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>> We are continuing with
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using elevation
and thickness.
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Creating a surface
with thickness,
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you can create
simply surface by
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adding a thickness to
two-dimensional object.
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When you add a
thickness to
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two-dimensional object,
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the object is pushed
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out into the
third dimension.
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For example, a circle,
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becomes cylinder, and
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a rectangle become a box.
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Remember that you won't
see the thickness
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if you are looking at
the object from top.
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Figure 2111.
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Show some object created
using a thickness.
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Surface created by
adding a thickness are
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sometimes called
21/two-dimensional object.
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Although they have
three-dimensional,
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and the third
dimension can only be
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straight side
perpendicular to
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the two-dimension
object at base.
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To add the thickness to
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the existing
two-dimensional object,
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display the
property palette,
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Control 1, and
select the object.
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You can see when you
select the object first.
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In the palette, click the
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"Thickness Property"
and change
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the value in the text
box and press "Enter".
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I'm going to try it here.
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I'm going to draw
a rectangle.
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Select a "Rectangle".
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Right-click, go to
the "Properties",
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property box, check
the thickness,
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change that to fun.
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Press "Enter",
close the property,
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and choose a
southwest view.
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We created a surface box,
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change it to conceptual.
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As you see,
it's not solid.
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It's just a surface box.
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Back to our book. You can
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also change the
current thickness.
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The current thickness
affect the new objects
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as you draw them but
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does not affect the
existing object.
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There are two ways to
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change the current
thickness.
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With no object select,
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display the
property palette,
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click the "Thickness
Property" and type
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a value in the textbox.
Press "Enter".
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Use the ELEV command,
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which can also change
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the current elevation
discussed in
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the adding elevation to
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object section by typing
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it on the command line.
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The ELEV command
prompts you for
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the current elevation
and current thickness.
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At the pattern
for thickness,
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type a number and
press "Enter".
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In some cases, you can
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use a positive
number which
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extrude the object in
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the positive direction
of the Z-axis.
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However, you can use
a negative number to
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extrude the objects in
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the negative direction
of the Z-axis.
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As soon as you change
the current thickness,
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all the objects
that you draw,
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they're going to have
the same thickness,
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going back to AutoCAD.
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So if I draw a circle now,
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select the circle,
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go through the properties,
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change the
thickness to five.
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Now, I'm not
selecting anything.
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Just right-click
or Control 1.
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Change the
thickness to 10.
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From now on,
whatever I draw,
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it's going to have
the 10 thickness.
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Another box.
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right-click, Control 1,
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change the
thickness to five.
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So let's draw a box again.
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Doesn't work for the
box, I will circle.
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So that's the topic
about the thickness.
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We're going to Page 679,
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talking about adding
elevation to object.
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Until now, we
have discussed
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three-dimensional object
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based on the
two-dimensional objects
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that were on X
and Y plane.
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In other words, the Z
coordinates were zero.
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Although you
generally don't
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want the objects to
float in the air,
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you certainly may want to
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place one object
on top of another.
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To do this, you
need to start
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the object above
the XY plane.
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You can also place
the object below
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the XY plane and give
an object elevation,
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which is in Z coordinates.
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To give elevation to
an existing object,
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you can use
several methods.
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Select the object and
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display the
property palette,
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click "Elevation
Property",
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type in new elevation
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in the textbox and
press "Enter".
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Or move the object with
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the move command in
the z-direction.
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Or use a 3D move command
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to move the object
in z-direction.
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We covered this in
the Chapter 24,
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where we discussed
editing 3D dimensions.
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For new object change,
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the current elevation
with the ELEV command,
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as described earlier
in the chapter,
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in the thickness, but
we talk about that.
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So if I type ELEV
as a command,
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enter, specify new
default elevation.
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The default
elevation is zero,
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specify new
default thickness,
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which is 4.1, which
was almost like five.
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Can change this
one to five.
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So select my object,
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right-click properties,
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and look for elevation.
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Select object.
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This Gizmo is
helping us to
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move the object on
the z-direction.
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Either we can move that
on the z-direction,
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or we can check
the center Z,
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change that to five.
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Same thing for the box.
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If I select the box,
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I can find elevation
here is zero.
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Going to change
that to 10.
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As you see, it's
elevating it from
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the 0,0 10 units up.
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Or I could use this Gizmo
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and manually
move that down.
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On Page 680, steps
working with elevation,
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thickness, and
height command,
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start a new
drawing by using
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ACAD DWT or ACAD
LTDWT template,
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the dynamic user
coordinate system bottom,
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and the status bar
should be off.
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The template use
a 2D environment,
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save it as AB 213-3
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in your assignment folder.
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Step 3, home tab,
drawing panel,
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circle, drop down menu,
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center radius to
start the circle.
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Specify the center as
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6,6 and then radius as 18.
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Starting in 0,5,
ACAD, open.
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Circle.
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Center radius, center
is 6,6, radius 18.
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Zoom back. If you
are using AutoCAD,
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choose home type view
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panel [inaudible]
navigation dropdown,
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check on south-east
isometric.
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Select the circle.
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Display the
property palette.
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Click on the thickness.
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In the thickness
textbox type
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3. Press "Enter".
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Step 6, type 11.
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At the specifying new
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default elevation type 3.
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Because you change
the existing
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circle thickness to three,
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you set the elevation to
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three to place an
object on top of
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the circle at specifying
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new default
thickness Prompt 24.
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Start circle.
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Specifying center 6,6.
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The radius of 18.
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Step 7, radius of three.
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Zoom out and pan
so you can see
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the entire model
type ELEV enter.
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At the specifying
new default type
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27 because we have
three and 21,
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24 and three is 27.
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I'm going to draw
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another circle
on top of here.
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Specify new
thickness, type 3.
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Start a circle
command again.
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Same center 6,6,
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and radius of 18.
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Type height.
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So you can see the
cables pull clearly.
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Save this drawing. It
should look like Figure
-
2115 from the book.