1 00:00:00,210 --> 00:00:03,110 you 2 00:00:14,060 --> 00:00:21,170 god damn that's an amazing title screen Grimm troupe is finally here and with it 3 00:00:21,170 --> 00:00:24,770 comes some new lore for us to try and decipher not only do we have Grimm and 4 00:00:24,770 --> 00:00:28,940 his lackeys to discuss but there's also more lore for the Bell King and some new 5 00:00:28,940 --> 00:00:32,480 developments with some of the current residents of howl nest the new lore this 6 00:00:32,480 --> 00:00:36,770 time around is somewhat uplifting but mostly just incredibly depressing then 7 00:00:36,770 --> 00:00:41,930 again given team Jerry's track record are we really that surprised this is the 8 00:00:41,930 --> 00:00:50,720 Grimm troupe explained so what is the Grimm troupe well it appears to be some 9 00:00:50,720 --> 00:00:54,830 sort of traveling circus they appear in game after the Night Lights the 10 00:00:54,830 --> 00:00:58,550 nightmare Lantern which doesn't appear until the night uses the dream nail on 11 00:00:58,550 --> 00:01:03,110 the corpse of a nearby bug this use of the dream nail is important because it 12 00:01:03,110 --> 00:01:06,320 establishes the connection that the Grimm troupe has with the dream world 13 00:01:06,320 --> 00:01:10,400 the hunter's journal entry for the nightmare King contains a quote from 14 00:01:10,400 --> 00:01:15,380 seer she explains that at some point in the past the dream world was split this 15 00:01:15,380 --> 00:01:19,369 split was between dreams and nightmares with the nightmares being sent to a new 16 00:01:19,369 --> 00:01:23,780 realm which we'll call The Nightmare Realm this nightmare realm is where the 17 00:01:23,780 --> 00:01:27,679 boss fight with a nightmare King takes place you can tell from the dreamcatcher 18 00:01:27,679 --> 00:01:31,729 particles that surround Grimm that the essence of nightmares is different from 19 00:01:31,729 --> 00:01:36,140 the essence that makes up dreams going back to seers quote we can see that she 20 00:01:36,140 --> 00:01:40,249 mentions the nightmares heart this heart can be seen in the Nightmare Realm in 21 00:01:40,249 --> 00:01:43,969 fact you can hear it beating as the night makes its way to the chamber where 22 00:01:43,969 --> 00:01:48,319 it fights the nightmare king this nightmare heart or the heart of Grimm as 23 00:01:48,319 --> 00:01:53,659 it is also referred to is the true power of the Grimm troupe so what exactly is 24 00:01:53,659 --> 00:01:58,189 this thing is he a higher being like worm root and light is he just the 25 00:01:58,189 --> 00:02:02,479 Nightmare equivalent of the radiance well the white lady mentions that the 26 00:02:02,479 --> 00:02:06,770 clan and the master are one when talking about the Grimm troupe which does kind 27 00:02:06,770 --> 00:02:10,490 of sound similar to the radiances hivemind and there's the fact that they 28 00:02:10,490 --> 00:02:14,930 both use dreams in a unique way the radience uses them to control bugs 29 00:02:14,930 --> 00:02:19,370 whereas grimm uses them as a way to fast travel between kingdoms finally they are 30 00:02:19,370 --> 00:02:24,319 the only two bosses in the game with full screen title cards so there are 31 00:02:24,319 --> 00:02:27,900 definitely some similarities here but to say that the two are on the 32 00:02:27,900 --> 00:02:32,129 level of power might be a bit of a reach but there is one thing we do know about 33 00:02:32,129 --> 00:02:37,049 the heart of Grimm in order to continue its existence a ritual must continuously 34 00:02:37,049 --> 00:02:41,310 take place to maintain its strength and that's where the knight comes in it's 35 00:02:41,310 --> 00:02:45,090 likely that the Grimm troops ritual has happened many times before and will 36 00:02:45,090 --> 00:02:48,750 possibly continue to happen in the future the ritual is supposed to take 37 00:02:48,750 --> 00:02:52,920 place in the remains of a ruined Kingdom this is laid out plainly by Grimm in his 38 00:02:52,920 --> 00:02:57,180 hunter's journal entry and in his dialogue when the night Meets him the 39 00:02:57,180 --> 00:03:00,930 ultimate goal of the ritual is for the current troop master to die and be 40 00:03:00,930 --> 00:03:05,909 replaced by the Grimm child will become the new troop master Grimm explains this 41 00:03:05,909 --> 00:03:10,650 is all done to prolong the heart of Grimm it is the duty of the one who 42 00:03:10,650 --> 00:03:15,510 begins the ritual in this case the night to feed the Grimm child the flames or 43 00:03:15,510 --> 00:03:20,010 nightmares of the Dead Kingdom which must be collected from the Grimm kin the 44 00:03:20,010 --> 00:03:24,209 troop master and the nightmare King must also be defeated we know all of this 45 00:03:24,209 --> 00:03:27,180 because apparently the Grimm troupe wrote a poem about themselves which 46 00:03:27,180 --> 00:03:31,290 appears in the hunter's journal as a work of art I'd say it's a little too 47 00:03:31,290 --> 00:03:36,629 derivative but in terms of lore it's a gold mine the hunter's journal entry for 48 00:03:36,629 --> 00:03:41,879 the Grimm kin master reads feed the child burn the father this shows that 49 00:03:41,879 --> 00:03:45,750 the current troop master must be killed so his flames can be fed to the Grimm 50 00:03:45,750 --> 00:03:49,560 child there's more evidence for this in the hunter's journal entry for the Grimm 51 00:03:49,560 --> 00:03:55,470 kin nightmare which reads dance and die and live forever the dance refers to 52 00:03:55,470 --> 00:04:00,030 Grimm's first fight with the night die refers to the death of the current 53 00:04:00,030 --> 00:04:04,169 nightmare King and live forever refers to the prolonged strength of the heart 54 00:04:04,169 --> 00:04:08,069 of Grimm through the successful incubation of the new Grimm troopmaster 55 00:04:08,069 --> 00:04:12,060 the nightmare King's dream nailed dialogue during the fight also mentions 56 00:04:12,060 --> 00:04:17,789 in dreams born anew so yeah the heart of Grimm is basically cheating death 57 00:04:17,789 --> 00:04:22,620 through this process of constant rebirth through the Grimm kin that's some pretty 58 00:04:22,620 --> 00:04:26,699 weird shit I don't know what kind of drugs they have in Australia but team 59 00:04:26,699 --> 00:04:30,659 cherry must be getting the good stuff once the Grimm troupe quest is completed 60 00:04:30,659 --> 00:04:34,289 wearing the fully upgraded Grimm child charm while talking to the white lady 61 00:04:34,289 --> 00:04:38,400 will trigger new dialogue she mentions the scarlet letter after seeing a 62 00:04:38,400 --> 00:04:41,610 familiar flame within the grimm child's eyes 63 00:04:41,610 --> 00:04:45,750 implying that the heart of Grimm now resides inside of the Grimm child Brom 64 00:04:45,750 --> 00:04:49,620 also mentions that members of the Grimm troupe are just vessels for the flame 65 00:04:49,620 --> 00:04:53,039 this would explain why the white lady says that the knight and the grim child 66 00:04:53,039 --> 00:04:58,740 are similar they both act as vessels used to contain powerful beings but 67 00:04:58,740 --> 00:05:02,069 although the white lady describes the Grimm troupe as all in one 68 00:05:02,069 --> 00:05:05,689 there is one within the ranks who does not want to participate in the ritual 69 00:05:05,689 --> 00:05:10,800 when collecting the last set of flames then I can find Brom in deep nest where 70 00:05:10,800 --> 00:05:14,879 he confesses his desire to banish the Grimm troupe Brom explains that the 71 00:05:14,879 --> 00:05:18,930 Grimm troupe are trapped in servitude to Grimm and that the endless song of grim 72 00:05:18,930 --> 00:05:23,490 survival should be silenced confessor Gigi mentions that the completion of the 73 00:05:23,490 --> 00:05:27,569 ritual may cause suffering but hollowness doesn't really seem to change 74 00:05:27,569 --> 00:05:31,650 even if the ritual is completed the white lady doesn't even give a fuck if 75 00:05:31,650 --> 00:05:36,029 you help out Grimm or not so long as the night still stops the infection so in 76 00:05:36,029 --> 00:05:40,409 reality the only people who potentially suffer from Grimm shenanigans are his 77 00:05:40,409 --> 00:05:45,479 servants aside from Brahma there's also divine the grim steeds the 78 00:05:45,479 --> 00:05:50,729 grim kin and the grim child who all reside within Grimm's Troop in fact even 79 00:05:50,729 --> 00:05:55,139 troopmaster Grimm himself seems to be a slave to the heart of Grimm just so he 80 00:05:55,139 --> 00:05:59,129 can live forever it's at this point that the player has a choice to either go 81 00:05:59,129 --> 00:06:02,940 back to kingdoms edge and banish the Grimm troupe or return to dirt mouths 82 00:06:02,940 --> 00:06:06,719 and defeat the nightmare king that's right it's like a choose your own 83 00:06:06,719 --> 00:06:11,039 adventure book except that one choice is clearly far worse than the other one 84 00:06:11,039 --> 00:06:15,000 there is no good reason to banish the Grimm troop outside of getting an 85 00:06:15,000 --> 00:06:19,020 achievement if you choose to banish the Grimm troupe you miss out on fighting 86 00:06:19,020 --> 00:06:22,560 the nightmare King and while the nightmare King is frustrating his fuck 87 00:06:22,560 --> 00:06:26,969 he's definitely one of the best bosses in the entire game so what do you get 88 00:06:26,969 --> 00:06:31,139 from banishing the Grimm troupe well you get a new charm that replaces the Grimm 89 00:06:31,139 --> 00:06:36,439 child charm causing you to lose custody of Grimm Junior 90 00:06:46,180 --> 00:06:50,120 but the worst part of it is when Brum comes to dirt mouth under a new name 91 00:06:50,120 --> 00:06:55,010 NIMH confessor GG mentions that the grim troop hide their true identities in 92 00:06:55,010 --> 00:06:59,630 forms dreamed whatever that means maybe NIM was brahms original name 93 00:06:59,630 --> 00:07:03,470 before somehow joining the grim troop dream mailing name reveals that he has 94 00:07:03,470 --> 00:07:08,660 no recollection of his past at all so why is having NIM in dirt now so bad 95 00:07:08,660 --> 00:07:13,190 well NIM brings along his accordion bug thingy and starts playing a 96 00:07:13,190 --> 00:07:17,690 carnival-like rendition of dirt mouth steam so now you've got salut bruh 97 00:07:17,690 --> 00:07:21,620 making endless moaning and laughter sounds though constantly running his 98 00:07:21,620 --> 00:07:25,790 mouth off just off-screen and now this asshat has to play his fucking music 99 00:07:25,790 --> 00:07:30,320 right Nix is a goddamn bench any sort of ambience or mood that dirt mouth once 100 00:07:30,320 --> 00:07:35,240 had is now completely gone I mean no offense to Christopher Larkin or 101 00:07:35,240 --> 00:07:39,620 anything his music is godlike and I masturbate to it all the time but this 102 00:07:39,620 --> 00:07:44,180 is not worth missing a boss for brahms desire to betray his masters a cool idea 103 00:07:44,180 --> 00:07:47,360 and all and I think it might have been included as a way for people to get a 104 00:07:47,360 --> 00:07:50,990 hundred six completion file without having to fight the nightmare King Grimm 105 00:07:50,990 --> 00:07:57,740 cuz you know he's hard as fuck but still it seems a little weird to me before we 106 00:07:57,740 --> 00:08:01,039 move on one last thing Grimm seems to draw some strong 107 00:08:01,039 --> 00:08:05,270 inspiration from vampires during the fight he turns into these things which 108 00:08:05,270 --> 00:08:10,130 are close enough looking to bats and he sleeps from the ceiling like bats do 109 00:08:10,130 --> 00:08:15,530 also the black white and red design is pretty similar to Dracula as well it's 110 00:08:15,530 --> 00:08:19,700 also interesting that Hall Knight is a Metroidvania game and now clearly has 111 00:08:19,700 --> 00:08:25,130 elements that the two series are related to vampires and fucking flying jellyfish 112 00:08:25,130 --> 00:08:28,400 monsters another cool Halloween reference can be found in the game's 113 00:08:28,400 --> 00:08:33,890 code for all of Brahms dialogue inside of the tent his text entries are titled 114 00:08:33,890 --> 00:08:38,960 under I Gor not Brom I Gore's the name of an assistant who appears in several 115 00:08:38,960 --> 00:08:43,430 Frankenstein and Dracula films then there's a carnival theme which is 116 00:08:43,430 --> 00:08:48,170 another scary trope also Grimm's name is obviously referenced to the grim reaper 117 00:08:48,170 --> 00:08:51,560 so yeah a lot different themes were thrown together to 118 00:08:51,560 --> 00:08:56,450 create the grim troops design and lore but hey there's some more to lure stuff 119 00:08:56,450 --> 00:09:01,310 to talk about in this content back the next big piece being the path of pain it 120 00:09:01,310 --> 00:09:04,910 is now possible to re-enter the white palace where a new platforming section 121 00:09:04,910 --> 00:09:08,960 can be found the lore tablet at the beginning of the area informs the player 122 00:09:08,960 --> 00:09:14,150 of the painful suffering that will occur re Gibson did the original layout for 123 00:09:14,150 --> 00:09:19,280 the white palace so if he did the path of pain as well then god damn this guy 124 00:09:19,280 --> 00:09:22,970 really has gotten good at causing suffering he should become a dentist or 125 00:09:22,970 --> 00:09:26,900 something this section of the game features the sealed vessel theme which 126 00:09:26,900 --> 00:09:30,140 plays when the knight is trying to get the void heart this song was really 127 00:09:30,140 --> 00:09:34,040 fitting for that section but here it kind of gets ruined by the fact that we 128 00:09:34,040 --> 00:09:38,330 end up hearing it for so fucking long I spent an hour trying to get through this 129 00:09:38,330 --> 00:09:42,440 section and then I experienced a bug at the end where I couldn't exit the room 130 00:09:42,440 --> 00:09:46,550 with the Kings mold a lot of people experience this bug and team cherry has 131 00:09:46,550 --> 00:09:50,540 since patched the game I didn't wait for the patch though so I just did the path 132 00:09:50,540 --> 00:09:55,520 to paint again on my steel Sol file it was fucking brutal but I finally made it 133 00:09:55,520 --> 00:10:00,350 to the next room I was really excited to see what my reward was gonna be and what 134 00:10:00,350 --> 00:10:02,680 was it 135 00:10:15,310 --> 00:10:20,959 incredible this is huge guys now there's a lot going on here so let's run the 136 00:10:20,959 --> 00:10:24,019 seat down play-by-play just in case you may have missed something 137 00:10:24,019 --> 00:10:28,310 The Pale King and the hall and I are looking off into the distance and then 138 00:10:28,310 --> 00:10:33,800 they look at each other and then the scene ends that might not seem like much 139 00:10:33,800 --> 00:10:39,649 but in terms of Halle Knight lore this is like the fucking Holy Grail first off 140 00:10:39,649 --> 00:10:43,940 this is clearly a memory since we know that the hall and is currently locked up 141 00:10:43,940 --> 00:10:48,709 inside the Temple of the black egg this fact alone is huge the exact nature of 142 00:10:48,709 --> 00:10:52,339 the white palace hidden away inside of the Kings mold at the ancient basin has 143 00:10:52,339 --> 00:10:55,790 been debated for a long time there are basically two schools of 144 00:10:55,790 --> 00:10:59,930 thought on the subject either the white Palace stored here is the actual white 145 00:10:59,930 --> 00:11:02,990 palace meaning that everything inside the White House is real 146 00:11:02,990 --> 00:11:07,100 including the pale Kings withered body or the white palace merely exists as a 147 00:11:07,100 --> 00:11:11,540 memory or dream meaning that the real white palace might have looked different 148 00:11:11,540 --> 00:11:13,639 and that the pale King might be somewhere else 149 00:11:13,639 --> 00:11:17,600 this new cutscene seems to lend credence to the idea that the white palace is 150 00:11:17,600 --> 00:11:21,589 completely fabricated from memories but I don't think we can say that for sure 151 00:11:21,589 --> 00:11:26,600 yet I mean yeah this is a memory but it's clearly different from the rest of 152 00:11:26,600 --> 00:11:30,260 the white palace after all there's a tablet that says it's a memory right at 153 00:11:30,260 --> 00:11:33,829 the start of the path of pain so this does seem to separate it from the rest 154 00:11:33,829 --> 00:11:40,130 of the area so let's talk about this scene when does it take place I think 155 00:11:40,130 --> 00:11:43,130 the best bet is to say that this takes place right around when the hollow 156 00:11:43,130 --> 00:11:46,850 Knight was chosen by the pale King the hollow Knight doesn't look any different 157 00:11:46,850 --> 00:11:50,810 from the cutscene we see in the abyss so it hasn't grown up to the size it later 158 00:11:50,810 --> 00:11:54,680 reaches a pretty popular theory that attempts to explain why the white palace 159 00:11:54,680 --> 00:11:58,579 is filled with a fuck ton of buzz saws is that it served as a test for the 160 00:11:58,579 --> 00:12:02,260 vessels to see if they were good enough to be used for sealing up the radiance 161 00:12:02,260 --> 00:12:06,740 this theory does seem to make sense with a new content maybe the scene takes 162 00:12:06,740 --> 00:12:10,550 place right after the Hall Knight has completed the path of pain proving its 163 00:12:10,550 --> 00:12:14,899 worthiness to the pale King I don't really know if I buy into this theory 164 00:12:14,899 --> 00:12:19,760 but it's interesting nonetheless regardless I think it's safe to say that 165 00:12:19,760 --> 00:12:23,449 this scene takes place pretty shortly after the hollow Knight was chosen to 166 00:12:23,449 --> 00:12:29,059 become the vessel so what exactly is going on here well it kind 167 00:12:29,059 --> 00:12:33,169 looks like The Pale King in the hall and I are sharing a moment honestly I'm 168 00:12:33,169 --> 00:12:37,369 getting a pretty strong Lion King vibe from this sort of like a father-son 169 00:12:37,369 --> 00:12:42,289 moment maybe The Pale King truly cares for his creation he knows that the 170 00:12:42,289 --> 00:12:46,399 hollow Knight has to be used to seal away the radiance but he can't help but 171 00:12:46,399 --> 00:12:49,669 grow attached to his child the white lady mentions that the hollow 172 00:12:49,669 --> 00:12:53,689 Knight was tarnished by an idea instilled could this be that inception 173 00:12:53,689 --> 00:12:57,319 it also makes sense with the halt Knights cut dream nail dialogue where it 174 00:12:57,319 --> 00:13:01,399 says father maybe the hall and I wonders why it's 175 00:13:01,399 --> 00:13:06,289 father chose to forsake it it thought he loved it and of course the pale King 176 00:13:06,289 --> 00:13:12,589 loved his child but what could he do his people needed him after all no costs too 177 00:13:12,589 --> 00:13:19,520 great 178 00:13:19,520 --> 00:13:24,260 honestly though this actually made me really sad everyone likes to say that 179 00:13:24,260 --> 00:13:28,910 the pale King is an asshole and while that may be true this is a really 180 00:13:28,910 --> 00:13:33,200 humanizing moment for him I feel like I understand him a little better now 181 00:13:33,200 --> 00:13:38,120 viewing this cutscene also unlocks a new entry in the hunters journal the new 182 00:13:38,120 --> 00:13:43,250 entries for the seal of binding or sob for short I think it's pretty safe to 183 00:13:43,250 --> 00:13:47,330 assume that the SOB was somehow used in an attempt to seal the radiance inside 184 00:13:47,330 --> 00:13:51,020 the vessel in the Black Gate temple but we do see it pop up in other places too 185 00:13:51,020 --> 00:13:55,490 this seal can be found at the entrance of the path of pain in the room before 186 00:13:55,490 --> 00:14:00,200 the memory as well as inside the weavers den the hunters journal explains that 187 00:14:00,200 --> 00:14:05,120 the sob is used to contain a powerful force or to preserve something of great 188 00:14:05,120 --> 00:14:10,220 importance so it seems like an sob was used to preserve the pale Kings memory 189 00:14:10,220 --> 00:14:15,260 of this moment and it was kept within the white palace as for the sob in the 190 00:14:15,260 --> 00:14:20,150 weavers den well that's a tricky one in this update we do learn more about the 191 00:14:20,150 --> 00:14:25,400 weavers a new charm can be found in the weavers den called the Weaver song the 192 00:14:25,400 --> 00:14:29,120 description for this charm explains that the weavers left hollowness to return to 193 00:14:29,120 --> 00:14:33,140 their old home and aside from the one Weaver that we can see briefly as we 194 00:14:33,140 --> 00:14:38,210 leave the Weaver's den the place does seem abandoned wearing the Weaver song 195 00:14:38,210 --> 00:14:42,530 while talking to midwife triggers new dialogue for her midwife explains that 196 00:14:42,530 --> 00:14:48,050 the weavers used their looms to weave songs shields and even spells did the 197 00:14:48,050 --> 00:14:53,810 weavers create this SOB using their silk it seems possible but if so what were 198 00:14:53,810 --> 00:14:57,590 they sealing well the hollow Knights head can be seen in the middle of the 199 00:14:57,590 --> 00:15:01,670 seal so maybe it has something to do with that unfortunately I think we're 200 00:15:01,670 --> 00:15:04,250 gonna have to play the waiting game for a little while longer 201 00:15:04,250 --> 00:15:09,380 so there's all the big chunks of lore we got from the Grimm troupe but there's 202 00:15:09,380 --> 00:15:13,130 also a few little details worth mentioning at one point Grimm mentions 203 00:15:13,130 --> 00:15:18,050 that the knight is a vessel discarded we already knew this but it's always nice 204 00:15:18,050 --> 00:15:21,740 to have more confirmation another character introduced in the Grimm troupe 205 00:15:21,740 --> 00:15:26,710 is divine the top half of her looks a lot like leg eater but her bottom half 206 00:15:26,710 --> 00:15:32,330 doesn't if the player uses divine to transform all of the fragile charms into 207 00:15:32,330 --> 00:15:35,119 unbreakable charms talking Thule Gator with an 208 00:15:35,119 --> 00:15:38,629 unbreakable charm equipped will cause him to travel up to dirt mouth to seek 209 00:15:38,629 --> 00:15:43,430 out divine and then divine eats him this appears to be an example of sexual 210 00:15:43,430 --> 00:15:47,180 cannibalism where a female will cannibalize a potential mate either 211 00:15:47,180 --> 00:15:52,429 before during or after copulation this practice can be seen mainly in spiders 212 00:15:52,429 --> 00:15:54,949 as well as mantises and some other insects 213 00:15:54,949 --> 00:15:59,449 so while leg eater might no longer be with us we can only hope he was able to 214 00:15:59,449 --> 00:16:06,170 bone one last time and then there's beretta basically if you've unlocked the 215 00:16:06,170 --> 00:16:10,100 grey print so boss fight before this update beretta would sit by zoo 216 00:16:10,100 --> 00:16:14,779 listening to him contently since the release of grim survivor her interest in 217 00:16:14,779 --> 00:16:18,529 zone out dwindles the more you defeat the grey Prince if you were able to 218 00:16:18,529 --> 00:16:23,240 defeat grey Prince so ten times and get the gold Zoet statue beretta will 219 00:16:23,240 --> 00:16:27,769 disappear leaving Zoet to Yammer on to no one elder bug tells us that beretta 220 00:16:27,769 --> 00:16:32,029 left towards the howling cliffs and bred his writings inform us that she has left 221 00:16:32,029 --> 00:16:35,779 to find a new love since neither Zoet nor the night were good enough for her 222 00:16:35,779 --> 00:16:40,249 so who will beretta eventually end up with well there are many eligible 223 00:16:40,249 --> 00:16:45,290 partners still left in hala nest each more becoming than the last honestly 224 00:16:45,290 --> 00:16:48,829 this is one of hala Knights greatest mysteries to date forget about that 225 00:16:48,829 --> 00:16:53,120 peruvian grub shit this is what we all need to be trying to figure out before 226 00:16:53,120 --> 00:16:57,889 content pack 3 arrives one final thing in the room where the dream shield is 227 00:16:57,889 --> 00:17:02,300 located there's a statue that can be dreamed nailed it reads protect yourself 228 00:17:02,300 --> 00:17:08,569 you are our last so what does this mean well it might be referring to seer who 229 00:17:08,569 --> 00:17:13,640 is the last moth well that's about it in terms of lore but this video is running 230 00:17:13,640 --> 00:17:16,730 a little short so I figured I'd share with you my thoughts on the latest 231 00:17:16,730 --> 00:17:21,439 content back personally I enjoyed it very much I know the Grim Reaper quest 232 00:17:21,439 --> 00:17:25,760 stuff is just a glorified fetch quest but my desire to learn more about the 233 00:17:25,760 --> 00:17:30,740 grim never made it feel like a chore and yeah the bosses are really good Grimm is 234 00:17:30,740 --> 00:17:35,450 fun and Nightmare King Grimm is such a refreshing challenge on top of that 235 00:17:35,450 --> 00:17:39,649 there's more lore in this pack than hidden dreams and you know howl nights 236 00:17:39,649 --> 00:17:44,210 lore is kind of interesting I guess so that's always nice I will admit that I'm 237 00:17:44,210 --> 00:17:46,630 not a big fan of the whole getting locked out of 238 00:17:46,630 --> 00:17:50,950 the nightmare king grimm fight i mean in terms of Lauritz a nice addition yeah I 239 00:17:50,950 --> 00:17:53,830 just feel bad for anyone who accidentally banished a Grimm troupe 240 00:17:53,830 --> 00:17:57,880 without realizing that they're missing out on fighting a new boss but other 241 00:17:57,880 --> 00:18:04,090 than that one gripe this content pack is amazing the lore the loot the boss 242 00:18:04,090 --> 00:18:10,630 battles the music it's all top-shelf shit my friends but honestly I think we 243 00:18:10,630 --> 00:18:14,020 all know it the best part about the Grimm troupe update is the knight 244 00:18:14,020 --> 00:18:18,450 finally faces the right way when exiting the tram