All ANIMATION TECHNIQUES - List
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0:00 - 0:02Let's explain a bit
the animation techniques. -
0:02 - 0:04So, for starters,
-
0:04 - 0:07remember that
animation is an illusion, -
0:07 - 0:09so everything you see is not real.
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0:09 - 0:11Even I am not really moving now.
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0:11 - 0:14You're just seeing a semplification...
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0:14 - 0:17...of the movement I made right now,
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0:17 - 0:21because the video camera takes
thirty frames per second, -
0:21 - 0:23which simplify my movement...
-
0:23 - 0:27...and create the illusion,
but you don't really see the movement. -
0:27 - 0:30This illusion works incredibly well.
-
0:30 - 0:31How does animation work?
-
0:31 - 0:33Animation consists in:
-
0:33 - 0:38instead of taking someone
who is really moving, -
0:38 - 0:43and using a movie camera
to record their movement... -
0:43 - 0:45...and creating a simulation,
-
0:45 - 0:46we do the opposite.
-
0:46 - 0:49There is no movie camera in animation.
-
0:49 - 0:50There is none.
-
0:50 - 0:53You don't need
the techonology of the machine... -
0:53 - 0:56...recording you
with thirty frames per second, -
0:56 - 0:58because each picture can be taken...
-
0:58 - 1:01...potentially even years later.
-
1:01 - 1:06Animation is that illusion
in which I, human being, -
1:06 - 1:10take pictures whenever I want,
-
1:10 - 1:16to create the illusion that something
that can't actually move, is moving. -
1:16 - 1:20The most famous and used
technique ever is the traditional. -
1:20 - 1:24The traditional technique
consists in a drawing, -
1:24 - 1:26which gets redone from scratch,
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1:26 - 1:28and redone again,
-
1:28 - 1:30and redone again.
-
1:30 - 1:33Each drawing you make has
some slight changes, -
1:33 - 1:36so when you see
these drawings in sequence... -
1:36 - 1:38...it creates
the illusion of movement. -
1:38 - 1:41Pretty simple concept, right?
This is traditional animation. -
1:41 - 1:46Then it takes many names
based on the support used to draw. -
1:46 - 1:49If you use a cel,
that is an acetate sheet, -
1:49 - 1:51with a paper sheet, strapped together,
-
1:51 - 1:54it's hard to explain,
but that is an animation cel. -
1:54 - 1:57If you use a real classic drawing,
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1:57 - 1:59done by pen nib and all that,
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1:59 - 2:01that is traditional animation.
-
2:01 - 2:04If you instead used
the same technique, -
2:04 - 2:06but the sheet was digital...
-
2:06 - 2:10...and the drawings are made
on a tablet, for instance, -
2:10 - 2:11it's called paperless.
-
2:11 - 2:13And it's the same as
traditional technique, -
2:13 - 2:16there's simply no paper waste.
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2:16 - 2:17What if it's with pixels?
-
2:17 - 2:18That's pixel animation.
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2:18 - 2:21Pixel animation is the same thing,
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2:21 - 2:23but the drawing this time is made...
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2:23 - 2:26...using little colored
squares called pixels. -
2:26 - 2:29You could animate
in any other way, using sand, -
2:29 - 2:31you could use any support...
-
2:31 - 2:34...but if every time
you have to redraw the character, -
2:34 - 2:35it's traditional animation.
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2:36 - 2:39Rotoscope is one of the types
of traditional animation. -
2:39 - 2:41What is the rotoscope?
-
2:41 - 2:44It's the same thing,
but I didn't make up a drawing, -
2:44 - 2:46I filmed a person...
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2:46 - 2:49...and now I'm tracing
the individual frames. -
2:49 - 2:52There are also full movies
made with rotoscope, -
2:52 - 2:55tv series made with rotoscope,
-
2:55 - 2:58but in the past
the rotoscope was mainly used... -
2:58 - 3:00...to create more realistic humans,
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3:00 - 3:03who perhaps could
be a bit unsettling... -
3:03 - 3:06...and, I don't know,
give off a strange feeling. -
3:06 - 3:08In Pinocchio and 101 Dalmatians...
-
3:08 - 3:10...the vehicles are animated
with rotoscope, -
3:10 - 3:13so there are tiny models
that actually move, -
3:13 - 3:15they are filmed and then
the movement is traced. -
3:15 - 3:18In The Lord of the Rings
everything is in rotoscope, -
3:18 - 3:21there are real people actually moving,
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3:21 - 3:22that get traced later.
-
3:22 - 3:25Nowadays we hear much
about cel-shading. -
3:25 - 3:26What is cel-shading?
-
3:26 - 3:29It's just an effect
you apply to your drawing. -
3:29 - 3:30So you make traditional animation,
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3:30 - 3:33usually paperless, all chill,
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3:34 - 3:38but then you use the computer
to help you with the lights. -
3:38 - 3:40And maybe some other details too.
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3:40 - 3:42That's what happened
in Klaus for example. -
3:42 - 3:44So you drew everything by hand,
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3:44 - 3:47the lights are simply
done with the computer. -
3:47 - 3:50Disney already used
another technology called C.A.P.S., -
3:50 - 3:53which allowed it
to create drawings on paper... -
3:53 - 3:55...then move them to the computer...
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3:55 - 3:57...and handling them as it pleased.
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3:57 - 4:00But you got the gist:
there's traditional animation, -
4:00 - 4:02then there are the variants.
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4:02 - 4:03The thousand ways to do it.
-
4:03 - 4:05Then there is stopmotion.
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4:05 - 4:09Stopmotion is one of the most
talked about techniques ever, -
4:09 - 4:11everyone knows the word stopmotion.
-
4:11 - 4:13And stopmotion animation,
-
4:13 - 4:17or stop frame, is the animation
where you take an inanimate object... -
4:17 - 4:20...and you take
a series of pictures... -
4:21 - 4:23Don't take pictures
while you move the object, -
4:23 - 4:27do it when it's alone,
so it will seem that it moved. -
4:27 - 4:30The stopmotion type that almost
everyone thinks about is puppet, -
4:30 - 4:36that is when you use
the so called articulated toys... -
4:36 - 4:40...which move bit by bit
by taking many pictures. -
4:40 - 4:41In traditional animation,
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4:41 - 4:45if a character jumps it's not hard...
-
4:45 - 4:47...nor different than making it roll.
-
4:47 - 4:48In stopmotion animation,
-
4:48 - 4:52making a character jump means
having to find a special effect... -
4:52 - 4:55...or visual effect
that lets you hide the fact... -
4:55 - 4:58...that the toy can't stay
hanging in the air... -
4:58 - 5:00...to get a picture taken.
-
5:00 - 5:04So you need an alternative solution
in order to have it hanging, -
5:04 - 5:06looking like it's jumping
but it's really not. -
5:06 - 5:10So in stopmotion things
like rain are very hard to achieve, -
5:10 - 5:12when in traditional animation
it takes nothing. -
5:12 - 5:16However if your stopmotion
toy isn't just a toy, -
5:16 - 5:18but you can actually modify it,
-
5:18 - 5:20you can reshape it
because it's made of clay, -
5:20 - 5:22we're talking about claymation.
-
5:23 - 5:24Claymation.
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5:25 - 5:27Not claymotion
as I said in the last video. -
5:27 - 5:30I said it because it's easy
to make mistakes, -
5:30 - 5:33but I swear that actually no,
it's always been claymation. -
5:33 - 5:36And claymation is
the same as stopmotion, -
5:36 - 5:39but you can actually
change your characters, -
5:39 - 5:43modify them, and use
a lot of clay or modelling materials. -
5:43 - 5:45Then there's cut-out,
same as stopmotion... -
5:45 - 5:50...but you move pieces of cut paper
on a sheet of paper. -
5:50 - 5:52You're not redrawing the characters,
-
5:52 - 5:55because the face
and the body are still the same. -
5:55 - 5:57You are moving them
with the stopmotion technique, -
5:57 - 6:01but the visual result is much more
similar to the traditional technique. -
6:01 - 6:04It's the animation you always saw
with South Park, for example. -
6:04 - 6:09But careful, because South Park
at some point changed technique. -
6:09 - 6:12Before it used
real pieces of paper layed on, -
6:12 - 6:14then it started using
vector animation, -
6:14 - 6:16also called rigged animation.
-
6:16 - 6:18Gosh how do I explain the vector now?
-
6:18 - 6:19Let's do this way,
-
6:19 - 6:22vector animation could
allow it to say: -
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6:24 - 6:26In reality it's a drawing,
-
6:26 - 6:29that I then cut in its joints...
-
6:29 - 6:30...and I can move them.
-
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-
6:53 - 6:56In this type of animation
your character can have, -
6:56 - 6:58for instance,
twenty possible movements, -
6:58 - 7:00just twenty and they can't increase.
-
7:00 - 7:03But it's also such a fast
and cheap technique... -
7:03 - 7:05...that I could use it
to make him say: -
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7:15 - 7:17In doubt, go into the infobox,
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7:19 - 7:22And remember to check
all of its many features. -
7:22 - 7:26But it's also important to tell
this technique apart from cgi. -
7:26 - 7:30Cgi has basically infinite potential.
-
7:30 - 7:33The animator has a control over
the character that allows them... -
7:33 - 7:38...to both preset some things,
and also sit there... -
7:38 - 7:42...and correct on the way
any small movement, -
7:42 - 7:45invent new movements
that the figure can do, -
7:45 - 7:48teach the computer how to behave,
-
7:48 - 7:51or take complete control of
the character to animate, -
7:51 - 7:52of the setting to animate,
-
7:52 - 7:54or whatever thing
they want to move... -
7:54 - 7:56...inside this simulation.
-
7:56 - 7:59Classic cgi is so unlimited
that it's used... -
7:59 - 8:02...to make special effects
in movies because, potentially, -
8:02 - 8:04you can do anything with it.
-
8:04 - 8:08Remember that more realistic
does not mean better though. -
8:08 - 8:10There is no correlation
between the two, -
8:10 - 8:13cgi has its choices
based on its needs, -
8:13 - 8:14you can discuss for hours.
-
8:14 - 8:17Then we have mocap,
that is motion capture: -
8:17 - 8:21it's same as cgi, so you create
everything on the computer, -
8:21 - 8:25but the character's movement are not
given by an animator, -
8:25 - 8:29like in the rotoscope they trace
the real movements of an actor... -
8:29 - 8:31...who was likely wearing sensors...
-
8:31 - 8:35...that relayed to a computer
the movements made by the character... -
8:35 - 8:38...and replayed them
with the animated character. -
8:38 - 8:40And we can have cel-shading here too,
-
8:40 - 8:42it works in the opposite way
to what I said before. -
8:42 - 8:46Earlier I talked about cel-shading
on a drawing, so it's flat... -
8:46 - 8:47...but we put a 3D thing on top,
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8:47 - 8:49I can also do the opposite.
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8:49 - 8:51Therefore creating
a 3D evniroment etcetera... -
8:51 - 8:53...and with cel-shading sticking...
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8:53 - 8:57...over the 3D figures something
that looks like 2D drawings. -
8:57 - 8:59Then we have the mixed technique.
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8:59 - 9:00Mixed technique,
I mean... -
9:00 - 9:04As a term it defines any technique
that mixes different techniques. -
9:04 - 9:08The issue is that the techniques
always get mixed with each other. -
9:08 - 9:11It's hard to find
a single animated movie... -
9:11 - 9:15...that always uses only one single
technique without aid from the others. -
9:15 - 9:17When we say mixed technique,
-
9:17 - 9:20we usually mean
those few existing films... -
9:20 - 9:25...that actually mix
real people and animation. -
9:25 - 9:28How can you tell if it's
mixed technique or special effects? -
9:28 - 9:32Because in the end in King Kong
the gorilla is made in stopmotion, -
9:32 - 9:36and in the new King Kong
the gorilla is made in cgi. -
9:36 - 9:40Yes, but in both cases
they use animation techniques... -
9:40 - 9:42...in order to simulate
a real creature. -
9:42 - 9:44Mixed technique is such...
-
9:44 - 9:47...when you put together
cartoons and real characters, -
9:47 - 9:51without pretending that one is part
of the other or something like that. -
9:51 - 9:55Mixed technique uses human characters
as such and cartoons as such. -
9:55 - 9:57It's the most expensive technique...
-
9:57 - 10:00...and this is also why
almost nobody uses it. -
10:00 - 10:03And then we have the new technique,
-
10:03 - 10:05which everyone is talking about.
-
10:05 - 10:08They made very few films with it
but it already charmed everyone. -
10:08 - 10:11But I saw many doubts about it,
so let's explain it. -
10:11 - 10:12Some call it meander,
-
10:12 - 10:14some call it comiclook,
-
10:14 - 10:16there are many names
for this new technique. -
10:16 - 10:18It hasn't been decided yet,
-
10:18 - 10:21because it depends on which one
will be more frequent in speech. -
10:21 - 10:24For instance traditional
animation wasn't called as such... -
10:24 - 10:27...before the other types existed...
-
10:27 - 10:31...and rose the need
to give a name to animation, -
10:31 - 10:32"the normal one".
-
10:32 - 10:35The new technique consists in
a mix of all the others. -
10:35 - 10:39Cgi is usually the base,
but in almost all animation work... -
10:39 - 10:41...the computer is wrong
and gets corrected. -
10:41 - 10:44It's complicated to explain,
but as a rapid example, -
10:44 - 10:47look at the Puss in boots
rotating on himself. -
10:47 - 10:50In a cgi animation film,
-
10:50 - 10:52the computer would just
take the character, -
10:52 - 10:54and it would make it rotate on itself,
-
10:54 - 10:57perfectly creating its rotation.
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10:57 - 11:00Instead, it was retouched
with the traditional technique: -
11:00 - 11:02so first with the rotoscope...
-
11:02 - 11:06...they traced the cat's main shape,
-
11:06 - 11:11then modify what it should do
with traditional technique, -
11:11 - 11:15teaching the computer not to do
what it would be doing, -
11:15 - 11:16what it was taught,
-
11:16 - 11:19to interrupt
the fluidity of movements, -
11:19 - 11:22in order to make it do something...
-
11:22 - 11:25...that usually would not be
a good simulation, -
11:25 - 11:27but that creates
a more powerful illusion... -
11:27 - 11:31...using what are actually
traditional animation techniques. -
11:31 - 11:34The final result is animation
that used cgi... -
11:34 - 11:38...to get impossible things
for traditional animation, -
11:38 - 11:42but the actual movements
of the characters are made... -
11:42 - 11:44...and thought
by traditional technique. -
11:44 - 11:47I don't know if I made myself clear,
but let me know. -
11:47 - 11:49Tell me which is your favorite
among these techniques, -
11:49 - 11:55remind me if there are other variants
I didn't name that you like. -
11:55 - 11:56And subscribe,
-
11:56 - 11:59because many other videos
about animation are on the way, -
11:59 - 12:02and also something really big,
I assure you. -
12:02 - 12:05In fact, some of you already got
what is about to arrive, right? -
12:05 - 12:08This is also something
you should tell me in the comments.
- Title:
- All ANIMATION TECHNIQUES - List
- Description:
-
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#animation #cartoons
These are all the main animation techniques
00:00 Animation is an illusion
01:16 Tradizional Technique
02:11 Paperless
02:35 Rotoscope
03:23 Cel-Shading 2D
04:04 Stop Motion
05:16 Claymation
05:44 Cut-out
06:12 Vector
07:22 CGI
08:15 MOCAP
08:37 Cel-Shading 3D
09:00 Mixed Technique
10:01 The New Technique - Video Language:
- Italian
- Duration:
- 12:09
Carcangiu_me edited English subtitles for Tutte le TECNICHE di ANIMAZIONE - Elenco | ||
Carcangiu_me edited English subtitles for Tutte le TECNICHE di ANIMAZIONE - Elenco | ||
Carcangiu_me edited English subtitles for Tutte le TECNICHE di ANIMAZIONE - Elenco | ||
Carcangiu_me edited English subtitles for Tutte le TECNICHE di ANIMAZIONE - Elenco | ||
Carcangiu_me edited English subtitles for Tutte le TECNICHE di ANIMAZIONE - Elenco | ||
Carcangiu_me edited English subtitles for Tutte le TECNICHE di ANIMAZIONE - Elenco | ||
Carcangiu_me edited English subtitles for Tutte le TECNICHE di ANIMAZIONE - Elenco | ||
Carcangiu_me edited English subtitles for Tutte le TECNICHE di ANIMAZIONE - Elenco |