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Hollow Knight The Grimm Troupe Lore Explained

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    you
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    god damn that's an amazing title screen
    Grimm troupe is finally here and with it
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    comes some new lore for us to try and
    decipher not only do we have Grimm and
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    his lackeys to discuss but there's also
    more lore for the Bell King and some new
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    developments with some of the current
    residents of howl nest the new lore this
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    time around is somewhat uplifting but
    mostly just incredibly depressing then
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    again given team Jerry's track record
    are we really that surprised this is the
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    Grimm troupe explained so what is the
    Grimm troupe well it appears to be some
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    sort of traveling circus they appear in
    game after the Night Lights the
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    nightmare Lantern which doesn't appear
    until the night uses the dream nail on
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    the corpse of a nearby bug this use of
    the dream nail is important because it
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    establishes the connection that the
    Grimm troupe has with the dream world
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    the hunter's journal entry for the
    nightmare King contains a quote from
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    seer she explains that at some point in
    the past the dream world was split this
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    split was between dreams and nightmares
    with the nightmares being sent to a new
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    realm which we'll call The Nightmare
    Realm this nightmare realm is where the
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    boss fight with a nightmare King takes
    place you can tell from the dreamcatcher
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    particles that surround Grimm that the
    essence of nightmares is different from
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    the essence that makes up dreams going
    back to seers quote we can see that she
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    mentions the nightmares heart this heart
    can be seen in the Nightmare Realm in
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    fact you can hear it beating as the
    night makes its way to the chamber where
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    it fights the nightmare king this
    nightmare heart or the heart of Grimm as
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    it is also referred to is the true power
    of the Grimm troupe so what exactly is
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    this thing is he a higher being like
    worm root and light is he just the
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    Nightmare equivalent of the radiance
    well the white lady mentions that the
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    clan and the master are one when talking
    about the Grimm troupe which does kind
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    of sound similar to the radiances
    hivemind and there's the fact that they
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    both use dreams in a unique way the
    radience uses them to control bugs
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    whereas grimm uses them as a way to fast
    travel between kingdoms finally they are
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    the only two bosses in the game with
    full screen title cards so there are
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    definitely some similarities here but to
    say that the two are on the
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    level of power might be a bit of a reach
    but there is one thing we do know about
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    the heart of Grimm in order to continue
    its existence a ritual must continuously
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    take place to maintain its strength and
    that's where the knight comes in it's
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    likely that the Grimm troops ritual has
    happened many times before and will
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    possibly continue to happen in the
    future the ritual is supposed to take
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    place in the remains of a ruined Kingdom
    this is laid out plainly by Grimm in his
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    hunter's journal entry and in his
    dialogue when the night Meets him the
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    ultimate goal of the ritual is for the
    current troop master to die and be
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    replaced by the Grimm child will become
    the new troop master Grimm explains this
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    is all done to prolong the heart of
    Grimm it is the duty of the one who
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    begins the ritual in this case the night
    to feed the Grimm child the flames or
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    nightmares of the Dead Kingdom which
    must be collected from the Grimm kin the
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    troop master and the nightmare King must
    also be defeated we know all of this
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    because apparently the Grimm troupe
    wrote a poem about themselves which
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    appears in the hunter's journal as a
    work of art I'd say it's a little too
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    derivative but in terms of lore it's a
    gold mine the hunter's journal entry for
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    the Grimm kin master reads feed the
    child burn the father this shows that
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    the current troop master must be killed
    so his flames can be fed to the Grimm
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    child there's more evidence for this in
    the hunter's journal entry for the Grimm
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    kin nightmare which reads dance and die
    and live forever the dance refers to
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    Grimm's first fight with the night die
    refers to the death of the current
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    nightmare King and live forever refers
    to the prolonged strength of the heart
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    of Grimm through the successful
    incubation of the new Grimm troopmaster
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    the nightmare King's dream nailed
    dialogue during the fight also mentions
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    in dreams born anew so yeah the heart of
    Grimm is basically cheating death
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    through this process of constant rebirth
    through the Grimm kin that's some pretty
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    weird shit I don't know what kind of
    drugs they have in Australia but team
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    cherry must be getting the good stuff
    once the Grimm troupe quest is completed
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    wearing the fully upgraded Grimm child
    charm while talking to the white lady
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    will trigger new dialogue she mentions
    the scarlet letter after seeing a
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    familiar flame within the grimm child's
    eyes
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    implying that the heart of Grimm now
    resides inside of the Grimm child Brom
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    also mentions that members of the Grimm
    troupe are just vessels for the flame
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    this would explain why the white lady
    says that the knight and the grim child
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    are similar they both act as vessels
    used to contain powerful beings but
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    although the white lady describes the
    Grimm troupe as all in one
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    there is one within the ranks who does
    not want to participate in the ritual
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    when collecting the last set of flames
    then I can find Brom in deep nest where
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    he confesses his desire to banish the
    Grimm troupe Brom explains that the
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    Grimm troupe are trapped in servitude to
    Grimm and that the endless song of grim
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    survival should be silenced confessor
    Gigi mentions that the completion of the
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    ritual may cause suffering but
    hollowness doesn't really seem to change
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    even if the ritual is completed the
    white lady doesn't even give a fuck if
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    you help out Grimm or not so long as the
    night still stops the infection so in
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    reality the only people who potentially
    suffer from Grimm shenanigans are his
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    servants aside from Brahma
    there's also divine the grim steeds the
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    grim kin and the grim child who all
    reside within Grimm's Troop in fact even
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    troopmaster Grimm himself seems to be a
    slave to the heart of Grimm just so he
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    can live forever it's at this point that
    the player has a choice to either go
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    back to kingdoms edge and banish the
    Grimm troupe or return to dirt mouths
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    and defeat the nightmare king that's
    right it's like a choose your own
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    adventure book except that one choice is
    clearly far worse than the other one
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    there is no good reason to banish the
    Grimm troop outside of getting an
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    achievement if you choose to banish the
    Grimm troupe you miss out on fighting
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    the nightmare King and while the
    nightmare King is frustrating his fuck
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    he's definitely one of the best bosses
    in the entire game so what do you get
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    from banishing the Grimm troupe well you
    get a new charm that replaces the Grimm
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    child charm causing you to lose custody
    of Grimm Junior
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    but the worst part of it is when Brum
    comes to dirt mouth under a new name
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    NIMH confessor GG mentions that the grim
    troop hide their true identities in
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    forms dreamed whatever that means
    maybe NIM was brahms original name
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    before somehow joining the grim troop
    dream mailing name reveals that he has
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    no recollection of his past at all so
    why is having NIM in dirt now so bad
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    well NIM brings along his accordion bug
    thingy and starts playing a
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    carnival-like rendition of dirt mouth
    steam so now you've got salut bruh
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    making endless moaning and laughter
    sounds though constantly running his
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    mouth off just off-screen and now this
    asshat has to play his fucking music
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    right Nix is a goddamn bench any sort of
    ambience or mood that dirt mouth once
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    had is now completely gone I mean no
    offense to Christopher Larkin or
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    anything his music is godlike and I
    masturbate to it all the time but this
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    is not worth missing a boss for brahms
    desire to betray his masters a cool idea
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    and all and I think it might have been
    included as a way for people to get a
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    hundred six completion file without
    having to fight the nightmare King Grimm
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    cuz you know he's hard as fuck but still
    it seems a little weird to me before we
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    move on one last thing
    Grimm seems to draw some strong
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    inspiration from vampires during the
    fight he turns into these things which
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    are close enough looking to bats and he
    sleeps from the ceiling like bats do
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    also the black white and red design is
    pretty similar to Dracula as well it's
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    also interesting that Hall Knight is a
    Metroidvania game and now clearly has
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    elements that the two series are related
    to vampires and fucking flying jellyfish
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    monsters another cool Halloween
    reference can be found in the game's
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    code for all of Brahms dialogue inside
    of the tent his text entries are titled
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    under I Gor not Brom I Gore's the name
    of an assistant who appears in several
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    Frankenstein and Dracula films then
    there's a carnival theme which is
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    another scary trope also Grimm's name is
    obviously referenced to the grim reaper
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    so yeah a lot
    different themes were thrown together to
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    create the grim troops design and lore
    but hey there's some more to lure stuff
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    to talk about in this content back the
    next big piece being the path of pain it
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    is now possible to re-enter the white
    palace where a new platforming section
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    can be found the lore tablet at the
    beginning of the area informs the player
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    of the painful suffering that will occur
    re Gibson did the original layout for
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    the white palace so if he did the path
    of pain as well then god damn this guy
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    really has gotten good at causing
    suffering he should become a dentist or
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    something this section of the game
    features the sealed vessel theme which
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    plays when the knight is trying to get
    the void heart this song was really
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    fitting for that section but here it
    kind of gets ruined by the fact that we
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    end up hearing it for so fucking long I
    spent an hour trying to get through this
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    section and then I experienced a bug at
    the end where I couldn't exit the room
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    with the Kings mold a lot of people
    experience this bug and team cherry has
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    since patched the game I didn't wait for
    the patch though so I just did the path
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    to paint again on my steel Sol file it
    was fucking brutal but I finally made it
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    to the next room I was really excited to
    see what my reward was gonna be and what
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    was it
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    incredible this is huge guys now there's
    a lot going on here so let's run the
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    seat down play-by-play just in case you
    may have missed something
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    The Pale King and the hall and I are
    looking off into the distance and then
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    they look at each other and then the
    scene ends that might not seem like much
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    but in terms of Halle Knight lore this
    is like the fucking Holy Grail first off
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    this is clearly a memory since we know
    that the hall and is currently locked up
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    inside the Temple of the black egg this
    fact alone is huge the exact nature of
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    the white palace hidden away inside of
    the Kings mold at the ancient basin has
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    been debated for a long time
    there are basically two schools of
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    thought on the subject either the white
    Palace stored here is the actual white
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    palace meaning that everything inside
    the White House is real
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    including the pale Kings withered body
    or the white palace merely exists as a
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    memory or dream meaning that the real
    white palace might have looked different
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    and that the pale King might be
    somewhere else
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    this new cutscene seems to lend credence
    to the idea that the white palace is
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    completely fabricated from memories but
    I don't think we can say that for sure
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    yet I mean yeah this is a memory but
    it's clearly different from the rest of
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    the white palace after all there's a
    tablet that says it's a memory right at
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    the start of the path of pain so this
    does seem to separate it from the rest
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    of the area so let's talk about this
    scene when does it take place I think
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    the best bet is to say that this takes
    place right around when the hollow
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    Knight was chosen by the pale King the
    hollow Knight doesn't look any different
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    from the cutscene we see in the abyss so
    it hasn't grown up to the size it later
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    reaches a pretty popular theory that
    attempts to explain why the white palace
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    is filled with a fuck ton of buzz saws
    is that it served as a test for the
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    vessels to see if they were good enough
    to be used for sealing up the radiance
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    this theory does seem to make sense with
    a new content maybe the scene takes
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    place right after the Hall Knight has
    completed the path of pain proving its
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    worthiness to the pale King I don't
    really know if I buy into this theory
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    but it's interesting nonetheless
    regardless I think it's safe to say that
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    this scene takes place pretty shortly
    after the hollow Knight was chosen to
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    become the vessel so what exactly is
    going on here well it kind
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    looks like The Pale King in the hall and
    I are sharing a moment honestly I'm
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    getting a pretty strong Lion King vibe
    from this sort of like a father-son
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    moment maybe The Pale King truly cares
    for his creation he knows that the
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    hollow Knight has to be used to seal
    away the radiance but he can't help but
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    grow attached to his child
    the white lady mentions that the hollow
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    Knight was tarnished by an idea
    instilled could this be that inception
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    it also makes sense with the halt
    Knights cut dream nail dialogue where it
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    says father
    maybe the hall and I wonders why it's
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    father chose to forsake it it thought he
    loved it and of course the pale King
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    loved his child but what could he do his
    people needed him after all no costs too
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    great
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    honestly though this actually made me
    really sad everyone likes to say that
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    the pale King is an asshole and while
    that may be true this is a really
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    humanizing moment for him I feel like I
    understand him a little better now
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    viewing this cutscene also unlocks a new
    entry in the hunters journal the new
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    entries for the seal of binding or sob
    for short I think it's pretty safe to
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    assume that the SOB was somehow used in
    an attempt to seal the radiance inside
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    the vessel in the Black Gate temple but
    we do see it pop up in other places too
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    this seal can be found at the entrance
    of the path of pain in the room before
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    the memory as well as inside the weavers
    den the hunters journal explains that
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    the sob is used to contain a powerful
    force or to preserve something of great
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    importance so it seems like an sob was
    used to preserve the pale Kings memory
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    of this moment and it was kept within
    the white palace as for the sob in the
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    weavers den well that's a tricky one in
    this update we do learn more about the
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    weavers a new charm can be found in the
    weavers den called the Weaver song the
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    description for this charm explains that
    the weavers left hollowness to return to
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    their old home and aside from the one
    Weaver that we can see briefly as we
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    leave the Weaver's den the place does
    seem abandoned wearing the Weaver song
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    while talking to midwife triggers new
    dialogue for her midwife explains that
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    the weavers used their looms to weave
    songs shields and even spells did the
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    weavers create this SOB using their silk
    it seems possible but if so what were
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    they sealing well the hollow Knights
    head can be seen in the middle of the
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    seal so maybe it has something to do
    with that unfortunately I think we're
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    gonna have to play the waiting game for
    a little while longer
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    so there's all the big chunks of lore we
    got from the Grimm troupe but there's
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    also a few little details worth
    mentioning at one point Grimm mentions
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    that the knight is a vessel discarded we
    already knew this but it's always nice
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    to have more confirmation another
    character introduced in the Grimm troupe
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    is divine the top half of her looks a
    lot like leg eater but her bottom half
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    doesn't if the player uses divine to
    transform all of the fragile charms into
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    unbreakable
    charms talking Thule Gator with an
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    unbreakable charm equipped will cause
    him to travel up to dirt mouth to seek
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    out divine and then divine eats him this
    appears to be an example of sexual
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    cannibalism where a female will
    cannibalize a potential mate either
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    before during or after copulation this
    practice can be seen mainly in spiders
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    as well as mantises and some other
    insects
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    so while leg eater might no longer be
    with us we can only hope he was able to
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    bone one last time and then there's
    beretta basically if you've unlocked the
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    grey print so boss fight before this
    update beretta would sit by zoo
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    listening to him contently since the
    release of grim survivor her interest in
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    zone out dwindles the more you defeat
    the grey Prince if you were able to
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    defeat grey Prince so ten times and get
    the gold Zoet statue beretta will
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    disappear leaving Zoet to Yammer on to
    no one elder bug tells us that beretta
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    left towards the howling cliffs and bred
    his writings inform us that she has left
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    to find a new love since neither Zoet
    nor the night were good enough for her
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    so who will beretta eventually end up
    with well there are many eligible
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    partners still left in hala nest each
    more becoming than the last honestly
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    this is one of hala Knights greatest
    mysteries to date forget about that
  • 16:49 - 16:53
    peruvian grub shit this is what we all
    need to be trying to figure out before
  • 16:53 - 16:58
    content pack 3 arrives one final thing
    in the room where the dream shield is
  • 16:58 - 17:02
    located there's a statue that can be
    dreamed nailed it reads protect yourself
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    you are our last so what does this mean
    well it might be referring to seer who
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    is the last moth well that's about it in
    terms of lore but this video is running
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    a little short so I figured I'd share
    with you my thoughts on the latest
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    content back personally I enjoyed it
    very much I know the Grim Reaper quest
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    stuff is just a glorified fetch quest
    but my desire to learn more about the
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    grim never made it feel like a chore and
    yeah the bosses are really good Grimm is
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    fun and Nightmare King Grimm is such a
    refreshing challenge on top of that
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    there's more lore in this pack than
    hidden dreams and you know howl nights
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    lore is kind of interesting I guess so
    that's always nice I will admit that I'm
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    not a big fan of the whole getting
    locked out of
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    the nightmare king grimm fight i mean in
    terms of Lauritz a nice addition yeah I
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    just feel bad for anyone who
    accidentally banished a Grimm troupe
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    without realizing that they're missing
    out on fighting a new boss but other
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    than that one gripe this content pack is
    amazing the lore the loot the boss
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    battles the music it's all top-shelf
    shit my friends but honestly I think we
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    all know it the best part about the
    Grimm troupe update is the knight
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    finally faces the right way when exiting
    the tram
Title:
Hollow Knight The Grimm Troupe Lore Explained
Description:

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Duration:
18:19

English subtitles

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