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All ANIMATION TECHNIQUES - List

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    Let's explain a bit
    the animation techniques.
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    So, for starters,
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    remember that animation is an illusion,
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    so everything you see is not real.
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    Even I am not really moving now.
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    You're just seeing a semplification...
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    ...of the movement I made right now,
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    because the video camera takes
    thirty frames per second,
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    which simplify my movement...
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    ...and create the illusion,
    but you don't really see the movement.
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    This illusion works incredibly well.
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    How does animation work?
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    Animation consists in:
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    instead of taking someone
    who is really moving,
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    and using a movie camera
    to record their movement...
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    ...and creating a simulation,
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    we do the opposite.
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    There is no movie camera in animation.
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    There is none.
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    You don't need
    the techonolgy of the machine...
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    ...recording you
    with thirty frames per second,
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    because each picture can be taken...
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    ...potentially even years later.
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    Animation is that illusion
    in which I, human being,
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    take pictures whenever I want,
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    to create the illusion that something
    that can't actually move, is moving.
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    The most famous and used
    technique ever is the traditional.
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    The traditional technique
    consists in a drawing,
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    which gets redone from scratch,
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    and redone again,
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    and redone again.
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    Each drawing you make has
    some slight changes,
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    so when you see
    these drawings in sequence...
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    ...it creates
    the illusion of movement.
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    Pretty simple concept, right?
    This is traditional animation.
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    Then it takes many names
    based on the support used to draw.
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    If you use a cel,
    that is an acetate sheet,
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    with a paper sheet, strapped together,
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    it's hard to explain,
    but that is an animation cel.
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    If you use a real classic drawing,
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    done by pen nib and all that,
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    that is traditional animation.
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    If you instead used
    the same technique,
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    but the sheet was digital...
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    ...and the drawings are made
    on a tablet, for instance,
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    it's called paperless.
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    And it's the same as
    traditional technique,
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    there's simply no paper waste.
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    What if it's with pixels?
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    That's pixel animation.
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    Pixel animation is the same thing,
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    but the drawing this time is made...
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    ...using little colored
    squares called pixels.
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    You could animate
    in any other way, using sand,
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    you could use any support...
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    ...but if every time
    you have to redraw the character,
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    it's traditional animation.
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    Rotoscope is one of the types
    of traditional animation.
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    What is the rotoscope?
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    It's the same thing,
    but I didn't make up a drawing,
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    I filmed a person...
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    ...and now I'm tracing
    the individual frames.
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    There are also full movies
    made with rotoscope,
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    tv series made with rotoscope,
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    but in the past
    the rotoscope was mainly used...
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    ...to create more realistic humans,
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    who perhaps could
    be a bit unsettling...
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    ...and, I don't know,
    give off a strange feeling.
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    In Pinocchio and 101 Dalmatians...
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    ...the vehicles are animated
    with rotoscope,
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    so there are tiny models
    that actually move,
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    they are filmed and then
    the movement is traced.
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    In The Lord of the Rings
    everything is in rotoscope,
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    there are real people actually moving,
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    that get traced later.
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    Nowadays we hear much
    about cel-shading.
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    What is cel-shading?
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    It's just an effect
    you apply to your drawing.
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    So you make traditional animation,
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    usually paperless, all chill,
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    but then you use the computer
    to help you with the lights.
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    And maybe some other details too.
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    That's what happened
    in Klaus for example.
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    So you drew everything by hand,
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    the lights are simply
    done with the computer.
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    Disney already used
    another technology called C.A.P.S.,
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    which allowed it
    to create drawings on paper...
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    ...then move them to the computer...
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    ...and handling them as it pleased.
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    But you got the gist:
    there's traditional animation,
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    then there are the variants.
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    The thousand ways to do it.
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    Then there is stopmotion.
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    Stopmotion is one of the most
    talked about techniques ever,
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    everyone knows the word stopmotion.
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    And stopmotion animation,
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    or stop frame, is the animation
    where you take an inanimate object...
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    ...and you take a series of pictures...
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    Don't take pictures
    while you move the object,
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    do it when it's alone,
    so it will seem that it moved.
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    The stopmotion type that almost
    everyone thinks about is puppet,
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    that is when you use
    the so called articulated toys...
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    ...which move bit by bit
    by taking many pictures.
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    In traditional animation,
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    if a character jumps it's not hard...
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    ...nor different than making it roll.
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    In stopmotion animation,
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    making a character jump means
    having to find a special effect...
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    ...or visual effect
    that lets you hide the fact...
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    ...that the toy can't stay
    hanging in the air...
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    ...to get a picture taken.
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    So you need an alternative solution
    in order to have it hanging,
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    looking like it's jumping
    but it's really not.
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    So in stopmotion things
    like rain are very hard to achieve,
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    when in traditional animation
    it takes nothing.
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    However if your stopmotion
    toy isn't just a toy,
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    but you can actually modify it,
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    you can reshape it
    because it's made of clay,
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    we're talking about claymation.
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    Claymation.
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    Not claymotion
    as I said in the last video.
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    I said it because it's easy
    to make mistakes,
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    but I swear that actually no,
    it's always been claymation.
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    And claymation is
    the same as stopmotion,
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    but you can actually
    change your characters,
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    modify them, and use
    a lot of clay or modelling materials.
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Title:
All ANIMATION TECHNIQUES - List
Description:

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Video Language:
Italian
Duration:
12:09

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