What Politicians Get Wrong About Video Games and Violence | NYT
-
0:02 - 0:06Video games with a goal
to kill, often with a firearm, -
0:06 - 0:09like Call of Duty: WWII -
-
0:09 - 0:10"I need morphine" -
-
0:10 - 0:12Destiny 2
-
0:12 - 0:14and Battlefield,
-
0:14 - 0:17are among America's
most popular entertainment. -
0:17 - 0:19And politicians
have been quick to say -
0:19 - 0:21that the violence
on screen -
0:21 - 0:23contributes to
violence in real life, -
0:23 - 0:25such as mass school shootings.
-
0:25 - 0:28"Congress should fund
research into the effects -
0:28 - 0:30that violent video games
have on young minds." -
0:30 - 0:32"Violent video games
have encouraged the killing -
0:32 - 0:34of innocent people for sport."
-
0:34 - 0:36"I'm hearing more
and more people say -
0:36 - 0:38the level of violence
on video games -
0:38 - 0:41is really shaping
young people's thoughts." -
0:41 - 0:43There's just one problem with that.
-
0:45 - 0:48Back in the 1990s,
people were worried -
0:48 - 0:55about games like Duke Nukem,
Mortal Kombat and Resident Evil. -
0:55 - 0:57Over the years, these
games have become -
0:57 - 0:59more lifelike, with
better graphics, -
0:59 - 1:02more detail
and more violence. -
1:02 - 1:04And some of the gunmen
who have terrorized schools -
1:04 - 1:06have been known to play
these kind of games. -
1:06 - 1:09The Columbine shooters played
the then-controversial game Doom, -
1:09 - 1:13even building their own
customized levels. -
1:13 - 1:16The Virginia Tech gunman
played similar video games. -
1:16 - 1:18And the neighbor
of Nikolas Cruz, -
1:18 - 1:20the accused Parkland
shooting suspect, -
1:20 - 1:22told The Miami Herald
that Cruz may have played -
1:22 - 1:25violent video games
for up to 15 hours a day. -
1:25 - 1:27While some studies may have
found correlations -
1:27 - 1:29between playing
violent video games -
1:29 - 1:31and violent behavior,
-
1:31 - 1:33they have not been proven
to cause actual crime. -
1:33 - 1:36Some studies even
suggest the opposite. -
1:36 - 1:38"We find no evidence
of an increase in crime -
1:38 - 1:42associated with video games
and perhaps a decrease." -
1:42 - 1:43"Unexpectedly,
-
1:43 - 1:45many of the results
were suggestive -
1:45 - 1:47of a decrease in violent
crime in response -
1:47 - 1:49to violent video games.
-
1:49 - 1:51Some psychiatrists
warn of the dangers -
1:51 - 1:53of focusing solely on video games.
-
1:53 - 1:55"To look at violent video games,
-
1:55 - 1:58in my opinion,
is a red herring. -
1:58 - 2:01It's not going to lead to
anything helpful in regards -
2:01 - 2:02to gun violence."
-
2:02 - 2:05The argument has even been
rejected by the Supreme Court. -
2:05 - 2:09In 2011, it ruled that California
cannot ban the sale -
2:09 - 2:11of violent video games
to children -
2:11 - 2:14on the grounds that they
cause real world violence. -
2:14 - 2:16But the narrative has an appeal.
-
2:16 - 2:18It's a simple
explanation in a debate -
2:18 - 2:21that has become
increasingly caustic.
- Title:
- What Politicians Get Wrong About Video Games and Violence | NYT
- Description:
-
In the wake of the Parkland school shooting, President Trump has pointed to a common explanation for the violence: video games. But two decades after the Columbine shooting popularized this explanation for violent crime, research has rejected the hypothesis.
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- Video Language:
- English
- Duration:
- 02:24
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Alexandre Clemente edited English subtitles for What Politicians Get Wrong About Video Games and Violence | NYT | |
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Alexandre Clemente edited English subtitles for What Politicians Get Wrong About Video Games and Violence | NYT | |
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Alexandre Clemente edited English subtitles for What Politicians Get Wrong About Video Games and Violence | NYT | |
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Alexandre Clemente edited English subtitles for What Politicians Get Wrong About Video Games and Violence | NYT |