 0.
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    So that works.
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    And then, for minus 3.
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    Minus 3 minus 4 is minus 7.
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    But then minus 3
    plus 3 is a 0.
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    So either of these, when you
    substitute it into this
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    expression, you get 0.
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    Let's see, which
    choice is that?
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    x minus 4 times x plus 3.
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    Have the x-intercepts
    of 4 and minus 3.
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    Right.
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    This should be right.
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    They're being tricky
    right here.
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    So x plus 3 is there.
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    I see that in a couple
    of them, right?
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    But I don't see the x
    minus 4 anywhere.
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    But that's because we can
    multiply this by any constant.
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    Because 0 times some number
    times some constant is still
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    going to be 0.
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    So if you look at this one
    right here, 2x minus 8.
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    We could factor out a 2.
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    That's the same thing as
    2 times x minus 4.
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    So choice B is x plus 3,
    times x minus 4, times
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    some constant 2.
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    So choice B is our answer.
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    If this is equal to 0 when x is
    equal to 4 minus 3, this--
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    any constant, x minus 4 times x
    plus 3--I that's still going
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    to be equal to 0.
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    Because when x is equal
    to 4, this is going
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    to be equal to 0.
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    So 0 times anything times
    anything else
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    is going to be 0.
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    Same thing with x is
    equal to minus 3.
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    So they just put a 2 here.
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    That's a good problem.
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    It made you realize that you
    could put a constant in there
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    and it's a little tricky.
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    Next problem.
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    OK, so they want to know-- let
    me copy and paste it-- how
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    many times does the graph of y
    equals 2x squared minus 2x
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    plus 3 intersect the x-axis?
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    So the easiest thing-- because
    maybe it doesn't intersect the
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    x-axis at all.
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    Maybe if you use a quadratic
    equation
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    there are no real solutions.
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    So let's just apply
    the quadratic.
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    So the roots or the times that--
    I guess the x values
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    that solve this equation, 2x
    squared minus 2x plus 3 is
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    equal to 0.
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    And these are the x
    values where you
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    intersect the x-axis.
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    And why do I say that?
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    Because the x-axis is the
    line y is equal to 0.
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    So I set y equal to
    0 and I get this.
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    And we know from the quadratic
    equation the solution to this
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    is negative b-- let me do
    this in another color.
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    So negative b.
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    So minus minus 2 is 2.
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    Plus or minus the square
    root of b squared.
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    Minus 2 squared is 4.
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    Minus 4 times a, which is 2.
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    Times c, times 3.
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    All of that over 2a.
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    2 times 2, which is 4.
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    Now they don't want
    us to figure out
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    the roots or anything.
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    They just want to know,
    how many times does it
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    intersect the axis?
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    So let's think about this.
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    What happens under this
    radical sign?
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    We have 4 times 2
    times 3 is 24.
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    So this becomes 2 plus or
    minus 4 minus 24 over 4.
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    This is minus 20.
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    So you end up with minus 20
    under the radical sign.
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    And we know if we're dealing
    with real numbers, if we want
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    real solutions, you can't take
    the square root of minus 20.
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    So this actually has no
    solutions or, another way to
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    put it is, there is no x values
    where y is equal to 0.
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    Or another way to put it
    is, this never does
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    intersect the x-axis.
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    So it's A.
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    none.
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    What gave that away was the fact
    that when you apply the
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    quadratic equation, you get a
    negative number under the
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    radical sign.
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    So if we're dealing
    with real numbers,
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    there's no answer there.
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    Next question.
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    62.
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    An object that is projected
    straight down-- oh, this is
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    good, this is projectile
    motion-- is projected straight
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    downward with initial velocity
    v feet per second, Travels a
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    distance of s v times t plus
    16t squared, where t equals
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    time in seconds.
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    If Ramon is standing on a
    balcony 84 feet above the
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    ground and throws a penny
    straight down with an initial
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    velocity of 10 feet per second,
    in how many seconds
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    will it reach the ground?
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    OK, so he's 84 feet
    above the ground.
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    Let's draw a diagram.
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    He's 84 feet.
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    This is 84 feet above
    the ground.
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    It says, how many seconds will
    it reach the ground?
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    So we essentially want to know
    how many seconds will it take
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    it to travel? s is
    distance, right?
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    So s is equal to 84 feet.
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    It has to go down 84 feet.
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    Let's see if we can
    figure this out.
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    Now this is something that might
    be a little bit-- so how
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    long does it take it to go 84
    feet, I guess is the best way
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    to think about it.
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    So we say 84 is equal to
    velocity times-- your initial
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    velocity times time.
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    And your initial velocity
    is 10 feet per second.
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    So it's 10 feet per second.
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    Everything is in feet I think.
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    Right, everything is--
    v feet per second.
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    Initial velocity of
    v feet per second.
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    So 10 feet per second
    times time.
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    I just substituted what
    they gave us.
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    10 for v.
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    Plus 16t squared.
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    And now I just solve
    this quadratic.
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    That is a t right there.
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    So let me put everything on the
    same-- let me subtract 84
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    from both sides and I'll
    rearrange a little bit.
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    So you get 16t squared plus 10t
    minus 84 is equal to 0.
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    Well I swapped the sides.
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    I put these on the left.
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    Well, let me just show
    you what I did.
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    I swapped the sides.
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    So I made this 16t squared
    plus 10t equals 84.
  • 11:23 - 11:24
    I just swapped them.
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    And then I subtracted 84 from
    both sides to get this.
  • 11:27 - 11:30
    And now we just have to
    solve when t equals 0.
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    So I guess the first thing we
    could do is we could simplify
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    this a little bit.
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    Everything here is
    divisible by 2.
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    So this is 8t squared plus-- I'm
    just dividing both sides
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    of this equation by 2.
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    Plus 5t minus what?
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    Minus 42 is equal to 0.
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    And then we can use the
    quadratic equation.
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    So what are the solutions? t
    is equal to negatives b.
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    So minus 5 plus or minus the
    square root of b squared, so
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    25, minus 4 times a.
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    times 8, times c.
    c is minus 42.
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    So instead of times minus
    42, let's put a plus
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    here and do plus 42.
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    Just a negative times a negative
    is a positive.
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    All of that, over 2 times a.
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    2a is 16.
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    So let's see where
    that gets me.
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    So I t is equal to minus 5 plus
    or minus the square root.
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    What is this?
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    25 plus-- let's see.
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    4 times 8 times 42.
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    That's 32 times 42.
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    32 times 42.
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    2 times 32 is 64.
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    Put a 0.
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    4 times 2 is 8.
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    4 times 3 is 12.
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    You end up with 4,
    14, 3 and 1.
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    So this is 1,344.
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    And we're going to
    add this 25 here.
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    So let me see.
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    Plus 1,344.
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    All of that over 16.
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    Let's see.
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    1,344 plus 25.
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    So it's minus 5 plus or
    minus the square root
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    of-- what is this?
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    1,369 over 16.
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    And actually, I don't
    know what the square
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    root of 1369 is.
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    Let me get the calculator.
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    Let me open it up.
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    Give me one second.
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    Accessories, calculator.
  • 13:43 - 13:44
    All right.
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    So 1,369.
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    37.
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    Look at that.
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    OK, so it's minus 5
    plus or minus 37.
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    That's the square
    root of 1,369.
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    So minus 5 plus or minus 37 over
    16 is equal to the time.
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    Now we don't have to worry about
    the minus because that's
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    going to give us a
    negative number.
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    Minus 5 minus 37 over 16.
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    We don't want a negative time,
    we want a positive time.
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    So let's just do the positive.
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    So minus 5 plus 37.
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    Let's see.
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    Minus 5 plus 37 over 16.
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    So that's 32/16, which
    equals to 2 seconds.
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    And that's choice A.
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    Anyway, see you in
    the next video.
Title:
CA Algebra I: Quadratic Roots
Description:

58-62, x-intercepts of a quadratic function

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Video Language:
English
Duration:
14:26

English subtitles

Incomplete

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