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WARNING: YOU WILL DIE | Five Nights at Freddy's 3 - Part 1

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    Hello, everybody.
    My name is Markiplier
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    and welcome to Five Nights at Freddy's 3.
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    This might be the most hyped game
    in the history of gaming,
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    and it might totally be worth it
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    because just compared
    to the last two games,
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    going into it, I'm actually
    a little bit nervous,
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    just because of the unknown factor.
    There's always been
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    an unknown factor whenever
    I launch into these games,
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    and that twitchy bunny right
    there isn't helping very much.
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    So I'm gonna get into this,
    and I'm gonna play it.
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    "Fazbear's Fright:
    The Horror Attraction:
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    Local amusement park is getting
    ready to scare your socks off
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    with a new attraction based
    on the unsolved mysteries
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    of Freddy Fazbear's Pizza.
    Featuring actual relics
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    from decades old pizzeria and now..."
    (mumbles) Oh, okay.
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    I didn't even get a chance to read all that.
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    - But I should also mention that...
    - (in game: phone rings)
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    ..I don't know anything about it,
    and that's the great mystery of it.
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    I don't know!
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    - (in game: phone rings)
    - Who is this? Who is this gonna be?
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    (in game) Hey, hey, glad you
    came back for another night.
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    I promise it'll be a lot more
    interesting this time.
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    (surfer's voice) Oh, totally!
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    (in game) We brought some great
    new relics over the weekend,
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    and we're out tracking down
    a new lead right now,
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    so let me just update you real quick,
    then you can get to work.
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    The attraction opens in a week,
    so we have to make sure
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    everything works
    and nothing catches on fire.
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    When the place opens, people will come in...
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    (in game: child laughs)
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    ..at the opposite end of the building
    and work their way toward you,
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    then past you, and out the exit.
    Yeah, you've officially become
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    part of the attraction.
    You'll be starring as...
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    the security guard!
    So not only will you be monitoring
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    the people on the cameras
    as they pass through, you know,
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    to make sure no one steals anything
    or makes out in the corner,
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    but you'll also be a part of the show.
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    It'll make it feel really authentic, I think.
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    Now let me tell you about what's new.
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    We got another set
    of drawings, which is nice,
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    and a Foxy head, which we think
    could be authentic.
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    Then again, it might just be
    another crappy Cosplay.
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    And we found a desk fan,
    very old school--metal, though.
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    So watch the fingers.
    (nervous chuckle)
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    Right now, the place
    is basically just, you know,
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    flashing lights and spooky props.
    But, ironically, we thought
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    we'd have more by now.
    If we don't have something
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    really cool by next week,
    we might have to suit you up
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    in a furry suit and make
    you walk around saying, "Boo!"
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    (chuckles) Uh, so you know, like I said.
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    We're trying to track down
    a good lead right now.
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    Some guy who helped design
    one of the buildings
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    said there was an extra room that
    got boarded up, or something like that.
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    So we're gonna take a peek
    and see what we can find.
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    For now, just get comfortable
    with the new set up.
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    You can check the security cameras
    over to your right
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    with a click of that blue button.
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    So you can toggle between
    the hall cam and the men's cam.
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    Then over to your far left,
    you can flip up your maintenance panel.
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    You know, use this to reboot
    any systems that may go offline.
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    (chuckles) So in trying to make
    the place feel vintage,
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    we may have overdone it a bit.
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    Heh heh. Some of this equipment
    is barely functional.
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    I wasn't joking about the fire.
    That's a real risk.
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    (Markiplier) Oh.
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    (in game) The most important thing
    you want to watch for
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    is the ventilation.
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    Look, this place will give
    you the spooks, man.
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    And if you let that ventilation go offline,
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    then you'll start seeing
    some crazy stuff, man.
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    Keep that air flowin'.
    Okay, keep an eye on things
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    and we'll try to have something
    new for you tomorrow night.
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    What?! It's already 4 AM.
    I only go to 6 AM, right?
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    There was so much information
    in that spiel that I don't even know
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    how to process it.
    Holy crap!
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    There's so much different
    than what it was before.
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    There's two layers to the map.
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    How am I supposed to keep track of all this?!
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    And, apparently, when I go
    into these cameras, I'm supposed
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    to sound some noise
    whenever I need to go someplace
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    for some reason or something.
    Because--
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    Okay, here's what I was thinking.
    This is what I was thinking
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    the entire time that I was seeing
    all the previews for the game.
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    The only thing that I noticed
    the entire time was that
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    there was only one animatronic
    and the reason behind that is,
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    and the reason I think that is,
    is because it's like
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    a Frankenstein's monster combination
    of all the different animatronics.
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    So it took the base of Bonnie
    and, like, the yellow of Chica.
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    It's not actually golden Bonnie,
    but maybe it is a little bit
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    golden Bonnie, but I think
    it's just the yellow of Chica
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    and the intimidation of Freddy itself.
    It's, like, all narrowed into...one.
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    And to be honest, I'm totally lost
    as to what I'm supposed to do.
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    There is so much to look at.
    What am I supposed to do?!
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    What do you want from me?!
    Why are you blinking?
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    - And why can't I--
    - (in game) Hi...hi...hi.
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    - Why can't I--
    - (clock tolls)
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    Yeah, I did it!
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    Oh good, I beat the first night.
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    - That's a spectacular spectacle.
    - (in game: children cheer)
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    What the hell am I supposed
    to do with my life now?
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    I know I'm supposed
    to roll right into night two.
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    Oh...
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    (in game: buzzing noises)
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    Oh, hi! Okay, back to this again.
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    Was that a rat that just went under there?
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    Oh, hi. Hello.
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    What's that, purple Freddy?!
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    Is it the purple guy?!
    I don't wanna follow him.
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    Why am I following him?
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    (in game: thunder booms)
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    Is that thunder?
    Is this place decrepit?
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    There's so many boarded up places.
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    Those are rat--error, error, error.
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    Okay, all right then.
    Guess I can't go that way
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    for some--aaaaah!
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    What the hell?!
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    (in game: silence)
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    PURPLE GUY!
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    (in game: 8-bit creepy melody)
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    Oh, good, good.
    Second night. Great.
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    Why?!
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    - (in game: phone rings)
    - How? How is this a thing?
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    I'm gonna roll right into the--uuugh.
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    (in game: phone rings)
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    (Phone Guy) Hey, man, okay.
    I have some awesome news--
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    (surfer voice) Awesome, totally.
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    (Phone Guy) First of all, we found
    some vintage audio training cassettes.
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    Dude, these are, like, prehistoric!
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    I think they were training tapes,
    or other employees
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    or something like that.
    So you can have some playing
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    over the speakers as people
    walk through the attraction.
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    (Markiplier) Why's that out?
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    (Phone Guy) Make it feel legit, man.
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    But I have an even better surprise for you.
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    - (Markiplier) Oh, great!
    - (Phone Guy) You're not gonna believe
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    - this--
    - I'm not?!
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    We found one. A real one.
    Uh...uh, oh, gotta go, man.
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    Uh, well, look, it's in there
    somewhere, all right?
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    I'm sure you'll see it.
    Okay, I'll leave you with some
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    - of this great audio that I found.
    - NOOOO!
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    - (Phone Guy) I'll see you later, man.
    - No, screw you!
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    I don't wanna be left with the--
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    - (Phone Guy audio) Hello? Hello, hello?
    - Screw you, man!
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    (Phone Guy) And welcome to your new career
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    as performer/entertainer
    for Freddy Fazbear's Pizza.
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    These tapes will provide you
    with much needed information
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    on how to handle/climb into/
    climb out of the mascot's costume.
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    Right now, we have two
    specially designed suits that double
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    as both animatronics and suits.
    So please pay close attention
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    while learning how to operate these suits,
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    or accidents/injuries/deaths/
    irreparable and grotesque maiming can occur.
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    First of all, [inaudible] the mascots
    when they are in animatronic form.
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    For each [of operation],
    the animatronics are set to turn
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    and walk towards sounds.
    You can use the hands-free approach
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    in making sure the animatronics
    stay where the children are
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    for maximum entertainment/[?] values.
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    To change the animatronics to suit mode,
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    insert and turn firmly the handcrank
    provided by the manufacturer.
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    (Markiplier) The hand crank?!
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    (Phone Guy) The hand crank will recoil
    and compress the animatronic parts
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    around the sides of the suit,
    providing room to climb inside.
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    Please make sure the spring rods
    are fastened tight
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    to ensure the animatronic
    device will remain--
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    Aaah!
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    (Phone Guy) We will cover this
    in more detail in tomorrow's session.
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    Remember to smile.
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    You are the face of Freddy Fazbear's Pizza.
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    - Aaah!
    - (in game: emergency alarms triggered)
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    What's happening?!
    What's happening?!
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    (in game: alarms stop)
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    Oh, okay, it's over then.
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    So that was the ventilation system
    that I needed to monitor,
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    but why the hell did I need to do that?
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    And I supposed to be--ooooooh!
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    (screams) Oh, fuck!
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    - What the f--?!
    - (in game: alarms blare)
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    - I'm alive?!
    - (in game: heavy panting)
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    Why am I alive?!
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    Oh god, what's going on?
    Everything's going horribly wrong!
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    Ventilation?! I thought I rebooted that!
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    (frazzled groan)
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    (shrieking) WHAT THE FUCK?!
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    How was I supposed to stop that?!
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    Game over?
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    Okay, that's what I expected to happen.
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    What I didn't expect to happen
    was everything else.
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    What the hell happened?!
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    Don't twitch at me, buddy!
    I don't even have a name
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    for you yet, and I don't think
    it's in my right to name you.
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    Bunny bastard bitch balls.
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    That's your name.
    Bunny bastard bitch balls.
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    Okay, so anyway, what I'm supposed to do,
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    I'm trying to piece together
    what I'm supposed to do
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    because this game is totally
    different than the other games,
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    which is entirely what
    the developer was trying to do.
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    And I'm pretty sure I saw Balloon Boy there,
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    'cause that was the preview picture,
    the last preview picture
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    that was put out on Scott Games.
    Oh god, I forgot there's no call right now.
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    I'm supposed to be--
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    - (in game: static buzzing)
    - Oh god--that's nothing, okay.
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    Ventilation error already?!
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    Why is there a ventilation error?
    What does that even mean?
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    It means I'm gonna hallucinate stuff
    and things that come after me
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    are not gonna be real,
    so I'm assuming that's what happened
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    when--(nervous chuckle)--
    Oh god, why is that a problem?!
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    What's going on now?
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    Why? And why did you have to find
    a real electronic--animatronic--
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    manamatronic-I dunno what I'm saying.
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    Why'd you have to find one?
    What the hell did I see?
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    Was that Balloon Boy?
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    Why does Balloon Boy gotta be back?
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    Or is it Balloon Girl?
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    I don't even think I wanna know.
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    This is gonna be a long game.
    This is gonna be long.
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    I can't even imagine what
    the 20/20 mode on this one, so...
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    Goddamn. I'm hyperventilating.
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    I apologize.
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    I'm very stressed at the moment.
    I can't flip between them quickly
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    because I know that Scott put that in!
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    So-oh, was that Mangle?!
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    That was Mangle.
    Why did it put that down?
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    I didn't put that down. Hey!
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    What are you, hanging out with Foxy?
    You best bros over there,
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    or are you lovers or something?
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    I don't think I wanna know the answer.
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    HEY! I saw that!
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    - (in game: heavy panting)
    - I fucking saw that!
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    I saw that! A pair of eyes
    peeking over the [?].
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    What the fuck?!
    Am I dead?
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    Am I gonna die?
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    Uh, audio error.
    Audio error. I need audio.
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    Why do I need--oh, I need
    to play audio in different places!
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    That's right. Okay.
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    So I gotta play audio
    because he's nearby now.
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    He's, like, right outside my goddamn door.
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    If that was Bonnie.
    That better have been Bonnie.
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    Or golden Bonnie.
    Or goldie Bonnie.
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    Goalie? Goldilocks?
    Goldilocks.
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    - (in game: child laughs)
    - Okay, audio there.
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    Yeah, Balloon Boy.
    Distract him.
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    Whoa. I see you!
    I see you there!
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    I see you! You're in the right corner.
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    He's right there!
    He's right there!
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    He came by to hear the noise.
    There is only one!
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    God, I am not holding
    it together very well.
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    Night two is going way
    slower than night one ever was.
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    Night one was a breeze
    because that guy was talking
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    to me the whole time.
    Okay, so...
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    - (child in game: Hi.)
    - Hi.
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    Okay, so do I gotta repeatedly do this?
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    Is he somewhere in there?
    Am I just not seeing him?
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    Is this a perverted game of hide-and-seek?
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    What are my systems doing?
    Doing great, apparently.
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    Somehow.
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    Heeey!
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    - (in game: shriek)
    - HEY, WHAT THE FUCK?!
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    - (in game: alarms beep)
    - What the baloney?!
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    - (in game: heavy panting)
    - Jesus! Stop doing that.
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    Ventilation. Somehow
    the ventilation went out and I started
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    hallucinating without even knowing it.
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    How the hell does that happen?!
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    Okay, I gotta immediately play
    a noise in another place
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    so he doesn't come get me!
    Or something!
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    - I dunno!
    - (in game: child laughs)
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    Right here. Right there.
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    HEEEEY, WHAT'RE YOU DOING?!
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    What you're doing?
    A friendly, "Hello, hi!"?
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    Hey, how's it goin' bro?
    I'm gonna play--
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    - (in game: growl)
    - HEY!
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    Uggggh.
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    (in game: buzzing)
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    This is gonna take a while.
    I have no goddamn idea
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    what I'm doing.
    I have no idea whatsover.
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    I have no idea.
    How am I supposed to beat him?
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    He was right there
    in the doorway, I saw him!
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    He was right by the decrepit Freddy.
    Why does he need to be there?
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    Oh, look! I'm seriously
    not handling this very well.
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    I thought I would be able to handle it.
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    I am, like, an expert
    at the other Five Nights at Freddy's games
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    just 'cause I play them
    for hours and hours and hours,
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    trying to beat 20 Mode.
    But goddamn, this one--
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    I don't even know where to start with this.
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    And the one thing that's great
    about it is that each series
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    expands on the previous
    without intermingling
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    and without overlapping too much.
    It carries on the same theme
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    while still being terrifying.
    Why does Chica have little vampire teeth?
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    That is adorable!
    That is fricking adorable.
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    And that goddamn fan
    and this box of shit here.
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    It's all the toy creatures
    that didn't make it from the last one.
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    And I know I saw Mangle.
    I saw Mangle.
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    Oh, ventilation error.
    Okay, all right.
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    How am I supposed to know
    about the ventilation error?
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    I guess I gotta check.
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    Ugh. I can seal a vent.
    And that does a thing,
  • 12:41 - 12:43
    which is good, I guess,
    but there's also a vent
  • 12:43 - 12:45
    - that leads right next to me.
    - (child in game: Hi!)
  • 12:45 - 12:46
    Hiiiiii.
  • 12:46 - 12:48
    Thanks, Balloon Boy, for the assist.
  • 12:48 - 12:50
    I'm gonna high-five you later
    before I punch you in the face.
  • 12:50 - 12:52
    And then I'm gonna punch
    you in the face some more,
  • 12:52 - 12:55
    just 'cause I don't like ya.
    Then I'm gonna hug ya.
  • 12:55 - 12:57
    Okay, so that's the exit.
    That's where I am now.
  • 12:58 - 13:00
    Did something change?!
    Why does it do that?
  • 13:00 - 13:02
    Why does it do that?
    I don't like it when they do that.
  • 13:02 - 13:05
    Why does it always pulse like that?
    Is he actually there?
  • 13:05 - 13:07
    Is he actually there and I don't see him?
  • 13:08 - 13:09
    - (child in game) Hi!
    - Is me yelling into my microphone
  • 13:09 - 13:11
    right now calling him to me?
    Okay, 2 AM.
  • 13:11 - 13:13
    Goddamn, why is he going so slow?!
  • 13:13 - 13:16
    See, this is what happens when I panic.
    I just start spouting nonsense
  • 13:16 - 13:17
    and it doesn't make any sense
  • 13:17 - 13:18
    - or help the situation.
    - (in game: child laughs)
  • 13:18 - 13:22
    I'm trying to rationalize through
    what the hell's going on in me.
  • 13:22 - 13:25
    And, to be perfectly honest,
    I have no goddamn idea.
  • 13:28 - 13:30
    All right. Everything seems to be fine.
  • 13:30 - 13:32
    I think it's the noise that I'm making.
  • 13:32 - 13:34
    - (child in game) Hello.
    - Heeeey!
  • 13:34 - 13:35
    - Don't--
    - (in game: shriek)
  • 13:35 - 13:37
    I knew you were gonna do that.
  • 13:37 - 13:39
    Goddamn Balloon Boy.
    Oh, great, the ventilation system's out!
  • 13:40 - 13:42
    What the hell's with the ventilation system?!
    I just turned it back on!
  • 13:42 - 13:44
    Okay, so that's a problem
    because there's noises
  • 13:44 - 13:47
    and lights blaring in my office.
    Hurry up, please!
  • 13:47 - 13:49
    Don't have time to wait on the ventilation.
    I need to breath now.
  • 13:49 - 13:51
    - Okay, play audio over there.
    - (child in game) Hello.
  • 13:51 - 13:53
    Maybe it's because I'm using
    Balloon Boy's voice too much.
  • 13:54 - 13:55
    Maybe that's it!
  • 13:56 - 13:57
    Maybe that's the thing that can happen.
  • 13:57 - 13:59
    I don't know, it's all
    theory at this point.
  • 13:59 - 14:02
    It's just a theory.
    A game theory.
  • 14:02 - 14:04
    Audio error, audio error,
    audio error, audio error.
  • 14:04 - 14:07
    Audio, audio, audio, audio,
    audio, audio, okay.
  • 14:07 - 14:09
    I'll hate it if my camera system goes out,
  • 14:09 - 14:10
    because I don't think
    I'll be able to handle that.
  • 14:10 - 14:13
    Video error?! I just said that was
    the thing that I didn't want!
  • 14:13 - 14:15
    I didn't want a camera system to go out.
    You gotta put it back up.
  • 14:15 - 14:17
    Come on, please.
    I'll give you some lovin'.
  • 14:17 - 14:19
    I'll give you some sweet camera lovin'.
  • 14:19 - 14:21
    Mmm. (smacking lips)
    Okay, maybe not.
  • 14:21 - 14:23
    That sounds totally wrong
    in this aspect where I'm just talking
  • 14:23 - 14:27
    to myself in a room with a camera,
    but am I supposed to calculate
  • 14:27 - 14:29
    where I find him in there
    and what avenues that he could
  • 14:29 - 14:32
    go through in the vents?
    Is that something that I'm supposed
  • 14:32 - 14:33
    to eventually consider?
  • 14:35 - 14:37
    Because as it stands right now,
    I don't know.
  • 14:37 - 14:39
    I don't have the whole place memorized yet.
  • 14:39 - 14:40
    I wouldn't have the capability.
  • 14:40 - 14:41
    Heeeey, I see you!
  • 14:42 - 14:44
    Hey, did you come say hi
    to Balloon Boy over there?
  • 14:44 - 14:48
    Huh, Goldilocks?
    Don't flicker in and out.
  • 14:48 - 14:49
    I'll play audio right on your face!
  • 14:49 - 14:50
    - (child in game) Hi!
    - Hi.
  • 14:50 - 14:51
    How's it going?
    I'm communicating.
  • 14:51 - 14:54
    Uh oh, that was a mistake, wasn't it?
  • 14:54 - 14:55
    Vents! Vents!
    I heard vents!
  • 14:58 - 15:00
    I'm sealing them all!
    Sealing them all!
  • 15:01 - 15:03
    Oh god, oh god.
    I can only seal one at a time.
  • 15:03 - 15:04
    Oh god!
  • 15:05 - 15:06
    Oooh, that's not the one I wanted to seal.
  • 15:06 - 15:07
    Aww, shit!
  • 15:08 - 15:11
    Okay, okay, 5 AM.
    I'm almost done!
  • 15:12 - 15:14
    How do I get outta here?
    How do I do this?
  • 15:14 - 15:16
    How do I do this?
    How do I do it?
  • 15:16 - 15:17
    How do I do it?
    Am I almost done?!
  • 15:17 - 15:20
    DON'T PLAY THAT NOISE WITH ME!
  • 15:21 - 15:22
    DON'T PLAY THAT NOISE WITH ME!
  • 15:23 - 15:24
    - (groaning)
    - (in game: child laughs)
  • 15:28 - 15:31
    Okay. Okay.
  • 15:33 - 15:35
    Okay. I'm okay.
  • 15:36 - 15:39
    Uhhhhh, come on, 6 AM!
    Get out here!
  • 15:40 - 15:41
    - YEEEEES!
    - (clock chimes)
  • 15:41 - 15:44
    I shouldn't feel
    this accomplished, but I dooooo!
  • 15:44 - 15:45
    (in game: children cheer)
  • 15:45 - 15:47
    Goddamn it.
    God, man, I'm sweatin'.
  • 15:47 - 15:49
    (chuckling)
  • 15:49 - 15:50
    - Okay.
    - (in game: static buzzing)
  • 15:50 - 15:52
    Oh, no, no.
    Not another one of these.
  • 15:53 - 15:54
    All right.
  • 15:55 - 15:57
    Okay, who am I now?
    Oh, I'm Bonnie now.
  • 15:57 - 16:00
    Oh good, I'm Bonnie.
    Oh, greeeeeat.
  • 16:00 - 16:02
    Where am I supposed to go now?
    Why is the floor glowing purple?
  • 16:03 - 16:04
    Why's it gotta be raining?
  • 16:04 - 16:06
    See, that's what I think
    happened in this game.
  • 16:06 - 16:08
    Whoaaa, hey.
    That's the spare parts room.
  • 16:08 - 16:11
    Can I remember--like, this is
    the layout of the original game.
  • 16:11 - 16:12
    I'm pretty sure.
  • 16:12 - 16:13
    - (in game: thunder booms)
    - "Follow me."
  • 16:13 - 16:17
    I don't wanna follow you!
    Purple, why you gotta be purple Freddy?
  • 16:18 - 16:20
    Purple Freddy's so bad.
    There's probably other secrets
  • 16:20 - 16:22
    that I could find in this place.
  • 16:22 - 16:25
    - (in game: thunder rumbles)
    - I don't want this to end the same way!
  • 16:25 - 16:27
    I'm not gonna follow you.
    I don't feel like following.
  • 16:27 - 16:29
    I don't wanna follow.
    I'm going this way.
  • 16:29 - 16:31
    I'm going this way.
    Uh oh, I can't.
  • 16:31 - 16:32
    I can't deviate from my path.
  • 16:33 - 16:34
    Oh, there we go, okay.
  • 16:35 - 16:40
    I think this is the way...
    oh, it's the security room!
  • 16:40 - 16:44
    Ooh! Okay.
    Alrighty then.
  • 16:44 - 16:46
    Maybe I was supposed to follow him.
    Follow--okay, I am supposed
  • 16:46 - 16:47
    to follow him.
  • 16:47 - 16:49
    I just wanted to explore a bit more
    to see if there was more
  • 16:49 - 16:51
    to this and I'm willing to bet
    that there are
  • 16:51 - 16:55
    because one thing that Scott does
    is he puts so many Easter eggs
  • 16:55 - 16:57
    in these damn games, just so many.
  • 16:58 - 17:00
    Oh, wait a minute!
    Oh, if I'm remembering
  • 17:00 - 17:03
    the layout correctly, isn't he lead--
    wait, where did he go?
  • 17:04 - 17:06
    Okay, that's what.
    He's trying to get me to follow him again.
  • 17:06 - 17:09
    Isn't that, like, the way to the exit?
  • 17:10 - 17:13
    Am I mistaken about that?
    I-ooooh, that seems to be
  • 17:13 - 17:16
    the remains of a Freddy.
    It's the Frankenstein bot!
  • 17:16 - 17:17
    Error, oh god, god, oh god!
  • 17:17 - 17:19
    FREDDY!
  • 17:19 - 17:20
    (laughs) Oh, god.
  • 17:20 - 17:22
    (in game: buzzing)
  • 17:22 - 17:27
    Geeze! Third night?!
    I don't have time for the third night.
  • 17:27 - 17:28
    I didn't even know I could
    get to the third night.
  • 17:28 - 17:30
    - Okay, so anyway--
    - (in game: phone rings)
  • 17:30 - 17:31
    I'm gonna--nope, nope, nope.
    Hang on.
  • 17:31 - 17:34
    Okay, you can actually see
    the sweat dripping from my forehead.
  • 17:34 - 17:38
    This is an awesome, awesome experience
    because it's totally different
  • 17:38 - 17:40
    from what I was getting through before.
  • 17:40 - 17:42
    And one of the great things
    is that I was able to get
  • 17:42 - 17:44
    through the first two nights.
    The problem with the second game
  • 17:44 - 17:47
    is it was so unbelievably hard.
    Like, right now, I don't know
  • 17:47 - 17:49
    what I'm doing, but I was still
    able to get through it.
  • 17:49 - 17:52
    Now I know that later in the next
    it's gonna get even worse,
  • 17:52 - 17:54
    and you're gonna need
    to analyze everything that's going on,
  • 17:54 - 17:57
    but there's a lot of substance here.
    Now, I don't know when the game
  • 17:57 - 17:58
    officially releases.
    This is just the demo.
  • 17:58 - 18:00
    But, obviously, there's
    a third night available,
  • 18:00 - 18:03
    so I'm gonna try to play that now
    in another episode.
  • 18:03 - 18:06
    But hey, here's what it is!
    More Five Nights at Freddy's.
  • 18:06 - 18:09
    I hope you guys enjoyed this video.
    Thank you guys so much
  • 18:09 - 18:11
    for watching and check out
    the whole Five Nights at Freddy's
  • 18:11 - 18:13
    playlist and all the other animations
    that were made of it
  • 18:13 - 18:15
    in the description below
    or the annotations over there.
  • 18:15 - 18:17
    Thank you, everybody, so much for watching.
  • 18:17 - 18:21
    And, as always, I will see
    you in the next video.
  • 18:22 - 18:23
    Bye bye!
  • 18:23 - 18:25
    [captioned by www.facebook.com/subtitleyoutube]
Title:
WARNING: YOU WILL DIE | Five Nights at Freddy's 3 - Part 1
Description:

more » « less
Video Language:
English
Duration:
18:46

English subtitles

Revisions