< Return to Video

The birth of virtual reality as an art form

  • 0:02 - 0:03
    When I was a kid,
  • 0:03 - 0:06
    I experienced something so powerful,
  • 0:06 - 0:09
    I spent the rest of my life
    searching for it,
  • 0:09 - 0:10
    and in all the wrong places.
  • 0:11 - 0:14
    What I experienced wasn't virtual reality.
  • 0:15 - 0:16
    It was music.
  • 0:16 - 0:19
    And this is where the story begins.
  • 0:20 - 0:21
    That's me,
  • 0:21 - 0:23
    listening to the Beatles' "White Album."
  • 0:23 - 0:26
    And the look on my face is the feeling
  • 0:26 - 0:29
    that I've been searching for ever since.
  • 0:30 - 0:33
    Music goes straight to the emotional vein,
  • 0:33 - 0:34
    into your bloodstream
  • 0:34 - 0:36
    and right into your heart.
  • 0:36 - 0:39
    It deepens every experience.
  • 0:40 - 0:41
    Fellas?
  • 0:41 - 0:46
    (Music)
  • 0:47 - 0:50
    This is the amazing McKenzie Stubbert
  • 0:50 - 0:52
    and Joshua Roman.
  • 0:52 - 0:53
    Music --
  • 0:53 - 0:54
    (Applause)
  • 0:54 - 0:55
    Yeah.
  • 0:57 - 1:00
    Music makes everything
    have more emotional resonance.
  • 1:01 - 1:03
    Let's see how it does for this talk.
  • 1:04 - 1:08
    The right piece of music
    at the right time fuses with us
  • 1:08 - 1:09
    on a cellular level.
  • 1:09 - 1:12
    When I hear that one song
  • 1:13 - 1:14
    from that one summer
  • 1:14 - 1:16
    with that one girl,
  • 1:16 - 1:19
    I'm instantly transported
    back there again.
  • 1:20 - 1:21
    Hey, Stacey.
  • 1:23 - 1:26
    Here's a part of the story, though,
    where I got a little greedy.
  • 1:26 - 1:30
    I thought if I added more layers
    on top of the music,
  • 1:30 - 1:34
    I could make the feelings
    even more powerful.
  • 1:34 - 1:37
    So I got into directing music videos.
  • 1:37 - 1:39
    This is what they looked like.
  • 1:42 - 1:44
    That's my brother, Jeff.
  • 1:45 - 1:46
    Sorry about this, Jeff.
  • 1:46 - 1:47
    (Laughter)
  • 1:47 - 1:49
    Here's me, just so we're even.
  • 1:51 - 1:52
    Incredible moves.
  • 1:52 - 1:54
    Should've been a dancer.
  • 1:54 - 1:55
    (Laughter)
  • 1:55 - 1:56
    These experiments grew,
  • 1:56 - 1:59
    and in time, started
    to look more like this.
  • 2:02 - 2:04
    In both, I'm searching
    for the same thing, though,
  • 2:05 - 2:07
    to capture that lightning in a bottle.
  • 2:08 - 2:10
    Except, I'm not.
  • 2:10 - 2:13
    Adding moving pictures over the music
    added narrative dimension, yes,
  • 2:14 - 2:17
    but never quite equated the power
  • 2:17 - 2:20
    that just raw music had for me on its own.
  • 2:21 - 2:24
    This is not a great thing to realize
    when you've devoted your life
  • 2:24 - 2:27
    and professional career
    to becoming a music video director.
  • 2:27 - 2:29
    I kept asking myself,
    did I take the wrong path?
  • 2:30 - 2:34
    So I started thinking: if I could
    involve you, the audience, more,
  • 2:34 - 2:37
    I might be able to make you
    feel something more as well.
  • 2:38 - 2:41
    So Aaron Koblin and I began
    auditioning new technologies
  • 2:41 - 2:44
    that could put more of you
    inside of the work,
  • 2:44 - 2:48
    like your childhood home
    in "The Wilderness Downtown,"
  • 2:49 - 2:53
    your hand-drawn portraits,
    in "The Johnny Cash Project,"
  • 2:54 - 2:55
    and your interactive dreams
  • 2:56 - 2:57
    in "3 Dreams of Black."
  • 2:59 - 3:01
    We were pushing beyond the screen,
  • 3:01 - 3:03
    trying to connect more deeply
  • 3:03 - 3:06
    to people's hearts and imaginations.
  • 3:07 - 3:08
    But it wasn't quite enough.
  • 3:09 - 3:14
    It still didn't have the raw
    experiential power of pure music for me.
  • 3:15 - 3:18
    So I started chasing a new technology
  • 3:18 - 3:20
    that I only had read about
    in science fiction.
  • 3:21 - 3:23
    And after years of searching,
    I found a prototype.
  • 3:24 - 3:28
    It was a project from Nonny de la Peña
    in Mark Bolas's lab in USC.
  • 3:29 - 3:32
    And when I tried it, I knew I'd found it.
  • 3:33 - 3:35
    I could taste the lightning.
  • 3:35 - 3:37
    It was called virtual reality.
  • 3:38 - 3:40
    This was it five years ago
    when I ran into it.
  • 3:42 - 3:44
    This is what it looks like now.
  • 3:45 - 3:49
    I quickly started building things
    in this new medium,
  • 3:49 - 3:51
    and through that process
    we realized something:
  • 3:52 - 3:55
    that VR is going to play
    an incredibly important role
  • 3:55 - 3:57
    in the history of mediums.
  • 3:58 - 4:00
    In fact, it's going to be the last one.
  • 4:01 - 4:05
    I mean this because it's the first medium
    that actually makes the jump
  • 4:05 - 4:08
    from our internalization
    of an author's expression
  • 4:08 - 4:10
    of an experience,
  • 4:10 - 4:13
    to our experiencing it firsthand.
  • 4:14 - 4:16
    You look confused.
    I'll explain. Don't worry.
  • 4:16 - 4:17
    (Laughter)
  • 4:18 - 4:21
    If we go back to the origins of mediums,
  • 4:21 - 4:22
    by all best guesses,
  • 4:22 - 4:25
    it starts around a fire,
    with a good story.
  • 4:26 - 4:27
    Our clan leader is telling us
  • 4:27 - 4:31
    about how he hunted the woolly mammoth
    on the tundra that day.
  • 4:32 - 4:33
    We hear his words
  • 4:34 - 4:37
    and translate them
    into our own internal truths.
  • 4:39 - 4:40
    The same thing happens
  • 4:40 - 4:43
    when we look at the cave painting
    version of the story,
  • 4:44 - 4:46
    the book about the mammoth hunt,
  • 4:46 - 4:48
    the play,
  • 4:48 - 4:49
    the radio broadcast,
  • 4:50 - 4:51
    the television show
  • 4:52 - 4:53
    or the movie.
  • 4:54 - 4:57
    All of these mediums require
    what we call "suspension of disbelief,"
  • 4:57 - 5:01
    because there's a translation gap
    between the reality of the story
  • 5:01 - 5:05
    and our consciousness
    interpreting the story
  • 5:05 - 5:06
    into our reality.
  • 5:07 - 5:11
    I'm using the word "consciousness"
    as a feeling of reality that we get
  • 5:11 - 5:15
    from our senses experiencing
    the world around us.
  • 5:17 - 5:19
    Virtual reality bridges that gap.
  • 5:20 - 5:24
    Now, you are on the tundra
    hunting with the clan leader.
  • 5:24 - 5:27
    Or you are the clan leader.
  • 5:27 - 5:29
    Or maybe you're even the woolly mammoth.
  • 5:29 - 5:31
    (Laughter)
  • 5:34 - 5:36
    So here's what special about VR.
  • 5:37 - 5:38
    In all other mediums,
  • 5:38 - 5:41
    your consciousness interprets the medium.
  • 5:41 - 5:45
    In VR, your consciousness is the medium.
  • 5:46 - 5:49
    So the potential for VR is enormous.
  • 5:49 - 5:51
    But where are we now?
  • 5:51 - 5:53
    What is the current state of the art?
  • 5:54 - 5:55
    Well,
  • 5:57 - 5:58
    we are here.
  • 5:59 - 6:02
    We are the equivalent
    of year one of cinema.
  • 6:02 - 6:04
    This is the Lumière Brothers film
  • 6:04 - 6:07
    that allegedly sent a theater full
    of people running for their lives
  • 6:07 - 6:09
    as they thought a train
    was coming toward them.
  • 6:10 - 6:13
    Similar to this early stage
    of this medium,
  • 6:13 - 6:17
    in VR, we also have to move
    past the spectacle
  • 6:17 - 6:19
    and into the storytelling.
  • 6:19 - 6:21
    It took this medium decades
  • 6:21 - 6:23
    to figure out its preferred
    language of storytelling,
  • 6:23 - 6:25
    in the form of a feature film.
  • 6:25 - 6:29
    In VR today, we're more learning grammar
  • 6:29 - 6:30
    than writing language.
  • 6:31 - 6:34
    We've made 15 films in the last year
    at our VR company, Vrse,
  • 6:34 - 6:36
    and we've learned a few things.
  • 6:37 - 6:40
    We found that we have a unique,
    direct path into your senses,
  • 6:40 - 6:43
    your emotions, even your body.
  • 6:44 - 6:46
    So let me show you some things.
  • 6:46 - 6:47
    For the purpose of this demo,
  • 6:47 - 6:50
    we're going to take every direction
    that you could possibly look,
  • 6:50 - 6:52
    and stretch it into this giant rectangle.
  • 6:53 - 6:55
    OK, here we go.
  • 6:58 - 7:02
    So, first: camera movement
    is tricky in VR.
  • 7:02 - 7:04
    Done wrong, it can actually make you sick.
  • 7:05 - 7:09
    We found if you move the camera
    at a constant speed in a straight line,
  • 7:09 - 7:12
    you can actually get away with it, though.
  • 7:12 - 7:13
    The first day in film school,
  • 7:13 - 7:16
    they told me you have to learn
    every single rule
  • 7:16 - 7:18
    before you can break one.
  • 7:18 - 7:20
    We have not learned every single rule.
  • 7:20 - 7:22
    We've barely learned any at all,
  • 7:22 - 7:23
    but we're already trying to break them
  • 7:23 - 7:26
    to see what kind of creative things
    we can accomplish.
  • 7:26 - 7:30
    In this shot here, where we're moving up
    off the ground, I added acceleration.
  • 7:30 - 7:33
    I did that because I wanted
    to give you a physical sensation
  • 7:33 - 7:34
    of moving up off the ground.
  • 7:34 - 7:36
    In VR, I can give that to you.
  • 7:38 - 7:42
    (Music)
  • 7:44 - 7:47
    Not surprisingly, music matters a lot
    in this medium as well.
  • 7:48 - 7:50
    It guides us how to feel.
  • 7:50 - 7:54
    In this project we made
    with the New York Times, Zach Richter
  • 7:54 - 7:55
    and our friend, JR,
  • 7:55 - 7:57
    we take you up in a helicopter,
  • 7:57 - 8:01
    and even though you're flying
    2,000 feet above Manhattan,
  • 8:01 - 8:03
    you don't feel afraid.
  • 8:03 - 8:06
    You feel triumphant for JR's character.
  • 8:07 - 8:09
    The music guides you there.
  • 8:09 - 8:11
    (Music)
  • 8:17 - 8:19
    Contrary to popular belief,
  • 8:19 - 8:22
    there is composition in virtual reality,
  • 8:22 - 8:24
    but it's completely
    different than in film,
  • 8:24 - 8:25
    where you have a rectangular frame.
  • 8:26 - 8:28
    Composition is now
    where your consciousness exists
  • 8:28 - 8:30
    and how the world moves around you.
  • 8:31 - 8:34
    In this film, "Waves of Grace,"
    which was a collaboration between Vrse,
  • 8:34 - 8:37
    the United Nations, Gabo Arora,
    and Imraan Ismail,
  • 8:37 - 8:40
    we also see the changing role
    of the close-up in virtual reality.
  • 8:41 - 8:45
    A close-up in VR means
    you're actually close up to someone.
  • 8:46 - 8:49
    It brings that character inside
    of your personal space,
  • 8:49 - 8:52
    a space that we'd usually reserve
    for the people that we love.
  • 8:52 - 8:56
    And you feel an emotional
    closeness to the character
  • 8:56 - 8:58
    because of what you feel
    to be a physical closeness.
  • 9:05 - 9:09
    Directing VR is not like
    directing for the rectangle.
  • 9:09 - 9:12
    It's more of a choreography
    of the viewer's attention.
  • 9:13 - 9:15
    One tool we can use
    to guide your attention
  • 9:15 - 9:17
    is called "spatialized sound."
  • 9:17 - 9:20
    I can put a sound anywhere
    in front of you, to left or right,
  • 9:20 - 9:21
    even behind you,
  • 9:21 - 9:24
    and when you turn your head,
    the sound will rotate accordingly.
  • 9:24 - 9:28
    So I can use that to direct your attention
    to where I want you to see.
  • 9:28 - 9:31
    Next time you hear someone
    singing over your shoulder,
  • 9:31 - 9:32
    it might be Bono.
  • 9:32 - 9:33
    (Laughter)
  • 9:39 - 9:41
    VR makes us feel
    like we are part of something.
  • 9:42 - 9:46
    For most of human history,
    we lived in small family units.
  • 9:46 - 9:48
    We started in caves,
  • 9:48 - 9:51
    then moved to clans and tribes,
    then villages and towns,
  • 9:51 - 9:54
    and now we're all global citizens.
  • 9:54 - 9:58
    But I believe that we are still
    hardwired to care the most
  • 9:58 - 10:01
    about the things that are local to us.
  • 10:01 - 10:06
    And VR makes anywhere
    and anyone feel local.
  • 10:06 - 10:09
    That's why it works as an empathy machine.
  • 10:09 - 10:12
    Our film "Clouds Over Sidra"
    takes you to a Syrian refugee camp,
  • 10:12 - 10:17
    and instead of watching a story
    about people over there,
  • 10:17 - 10:20
    it's now a story about us here.
  • 10:22 - 10:24
    But where do we go from here?
  • 10:24 - 10:27
    The tricky thing is that
    with all previous mediums,
  • 10:27 - 10:29
    the format is fixed at its birth.
  • 10:30 - 10:32
    Film has been a sequence of rectangles,
  • 10:32 - 10:35
    from Muybridge and his horses to now.
  • 10:35 - 10:37
    The format has never changed.
  • 10:38 - 10:41
    But VR as a format, as a medium,
  • 10:42 - 10:44
    isn't complete yet.
  • 10:45 - 10:48
    It's not using physical celluloid
    or paper or TV signals.
  • 10:48 - 10:52
    It actually employs what we use
    to make sense of the world.
  • 10:53 - 10:57
    We're using your senses
    as the paints on the canvas,
  • 10:57 - 10:58
    but only two right now.
  • 11:00 - 11:03
    Eventually, we can see if we will have
    all of our human senses employed,
  • 11:04 - 11:08
    and we will have agency to live
    the story in any path we choose.
  • 11:09 - 11:11
    And we call it virtual reality right now,
  • 11:11 - 11:14
    but what happens when we move
    past simulated realities?
  • 11:15 - 11:17
    What do we call it then?
  • 11:18 - 11:20
    What if instead of verbally
    telling you about a dream,
  • 11:20 - 11:23
    I could let you live inside that dream?
  • 11:24 - 11:27
    What if instead of just experiencing
    visiting some reality on Earth,
  • 11:28 - 11:32
    you could surf gravitational waves
    on the edge of a black hole,
  • 11:32 - 11:35
    or create galaxies from scratch,
  • 11:35 - 11:38
    or communicate with each other
    not using words
  • 11:38 - 11:40
    but using our raw thoughts?
  • 11:41 - 11:43
    That's not a virtual reality anymore.
  • 11:44 - 11:46
    And honestly I don't know
    what that's called.
  • 11:47 - 11:49
    But I hope you see where we're going.
  • 11:51 - 11:54
    But here I am, intellectualizing
    a medium I'm saying is experiential.
  • 11:55 - 11:56
    So let's experience it.
  • 11:57 - 12:00
    In your hands, you hopefully hold
    a piece of cardboard.
  • 12:01 - 12:03
    Let's open the flap.
  • 12:03 - 12:05
    Tap on the power button
    to unlock the phone.
  • 12:06 - 12:08
    For the people watching at home,
  • 12:08 - 12:10
    we're going to put up a card right now
  • 12:10 - 12:13
    to show you how to download
    this experience on your phone yourself,
  • 12:13 - 12:16
    and even get a Google cardboard
    of your own to try it with.
  • 12:17 - 12:20
    We played in cardboard boxes as kids,
  • 12:20 - 12:24
    and as adults, I'm hoping we can all find
    a little bit of that lightning
  • 12:24 - 12:27
    by sticking our head in one again.
  • 12:30 - 12:31
    You're about to participate
  • 12:31 - 12:36
    in the largest collective
    VR viewing in history.
  • 12:36 - 12:40
    And in that classic old-timey
    style of yesteryear,
  • 12:40 - 12:42
    we're all going to watch something
  • 12:42 - 12:44
    at the exact same time, together.
  • 12:45 - 12:46
    Let's hope it works.
  • 12:46 - 12:49
    What's the countdown
    look like? I can't see.
  • 12:53 - 13:00
    Audience: ...15, 14, 13, 12, 11, 10, 9,
  • 13:00 - 13:06
    8, 7, 6, 5, 4, 3, 2, 1
  • 13:10 - 13:14
    (Birds singing)
  • 13:23 - 13:25
    (Train engine)
  • 13:33 - 13:35
    Audience: (Shreiks)
  • 13:51 - 13:53
    (Video) JR: Let me tell you
  • 13:53 - 13:55
    how I shot the cover
    of the New York Times Magazine,
  • 13:55 - 13:57
    "Walking New York."
  • 14:07 - 14:10
    I just got strapped on
    outside the helicopter,
  • 14:10 - 14:14
    and I had to be perfectly
    vertical so I could grab it.
  • 14:14 - 14:16
    And when I was perfectly above --
  • 14:16 - 14:19
    you know, with the wind,
    we had to redo it a few times --
  • 14:19 - 14:20
    then I kept shooting.
  • 14:28 - 14:29
    (Video) Woman's voice: Dear Lord,
  • 14:30 - 14:31
    protect us from evil,
  • 14:33 - 14:34
    for you are the Lord,
  • 14:35 - 14:36
    the light.
  • 14:42 - 14:44
    You who gave us life took it away.
  • 14:46 - 14:48
    Let your will be done.
  • 14:49 - 14:54
    Please bring peace to the many
    who have lost loved ones.
  • 14:54 - 14:55
    Help us to live again.
  • 14:59 - 15:02
    (Music)
  • 15:17 - 15:19
    (Video) (Children's voices)
  • 15:20 - 15:24
    Child's voice: There are more kids
    in Zaatari than adults right now.
  • 15:30 - 15:32
    Sometimes I think
  • 15:32 - 15:34
    we are the ones in charge.
  • 15:39 - 15:41
    Chris Milk: How was it?
  • 15:41 - 15:45
    (Applause)
  • 15:45 - 15:47
    That was a cheap way of getting you
    to do a standing ovation.
  • 15:48 - 15:50
    I just made you all stand.
    I knew you'd applaud at the end.
  • 15:50 - 15:52
    (Applause)
  • 15:52 - 15:56
    I believe that everyone on Earth
    needs to experience
  • 15:56 - 15:57
    what you just experienced.
  • 15:58 - 16:01
    That way we can collectively
    start to shape this,
  • 16:01 - 16:03
    not as a tech platform
  • 16:03 - 16:05
    but as a humanity platform.
  • 16:05 - 16:09
    And to that end, in November of last year,
  • 16:09 - 16:12
    the New York Times and Vrse made
    a VR project called "The Displaced."
  • 16:12 - 16:14
    It launched with one million
    Google Cardboards
  • 16:14 - 16:18
    sent out to every Sunday subscriber
    with their newspaper.
  • 16:18 - 16:20
    But a funny thing happened
    that Sunday morning.
  • 16:20 - 16:22
    A lot of people got them
  • 16:22 - 16:26
    that were not the intended recipients
    on the mailing label.
  • 16:26 - 16:30
    And we started seeing this
    all over Instagram.
  • 16:33 - 16:34
    Look familiar?
  • 16:36 - 16:38
    Music led me on a path
  • 16:38 - 16:41
    of searching for what seemed
    like the unattainable
  • 16:41 - 16:43
    for a very long time.
  • 16:43 - 16:47
    Now, millions of kids just had
    the same formative experience
  • 16:47 - 16:49
    in their childhood
  • 16:49 - 16:52
    that I had in mine.
  • 16:52 - 16:55
    Only I think this one
  • 16:55 - 16:56
    surpasses it.
  • 16:56 - 16:58
    Let's see
  • 16:58 - 16:59
    where this
  • 17:00 - 17:01
    leads them.
  • 17:01 - 17:03
    Thank you.
  • 17:03 - 17:09
    (Applause)
Title:
The birth of virtual reality as an art form
Speaker:
Chris Milk
Description:

Chris Milk speaks at TED2016

more » « less
Video Language:
English
Team:
closed TED
Project:
TEDTalks
Duration:
17:34

English subtitles

Revisions Compare revisions