-
"...move on to Japan, because what happens
-
if you put the world's
best-selling handheld game machine
-
in the world's biggest burger chain?"
-
"...DSis donning the McDonald's 'M'
-
came with unique DS cartridges
-
containing training software."
-
"...and Mike, how exactly are they teaching
-
the McD's members with the...
-
what is it, the 'NSDS' or something like that?"
-
"The... the DS."
-
"Perhaps someone out
there watching this video
-
knows more than we do.
-
But for now...
-
the McDonald's
training game is...
-
...a mystery."
-
In the year 2010,
-
McDonald's Japan announced
something shocking.
-
In March of that year,
the company revealed
-
a brand new program to train
part-time McDonald's employees:
-
a partnership to create an
exclusive piece of software
-
for the Nintendo DS.
-
This unassuming little
cartridge would then go on
-
to become one of the rarest
Nintendo DS games of all time.
-
Today, I'll be telling you the
story of this legendary game -
-
and how, in June of 2020,
-
one of the last known copies disappeared
-
into the hands of an
anonymous collector forever.
-
Now this program was a big
deal for McDonald's Japan:
-
the company claimed this
cartridge would allow them
-
to train new employees in half the time
-
it would usually take.
-
It was a huge investment
for the company, too:
-
this whole endeavor
-
of manufacturing and
distributing these carts
-
was costing them roughly 200
million yen -
-
or 2 million dollars -
-
and that's not even counting the cost of developing
the software itself.
-
And while the title of the game
isn't particularly exciting -
-
the official name is
"eCrew Development Program" -
-
the contents of this
cartridge are fascinating.
-
From what little we know, the
game was surprisingly robust,
-
with just a ton of personality,
lots of custom sprite work,
-
and even some rudimentary 3D
-
for the little boxes
the hamburgers come in.
-
"This game shows trainees how to assemble
-
a quarter pounder with cheese.
-
You can also learn how to cook fries
-
and clean your workstation."
-
- And I say 'what little we know' because,
-
for the past decade,
-
this game has been
completely lost to time.
-
For about 10 years now,
-
this unassuming little blue cartridge
-
has been the Holy Grail for
many Nintendo collectors.
-
While, nobody knows precisely
-
how many copies were manufactured -
-
estimates range from a few
hundred to a few thousand -
-
one thing is for sure:
-
this game, if you can even call it a game,
-
is highly sought after.
-
Now, this tactic of taking something
-
that appeals to the young people of Japan
-
and deploying it as a recruitment tactic
-
is something McDonald's Japan
has done many times before.
-
Among the most memorable examples
would be this anime-style
-
"Join the McDonald's Crew"
campaign from a few years back
-
featuring members of
popular idol group AKB48.
-
This game is so rare, in fact,
-
that it even spawned conspiracy theories
-
that it never existed in the first place.
-
I've come across YouTube comments before
-
claiming that this game is a total hoax,
-
and that it's just people mixing up
-
some Hilton PSP game
for training employees
-
and transposing a memory onto McDonald's.
-
And, of course, the existence of
-
that Bloomberg news report I showed you at the beginning
-
kind of contradicts the whole
'this game is a hoax' theory.
-
But, strangely, that Bloomberg news report
-
has remained the closest look
we've ever gotten at gameplay
-
for 10 years now.
-
"And Bloomberg's Mike Fern
-
went to McDonald's training
center in the heart of Tokyo."
-
"That game is a little bit
trickier than it looks, actually.
-
If you don't get everything exactly right,
-
it won't let you shake your fries.
-
Japan, the only country where McDonald's
-
uses the DS to train staff..."
-
- Somehow, in the time since
that Bloomberg reporter
-
paid a visit to McDonald's Japan HQ,
-
we have never really gotten
a close look at the game
-
and nobody has really gotten
their hands on the cartridge - or, at least,
-
everybody who has gotten their hands on the cartridge
-
has kept it completely to themselves.
-
...or, at least, that WAS the
case until December 2018,
-
when a user on assembler-games.com named code1038
-
made the following post
-
announcing he'd gotten
his hands on the game.
-
"Hello, guys.
-
I found this very rarest
cartridge year ago,
-
and I'm still at same point.
-
I can't reach hidden menu to
see 3D burger and play games.
-
I've tried with famous Japanese
speaker to enter in it,
-
but unfortunatly, I need a code.
-
I've made this little video what I can do.
-
Help needed!"
-
Now, maybe you're
confused, so I'll explain:
-
code1038 on this forum,
-
also known as Coddy Trentuit on YouTube,
-
had actually gotten his hands
-
on a copy of this coveted game.
-
However - and here's the
incredibly intriguing part -
-
he had been stuck for
years on the title screen
-
because the title screen...
-
required a password.
-
Coddy had even included a video
-
captured directly from
his copy of the game
-
showing the issue, and sure
enough: this gameplay video -
-
the only gameplay video we have
-
of the McDonald's training game -
-
is only two minutes long,
-
because he couldn't get
past the title screen.
-
And while it's only two minutes long,
-
what's in those two minutes
is unbelievably intriguing.
-
First off, there's this
amazing opening cutscene:
-
And then, there's my
personal favorite part:
-
the incredible main menu music -
-
which, if you listen closely,
-
you'll note is a re-orchestrated
chiptune interpretation
-
of the classic McDonald's
"ba-da-ba-ba-ba!" jingle.
-
Just listen:
-
But tragically, this
was all Coddy could see.
-
Even though he owned the cartridge,
-
he could only watch that title screen
-
and get to that main menu over and over -
-
and had been stuck there,
according to him, for a year.
-
Now, this in and of
itself is extremely weird:
-
the idea of a Nintendo game cartridge
-
with a unique password to
lock out unintended players
-
is already very unusual.
-
But the fact that this
functionality was built
-
into what is also
arguably the single rarest
-
Nintendo DS game ever manufactured
-
made the whole thing even more intriguing.
-
Now, making things even trickier
-
is the fact that Coddy refused
-
to share the contents of the cartridge.
-
In the comments of his video
and all over the internet,
-
people have begged him to dump the game.
-
The comments on the video are now locked,
-
but in this video by the
YouTuber blameitonjorge,
-
you can see somebody asking
Coddy to please dump the rom
-
and him saying "that's illegal ;)".
-
Even going back to his
initial forum thread,
-
Coddy said "ps: I can't share rom."
-
And when another user insisted
-
that Cody dump the cartridge,
he stood firm:
-
"Law is law, and I've
already stuff for dumping.
-
Sharing is still illegal by law
-
and I'm very strict for this point.
-
I've bad personal experience
about illegal download.
-
I'm working with people
who are very strict
-
about information sharing."
-
In other words, Coddy would
not be dumping the cartridge
-
and distributing it online,
-
so picking the game
apart inside the software
-
and looking for the password
was not gonna be an option.
-
Now, while researching
all this, I reached out
-
to a video game
conservationist and translator
-
named Samuel Messner to ask
him about this phenomenon:
-
why do collectors keep
these one-of-a-kind games
-
hoarded for themselves?
-
"Yeah, so this is an issue
that is a bit hard to dodge,
-
because whenever you've got
something that's valuable,
-
the only thing that's gonna drive you
-
to do anything that decreases
that value is altruism,
-
and you know, idealism, right?"
-
- Right.
-
"And you know, personally,
I'm very much an idealist,
-
so that's what I would do,
-
but some people are not very into the idea
-
that things they have in their collection
-
would suddenly be worth so much less."
-
- Now, despite Coddy's
insistence on not sharing,
-
the members of the now
defunct ASSEMbler Games forum
-
did their very best to help him out:
-
they translated the menus for him,
-
picked apart his extracted
game saves that he uploaded,
-
attempted to contact Japanese
game collectors for help,
-
and...
-
nothing.
-
They came up completely empty-handed.
-
Eventually, the forum shut down,
-
and the quest hit what looked
like a permanent dead-end.
-
Now, fover a year, this was
where the story ended -
-
there was no real movement on Coddy's hunt
-
to get access to this game.
-
But then, in June of 2020 -
just a few months ago -
-
there was an enormous development.
-
Over on Yahoo! Auctions Japan,
-
a seller by the name of
nanvata_0122 was selling a copy -
-
an actual copy - of the
McDonald's training game.
-
And that would have been
exciting enough on its own,
-
but the thing that made
this auction really special
-
is that from the photos, you could tell
-
that whoever this mysterious person is
-
who was selling the game...
-
actually had the password.
-
In all the photos of the game,
-
you could see it being played -
-
there was actual gameplay on the screen.
-
This person had the
password that Coddy needed -
-
the password for this specific cartridge -
-
which was completely unprecedented.
-
Now the thing is... nanvata_0122
-
clearly knew what this was worth.
-
Because they listed this auction
at a whopping 345,000 yen -
-
the equivalent of about
$3,500 US dollars.
-
Still, the item description was clear"
-
You weren't just paying
for this very rare game,
-
and the equally-rare
-
matte black McDonald's logo branded DSi;
-
Included in this auction was the code
-
required to boot the game up.
-
For the very first time in 10 years,
-
there was finally a path forward,
-
a way for the world to
finally see what secrets
-
the Japanese McDonald's training game had -
-
but there was an enormous,
350,000-yen roadblock in the way.
-
Coddy reappeared, now on a new
forum called Obscure Gamers,
-
and posted: "I found a guy
on Yahoo! Auctions Japan
-
who has full access to menu.
-
I need someone to contact
him and get access."
-
But, of course, that never happened.
-
No one was able to reach
out to nanvata_0122 -
-
and, besides, there's no way this person
-
would be giving up this password.
-
And then... the auction
just sat there for weeks,
-
with seemingly no one
willing to fork up the cash
-
for this very, very, very rare game -
-
that was, until July 9th,
at 9:00 PM Japan time,
-
when an anonymous person
placed a sniper bid
-
at the last second, won the
game... and then vanished.
-
That was four months ago now.
-
And ever since that auction ended,
-
nobody has stepped forward
as the owner of this game.
-
"In 2020, one was put up for
sale on Yahoo! Japan Auctions
-
with one of the training cartridges
-
and sold for the equivalent
of around $3,200."
-
- Most people have just
assumed that it went
-
into the hands of a private collector,
-
someone who's as fascinated as you and I
-
about Nintendo history, who
has no intention of ever
-
sharing this precious gem
with the outside world.
-
Seemingly, this person
was perfectly content
-
to just enjoy this game themselves
-
and never let us see what
the gameplay looked like.
-
Just as quickly as it had appeared,
-
the game had once again vanished -
-
and so too had the
world's only opportunity
-
to actually experience the gameplay
-
of the McDonald's training game.
-
And until now, this has
been where this story ends:
-
an unsatisfying and predictable outcome
-
that honestly paints a pretty grim picture
-
of the state of video game preservation.
-
But I'm here tell you that
there's more to this story.
-
A lot more.
-
Because, viewer...
-
I've been keeping a secret from you.
-
See, the person who placed that bid...
-
The person who won that $3,500 auction
-
for the McDonald's DS game,
-
the person who now owns the only copy
-
with the password included...
-
that person...
-
...is me.
-
All right, let's back up.
-
Four months ago, I received
a comment on one of my videos
-
saying "You have to make a video
-
about the lost Japanese DS game
-
made for McDonald's employees."
-
And while I don't normally
solicit video ideas
-
from my YouTube comments, this
idea immediately hooked me.
-
I had no idea that this cartridge existed,
-
and the more I looked into it,
-
the more fascinated I
became by this whole thing.
-
It wasn't long before I found
myself on a forum thread
-
where one user said:
-
"I found an auction, but it's too darn expensive. It ends on Thursday.
-
The thing is... when I
came across this thread,
-
it was already Thursday.
-
Frantically, I clicked the auction link -
-
and there I was, staring
down a copy of the game
-
I had just spent an
entire night researching...
-
...and there were just 30 minutes left.
-
For that entire half-hour,
-
I was just pacing in front of my desk,
-
trying to decide whether
or not this purchase
-
could be worth it.
-
I kept talking myself into it,
-
and then talking myself
out of it, over and over -
-
and then, finally... I caved.
-
With two minutes left on the auction,
-
I clicked the Place Bid button,
-
and saw... this:
-
Turns out, the website I was using
-
had a 300,000 yen limit on my account,
-
and the auction was
seconds away from ending.
-
And as I watched it slip
away, I was pretty bummed out -
-
but also kind of relieved
-
that this temporary insanity
that had taken over me
-
hadn't driven me to spend a
preposterous amount of money
-
on a piece of McDonald's
-
employee training software from Japan.
-
With the auction over,
I refreshed the page,
-
curious to see if some
other last minute bidder
-
had swooped in and stolen it...
-
and lo and behold, that's when I realized
-
that the auction had been
set to automatically re-list.
-
This meant that I now had six whole days
-
to formulate a plan to get
my hands on this thing.
-
Now, maybe you've noticed
-
that when it comes to
placing the actual bids,
-
I'm not doing it through
Yahoo! Auctions Japan directly;
-
I'm doing it through another
website called Buyee.
-
That's because most sellers
on Yahoo! Auctions Japan
-
do not offer international shipping.
-
And that's where Buyee steps in:
-
in essence, they allow
international customers
-
like you and me to
shop directly for items
-
on Yahoo! Auctions Japan,
Mercari, Rakuten,
-
and a ton of other
Japanese online retailers.
-
The way Buyee works is
that these items you buy
-
are then shipped to Buyee's warehouse,
-
packed together in one package,
-
and then shipped to you
all as one big thing
-
to save you time, hassle,
and a lot of money.
-
Now I've partnered with
Buyee before on videos -
-
like for this unboxing of
a ton of Japan exclusive
-
Super Monkey Ball and Mario items -
-
but this was different.
-
This time, I was gonna be asking
them a way bigger question:
-
I wanted to know if there was any chance
-
Buyee would be willing to help me out
-
and assist me in securing
this historic video game.
-
Amazingly... they said yes.
-
Now, I can't tell you how happy I was
-
when Buyee said yes to this proposition,
-
and with their help, I placed the bid,
-
waited, and then won the auction.
-
However, there was still one
enormous hurdle left to clear.
-
See, it's still 2020, and over the summer,
-
as a temporary precaution
due to [CURRENT WORLD EVENT]
-
Japan actually halted shipping
in or out of the country.
-
See, Japan's primary mail
provider is Japan Post,
-
and Japan Post had an
enormous list of countries
-
who they were forbidding
-
all mail to be sent or received from -
-
and included on that
list was my home country:
-
the United States of America.
-
This posed an enormous problem:
-
I needed to devise a way to somehow
-
get this game out of Japan
-
at a time when mailing
things in and out of Japan
-
was strictly forbidden.
-
Out of options and desperate
for some sort of resolution,
-
I knew what I had to do.
-
...and it's not what you think.
-
See, normally in a situation like this,
-
my solution - as you
probably could have guessed
-
if you've seen my other
videos - would be to go to Japan
-
and secure the package myself.
-
But not only had Japan
-
halted all mail in or out of the country,
-
they've also halted all tourism
in and out of the country,
-
so there was no way I'd be getting in.
-
So I'm sure you can understand
my predicament here:
-
I effectively had to figure out a way
-
to book a flight to Tokyo
in search of answers
-
at a time when booking a flight to Tokyo
-
in search of answers is
literally against the law.
-
Luckily, I had an ace up my sleeve.
-
See, around this time last year,
-
my younger brother Mark
actually moved to Tokyo
-
to go to university -
-
and while all foreign residents of Japan,
-
including people with student visas,
-
have been forbidden from leaving
-
and re-entering the country
during the pandemic,
-
my brother had just been
granted special permission
-
to head back to the United
States for a few weeks
-
for a mandatory medical checkup.
-
And by the way, just to reassure you,
-
he got his checkup and everything's fine.
-
So here's my idea:
-
If I could somehow get
this game into Mark's hands
-
before his flight back to America,
-
he could theoretically
smuggle the McDonald's DS
-
out of Japan in his luggage,
-
and the package would be secure.
-
For whatever reason,
-
I felt a real sense of
urgency with this mission:
-
blameitonjorge's video that
mentioned this McDonald's game
-
had shined an enormous spotlight on it,
-
and I couldn't shake the feeling
-
that someone else might beat
me to the punch on this.
-
Now, a couple of weeks
after winning the auction,
-
the item finally arrived
at Buyee's warehouse -
-
but I was really, really
running out of time.
-
By this point, it was July 28th,
-
and my brother's flight to
America was just 3 days away -
-
an incredibly narrow window
to get this thing delivered.
-
So if this item didn't arrive quickly,
-
this plan was doomed.
-
For two very stressful days,
-
this possibility hung over my head
-
that after all this work -
after all the money we'd spent
-
and after everything else
had lined up so perfectly -
-
a simple scheduling issue
could unravel this entire plan.
-
Then, on July 30th,
-
I got this Discord
message from my brother:
-
The package had been secured.
-
"So while I was packing up my stuff
-
to get ready to return to
America here in a few days,
-
I am pretty sure that I
heard a certain package
-
arrive at my doorstep,
-
so we're gonna go check that out.
-
Oh-ho-ho!
-
Not only is the inside
of this cardboard box
-
an incredibly rare, one-of-a-kind make and model of DS -
-
it also could potentially hold
-
trade secrets of the
McDonald's corporation.
-
So I'm gonna be very careful opening this.
-
Who knows what kind of...
-
This could be bugged.
-
I could have the McDonald's corporate team
-
busting down my door with
riot shields any second now.
-
Oh, my goodness."
-
- With barely a day
left before his flight,
-
Mark safely packed the McDonald's DS
-
into his enormous blue suitcase,
-
and soon he was on his way
to Tokyo's Haneda Airport.
-
And to be honest with you, the particulars
-
of whether or not Mark
would even be able to leave
-
were kind of a big question mark.
-
Jumping through the hoops
-
to get all the paperwork filled out
-
so that Mark could return
home was an enormous hassle,
-
and there was no real guarantee
-
he would even be able to leave,
-
much less get back into the country.
-
Mark entered the airport, and
with virtually all flights
-
in and out of Japan canceled
due to the pandemic,
-
Haneda's international
terminal was a ghost town.
-
Everywhere he looked,
seats were blocked off
-
forbidding people from
sitting next to each other -
-
a measure that ultimately
proved redundant,
-
since almost every seat in
the airport was unoccupied.
-
Soon, it was time for Mark's flight,
-
and a few minutes later,
-
Mark found himself onboard
a virtually empty airplane
-
from Tokyo to the United States.
-
Meanwhile, halfway across the world,
-
me and my family were on
our way to the airport
-
to go meet Mark and see
him for the first time
-
since the pandemic.
-
I was extremely excited:
-
excited, of course, to see my brother
-
for the first time since 2019 -
-
something that seemed almost
impossible to pull off
-
in the midst of COVID - but also excited
-
that the world would
finally get a close look
-
at this legendary and mysterious game
-
for the first time ever.
-
We arrived at the airport masked up,
-
and after patiently waiting
for what felt like forever,
-
watching handfuls of masked passengers
-
slowly trickle out of the gates,
-
finally... we saw him.
-
He had arrived.
-
It's hard to overstate
-
how great a feeling it
was to see Mark again.
-
The whole situation with travel in Japan
-
had really led me to
believe that he may not
-
get to see us this summer at all,
-
and that we may not see
him until next year.
-
But in all the excitement of seeing Mark,
-
something slipped through the cracks -
-
something I didn't realize right away.
-
If I'd been looking closely,
I would have noticed
-
that the enormous blue suitcase
-
that Mark had packed the McDonald's DS in...
-
He didn't have it.
-
"Do you know... your... bag didn't come?"
-
"So the bag is delayed..."
-
- Mark explained to me
-
that due to a baggage
snafu with the airline,
-
his luggage had not wound up
on his flight home with him.
-
So... I'd be lying if I said
-
that this situation was not terrifying.
-
I mean, here we had this
incredibly rare game -
-
an item that virtually never
showed up on auction sites,
-
a game that as far as I know,
doesn't exist anywhere else
-
in the United States,
-
a game that seemingly nobody
had the password to access except for me -
-
and we'd have to rely on an airline
-
who'd already misplaced it
once to ever get it back.
-
This was a truly helpless feeling.
-
There was really nothing we could do here
-
except just exercise
some patience and wait.
-
Well... almost nothing.
-
The one thing I could
do... was start preparing.
-
See, even if everything went perfectly
-
and the airline found this
bag and returned it to us,
-
that was only half the battle.
-
I didn't just want to own
-
this McDonald's training cartridge -
-
I wanted to document it.
-
I wanted to finally give the
world its first up-close look
-
at what the McGameplay
actually consisted of.
-
See, if I was gonna do this -
-
if I was gonna put in
all this time, effort,
-
energy, and money - I wanted
to do it the right way:
-
I wanted to capture the game
as it was actually played
-
by McDonald's employees back in 2010
-
running on actual Nintendo hardware.
-
So I started looking into solutions,
-
and pretty quickly I
realized what I wanted
-
was a 3DS modified for video capture.
-
But here's the thing:
-
In 2020, getting your hands
on a 3DS capture device
-
is much easier said than done.
-
For example, check out this
MLIG video from last April:
-
"I wish we could say
we were able to show you
-
great ideas that you can go
and try for yourself right now,
-
but the reality is that at this moment,
-
the 3DS is in kind of a bad place."
-
- And what they say in that
video is completely true:
-
the availability of hardware-modified 3DSs in 2020
-
has dried up almost entirely.
-
And from doing a ton of research,
-
I realized that there was
really only one person
-
left on Earth who could
help me with this problem,
-
and that was a console
modder based out of Germany
-
named Stefan Merki.
-
"Wir bieten seit mehr als zwei Jahren
-
Installationen von 3DS Capture Cards."
-
For years now, Stefan has
run a shop called merki.net
-
where he sells capture
cards and hardware mods
-
for the Nintendo 3DS.
-
This site came up over
and over in my research:
-
by all accounts, Stefan
was one of the best
-
and most reliable
hardware modders out there,
-
able to install a full
suite of capture devices
-
and other useful hardware modifications,
-
and he seemed like a perfect
fit for this project.
-
So, excitedly, I went to Stefan's website
-
and... he had stopped selling them.
-
"We chatted a bit via email with Merki,
-
a European distributor for
both Katsukity and Loopy kits,
-
and he tells us that he is
also getting out of the game
-
once his existing stock is depleted.
-
He seems to believe that his business
-
can no longer count on
receiving a return on investment
-
for additional 3DS hardware."
-
- Stefan had just posted an
open letter on his website
-
announcing that he was, sure
enough, out of the modding game:
-
retiring after seven long years
-
of modding Nintendo hardware for a living.
-
Still, I knew I had to try.
-
So I reached out to Stefan personally.
-
I pleaded with this man -
-
the Hattori Hanzo of 3DS
hardware modification -
-
trying my hardest to persuade
this master of his craft
-
into coming out of
retirement for one last job.
-
I explained the situation to Stefan:
-
that I was painfully
close to getting my hands
-
on this ultra-rare DS game,
-
and that I needed one of his devices
-
to share it with the world.
-
And it took some
convincing, but eventually...
-
he agreed.
-
But there was a caveat:
-
Stefan said he would need me to send him
-
some American 3DS hardware to modify,
-
so I went out and purchased
a brand new New 2DS XL
-
and mailed it off to Germany.
-
"You're left-handed, too."
-
- "Yep."
-
"We're the smart ones."
-
- "That's what I hear."
-
More on that later.
-
In the meantime, I also continued
-
to closely monitor this
piece of lost luggage.
-
Balancing all these things:
-
the auction, the missing baggage,
-
trying to persuade a retired German modder
-
to make me a custom 3DS for capture -
-
it was overwhelming trying to keep
-
all these plates spinning
at once, especially knowing
-
that if even one of these
things fell through,
-
the whole project would likely fall apart.
-
Eventually, after hours of checking
-
the luggage delivery link
over and over and over,
-
an update came in the next day.
-
- "Yeah? Wait, what's it say?"
-
"Airlines Baggage Information delivery info."
-
- "Oh, okay."
-
"This is from an email address called
-
Welcome to WheresMySuitcase.com."
-
- (laughs) "Where IS your suitcase?"
-
"Recently, your baggage was delayed
-
while flying into Raleigh-Durham
International Airport.
-
You're seeing this email
-
because we will be handling your delivery
-
on behalf of American Airlines."
-
- "So far, so good."
-
"We have entered your
baggage claim into our system
-
and are working with the airline
-
to get your baggage as
fast to you as possible.
-
If all goes according to plan,
-
we'll get this bag by tonight at 10:00 PM."
-
- "I mean, this is the
closest I've ever been
-
to this McDonald's DS.
-
The trajectory is correct.
It's on the right path."
-
"It's in spitting distance."
-
- "It's passed so many hands, you know?
-
Who can really trust...
-
what if a little Greedy Gus at the airport
-
snuck his hand in there
-
and decided he wanted
a McDonald's Game Boy?
-
Who can say?"
-
"So there's your info."
-
- "Thank you."
-
- "Oh, what?! What the...
-
Are you ser-...?"
-
The baggage had apparently
arrived at our airport
-
and was set to be delivered
to our house that night.
-
And then, on August 4th at 10:00 PM,
-
there was a knock on the door:
-
"Hi!"
- "Hi.
-
This is for Mark?"
-
"Yep. That's it."
-
- "Awesome. Thank you so much."
-
"Absolutely. Have a good night."
-
- "You too.
-
Oh, my gosh..."
-
It had arrived.
-
-"Here it is... this is it, right, Mark?"
-
"Yup!
-
Very precious cargo."
-
- "Indeed."
-
- "We got the goods..."
-
"This is smuggled...
-
across country borders."
-
- "Multiple states.
-
It's changed hands
-
more times than I can
count, between postmen...
-
Oh, my gosh."
-
"Everything is all jumbled up in here.
-
This is NOT how I had everything."
-
- "Well, I suspect it
was packed pretty safely
-
by our friend in Japan, right?
-
Oh my God. Is this..?"
-
"There's part one.
-
...where is part two...?
-
Wait a minute...
-
- "There's no way somebody... would snatch it..?"
-
"Here it is."
-
(huge sigh of relief, laughter)
-
- "You never know with TSA, dude."
-
"I thought maybe like, yeah, there's
a lithium ion battery in it...
-
and they wouldn't let me check it through.
-
That was the thought in my head just now
-
why they could have taken it."
-
- "Getting lithium batteries
through customs can be tricky."
-
- "I believe what you
have here is the charger."
-
- "Okay."
-
"I think this is the actual device."
-
- "Okay."
-
"That's based on how much it weighs."
-
- "All right."
-
- "So you haven't opened
this part yet, right?"
-
"I haven't opened anything."
-
- "This is a huge moment.
-
Oh, my gosh.
-
This is so thoroughly wrapped,
-
and I'm grateful.
-
It needed every bit of wrapping here.
-
Okay, hang on a second.
-
There's something pretty
interesting going on here.
-
You ready?
-
(wheezing) That is beautiful.
-
Look at the matte black McDonald's logo.
-
MKBHD would get a kick out
of this, I think.
-
It's in such good condition, too.
-
Shouts out to the McDonald's
employee who took -"
-
"So it has a cartridge?
It's not just pre-installed?"
-
- "Oh, buddy.
-
That's an unassuming cartridge
-
with incredibly high
value... and precious data.
-
And then what is going on over here?
-
What is this second thing?
-
So this number, from the
YouTube videos I've seen
-
of the people who can't
get past the title screen,
-
I'm pretty sure there's a
six digit code that's needed.
-
Wait, there's ANOTHERone?
-
There's TWO? What?!
-
Two McDonald DSis here.
-
Wow, they're both like in
incredible condition too.
-
That matte texture is so nice.
-
The DSi is a very beautiful
and underrated device.
-
And then, let's see
-
what's the last piece of the puzzle here...
-
Mark, I think your suspicion is correct.
-
I think this is just a pretty
standard DSi charger here.
-
Oh, my god.
-
Wow. Beautiful.
-
Thank you.
Thank you so much, Mark."
-
"Yeah, yeah!"
-
- "and thank you, Robert, for filming."
-
At long last, this ultra rare game -
-
and, allegedly, the password
for it - was in our hands:
-
This incredibly rare,
McDonald's-branded DSi;
-
this even rarer McDonald's
Japan employee training game;
-
and, arguably the most
precious part of all,
-
the long lost, unique six-digit password
-
that would let us access the game
-
for the first time in 10 years.
-
Finally, at long last, the
game was safely in our hands,
-
and that meant that there was only
-
one piece of the puzzle left.
-
And sure enough, a few days later,
-
another package arrived,
this time from Germany,
-
containing the modded New 2DS XL.
-
This was the final piece -
-
this was the last ingredient necessary
-
to share this game with the world.
-
The only obstacle left to
surmount was the language barrier.
-
I can't read Japanese, but
I know somebody who can.
-
So I reached out to Samuel Messner again
-
and asked him if he'd be down to join me
-
for this first-ever playthrough
-
of the McDonald's DS training game.
-
He agreed.
-
- I'm excited to see the icon for it.
-
- Yes. Good point.
-
This is a big moment for me.
-
I have not actually
turned this game on yet.
-
I've played zero seconds of this,
-
as has everyone in the United States,
-
as far as I can tell.
-
- Oh, my God, it's fancy.
-
- Dang, I kind of wish that
-
that was what the cartridge looked like,
-
because it's got kind of a "Feel
the Magic: XY/XX" vibe to it.
-
Dude.
-
- [Both] I'm loving it!
-
- I'm loving it!
-
I AM loving it.
-
FMV!!
-
Oh my god.
-
Dude.
-
Happy McDonald's customers
all over the world.
-
So this opening video was on YouTube,
-
but I avoided watching it
-
'cause I didn't want to
take away from that moment,
-
and I made the right call.
-
Wowie.
-
All right, so we got
three menu options here -
-
Can you help me out with these?
-
- Yeah. So the first
one is password input.
-
The second is password,
like change your password.
-
And the third one is serial code input,
-
which is probably what
we're gonna wanna do here.
-
- Oh, interesting.
-
I feel like I'm defusing a bomb here.
-
Dude. I don't know if you caught that:
-
It's got the ba-da-ba-ba-ba jingle.
-
It's incredible.
-
It's so spiritual.
-
Okay, this has to be it,
-
because it's a six digit
code that only takes numbers.
-
All right, let's punch this in.
-
Four.
-
Eight.
-
Five.
-
Oops.
-
Is this backspace in the lower right?
-
- Yeah, it is.
-
- Four, eight, two.
-
Such a distractingly beautiful song.
-
All right, here we go.
-
What does it say at the bottom?
-
- Complete input.
-
All right, let's see here.
-
Oh, no!
-
'What you have entered is incorrect.
-
Please enter the correct information.'
-
- This moment, in all honesty,
scared the crap out of me.
-
My mind flooded with
terrifying possibilities:
-
Had this DS cartridge save
game been wiped somehow?
-
Had the seller sent me the wrong copy?
-
Or, worst of all: were these photos... fake?
-
Had we been straight-up scammed here?
-
- What if it's the password?
-
What if they set the password to be...
-
'Cause it is a six digit password.
-
- Try it. Yeah, why not?
-
- I hope so, 'cause I don't
know what I'm gonna do
-
if this doesn't work.
-
- And here it says, please
enter the six digit password
-
that you yourself have decided.
-
This is where I'm unsure
whether this will actually work.
-
- All right. 482500.
-
I'm hoping this works.
-
Yes!
-
- Yeah!
-
- All right.
-
We're in.
-
- We're in uncharted territory, man.
-
- Dude.
-
The password... had worked.
-
Wow, we got the buns.
-
Two pickles.
-
That's an iconic bit of McDonald's lore.
-
Two patties.
-
I think I'm done.
-
Oh, it's 3D!
-
Now our full playthrough of
this game took over an hour,
-
so I'm gonna spare you
from watching all of that
-
and just show you the highlights:
-
- Is this my name..?
-
Oh my god.
-
All right, let's go with this guy, then.
-
Oh, let's get the egg.
-
- Oh yeah.
-
- Oh, this sound design is so good.
-
Are you hearing that?
-
Dude, the fact that it's
like a sprite of a cow
-
with a McDonald's M on it!!
-
- 'Hey, my name is Donald McDonald.'
-
- Okay, how many pickles
on a double cheeseburger?
-
- Easy.
-
We're now getting an isometric
view of the whole store.
-
- Whoa.
-
- Oh, my god.
-
- Okay...
-
...it says that you can send
an encouraging message
-
to someone else in the McDonald's crew.
-
- Dude.
-
Dude, that is incredible.
-
- Now, as we played through this game,
-
we just kept making discovery
after fascinating discovery:
-
- Is that Ronald McDonald's hand?
-
- Way too much to put in this video.
-
And, side note, if you're one
of the people crazy enough
-
to wanna watch all 73
minutes of this playthrough,
-
you can just click the Join
button underneath this video,
-
and you'll get access to the entire thing
-
as one of my channel members.
-
Anyways:
-
It goes without saying that this was
-
an immensely satisfying moment:
-
playing through this
game for the first time,
-
and having a translator
by my side to help out.
-
It felt like a victory.
-
- It's a great piece of history
that we've uncovered here,
-
and I'm looking forward to
sharing it with the world.
-
- Yeah, and thank you for doing your part
-
for video game preservation, man.
-
This'll be the first video
material in the world
-
that actually goes into
properly what the game is like.
-
This has existed exclusively
-
within the memories for like decades.
-
Let's be honest, though.
-
No one was gonna document
-
the McDonald's DS game before you.
-
- However....
-
(dry chuckle)
-
About one week after I recorded
my playthrough with Samuel,
-
I was catching up with
a friend over FaceTime
-
and she asked me what
I'd been up to lately.
-
So I walked her through this whole story -
-
the long lost game, the
Bloomberg video, the auction;
-
the French guy, Coddy Trentuit,
-
who had a copy but couldn't get in
-
because he didn't have the
password, et cetera, et cetera -
-
and how I had just managed
to get to it myself.
-
And she says to me,
"So, wait: that password,
-
was it an employee ID number or what?"
-
So I go to Coddy's video to show her
-
the exact password screen
the guy was stuck on,
-
and I noticed something new.
-
While showing her Coddy's video,
-
I spotted something in the description
-
that I hadn't seen before:
-
a new message that had been edited in
-
since the last time I watched it.
-
In French, in all capital
letters: 'IDENTIFIANTS TROUVEE' -
-
and beneath that,
-
'LOGINS FOUNDS !!' with a YouTube link.
-
I clicked the link.
-
And it took me to a livestream archive,
-
broadcast on YouTube, with
131 views - 58 minutes long -
-
...and it actually works.
-
He gets in, plays through the entire game,
-
just like me and Samuel did.
-
And - here's the really devastating part:
-
Coddy's playthrough had been
streamed live to YouTube
-
on August 30th, 2020.
-
My playthrough with Samuel?
-
That was on September 18th -
barely two weeks later.
-
We'd been beaten.
-
I gotta be honest with you here,
-
this was a little bit heartbreaking.
-
To have come this far and
put in all this effort...
-
I was kicking myself:
-
If I just moved a little faster,
-
procrastinated a little less,
-
I could have been the actual first one
-
to document this game.
-
At the same time, though,
-
I was happy for Coddy - and
also mystified by the fact
-
that he'd somehow gotten the
password for his cartridge.
-
I mean, we all know how I got
the password for my version;
-
but how the hell did Coddy get his?
-
Well, strap in, because Coddy's journey
-
to get his cartridge's password
is even crazier than my own.
-
Over on that Obscure Gamers forum thread
-
from the beginning of this video,
-
Coddy tells the full story.
-
In short, he was able through
a friend to meet in person
-
with the IT director of
McDonald's in his country -
-
presumably McDonald's France.
-
Upon seeing the McDonald's DS,
-
this IT guy freaked out, said "don't move,"
-
and then brought it to
the desk of none other
-
than the CEO - truly the 'Scott,
president of Domino's Pizza'
-
of this particular story.
-
It turns out, the CEO's wife is Japanese,
-
and she herself had actually worked
-
at McDonald's Japan corporate -
-
meaning she knew exactly who to contact
-
about Coddy's problem.
-
Weeks later, Coddy found
himself on an email chain
-
with employees from McDonald's
Europe, McDonald's UK,
-
McDonald's Australia, and
of course... McDonald's Japan.
-
This email chain, according to Coddy,
-
was loaded with information,
-
including scans of PDFs
of the game's manual...
-
but unfortunately, they weren't
able to give him a password,
-
as the individual passwords
-
were set by individual
McDonald's store management.
-
Now, a lot of people would've
given up there... but not Coddy.
-
He kept going.
-
And the actual explanation
of what Cody did next
-
is pretty technical and
honestly way above my head,
-
but at this point, Coddy actually
dove into the code itself.
-
He took apart the game's ROM,
-
comparing the McDonald's
training cartridges save data
-
with other DS games and
began to find similarities.
-
Then, incredibly, Coddy
made a huge discovery:
-
he stumbled across a
string of code in the game
-
that contained translations
-
of the two-character hex code
-
for every single letter and
number in the password screen.
-
From there, he kept hunting,
and then found the entry
-
in the code for crew members...
-
and at that point, he had
everything he needed.
-
The username? "LE1038".
-
and the password he needed?
-
Zero...
-
zero zero...
-
zero...
-
...zero...
-
...zero.
-
He was in.
-
I could not stop smiling when
I first read Coddy's story.
-
This guy had jumped through
-
about a billion hoops and roadblocks
-
to solve a very inconsequential mystery -
-
and to me, that made me feel like he and I
-
are kindred spirits in a way.
-
But also... I'd be lying if I said
-
I wasn't a little heartbroken
-
that Coddy had ultimately
beaten me to the punch.
-
But the irony wasn't lost on me either:
-
This entire time, without
either one of us knowing it,
-
Coddy and I had been racing
in parallel, neck and neck,
-
to the same finish line.
-
And, unfortunately for
me, Coddy had beaten me,
-
fair and square, by just a couple of days.
-
Still, I was determined to
make this adventure worth it.
-
I had come too far to
just throw all this away
-
because someone else beat me
to putting this on YouTube.
-
And after thinking about it for awhile,
-
I think I figured out what I can do.
-
See, as of today, the only two people
-
we know for sure have access to this game
-
are Coddy and myself.
-
And as cool as that scarcity is,
-
I think I want this game to be something
-
that everybody can enjoy -
-
and Cody's made it abundantly clear
-
that he plans to never, ever dump his copy.
-
After spending months on this project
-
and reading tons and tons
of forum threads about it,
-
one thing I feel pretty confident about
-
is that people really want
to see this game preserved -
-
both just to check the
game out for themselves,
-
and also out of principle.
-
So, one last time, I reached
out to Samuel about my idea,
-
and Samuel put me in touch
-
with a game preservationist named sCZther.
-
sCZther walked me through the process
-
of using some software
called GodMode9 on my 3DS
-
to dump the game cartridge
itself in its entirety.
-
The game cartridge itself and, crucially, my save file -
-
since the game requires a password.
-
And, after jumping through a few hoops...
-
...we were successful.
-
So, I am happy to announce
-
that if you or anyone
else watching this video
-
wants to play this long-lost
-
Japanese McDonald's
training game for yourself:
-
I've created a page on archive.org
-
where I've uploaded the
ROM and my save file
-
and some basic instructions,
-
and you can download it and
start playing with it today.
-
Have fun.
-
It's only recently, now that
this whole thing is over,
-
that I've been able to
reflect on just how bizarre
-
and uniquely international
this journey was.
-
The quest to get my hands on this game
-
involved a German 3DS hacker,
a pseudonymous French rival,
-
a game archivist from the Czech Republic,
-
international smuggling -
-
and, for the second time in my life,
-
the Japanese arm of an
American fast food company.
-
I still don't really understand
why this keeps happening -
-
why I seem fated to pursue
these trivial stories
-
about companies like Domino's
Japan or McDonald's Japan.
-
And though I don't know how
things turned out this way,
-
there's one thing I know for sure:
-
I'm lovin' it.
-
(laughter)
-
...stupid ending.
-
Before we wrap up, I have
three really quick notes:
-
first and foremost,
-
I'd like to extend a huge
thank you, once again,
-
to Buyee for sponsoring this video
-
and for helping preserve this weird
-
little piece of internet history.
-
There's a link in the description
-
of this video that gives
you a free 2,000 yen coupon
-
to any new Buyee users who sign up -
-
It's a great service, I've
used it a ton of times,
-
so if you wanna thank Buyee
for making this video possible,
-
please consider clicking this link
-
and checking the site out.
-
Also, in the time since the story began,
-
Buyee has opened up
international shipping via DHL,
-
so getting stuff in and out
of Japan is now a breeze.
-
Also, a huge shout out to Jennifer Walton,
-
who composed that phenomenal
reorchestrated version
-
of the McDonald's training game menu theme
-
that you heard at the
very end of this video.
-
Couldn't have done it without her.
-
I still laugh every time
I listen to that song.
-
It's so perfect.
-
Here's a link to that
if you want to hear it.
-
Secondly, the link to download
-
the McDonald's DS game rom that I dumped
-
is linked in the description below,
-
so please check that out.
-
And lastly: you might have noticed
-
that right next to the Subscribe button,
-
I now have a Join button under my videos.
-
Basically, if you'd like to support me
-
making more videos like
this one, you can do so
-
for just 5 bucks a month, and get access
-
to all sorts of free extras
-
like me and Samuel's full,
hour-long playthrough
-
of the McDonald's DS game,
-
commentary tracks for my older
videos, and so much more.
-
Thanks for watching and
I'll see you next time.