-
In this video, we're going to be
having a look at how we find
-
what's called the volume of a
solid of revolution. So let's
-
describe first of all.
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Solid of Revolution is.
-
Suppose we've got a graph of a
-
function. Why?
Equals FX.
-
So there's our graph, let's pick
-
out. Two values of X, let's
say X equals a.
-
X equals B and we've identified
points on the curve.
-
Now let's imagine that we
rotate this section of the
-
curve about the X axis
through 360 degrees.
-
So this will come round in a
-
small circle. And this will come
round in a big circle.
-
And it will form a solid and we
can sketch it. Very roughly,
-
there's the front bit.
-
And then stay. And then we'll
have the curve looking like
-
that. So we've got this curious
sort of Vars shape almost that
-
we formed by rotating the curve.
-
Now, given an appropriate curve,
let's say it was a semi circle,
-
let me just draw that curve,
supposing we had a semi circle
-
like that of radius R. So it
would cross the X axis at minus
-
R&R and the Y axis are. Now if
we rotated that, we'd get a
-
sphere. If we got the sphere and
we had a way of calculating the
-
volume, then we would know what
the volume of a sphere was.
-
Well, most people, most of you
watching this probably already
-
know that the volume is 4 thirds
π R cubed. The question is where
-
does that come from? How can we
actually make that calculation?
-
Similarly, if we had a straight
line that went through the
-
origin. So if we were to rotate
that through 360 degrees then
-
that would give us.
-
A comb, so there's the end,
giving us the cone, and that's
-
the reflection in the X axis.
-
And the volume of a cone we
know is 1/3 Pi R-squared H.
-
Where are is the radius of the
base and H is the height of
-
the cone. So again, where does
this volume come from? How can
-
we actually calculate that? So
that's what we're going to be
-
having a look at. How can we
find these volumes of the solids
-
that we get when we rotate
curves about the X axis through
-
360 degrees? So let's start off
more or less the same diagram
-
that I began with before.
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Section of the curve.
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Identify two points.
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On the X axis, X equals a,
X equals B.
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Drawing the ordinance and will
say we're going to rotate this
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piece of curve between these two
limits through 360 degrees. Now
-
let's have a look at what
happens at a general point on
-
the curve at X on the X
-
axis. And when we rotate that,
this ordinate will come round
-
and make a circle.
-
Let's move on a small
distance Delta XA small positive
-
increase in X.
-
And let's again identify the
ordinate going up to the curve.
-
Now when we rotate these two
together, there isn't a great
-
deal of difference between this
and this. Yes, we could say,
-
well, This is why because this
is the point on the curve Y
-
equals F of X and this is Y Plus
Delta Y. The increase that
-
results from the increasing
-
Delta X. We spend this round
and we've almost got almost got
-
a small disk.
-
Small disk whose volume we can
calculate if we think of it as
-
being a cylinder. If we think
there's so little difference
-
between Y&Y Plus Delta Y that
effectively we can say all
-
right. Let's say this is a disk
as it comes round. It's a
-
circular disk. It's a cylinder.
In other words, and that the
-
volume of this cylinder will be
Delta V equals. Now the formula
-
for the volume of a cylinder.
-
Is that it's Pi R-squared H
let me put that in inverted
-
commas just to show that it is
the formula for a cylinder and
-
not quite what we've got here.
So this is going to be π and
-
the radius of this disk is
why? So that's Pi Y squared
-
and its height. Is this
thickness Delta X.
-
So if we want the volume of the
whole of the solid, we need to
-
add up all of these little bits.
-
So we want to add up all of
those little bits of volume, and
-
we want to add them up from X
equals a through two X equals B.
-
So this will be.
-
X equals a, X equals B and
we want to put this in instead
-
of Delta be.
-
So that's Pi Y
squared Delta X.
-
Now what we need is a process
whereby we don't actually have
-
to do this summation, and in the
video integration of summation
-
what we saw is that when we
have, uh, some like this, if we
-
take the limit as this Delta X,
this small positive increment in
-
X tends to 0. If we take that
limit then this becomes an
-
integral. So therefore I'm going
to take the limit.
-
Let's wants down. We want
the is equal to the
-
limit.
-
Ask Delta X tends to zero
of this. Some X equals A2,
-
X equals B of Pi Y
squared Delta X, and the
-
notation that we have for this
as we see in the video
-
integration as summation is the
integral from A to B of
-
Π. Y squared X.
-
And that's the formula that will
give us the volume of the solid
-
of revolution when we rotate the
curve Y equals F of X.
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That's contained between
the ordinance X equals A
-
and X equals B.
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Now let's use this.
-
Formula in an example.
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An example I'm going to take is
-
the sphere. In other words,
we're going to rotate.
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A semi circle about the X axis.
-
So I'll draw the semicircle 1st
and then put in the X&Y Axis,
-
so there's Y.
-
X.
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So semicircle so its radius will
take to be R. And what's the
-
equation of that curve that will
be Y equals the square root of?
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R-squared minus X squared.
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So. This is our equation for Y.
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The volume of the sphere that
we get when we rotate this
-
semicircle through 360 degrees
is the integral from A to
-
B of Pi Y squared DX.
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Now let's identify what the A
and the B and the Y squared are.
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So the A is minus R.
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The B is our.
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Pie Weiss Quetz. We
need to square this.
-
So that's the square root of
R-squared minus X squared, and
-
we need to square it integrated
with respect to X.
-
So we take the integral between
minus R&R of Pi. We do this
-
squaring and that's our squared
minus X squared integrated with
-
respect to X. So now we need
to look at this integral and we
-
need to work it out.
-
Turn the page and write it down
again at the top of the page.
-
One of the things I am going to
do is I'm going to take the pie
-
out from inside the integration
-
sign. This is because the pie is
a constant and I don't want it
-
to get in the way of being able
to do this integral. Don't want
-
it to be a distraction 'cause I
know it's a constant. I know
-
it's multiplying everything
there, so I'm going to take it
-
outside the integral so that I
don't get in my way. It doesn't
-
confuse what's going to happen.
-
So that's π.
-
And now let's have a look at the
integration ask where it is just
-
a constant. So when we integrate
it, we get our squared X.
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Minus, because we've got minus
there. Now we integrate X
-
squared, so that's add 1 to the
index X cubed and divide by the
-
new index. Now we need to
evaluate this integral between
-
the two limits, minus R&R.
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Equals. The pie
outside now need to substitute
-
these limits in intern. Let me
set up a big bracket.
-
And will put in.
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All so I've asked squared times
by X and that gives me R cubed
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because X is equal to R.
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Minus now I've got X cubed, so
that's going to be when X equals
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RR cubed over 3.
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Close the bracket minus and open
another square bracket and this
-
time we're putting minus are in,
so we R-squared times by X which
-
is minus R and that gives us
minus R cubed.
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Minus and now I've got X cubed
over three, and this time X is
-
minus are, so that's minus R
cubed over 3.
-
Close the square bracket and
close the big bracket.
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Equals. Pie.
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Big bracket. Now.
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Let's workout this one. We've R
cubed takeaway R cubed over
-
three, so that's our cubed minus
1/3 of our cubes leaves us with
-
2/3 of our cubed.
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Minus that minus sign.
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Now let's have a look at this.
We've minus R, cubed minus, and
-
then I've got R minus R cubed.
-
Now a minus sign multiplied by
itself three times gives us
-
minus with that minus gives us a
plus, so I have minus R cubed
-
plus R cubed over three, which
gives me minus 2/3 of our cubed,
-
so that bit there in the round
brackets is exactly the same as
-
that, but there in the square
brackets and let's close off the
-
curly brackets and now I have a
minus and minus gives me a plus.
-
Just get the answer in here will
be 2/3 are cubed, plus 2/3 are
-
cubes. That'll be 4 thirds.
Let's put the pie in our cube
-
and that's the volume of the
sphere that we started off with,
-
so we've been able to show by
using this calculus that the
-
volume of a sphere is 4 thirds
-
Paillard cubed. The other
example that we mentioned at the
-
very beginning was a cone. So
again, let's have a look at
-
finding the volume of a cone.
-
So we take a straight line that
goes through the origin.
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Will identify the X values is
going from North to HH is the
-
height of the code and will look
at the base radius of the cold
-
which is our and then when we
rotate this line around the X
-
axis through 360 degrees we will
get a cone.
-
Now what's the equation of
this line? Well, it's a
-
straight line and it goes
through the origin, so it
-
must be why equals MX, where
M is the gradient. What is
-
the gradient of the line? The
gradient of the line is
-
defined to be the tangent of
the angle that the line makes
-
with the X axis.
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Theater so M equals 10 theater.
But we can see that we have a
-
right angle triangle here. The
opposite side to the angle is
-
our and the adjacent site to the
angle is H and so Tan Theater
-
which is opposite over adjacent
is are over H. So this means
-
that the equation of our line is
Y equals R over H times by.
-
X. So now we've established
the equation of the line. Now in
-
a position to be able to rotate
it about the X axis. So let's
-
again right down our formula for
the volume of the cone that
-
we're going to get. V equals the
integral from A to B. Those are
-
RX values. Remember of Pi Y
-
squared DX. And let's now
identify all of these pieces. A
-
is the lower value of X, and
that's at zero the origin. So X
-
IS0B is the higher value of X,
so that's H there.
-
Pie. And now we want Y
squared and we established that
-
why was equal to R over H times
by X, so that's our over H times
-
by X and we have to square it.
That is to be integrated with
-
respect to X. Do remember to
Square the Y. It's a very common
-
error just to put in Y and then
integrate it without squaring
-
first. OK, turn over the page.
-
And as we do so, we're going to
write down what we've got here
-
to integrate. So our volume is
equal to, and again, I'm going
-
to take the pie outside the
integration sign so that I don't
-
get confused by it doesn't get
in the way of the integration
-
limits are from North to H and I
need to square the Y. If we just
-
look back, will see that the why
was RX over age. So if I square
-
it, it will be our squared X
-
squared. Over H squared.
-
So let's do that all squared
X squared over 8 squared to
-
be integrated with respect to X.
-
So π.
-
Square bracket.
All squared over 8 squared.
-
That's just a constant.
-
And X squared we integrate the X
squared and one to the index
-
that's X cubed and divide by the
new index. So we divide by
-
three. This is to be evaluated
between North and H equals Π.
-
The H in first, so
we R-squared over H squared.
-
Times by H cubed over
-
3. So there's our
first bracket, minus the second
-
one. When we put zero in
R-squared over H squared times
-
by zero over 3.
-
And of course, that means this
end bracket is 0.
-
So we only need look at this. We
can see that we have an H
-
squared here which will cancel
with the H Cube there, leaving
-
us with H and so will have 1/3.
-
Π R squared H and that's
the standard formula for the
-
volume of a cone.
-
OK, we've had a look at two
fairly standard formula that we
-
knew already and we've seen how
we can calculate them using
-
calculus. But of course these
aren't general curves that were
-
fairly specific cases, so this
time let's have a look at a
-
slightly different question.
-
This is a question that occurs
in many textbooks or over style
-
that occurs in many textbooks.
-
Take. Of
Y equals X squared minus one.
-
And find the volume.
-
Of the solid.
-
Revolution.
-
When?
-
The area.
-
Contained.
By
-
the
-
curve.
-
And.
The X axis.
-
Is rotated about
the X axis.
-
Through
360
-
degrees.
-
So here we've got our curve and
we want the volume of solid of
-
revolution when the area
contained by the curve on the X
-
axis. That suggests that we
really need to look at a picture
-
of this curve. We really need to
sort out where it is in respect
-
of the X axis, so let's have a
look. We've got Y equals X
-
squared minus one we want.
-
Have a little sketch of this
curve. We want to know what it's
-
doing. Y equals X squared minus
-
one. But one of the things that
will be useful to know is where
-
does it actually cross the X
axis? So in order to do that on
-
the X axis, we know that Y
-
equals 0. So let's write that
down. Why is 0 so X squared
-
minus one more speech 0 where it
crosses the X axis so we can
-
factorize this and this is X
squared minus one. So it's the
-
difference of two squares, so
will factorize as X minus one
-
and X plus one.
-
Equals 0. This is
a quadratic equation that we
-
factorized into two separate
factors. So if the two factors
-
multiplied together give zero,
then one of them is 0 or the
-
other one is 0, or they're
both zero, and this tells us
-
that then X equals 1 or X
equals minus one. So we know
-
that the curve goes through
there and through there.
-
What else do we know about this?
Well, what if we set X is equal
-
to 0? What if we investigate
what happens when X is zero?
-
Will straight away we can see
when X is zero, Y is equal to
-
minus one, so the curves down
-
there. So we can tell now that
the curve must look something.
-
Like That And this is
the area that is trapped between
-
the X axis and the curve. So
this is the area that he's going
-
to be rotated through 360
degrees and that we have to find
-
the volume of that solid of
Revolution. So now we've got a
-
picture and we know what we're
doing. We're in a position to
-
start the calculation.
-
So we begin with V
equals the integral from A
-
to B of Pi Y
-
squared DX. Equals.
-
First of all, let's identify the
limits of integration.
-
This is where the curve.
-
Passed through the X axis so the
limits of integration are minus
-
one and one the values of X
where the curve cuts the X axis
-
pie. And Y squared? Well, let's
just be careful here. We know
-
that. Why is X squared minus
-
one? So we can write that in.
-
X squared minus one and we
remember to square it
-
integrated with respect to X.
We got two square out this
-
bracket. We got to multiply
town so integral of Pi. Notice
-
I'm moving the pie outside the
integration sign again.
-
And I want this squared, so let
me do it here in full so we can
-
see where all the terms come
from. That's what the square
-
means. Multiply the bracket by
-
itself. So with X squared times
by X squared, that gives us X to
-
the power 4.
-
We've X squared times by minus
one gives us minus X squared.
-
We've minus one times by X
squared. Gives us minus X
-
squared. And we've minus one
times by minus one gives us plus
-
one and this middle term we have
minus X squared minus X squared.
-
So we've X to the 4th minus two
X squared plus one. So this is Y
-
squared, which we can write in
here X to the 4th, minus two X
-
squared plus one DX.
-
Notice that is important to make
sure you get this square right,
-
and so it's a good idea to do it
at one site to writing out in
-
full, just to make sure you get
-
it right. OK, I'll turn over the
page and will go through this
-
integration. So our volume V.
-
Equals π times the integral
from minus one to One
-
X to the 4th, minus
two X squared plus one
-
with respect to X equals
-
π. Now we'll do the integration.
The integral of X to the 4th is
-
X to the fifth. Adding one to
the index and dividing by the
-
new index. So we have X to the
fifth over 5 - 2.
-
X squared when we integrate it
is X cubed over three. Adding
-
one to the index and dividing by
the new index plus and the
-
integral of one is just X and
this is between minus one and
-
one. Substituting the limits one
and we put it in first.
-
That gives us a fifth.
-
Minus 2/3 because all of these
powers of X or just one plus
-
one. Minus. Now
we have to be a bit more
-
careful this time, 'cause
we've got minus one. So when
-
we put minus one in minus one
to the 5th is minus one over
-
5 - 1/5 - 2/3 of. Now X
is cubed, so it's minus one
-
cubed and that is minus one
and then plus. And we're
-
putting minus one in minus
one there.
-
Equals π? I just need to squeeze
in a bracket just to close that
-
bracket. Now let's workout each
of these two brackets.
-
And we need some knowledge of
fractions to be able to do this,
-
and by the looks of it, we're
going to need a common
-
denominator, so let's make them
all over 1515, because 15 is 5
-
times by three and both five and
three will divide exactly into
-
15.
-
So.
5 into 15 goes three, so 1/5
-
is the same as three fifteenths.
-
3 into 15 goes 5 and so five
times by two is ten. 10:15 set
-
the same as 2/3 and one is a
whole one, so it must be 15
-
fifteenths. Minus.
-
No.
Going to convert these into
-
Fifteenths as well, but we need
to be a bit careful about the
-
signs while we're doing it.
-
So this is minus 1/5. So
in terms of 15, so it must
-
be minus three fifteens.
-
Now I have a minus and minus
there that will make that a plus
-
and so it's going to be plus
-
1050. And here I've got plus and
minus, so that's going to be a
-
minus and it will be 1550.
-
Equals
-
π. Times
Now let's have a look at
-
these. We three fifteenths
takeaway 10 fifteenths plus
-
1515's. So the three and
the 15 give us 18 takeaway
-
10. That's eight fifteenths.
-
So that's got that one sorted
-
minus. Now let's have a look
at this. We've minus three
-
fifteenths minus 1515, so that's
minus 18 fifteenths, plus 10 of
-
them. That gives us minus eight
15th, so minus 8 Fifteenths. And
-
we can just finish this
calculation off now, because
-
we've 8 fifteenths minus minus
8, fifteenths gives us 16
-
Fifteenths and π times by π. So
there's our answer.
-
And that's our calculation.
-
There is one more thing that we
just need to have a quick look
-
at. If we can rotate a curve
about the X axis.
-
Spinning it round here through
-
360 degrees. It's actually no
reason why we shouldn't rotate a
-
curve about the Y axis. Spinning
it around the Y axis. So let's
-
say we did that.
-
Between the values of Y which
are Y equals C.
-
And why equals day?
-
Well, there really is no
difference between spinning it
-
around the Y axis and spinning
it around the X axis. The way
-
that we calculate it is going to
be the same, except because
-
we've spun it around the Y axis
instead of the X axis.
-
The X's and wiser going to
interchange, and so we end up
-
here to the idea that the volume
in this case is from Y equals
-
C to Y equals D of Pi
X squared DY, and in the same
-
way as we had expressions for Y
in terms of X.
-
In order to do this, we would
have to have expressions for X
-
in terms of Y and then we can
integrate with respect to Y,
-
substituting the values of Y and
obtain the volumes.
-
So that's volumes of
solids of Revolution.