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MITPE_TLD_EN_M4V5

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    Over the years,
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    when teaching
    decision-making processes to students
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    and executives at MIT and elsewhere,
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    I often set up group exercises
    that let students practice
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    this sort of debate
    and constructive conflict in teams,
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    and it gives them firsthand
    experience on how these processes
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    reliably deliver higher-quality decisions
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    than decisions that didn't have
    this kind of design process.
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    That's what I've talked about here.
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    When I teach students
    and executives as well,
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    I will oftentimes watch
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    clips of a movie.
    It's a motion picture called 13 Days,
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    which depicted the decision-making process
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    that President Kennedy used
    during what's now called
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    the Cuban Missile Crisis.
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    This is probably
    one of the most consequential decisions
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    that any president
    has ever made in history,
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    because this was the closest time
    that the U.S. and Russia
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    came to launching
    nuclear warheads on one another,
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    essentially starting World War III.
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    Here are some of my own highlights
    that play out in the movie.
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    And as you'll see,
    many of these kind of core activities
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    that Kennedy used in making this decision
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    align with the four principles
    that I'm suggesting in our program.
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    Number one,
    he was very clear about his goal,
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    and his goal was to avoid nuclear war.
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    Now, this is different than what tradition
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    would have suggested for a U.S. president.
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    Tradition would say
    the challenge or the goal
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    is to overcome your adversary,
    to beat your adversary or to win.
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    That's what traditional policy
    would have recommended,
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    but he didn't take that route.
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    The route that he took
    is he wants to avoid nuclear war.
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    And as you see in the movie,
    he had a lot of pressure
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    to follow a more traditional
    decision process as commander in chief.
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    So my first principle
    is to be very clear about the problem
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    or the decision or the goal
    that you're trying to achieve
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    with this decision process.
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    The second is that you'll see
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    that he actually owned
    the decision process
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    from the very beginning
    as commander in chief.
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    Now, he sought out
    lots of different perspectives
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    that he knew and his advisers knew were
    important to the decision-making process.
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    And as you'll see,
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    he sought perspectives from people
    who dislike him and even distrusted him.
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    But he knew those people
    had valuable expertise
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    that could inform
    his understanding of the problem.
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    My second recommendation
    in designing a decision process
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    is to seek out multiple perspectives
    to understand the problem that you face.
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    The third thing I want to point out
    is he utilized teams of advisors,
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    several sets of advisers
    to come up with creative solutions
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    and multiple solutions
    to this problem that he was facing.
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    Those alternative solutions that he faced
    actually led to some of the decisions
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    that he actually made,
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    the solutions
    that he actually put in place.
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    And these solutions creatively
    did avoid these two countries
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    going to nuclear war with one another.
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    So this was my third suggested principle.
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    When you're trying to arrive at decisions,
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    especially high-stakes decision,
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    generate multiple alternatives
    and multiple solutions to consider.
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    And then finally,
    the fourth thing I want to point out
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    is that President Kennedy
    made the tough call.
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    And everybody got behind him
    when he made those tough calls.
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    And this is my fourth principle.
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    When you make tough calls,
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    make sure that now you're moving
    from decision-making
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    to decision implementation
    or decision execution.
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    So, again, I think that the movie provides
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    an excellent illustration
    of some of the design principles
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    for decision processes
    that I'm recommending in this program.
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    More importantly,
    what the Cuban Missile Crisis shows
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    is that if you have
    a high-quality decision process,
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    you're going to produce
    higher quality decisions.
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    So that's the big point.
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    When you think of architecting
    a decision process,
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    you can architect a high-quality process
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    and then you'll have
    higher quality decisions.
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    Research done by
    Ohio State professor Paul Nutt
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    suggests that about
    50% of managers' decisions
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    fail to achieve their intended outcomes.
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    So in general,
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    you can rightly say that status quo
    decision processes in organizations
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    earn about an F
    in terms of a grading scale.
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    One of the big insights
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    that came from his research
    of actual decisions
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    and the consequences of those decisions
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    is that managers used
    poor decision processes
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    in making those decisions.
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    As transformational leaders,
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    you want to take
    some of the principles
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    and some of the processes
    that we're describing here
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    to help you make better decisions
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    as you're looking at your organization
    holistically in terms of change
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    and innovation.
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    By having a better decision process,
    we hope that you'll have better outcomes
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    and better consequences
    in those decisions that you make.
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    Remember that the best decisions
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    can become an outcome
    of the best quality processes.
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    And now we're going to turn our attention
    to continue this logic of design thinking,
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    but applying it specifically
    to approaches to innovation
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    and we're going to apply it
    to how to design high-performing teams.
Title:
MITPE_TLD_EN_M4V5
Video Language:
English
Duration:
06:06

Spanish (Spain) subtitles

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