-
Wow!
-
Another three puzzles solved!
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And we've caught...a salmon.
-
Not quite as exciting as piles of gold, but
we'll take what we can get.
-
And I have a feeling that nautilus shell will
come in handy later.
-
I wonder what lurks in these ruins.
-
Perhaps another hint!
-
Let’s take a look inside.
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My name is Netty and welcome to my ruins.
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We make decisions all the time based on conditions.
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If it looks like rain,
then we’ll grab an umbrella.
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If we’re hungry, then we'll eat a snack.
-
If we see a creeper, then we run
in the opposite direction.
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Computers make these types of decisions too.
-
They can actually respond to
conditions using code.
-
To program a response like this using your
code commands, select an if path block.
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Select the dropdown to create the command.
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For example, if you write the command "if
path to the right" and place turn right inside
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the conditional, then when Steve
reaches an open path to the right
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he will always turn right.
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If there is no opening to the right,
he will not turn right.
-
These conditional if commands are helpful
when you run code in unpredictable situations
-
such as mysterious ruins in underwater caves.
-
Try using the if blocks and take your code
for a spin.
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Wow!
-
Netty’s ruins were awesome.
-
I really gotta move out of my parents' house.
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So what do you think?
-
Are the conditions right for us to complete
the final puzzles?
-
Let’s give it a go.
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Subtitles by the Amara.org community