0:00:00.000,0:00:00.580 0:00:00.580,0:00:02.580 We're on problem 58. 0:00:02.580,0:00:06.040 The graph of the equation y is[br]equal to x squared minus 3x 0:00:06.040,0:00:07.300 minus 4 is shown below. 0:00:07.300,0:00:09.270 Fair enough. 0:00:09.270,0:00:14.380 For what value or values[br]of x is y equal to 0? 0:00:14.380,0:00:16.350 So they're essentially[br]saying is, when does 0:00:16.350,0:00:18.470 this here equal 0? 0:00:18.470,0:00:20.030 They want to know when[br]does y equal 0? 0:00:20.030,0:00:22.590 So what values of x[br]does that happen? 0:00:22.590,0:00:25.180 And we could factor this and[br]solve for the roots, but they 0:00:25.180,0:00:26.970 drew us the graph, so let's[br]just inspect it. 0:00:26.970,0:00:28.270 So when does y equal 0? 0:00:28.270,0:00:31.180 So let me draw the line[br]of y is equal to 0. 0:00:31.180,0:00:32.590 So that's right here. 0:00:32.590,0:00:34.130 Let me draw it as a line. 0:00:34.130,0:00:35.160 y equals 0. 0:00:35.160,0:00:36.970 That's y equals 0 right there. 0:00:36.970,0:00:41.240 So what values of x[br]makes y equal 0? 0:00:41.240,0:00:43.970 If I can see this properly,[br]it's when x is equal to 0:00:43.970,0:00:47.330 negative 1 and when[br]x is equal to 4. 0:00:47.330,0:00:50.715 So x is equal to negative[br]1 or 4. 0:00:50.715,0:00:53.480 And if we substitute either of[br]these values into this right 0:00:53.480,0:00:57.240 here, we should get[br]y is equal to 0. 0:00:57.240,0:00:57.850 And let's see. 0:00:57.850,0:01:00.850 The choices, do they have[br]negative 1 and 4? 0:01:00.850,0:01:02.180 Yep, sure enough. 0:01:02.180,0:01:05.150 Negative 1 and 4 right there. 0:01:05.150,0:01:12.450 Next question, 59. 0:01:12.450,0:01:16.720 Let me copy and paste it. 0:01:16.720,0:01:20.190 OK, I've copied it. 0:01:20.190,0:01:22.450 I'll paste it below. 0:01:22.450,0:01:24.300 I'll do it right[br]on top of this. 0:01:24.300,0:01:24.730 There you go. 0:01:24.730,0:01:25.280 59. 0:01:25.280,0:01:28.560 Let me erase this stuff[br]right here. 0:01:28.560,0:01:31.960 This is unrelated[br]to this problem. 0:01:31.960,0:01:35.970 So they are asking-- let me get[br]the pen right-- which best 0:01:35.970,0:01:39.060 represents the graph of[br]y is equal to minus x 0:01:39.060,0:01:41.470 squared plus 3? 0:01:41.470,0:01:44.020 So here, just to get an[br]intuition of what parabolas 0:01:44.020,0:01:46.205 look like, because these are all[br]parabolas, or the graph of 0:01:46.205,0:01:48.010 a quadratic equation. 0:01:48.010,0:01:52.230 So if I had the graph of y is[br]equal to x squared, what does 0:01:52.230,0:01:54.010 that look like? 0:01:54.010,0:01:57.380 Let me just draw a quick and[br]dirty x- and y-axis. 0:01:57.380,0:02:00.510 And I think you're familiar[br]with what that looks like. 0:02:00.510,0:02:02.750 So if I were to just draw y is[br]equal to x squared, that looks 0:02:02.750,0:02:03.855 something like this. 0:02:03.855,0:02:07.750 It looks something like this. 0:02:07.750,0:02:09.210 It will look something[br]like that. 0:02:09.210,0:02:10.930 I think you're familiar[br]with it. 0:02:10.930,0:02:12.270 Because you're taking x squared,[br]you always get 0:02:12.270,0:02:13.160 positive values. 0:02:13.160,0:02:14.930 Even if you have a negative[br]number squared that still 0:02:14.930,0:02:16.870 becomes a positive. 0:02:16.870,0:02:22.740 And it's symmetric around the[br]line x is equal to 0. 0:02:22.740,0:02:24.180 That's the graph of y[br]equals x squared. 0:02:24.180,0:02:24.910 Now let me ask you a question. 0:02:24.910,0:02:28.600 What is the graph of y is equal[br]to minus x squared? 0:02:28.600,0:02:29.370 Let me do that. 0:02:29.370,0:02:32.680 y is equal to minus x squared. 0:02:32.680,0:02:35.430 So it's essentially the same[br]thing as this graph, but it's 0:02:35.430,0:02:39.150 going to be the negative[br]of whatever you get. 0:02:39.150,0:02:41.860 So here, x squared is always[br]going to be positive. 0:02:41.860,0:02:43.510 You square any real number[br]and you're going to 0:02:43.510,0:02:44.670 get a positive number. 0:02:44.670,0:02:47.370 Here, you square any real[br]number, this part right here 0:02:47.370,0:02:49.070 becomes positive. 0:02:49.070,0:02:50.430 But then you take the[br]negative of it. 0:02:50.430,0:02:52.470 So this is always going to[br]be a negative number. 0:02:52.470,0:02:57.520 So x equals 0 is still going to[br]be there, but regardless of 0:02:57.520,0:02:59.667 whether you go in the positive[br]x direction or the negative x 0:02:59.667,0:03:01.550 direction, this is going[br]to be positive. 0:03:01.550,0:03:02.460 But then you put the[br]negative sign, it's 0:03:02.460,0:03:03.330 going to become negative. 0:03:03.330,0:03:05.806 So the graph is going[br]to look like this. 0:03:05.806,0:03:08.580 The graph is going to[br]look like that. 0:03:08.580,0:03:11.650 I didn't draw that well, let[br]me give that another shot. 0:03:11.650,0:03:15.100 The graph is going to[br]look like that. 0:03:15.100,0:03:18.270 It's essentially like the mirror[br]image of this one if 0:03:18.270,0:03:21.210 you were to reflect[br]it on the x-axis. 0:03:21.210,0:03:22.820 This is y equals minus[br]x squared. 0:03:22.820,0:03:24.150 So now you're pointing[br]it down. 0:03:24.150,0:03:26.440 The u goes-- opens[br]up downward. 0:03:26.440,0:03:28.990 And hopefully that makes[br]a little bit of sense. 0:03:28.990,0:03:31.200 And now, what happens if[br]you do plus or minus 3? 0:03:31.200,0:03:33.650 So what is y is equal[br]to x squared plus 3? 0:03:33.650,0:03:37.510 0:03:37.510,0:03:39.820 Not minus x squared plus 3,[br]but just x squared plus 3. 0:03:39.820,0:03:43.410 So if you start with x squared,[br]now every y value for 0:03:43.410,0:03:45.450 every given x is just going[br]to be 3 higher. 0:03:45.450,0:03:48.390 So it's just going to shift[br]the graph up by 3. 0:03:48.390,0:03:50.910 It's going to look like that. 0:03:50.910,0:03:54.190 So if you go from x squared to[br]x squared plus 3, you're just 0:03:54.190,0:03:55.690 shifting up by 3. 0:03:55.690,0:03:58.890 Similar, if you go from minus[br]x squared to minus x squared 0:03:58.890,0:04:01.200 plus 3, which is what they gave[br]us in the problem, you're 0:04:01.200,0:04:03.375 just going to shift[br]the graph up by 3. 0:04:03.375,0:04:05.550 So I'll do that in[br]this brown color. 0:04:05.550,0:04:07.500 So it's just going to take this[br]graph, which is minus x 0:04:07.500,0:04:09.590 squared and you're going[br]to shift it up by 3. 0:04:09.590,0:04:11.840 So it's going to look[br]something like this. 0:04:11.840,0:04:14.200 It's going to look something[br]like that. 0:04:14.200,0:04:16.610 So let's see, out of all the[br]choices they gave us, it 0:04:16.610,0:04:19.740 should be opening downward and[br]it should have its y-intercept 0:04:19.740,0:04:23.520 at y is equal to 3. 0:04:23.520,0:04:24.950 If you put x is equal to[br]0, y is equal to 3. 0:04:24.950,0:04:25.750 So let's see. 0:04:25.750,0:04:28.290 It's opening downwards. 0:04:28.290,0:04:30.650 So these two are the only two[br]that are opening downwards. 0:04:30.650,0:04:32.620 And the y-intercept should[br]be at 3 because we 0:04:32.620,0:04:33.780 shifted it up by 3. 0:04:33.780,0:04:36.900 So this is the choice B. 0:04:36.900,0:04:39.470 Problem 60. 0:04:39.470,0:04:44.400 Which quadratic funtion, when[br]graphed, has x-intercepts of 4 0:04:44.400,0:04:46.180 and minus 3? 0:04:46.180,0:04:48.860 So x-intercepts of 4 and minus[br]3 means that when you 0:04:48.860,0:04:50.880 substitute x of either of[br]these values into the 0:04:50.880,0:04:54.450 equation, you get[br]y is equal to 0. 0:04:54.450,0:04:56.630 Because when y is equal to 0,[br]you're at the x-intercepts. 0:04:56.630,0:04:58.370 This is when y equals to 0. 0:04:58.370,0:04:59.620 So that's what they mean[br]by x-intercepts. 0:04:59.620,0:05:02.550 0:05:02.550,0:05:05.240 So how do we set up an equation[br]where if I put in one 0:05:05.240,0:05:08.170 of these numbers I'm[br]going to get 0? 0:05:08.170,0:05:16.090 Well, if I make it the product[br]of x minus the first root and 0:05:16.090,0:05:17.790 x minus the second root. 0:05:17.790,0:05:22.040 So x minus minus[br]3 is x plus 3. 0:05:22.040,0:05:22.720 So think about it. 0:05:22.720,0:05:26.790 If you put 4 here for x, you[br]get 4 minus 4, which is 0. 0:05:26.790,0:05:27.940 Times 4 plus 3 is 7. 0:05:27.940,0:05:30.080 So 0 times 7 is 0. 0:05:30.080,0:05:31.350 So that works. 0:05:31.350,0:05:32.880 And then, for minus 3. 0:05:32.880,0:05:34.780 Minus 3 minus 4 is minus 7. 0:05:34.780,0:05:36.960 But then minus 3[br]plus 3 is a 0. 0:05:36.960,0:05:38.880 So either of these, when you[br]substitute it into this 0:05:38.880,0:05:40.820 expression, you get 0. 0:05:40.820,0:05:42.185 Let's see, which[br]choice is that? 0:05:42.185,0:05:49.210 x minus 4 times x plus 3. 0:05:49.210,0:05:57.590 Have the x-intercepts[br]of 4 and minus 3. 0:05:57.590,0:05:58.350 Right. 0:05:58.350,0:06:00.610 This should be right. 0:06:00.610,0:06:01.920 They're being tricky[br]right here. 0:06:01.920,0:06:03.620 So x plus 3 is there. 0:06:03.620,0:06:05.330 I see that in a couple[br]of them, right? 0:06:05.330,0:06:07.990 But I don't see the x[br]minus 4 anywhere. 0:06:07.990,0:06:11.910 But that's because we can[br]multiply this by any constant. 0:06:11.910,0:06:14.350 Because 0 times some number[br]times some constant is still 0:06:14.350,0:06:15.440 going to be 0. 0:06:15.440,0:06:20.270 So if you look at this one[br]right here, 2x minus 8. 0:06:20.270,0:06:21.030 We could factor out a 2. 0:06:21.030,0:06:26.460 That's the same thing as[br]2 times x minus 4. 0:06:26.460,0:06:30.720 So choice B is x plus 3,[br]times x minus 4, times 0:06:30.720,0:06:32.100 some constant 2. 0:06:32.100,0:06:34.740 So choice B is our answer. 0:06:34.740,0:06:39.560 If this is equal to 0 when x is[br]equal to 4 minus 3, this-- 0:06:39.560,0:06:45.220 any constant, x minus 4 times x[br]plus 3--I that's still going 0:06:45.220,0:06:46.260 to be equal to 0. 0:06:46.260,0:06:47.915 Because when x is equal[br]to 4, this is going 0:06:47.915,0:06:48.740 to be equal to 0. 0:06:48.740,0:06:50.450 So 0 times anything times[br]anything else 0:06:50.450,0:06:51.190 is going to be 0. 0:06:51.190,0:06:53.070 Same thing with x is[br]equal to minus 3. 0:06:53.070,0:06:54.710 So they just put a 2 here. 0:06:54.710,0:06:55.600 That's a good problem. 0:06:55.600,0:06:57.910 It made you realize that you[br]could put a constant in there 0:06:57.910,0:06:59.110 and it's a little tricky. 0:06:59.110,0:07:00.360 Next problem. 0:07:00.360,0:07:05.790 0:07:05.790,0:07:16.130 OK, so they want to know-- let[br]me copy and paste it-- how 0:07:16.130,0:07:19.650 many times does the graph of y[br]equals 2x squared minus 2x 0:07:19.650,0:07:23.170 plus 3 intersect the x-axis? 0:07:23.170,0:07:25.450 So the easiest thing-- because[br]maybe it doesn't intersect the 0:07:25.450,0:07:26.420 x-axis at all. 0:07:26.420,0:07:28.450 Maybe if you use a quadratic[br]equation 0:07:28.450,0:07:29.650 there are no real solutions. 0:07:29.650,0:07:31.280 So let's just apply[br]the quadratic. 0:07:31.280,0:07:36.670 So the roots or the times that--[br]I guess the x values 0:07:36.670,0:07:42.650 that solve this equation, 2x[br]squared minus 2x plus 3 is 0:07:42.650,0:07:44.030 equal to 0. 0:07:44.030,0:07:45.540 And these are the x[br]values where you 0:07:45.540,0:07:46.730 intersect the x-axis. 0:07:46.730,0:07:47.500 And why do I say that? 0:07:47.500,0:07:50.820 Because the x-axis is the[br]line y is equal to 0. 0:07:50.820,0:07:53.200 So I set y equal to[br]0 and I get this. 0:07:53.200,0:07:55.530 And we know from the quadratic[br]equation the solution to this 0:07:55.530,0:07:58.680 is negative b-- let me do[br]this in another color. 0:07:58.680,0:08:00.210 So negative b. 0:08:00.210,0:08:02.500 So minus minus 2 is 2. 0:08:02.500,0:08:06.370 Plus or minus the square[br]root of b squared. 0:08:06.370,0:08:09.100 Minus 2 squared is 4. 0:08:09.100,0:08:16.320 Minus 4 times a, which is 2. 0:08:16.320,0:08:18.220 Times c, times 3. 0:08:18.220,0:08:19.860 All of that over 2a. 0:08:19.860,0:08:22.670 2 times 2, which is 4. 0:08:22.670,0:08:23.840 Now they don't want[br]us to figure out 0:08:23.840,0:08:24.500 the roots or anything. 0:08:24.500,0:08:25.420 They just want to know,[br]how many times does it 0:08:25.420,0:08:26.570 intersect the axis? 0:08:26.570,0:08:27.750 So let's think about this. 0:08:27.750,0:08:29.140 What happens under this[br]radical sign? 0:08:29.140,0:08:31.350 We have 4 times 2[br]times 3 is 24. 0:08:31.350,0:08:37.970 So this becomes 2 plus or[br]minus 4 minus 24 over 4. 0:08:37.970,0:08:40.960 This is minus 20. 0:08:40.960,0:08:44.010 So you end up with minus 20[br]under the radical sign. 0:08:44.010,0:08:46.220 And we know if we're dealing[br]with real numbers, if we want 0:08:46.220,0:08:50.430 real solutions, you can't take[br]the square root of minus 20. 0:08:50.430,0:08:53.040 So this actually has no[br]solutions or, another way to 0:08:53.040,0:08:56.700 put it is, there is no x values[br]where y is equal to 0. 0:08:56.700,0:08:58.720 Or another way to put it[br]is, this never does 0:08:58.720,0:09:00.820 intersect the x-axis. 0:09:00.820,0:09:01.680 So it's A. 0:09:01.680,0:09:04.270 none. 0:09:04.270,0:09:06.970 What gave that away was the fact[br]that when you apply the 0:09:06.970,0:09:09.750 quadratic equation, you get a[br]negative number under the 0:09:09.750,0:09:10.410 radical sign. 0:09:10.410,0:09:11.570 So if we're dealing[br]with real numbers, 0:09:11.570,0:09:14.340 there's no answer there. 0:09:14.340,0:09:15.590 Next question. 0:09:15.590,0:09:19.740 0:09:19.740,0:09:27.700 62. 0:09:27.700,0:09:30.260 An object that is projected[br]straight down-- oh, this is 0:09:30.260,0:09:32.070 good, this is projectile[br]motion-- is projected straight 0:09:32.070,0:09:35.650 downward with initial velocity[br]v feet per second, Travels a 0:09:35.650,0:09:40.400 distance of s v times t plus[br]16t squared, where t equals 0:09:40.400,0:09:41.580 time in seconds. 0:09:41.580,0:09:45.520 If Ramon is standing on a[br]balcony 84 feet above the 0:09:45.520,0:09:48.170 ground and throws a penny[br]straight down with an initial 0:09:48.170,0:09:51.760 velocity of 10 feet per second,[br]in how many seconds 0:09:51.760,0:09:54.330 will it reach the ground? 0:09:54.330,0:09:58.840 OK, so he's 84 feet[br]above the ground. 0:09:58.840,0:10:00.450 Let's draw a diagram. 0:10:00.450,0:10:01.800 He's 84 feet. 0:10:01.800,0:10:05.180 This is 84 feet above[br]the ground. 0:10:05.180,0:10:07.580 It says, how many seconds will[br]it reach the ground? 0:10:07.580,0:10:10.500 So we essentially want to know[br]how many seconds will it take 0:10:10.500,0:10:13.080 it to travel? s is[br]distance, right? 0:10:13.080,0:10:14.560 So s is equal to 84 feet. 0:10:14.560,0:10:17.690 It has to go down 84 feet. 0:10:17.690,0:10:19.490 Let's see if we can[br]figure this out. 0:10:19.490,0:10:22.240 Now this is something that might[br]be a little bit-- so how 0:10:22.240,0:10:24.620 long does it take it to go 84[br]feet, I guess is the best way 0:10:24.620,0:10:25.540 to think about it. 0:10:25.540,0:10:31.490 So we say 84 is equal to[br]velocity times-- your initial 0:10:31.490,0:10:32.870 velocity times time. 0:10:32.870,0:10:37.090 And your initial velocity[br]is 10 feet per second. 0:10:37.090,0:10:38.710 So it's 10 feet per second. 0:10:38.710,0:10:40.150 Everything is in feet I think. 0:10:40.150,0:10:42.010 Right, everything is--[br]v feet per second. 0:10:42.010,0:10:45.110 Initial velocity of[br]v feet per second. 0:10:45.110,0:10:47.100 So 10 feet per second[br]times time. 0:10:47.100,0:10:48.870 I just substituted what[br]they gave us. 0:10:48.870,0:10:50.670 10 for v. 0:10:50.670,0:10:53.920 Plus 16t squared. 0:10:53.920,0:10:56.590 And now I just solve[br]this quadratic. 0:10:56.590,0:10:58.070 That is a t right there. 0:10:58.070,0:11:00.450 So let me put everything on the[br]same-- let me subtract 84 0:11:00.450,0:11:02.080 from both sides and I'll[br]rearrange a little bit. 0:11:02.080,0:11:11.700 So you get 16t squared plus 10t[br]minus 84 is equal to 0. 0:11:11.700,0:11:13.720 Well I swapped the sides. 0:11:13.720,0:11:14.940 I put these on the left. 0:11:14.940,0:11:16.730 Well, let me just show[br]you what I did. 0:11:16.730,0:11:17.710 I swapped the sides. 0:11:17.710,0:11:23.180 So I made this 16t squared[br]plus 10t equals 84. 0:11:23.180,0:11:24.110 I just swapped them. 0:11:24.110,0:11:26.910 And then I subtracted 84 from[br]both sides to get this. 0:11:26.910,0:11:29.650 And now we just have to[br]solve when t equals 0. 0:11:29.650,0:11:32.190 So I guess the first thing we[br]could do is we could simplify 0:11:32.190,0:11:32.840 this a little bit. 0:11:32.840,0:11:35.080 Everything here is[br]divisible by 2. 0:11:35.080,0:11:39.886 So this is 8t squared plus-- I'm[br]just dividing both sides 0:11:39.886,0:11:41.150 of this equation by 2. 0:11:41.150,0:11:43.930 Plus 5t minus what? 0:11:43.930,0:11:48.670 Minus 42 is equal to 0. 0:11:48.670,0:11:51.200 And then we can use the[br]quadratic equation. 0:11:51.200,0:11:55.200 So what are the solutions? t[br]is equal to negatives b. 0:11:55.200,0:12:02.980 So minus 5 plus or minus the[br]square root of b squared, so 0:12:02.980,0:12:07.880 25, minus 4 times a. 0:12:07.880,0:12:11.360 times 8, times c.[br]c is minus 42. 0:12:11.360,0:12:13.720 So instead of times minus[br]42, let's put a plus 0:12:13.720,0:12:16.540 here and do plus 42. 0:12:16.540,0:12:18.610 Just a negative times a negative[br]is a positive. 0:12:18.610,0:12:22.540 All of that, over 2 times a. 0:12:22.540,0:12:24.652 2a is 16. 0:12:24.652,0:12:26.150 So let's see where[br]that gets me. 0:12:26.150,0:12:32.030 So I t is equal to minus 5 plus[br]or minus the square root. 0:12:32.030,0:12:32.550 What is this? 0:12:32.550,0:12:35.330 25 plus-- let's see. 0:12:35.330,0:12:39.440 4 times 8 times 42. 0:12:39.440,0:12:41.580 That's 32 times 42. 0:12:41.580,0:12:46.840 32 times 42. 0:12:46.840,0:12:49.590 2 times 32 is 64. 0:12:49.590,0:12:50.340 Put a 0. 0:12:50.340,0:12:52.250 4 times 2 is 8. 0:12:52.250,0:12:56.970 4 times 3 is 12. 0:12:56.970,0:13:05.810 You end up with 4,[br]14, 3 and 1. 0:13:05.810,0:13:06.880 So this is 1,344. 0:13:06.880,0:13:08.530 And we're going to[br]add this 25 here. 0:13:08.530,0:13:09.200 So let me see. 0:13:09.200,0:13:11.620 Plus 1,344. 0:13:11.620,0:13:13.800 All of that over 16. 0:13:13.800,0:13:13.970 Let's see. 0:13:13.970,0:13:15.640 1,344 plus 25. 0:13:15.640,0:13:20.280 So it's minus 5 plus or[br]minus the square root 0:13:20.280,0:13:24.370 of-- what is this? 0:13:24.370,0:13:29.150 1,369 over 16. 0:13:29.150,0:13:30.230 And actually, I don't[br]know what the square 0:13:30.230,0:13:31.430 root of 1369 is. 0:13:31.430,0:13:34.040 Let me get the calculator. 0:13:34.040,0:13:37.040 Let me open it up. 0:13:37.040,0:13:38.060 Give me one second. 0:13:38.060,0:13:42.540 Accessories, calculator. 0:13:42.540,0:13:43.510 All right. 0:13:43.510,0:13:48.630 So 1,369. 0:13:48.630,0:13:49.410 37. 0:13:49.410,0:13:50.390 Look at that. 0:13:50.390,0:13:53.440 OK, so it's minus 5[br]plus or minus 37. 0:13:53.440,0:13:55.440 That's the square[br]root of 1,369. 0:13:55.440,0:14:01.600 So minus 5 plus or minus 37 over[br]16 is equal to the time. 0:14:01.600,0:14:03.020 Now we don't have to worry about[br]the minus because that's 0:14:03.020,0:14:03.950 going to give us a[br]negative number. 0:14:03.950,0:14:06.110 Minus 5 minus 37 over 16. 0:14:06.110,0:14:08.780 We don't want a negative time,[br]we want a positive time. 0:14:08.780,0:14:10.080 So let's just do the positive. 0:14:10.080,0:14:13.240 So minus 5 plus 37. 0:14:13.240,0:14:13.450 Let's see. 0:14:13.450,0:14:16.830 Minus 5 plus 37 over 16. 0:14:16.830,0:14:21.340 So that's 32/16, which[br]equals to 2 seconds. 0:14:21.340,0:14:23.290 And that's choice A. 0:14:23.290,0:14:25.590 Anyway, see you in[br]the next video.