How I'm using biological data to tell better stories -- and spark social change
-
Not SyncedFor the past 15 years I've been trying
to change your mind. -
Not SyncedIn my work I harness pop culture
and emerging technology -
Not Syncedto shift cultural norms.
-
Not SyncedI've made video games to promote
human rights, -
Not SyncedI've made animations to raise
awareness about unfair immigration laws -
Not Syncedand I even made location-based
augemneted reailty apps -
Not Syncedto change perceptions around homelessness
-
Not Syncedwell before Pokemon Go.
-
Not Synced(Laughter)
-
Not SyncedBut then I began to wonder
whether a game or an app -
Not Syncedcan really change attitudes and behaviors,
-
Not Syncedand if so, can I measure that change?
-
Not SyncedWhat's the science behind that process?
-
Not SyncedSo I shifted my focus form making
media and technology -
Not Syncedto measuring their
neurobiological effects. -
Not SyncedHere's what I discovered.
-
Not SyncedThe web, mobile devices, virtual
and augmented reality -
Not Syncedwere rescripting our nervous systems.
-
Not SyncedAnd they were literally changing
the structure of our brain. -
Not SyncedThe very technologies I had been using
to positively influence hearts and minds -
Not Syncedwere actually eroding functions
in the brain necessary for empathy -
Not Syncedand decision-making.
-
Not SyncedIn fact, our dependence upon the web
and mobile devices -
Not Syncedmight be taking over our cognitive
and affective faculties, -
Not Syncedrendering us socially
and emotionally incompetent, -
Not Syncedand I felt complicit
in this dehumanization. -
Not SyncedI realized that before I could continue
making media about social issues, -
Not SyncedI needed to reverse engineer
the harmful effects of technology. -
Not SyncedTo tackle this I asked myself,
-
Not Synced"How can I translate
the mechanisms of empathy, -
Not Syncedthe cognitive, affective
and motivational aspects, -
Not Syncedinto an engine that simulates
the narrative ingredients -
Not Syncedthat move us to act?"
-
Not SyncedTo answer this I had to build a machine.
-
Not SyncedI've been developing
an open-source biometric lab, -
Not Syncedan AI system which I call
the Limbic Lab. -
Not SyncedThe lab not only captures
-
Not Syncedthe brain and body's unconscious response
to media and technology, -
Not Syncedbut also uses machine learning
to adapt content -
Not Syncedbased on these biological responses.
-
Not SyncedMy goal is to find out what combination
of narrative ingedients -
Not Syncedare the most appealing and galvanizing
-
Not Syncedto specific target audiences
-
Not Syncedto enable social justice, cultural
and educational organizations -
Not Syncedto create more effective media.
-
Not SyncedThe Limbic Lab consists
of two components: -
Not Syncednarrative engine and a media machine.
-
Not SyncedWhile a subject is viewing
or interacting with media content, -
Not Syncedthe narrative engine takes in
and syncs real-time data -
Not Syncedfrom brain waves,
-
Not Syncedbiophysical data like heart rate,
blood flow, body temperature -
Not Syncedand muscle contraction
-
Not Syncedas well as eye-tracking
and facial expressions. -
Not SyncedData is captured at key places
where critical plot points, -
Not Syncedcharacter interaction
-
Not Syncedor unusual camera angles occur.
-
Not SyncedLike the final scene
in "Game of Thrones" "Red Wedding," -
Not Syncedwhen shockingly, everybody dies.
-
Not Synced(Laughter)
-
Not SyncedSurvey data on that
person's political beliefs, -
Not Syncedalong with their psychographic
and demographic data, -
Not Syncedare integrated into the system
-
Not Syncedto gain a deeper understanding
of the individual. -
Not SyncedLet me give you an example.
-
Not SyncedMatching people's TV preferences
with their views on social justice issues -
Not Syncedreveal that Americans who rank
immigration among their top three concerns -
Not Syncedare more likely to be fans
of "The Walking Dead," -
Not Syncedand they often watch
for the adrenaline boost, -
Not Syncedwhich is measureable.
-
Not SyncedA person's biological signature
and their survey response combines -
Not Syncedinto a database to create
their unique media imprint. -
Not SyncedThen our predictive model
finds patterns between media imprints -
Not Syncedand tells me which narrative ingredients
-
Not Syncedare more likely to lead to engagement
in altruistic behavior -
Not Syncedrather than distress and apathy.
-
Not SyncedThe more imprints added to the database
across mediums from episodic television -
Not Syncedto games,
-
Not Syncedthe better the predictive models become.
-
Not SyncedIn short, I am mapping
the first media genome. -
Not Synced(Applause and cheers)
-
Not SyncedWhereas the huiman genome
identifies all genes -
Not Syncedin sequencing human DNA,
-
Not Syncedthe growing database of media imprints
will eventually allow me -
Not Syncedto determine the media DNA
for a specific person. -
Not SyncedAlready the Limbic Lab's
narrative engine -
Not Syncedhelps content creators refine
their storytelling -
Not Syncedso that it resonates with their target
audiences on an individual level. -
Not SyncedThe Limbic Lab's other component,
-
Not Syncedthe media machine,
-
Not Syncedwill assess how media elicits
an emotional and physiological response, -
Not Syncedthen pulls scenes from a content library
-
Not Syncedtargeted to person-specific media DNA.
-
Not SyncedApplying articial intelligence
to biometric data -
Not Syncedcreates a truly personalized experience.
-
Not SyncedOne that adapts content based
on real-time unconscious responses. -
Not SyncedImagine it non-profits and mediamakers
were able to measure how audiences feel -
Not Syncedas they experience it
-
Not Syncedand alter content on the fly.
-
Not SyncedI believe this is the future of media.
-
Not SyncedTo date, most media
and social-change strategies -
Not Syncedhave attempted to appeal
to mass audiences, -
Not Syncedbut the future is media customized
for each person. -
Not SyncedAs real-time measurement
of media consumption -
Not Syncedand automated media production
becomes the norm, -
Not Syncedwe will soon be consuming media
tailored directly to our cravings -
Not Syncedusing a blend of psychographics,
biometircs and AI. -
Not SyncedIt's like personalized medicine
based on our DNA. -
Not SyncedI call it "Biomedia."
-
Not SyncedI am currently testing
the Limbic Lab in a pilot study -
Not Syncedwith the Norman Lear Center,
-
Not Syncedwhich looks at the top 50
episodic television shows. -
Not SyncedBut I am grappling with
an ethical dilemna. -
Not SyncedIf I design a tool that can be
turned into a weapon, -
Not Syncedshould I build it?
-
Not SyncedBy open-sourcing the lab
to encourage access and inclusivity, -
Not SyncedI also include the risk of enabling
powerful governments -
Not Syncedand profit-driven companies
to appropriate the platform -
Not Syncedfor fake news, marketing
or other forms of mass persuasion. -
Not SyncedFor me therefore it is critical
to make my research -
Not Syncedas transparent to lay
audiences as GMO labels. -
Not SyncedHowever, this is not enough.
-
Not SyncedAs creative technologists,
-
Not Syncedwe have a responsibility
-
Not Syncednot only to reflect upon how present
technology shapes our values -
Not Syncedand social behavior,
-
Not Syncedbut also to actively challenge
the trajectory of future technology. -
Not SyncedIt is my hope that we make
an ethical commitment -
Not Syncedto harvesting the body's intelligence
-
Not Syncedfor the creation of authentic
and just stories -
Not Syncedthat transform media and technology
-
Not Syncedfrom harmful weapons
into narrative medicine. -
Not SyncedThank you.
-
Not Synced(Applause and cheers)
- Title:
- How I'm using biological data to tell better stories -- and spark social change
- Speaker:
- Heidi Boisvert
- Description:
-
- Video Language:
- English
- Team:
closed TED
- Project:
- TEDTalks
- Duration:
- 07:49
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