-
(Talking from outside the room)
-
-
(Talking continues...)
-
-
I got a test in the morning...
-
...hit the tendon. You gotta hit the tendon.
-
Could you freaks keep it down?
-
Uh, yeah, sure.
-
I have a huge test in the morning and a book to finish...
-
...and I can't concentrate with you guys jerking off all night. Knock it off.
-
-
Come on, let's go guys.
-
-
That was such a good movie.
-
-
That's easily the best anime thing I've ever seen in my life.
-
He had to have, like, a dex of 20 or something.
-
-
That's true, that's true. I completely agree.
-
You know what I'd like to see? A fight between that guy and that dark elf with the scimitars.
-
-
OOOHH! Totally, totally. That'd be awesome.
-
-
So, where's Mark?
-
Uh, oh, uh, he had uh, he's going to be late...
-
...he had a paper or something.
-
No. Actually, I think he's going out with Molly tonight.
-
What? Oh man!
(Everyone grumbling)
-
Dude, what's up with that?
People with girlfriends, man.
-
Everyone have their character sheets?
Right here, definitely.
-
Everyone got their dice?
-
I got your dice right here.
Sweet.
-
-
You're going to be needing those tonight, ya know?
-
Oh yeah, that means battles guys! Big battles. Oh yeah.
-
Uh huh. I might finally get to use that sword of ogre decapitation.
-
Djahhh, that'd be awesome.
I'd love it.
-
We're starting here...
-
...everyone remember where we left off?
Oh yeah.
-
-
It was at the battle of Black Fields where Rogar's blood brother was killed.
-
-
NOOOooo!!
-
-
No, guys, that was last week.
-
No, I remember. We were at the town of Westhaven...
-
...um, Nimble's sister got murdered outside the temple.
-
-
Why?! WHY?!?!
-
-
Dude, we're way past there.
-
Huh?
We are?
-
Oh, I don't remember that.
-
You ended up outside Dragonmead, don't you remember?
-
The inn? The note pinned to the door.
-
Oh, the note!
Remember that?
-
With the dagger in the door and the note hanging down. I wrote that down.
-
I said that the first time.
-
Well, let's just read that again to recap that, shall we?
-
-
From the hand of his Majesty, Orlando the reasonably just,
-
on the eve of Haversford in the Year of ill Fortune.
-
I fear for the life of the princess, my only daughter and heiress to my kingdom.
-
She was kidnapped from the royal gardens and taken south by the black priests in service of...
-
'The Shadow'.
-
(Shocked) The Shadow?
(Scared) The Shadow?
-
(Resolved) The Shadow.
-
-
He has threatened to throw her into the pit of slow and horribly painful death,
-
unless I surrender the throne.
-
-
You are the princess's only hope, you brave adventurers...
-
...Rogar the Barbarian, warrior prince of the icewalker tribe...
-
...Newmoon, elven archer and ambassador to the realms of man...
-
-
...Nimble, Master Agent of the Thieves Guild, only recently paroled by royal decree...
-
-
...and Ambrose, journeyman mage of the West Haven Wizards' School.
-
Dude, don't forget Mark!
-
What? Oh right...
-
Mark the Red, last of the Blood-Fire Berserkers.
-
Only you can save the princess, succeed and you may name your reward.
-
-
A noble quest, let us free the wench and slay her captor.
-
-
Name our reward, access to the kingdom treasury of course.
-
-
We should speak with the folk in the commons first.
-
They may know what awaits us to the South.
-
I agree with the mage.
-
To the commons.
-
Alright. The common room is full of travelers and a few town folk.
-
You find a table near the fireplace. What do you do?
-
Rogar orders the strongest drink they have.
-
-
The barmaid warns you, 'Dwarven ale is not for the weak of stomach'.
-
Yeah, you might want to pass on that.
-
Relax, Rogars stamina is 18, there's only a 10% chance he'll be affected.
-
Then you're really going to risk it?
-
-
Yeah.
-
Ok. Roll your stamina.
-
-
You fail.
-
-
The barmaid warned him.
-
-
It would seem that our barbarian friend cannot handle his ale.
-
-
Ha! It is too early for ale, but the time is always right for some wine.
-
-
I'll be back with four, make that three, glasses.
-
-
But you haven't any money. However shall you pay?
-
-
Leave that up to me.
-
-
There's only one patron at the bar, and he doesn't notice you.
-
I pick his pocket.
-
Roll it.
-
-
Ha ha, got it!
-
-
Does he have any, uh, weapons or anything?
-
Yeah, he's got a knife.
-
I take that too.
-
Ok. Roll it.
-
-
Ha Ha. Cool, I'm kicking ass!
-
-
I want to steal his pants.
-
You're not serious.
-
I am serious.
-
Why do you want his pants?
-
I don't want them. I just want to see if I can steal them.
-
-
Fine go ahead, but you suffer a -8 penalty for difficulty.
-
-
I don't believe it.
-
-
Are you quite finished?
-
Yeah. Oh, and I order some wine from the innkeeper.
-
-
Dude, I can't believe you took his pants!
-
I know. Lucky roll.
-
Dude, am I still unconscious?
-
Yeah.
-
Alright. I look around the common room. Do I recognize anyone?
-
Let's find out.
-
-
He's about 7 feet tall and he's built like a lighthouse.
-
Not good!
Oh Shit.
-
He's got a nasty scar on his cheek, and an ugly club in his hand.
-
-
it's Hunk, the mercenary you guys left for dead outside the Castle of Almost Certain Doom.
-
-
He recognizes you instantly, snarls, and lumbers over to your table.
-
-
(Norwegian accent) You bastards! Tought I vas dead, did not you?
-
Vell, I'm not, but soon yur going to be, because I'm going to kill you dead, d'yah hear me?
-
D-E-D, Dead!
-
-
Well, shit! What do we do?
-
-
Am I still unconscious?
-
Oh yeah.
-
-
Did Hunk see Nimble at the bar?
-
What?
-
Nimble was at the bar when Hunk showed up. Did he see him at the bar?
-
Let's check.
-
-
Nope.
-
Ah. Booyah, I sneak into backstab position.
-
-
You're going to attack him? What good is that going to do?
-
Duh! I do triple damage when I attack from behind!
-
-
I sneak into place behind Hunk and unsheathe my dagger.
-
-
Just your dagger?
-
-
Hm. Good point. I'll use my sword.
-
Even with triple damage, it's not going to kill a guy Hunk's size.
-
-
Wait, I have a better idea!
-
-
You're going to backstab him with a ballista?
-
Uh huh.
-
With a fucking siege weapon?
-
-
Uh huh.
-
-
Ok. There's got to be a rule against this.
-
There probably is a rule though.
-
I can totally picture this guys. (makes squeaking sounds) You know wheeling it in,
-
and then cranking it up. Oh...dude! It's too much.
-
Well, there's nothing against it in the rules.
-
Yeah.
-
-
I can't believe I'm doing this...
-
-
Well, that's 264 points of damage.
-
-
You splatter Hunk all over the common room.
-
The patrons shriek in horror and run out of the inn,
-
occasionally slipping on blood and entrails.
-
You're now alone in a room that looks like a vat of beef stroganoff exploded in it.
-
-
Cool.
-
-
You leave the inn and town and you head south for most of the day...
-
...and you spend the night in a forest clearing.
-
-
Ok, who wants first watch?
-
Am I awake now?
-
You're a little hung over, but you're awake.
-
Ok. I take first watch.
-
-
Do I see anything strange that night?
-
As a matter of fact, you do.
-
-
I ready my sword.
-
I draw my dagger.
-
You're still asleep.
-
Oh yeah.
-
-
Who are you? Speak or I will smite thee with my mighty blade.
-
Smite thee with my mighty blade?
-
Shut up!
-
Help me, please save me.
-
I am imprisoned in the south.
-
-
She wishes us to free her.
-
Dude, you're still asleep.
-
Me too?
-
Yeah.
-
-
Free you? Where are you mysterious lady? Who holds you prisoner?
-
-
The Shadow.
-
(Shocked) The Shadow?
(Scared) The Shadow?
-
(Resolved) The Shadow.
-
-
Fear not, noble lady.
-
We shall free you.
-
By morning you will again sup the sweet air of freedom.
-
Sup the sweet air of freedom?
-
Shut up!
-
You guys are all asleep!
-
-
Not you Rogar.
-
Oh...sorry.
-
-
To the south, come to the south...
-
Past the river through the ruins of the ancient castle...
-
Free me. Please. To the south.
-
-
You journey southward for several days.
-
You brave dark forests, cross vast plains.
-
You climb steep cliffs and wind through mountain trails.
-
Day after day, the four of you push farther south.
-
Uh, the five of us.
-
Right.
-
-
After a week's journey, you come to a river that blocks your path.
-
-
Dude.
-
What.
-
-
Aren't you forgetting something?
-
Like what?
-
Like your character's paralyzing fear of water, perhaps?
-
Oh yeah, that's right.
-
-
There's no bridge or boat, but it is shallow enough to wade across.
-
I'm not going near any water.
-
Well, we'll have to knock him out.
-
What?
-
I punch him in the head.
-
-
Roll 'em.
-
-
Ambrose takes 2 damage, but he's not out.
-
Here, let me try. I'm a better fighter.
-
Let's see, where's my good die? Uh, here it is. Come on 20.
-
-
Am I unconscious yet?
-
No, but you took another 4 damage.
-
-
Here let me. Here's my good die.
-
Roll well.
-
Alright. I'll show you guys how to do this.
-
Carefull!
-
-
Well, Ambrose is very unconscious. That's 19 damage.
-
-
19?
-
-
I'm dead! You killed me!
-
-
Oops. Does anyone have healing magic?
-
He did.
-
-
I'm sorry?
-
Way to fucking kill me, dude!
-
Well, just roll up another character. He can jump in later.
-
-
19 damage.
-
After you cross the river...
-
Wait, wait! Cross the river. Shouldn't we, like, bury him?
-
You know, like give him a proper funeral?
-
I agree.
-
Thanks guys!
-
-
Yeah, dude, we get, like, 15 piety points per level
-
when we bury a party member, and since he was level 6...
-
That'd be like 90 points!
-
Boo yah!
-
And that'll totally make up for that orphanage we burned down.
-
-
Alas, poor Ambrose, we hardly knew thee.
-
-
Dibs on the knife.
I get the bag.
-
The staff is mine.
-
-
After burying Ambrose, you make it safely across the river.
-
You continue your voyage south along the forest trail.
-
Everything goes smoothly until...
-
-
Uh, wait a minute. An ambush?
-
-
I'm an elf. I shouldn't have missed the ambush.
-
So, you were taken by surprise.
-
Why didn't I get a surprise roll?
-
I rolled for you. You failed.
-
Still I have the detect ambush skill. Dude, I wanna roll.
-
Dude, you were surprised!
-
No, with detect ambush I get an automatic roll, even in a surprise situation!
-
Yes, but to get that check you have to say that you're looking for an ambush!
-
I always expect an ambush!
-
You don't always expect an ambush. How do you ever sleep?
-
Well, that's beside the point...
-
I would naturally expect an ambush in an unfamiliar forest.
-
Dude, I want my check.
-
No, you weren't expecting the ambush when you entered the forest,
-
therefore, I rule that you were taken by surprise.
-
-
May I continue now?
-
Yeah. Unbelievable.
-
19 fricking points.
-
-
Make way for the Bandit King!
-
All hail the Bandit King!
-
Hail! Hail! Hail!
-
-
Good day gentlemen. I am the Bandit King.
-
-
This road...
-
-
Would you let me finish his speech first?
-
Why should I? He's going to try to kill us.
-
You don't know that. Besides, you're still surprised.
-
-
Surprise doesn't wear off for 3 rounds and you don't get to attack.
-
Whatever.
-
-
Hey, isn't Mark supposed to be here?
-
-
Uh yeah...
-
-
...he's over there.
-
-
This road belongs to me, and there's a toll.
-
-
See, the Bandit King is in the employ of...
-
...The Shadow.
-
-
(Shocked) The Shadow?
(Surprised) The Shadow?
-
(Resolved) The Shadow.
-
Should you choose to pass peacefully, the toll is merely all your worldly possessions.
-
-
You are seriously pissing me off.
-
What? Three rounds is 15 seconds. I counted them off.
-
After 3 rounds, I'm no longer surprised, so I get the attack.
-
Yeah right. Ok, well, you can't attack until I say so.
-
Dude, it's in the rules. Here, 15 seconds, uh...
-
No. We spent most of that arguing.
-
You can't attack until I say so.
-
Now stop killing him and let him finish talking.
-
It's in the rules.
-
-
Should you choose to pass peacefully the toll, is merely all your worldly possessions.
-
-
Should you choose to fight? The toll is you lives.
-
-
It's your choice, but I warn you not to underestimate...
-
-
That's it!
-
-
Well, the bandits have a +4 morale.
-
They also have a +2 terrain bonus from the forest,
-
-
and the ambush.
-
-
So, set your to-hit rolls at a +6.
-
-
Do I get the bonus from the Sword of Ogre Decapitation?
-
-
No, actually, that only works on Ogres.
-
-
That's why it's called the Sword of Ogre Decapitation.
-
-
Nice try.
-
Now begins the killing followed by a light salad.
-
-
Charge!
-
-
You're fired!
-
-
Alright, so whose initiative is it?
I think it's mine.
-
Hey guys, am I to late to join?
Mark!
-
-
Dude, I'm so glad you're here.
-
Thank goodness. We're getting our asses kicked.
-
We're in a battle?
Hell yeah!
-
-
Am I there?
Yeah.
-
Where am I?
Right here.
-
-
Can I go into a Berserker Rage?
-
I go into a Berserker Rage!
-
-
Blood, Death, and Vengance!
-
-
Beautifully cut, Sir Mark!
-
My blades were thirsty today.
-
Is the Bandit King among the dead?
-
No, in fact he's running away down the path.
-
-
Stop him!
-
-
Oh. How far away is he?
-
About 100 yards.
-
That's extreme range even for an elf.
-
Um, how much cover does he have?
-
The forest is a little thicker around here. It's about 9/10ths.
-
-
Don't forget the -2 wound penalty.
-
What's your to-hit?
-
I can only hit on a 20.
-
-
I take the shot.
-
-
Booyah!
-
-
Masterful shot, friend elf.
-
He had the chance to escape.
-
Three cheers for the archer!
Hup hup! Hazah! Hup hup! Hazah! Hup hup!
-
-
Shut Up!
-
-
God damn it! I'm trying to study here! It's not like I'm asking much!
-
If you guys don't knock it off, I'm going to call the fucking RD.
-
-
God, how many times do I have to put up with that? I cannot believe this! It's sick bullshit!
-
-
Maybe we should keep it down.
-
Prob...probably.
-
And on that note, I gotta go.
-
What? But you just got in the door!
Why the hell do you have to go?
-
I promised Molly that I'd take her out to coffee. You know.
-
I'll have to take over your character you know.
Yeah I know.
-
-
Have fun storming the castle.
-
-
Can you believe this? He's missed the last 3 sessions.
-
We should kill his character.
-
Yeah, yeah, kill him! That'll teach him to interact with females.
-
-
Can you believe he would actually rather go out with a beautiful, intelligent young woman,
-
than hang out in this ass-smelling basement with his best friends,
-
on a Friday night playing adventure games and having belching contests?
-
-
And all for the off chance he'll score too!
-
Can you imagine that?
-
-
So...we're in the forest, right?
-
-
Uh yeah, the forest.
-
-
You follow Brigands Road for a few hours until the forest swallows the path
-
and you are again in the wilderness.
-
You hike for 3 more days...
-
...and eventually follow a trail into the foothills of Connadure. As you exit the hills...
-
...the land slopes down before you.
-
There on the plain below you, you see the broken ruins of a once great castle,
-
sitting solemnly in the shadows.
-
-
The Princess must be in that castle.
-
Onward, our journey is nearing its end.
-
-
You see a young man standing in the ruins.
-
He's dressed in flowing wizards robes and has an air of mystery around him.
-
-
Dude, is this your new character?
-
-
Yeah.
-
Guys, please! I want you to roleplay this.
-
Remember you've never met this guy before, the last guys you met tried to kill you,
-
and you're standing in the ruins of an evil, cursed castle.
-
Just act appropriately.
-
-
Hello. I'm Magellan, a traveling mage. I notice your group has no wizard.
-
-
You seem trustworthy. Would you care to join us in our noble quest?
-
-
Yes. Yes, I would.
-
-
Broken stones and petrified wood litter the ground outside the castle.
-
You follow the remains of what was once a major road to the ruins
-
only to find a set of massive iron bars blocking the entrance.
-
-
Ok. I rip them out of the way.
-
What's your strength?
-
19. That's a 95% chance of success.
-
Roll 'em.
-
-
Oh! Ooo!
I don't believe this.
-
-
Here, why don't I have Newmoon give it a try?
-
What's your strength?
Six.
-
Ok. Roll it.
-
-
Lift with the legs, Rogar, not the back.
-
-
It's very dark. Ambrose...
-
It's Magellan.
-
Whatever, is it safe?
-
We shall see.
-
Ok. I'll use my staff of evil detection.
-
-
Well, is it safe?
-
-
It most assuredly is not.
-
-
A dark narrow passage snakes off into the fortress. There's a sputtering torch every 20 yards or so,
-
but they aren't giving off enough light to push back the darkness.
-
Nimble takes point.
-
-
The air gets warmer and harder to breath the farther you go into the ruins.
-
-
After a few turns, you come to a large door. It's locked.
-
-
Hmm. I pick the lock.
-
-
Do I see anything odd in the next hall?
Nope.
-
I walk down the hall.
-
-
Did I say walk down the hall? I meant sneak down the hall.
-
So why didn't you say sneak before?
-
I shouldn't have to. I'm a thief, I sneak every where I go.
-
No you don't. You don't sneak around in broad daylight, you don't sneak around in church.
-
No, but I do sneak around in a danger zone.
-
Yeah, but you didn't know there was a trap in the room so you didn't know it was a danger zone. Did ya?
-
Look. A thief of my level wouldn't walk blindly into a possibly trapped room.
-
Like you did.
-
I wouldn't have if you'd just...
-
Fine. Fine. We'll do it again.
-
-
Did I say sneak down the hall?
Yes, you did.
-
Well, as a master thief, of course I would know when to be weary of such traps.
-
-
Uh huh. And what would a master thief do in such a situation?
-
-
Easy. I crawl down the hall an inch at a time looking for traps.
-
Whatever.
-
-
Damn it. Who's got the most hit points?
-
-
Rogar. Of course.
-
Well you do it then.
Ok.
-
-
Rogar takes 35 points of damage.
-
Oh no! I've only got 85 points left! Ohhh, Ohhh, Oohhhhh! (Crowd applause)
-
-
You follow the hall into a vast new room in the middle of which you see a stone throne.
-
-
Seated upon the throne is a figure who strikes terror into your hearts.
-
He's dressed in midnight blacks and blues, and his cloak billows around his form-fitting armor.
-
-
His face is masked, but his body moves with deadly grace and precision.
-
His name rises from your nightmares. He is known as...
-
-
(Shocked) The Shadow!
-
(Surprised) The Shadow?
-
(Resolved) The Shadow.
-
-
I've been waiting, waiting for you to come to me, and now I have you.
-
-
You, who have caused me so much trouble in the past.
-
-
Rogar, Newmoon, Nimble, Ambrose...
-
-
Magellan!
-
Magellan, sorry...
-
-
and Mark.
-
You've beaten my bandits, you've bested my traps, but to rescue the princess,
-
you must defeat me.
-
-
Now come, come and let us finish this game.
-
-
Oh dear...
-
I'm going to prepare a spell.
Which one?
-
Polymorph other.
-
-
Dude, that spell takes a ton of time to prepare. The Shadow's going to waste us before you're done.
-
Well, then give me a distraction.
-
-
Send Mark after him.
-
-
That's good!
Yeah, have Mark attack him.
-
OK
-
-
Dude. don't forget his battle cry...
-
Blood, death, and vengance.
-
-
And now for the rest of you.
-
-
Great, Mark's going to be pissed.
-
How's that spell coming?
I need more time.
-
The Shadow steps towards you to engage you in combat.
-
-
Call shot to the nuts!
What?
-
Combat rules state that the crotch is a vital area.
-
-
If you hit an opponent in a vital area, he's stunned for one round.
-
Call shot to the nuts.
-
-
You will pay for your insolence.
-
Oh, that hurt!
-
Alright guys, I've got my spell ready.
(Chanting) Da me he fermentum
-
-
What the hell did you turn him into?
-
An ogre.
-
Why, those things are dangerous?!
-
Sword of Ogre Decapitation.
-
-
You've done it! You've killed the Shadow!
-
-
We came, we saw, we kicked his nuts!
-
-
And wait, uh, what about the Princess?
-
Is she not in the room?
No.
-
Maybe there's a door somewhere?
-
I look around for a secret door.
Good call.
-
-
Well, you see a secret trap door behind the Shadow's throne. It leads down into another dark corridor.
-
-
We're not done yet, guys. There might be harder stuff further along.
-
What, harder than The Shadow? I doubt it.
-
-
Let's just keep going.
-
The new corridor comes to an abrupt end, blocked by a door that leads farther underground.
-
A soft light is shining underneath it.
-
-
Can we hear anything inside?
-
You hear muffled voices. You make out at least 2, but there could be more.
-
-
Pick the lock, thief.
-
-
Shhhh...did you guys hear something?
-
-
No, I didn't. Did you?
No, I guess not.
-
-
Nimble, you hear 3 more voices.
-
There are at least 5 of them.
-
We must take this door. It is the only passage.
-
-
What vile demons lie beyond this door?
-
-
We'll see in a moment. Ready yourselves.
-
-
Nimble picks the lock while the rest of you prepare for battle.
-
-
Whoever's inside keeps talking. You don't think you've been heard.
-
-
(Clunk) We're keeping it down, damn it! Shut the hell up out there!
-
-
You hear an angry shout.
-
We've been heard.
-
-
We've lost the element of surprise.
-
-
They know we're here!
-
Kill 'em. Kick the door in and kill them all!
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Where's the princess?
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Forget the princess, who are these strange sorcerers?
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Amazing! My entire life is written here!
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My intelligence is 4! Outrageous!
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Give me that pen!
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God damn it! I have tried to be nice, but you guys are so un-fucking-believably noisy!
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Some of us have lives and have to study.
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If you don't shut up, I'm going to call campus-fucking-safety!
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The Princess! We've found her!
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Leave me out of your sick-ass fantasy, weirdo.
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Nice ears, loser.
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Fucking gamers.
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