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Hi! My name's Mark and this is Downloadable
Comment, which is what I'm calling these spin-off
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bonus videos where I get a chance to follow-up
my most recent episode of Game Maker's Toolkit,
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and cover the same topic - but from a different
angle.
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In this one, I want to talk about the music
in The Legend of Zelda: Breath of the Wild.
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Because, while it does not have the best soundtrack
in Zelda history, there's still so much to
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love about this game's score.
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Now, each Zelda game has a very different vibe,
and Nintendo has always reflected this in
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the choice of music. Ocarina of Time is heroic.
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Wind Waker is optimistic.
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And Majora's Mask is foreboding.
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So what about Breath of the Wild? Well, Link
has woken up in a ruined kingdom, all his
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friends are dead or missing, and he has lost
his memory, to boot. This is a melancholic
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game - and the quiet, slow, and subdued piano
music really fits the bill.
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Plus, the music often fades out into complete
silence, leaving you with nothing but ambient
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sounds and Link's footsteps.
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As much as this
game is about going on an adventure - it's
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one that is tinged with sadness and regret.
It's a bummer, basically.
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While the music is subtle and atmospheric,
it does change dramatically depending on where
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you are in Hyrule. There's music for the desert,
the woods, Death Mountain, snowy areas, ruins,
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and other places. It's actually kinda rare
for open world games to have scores that fit
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the different areas on the map.
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Each town also has its own theme, of course,
and they mostly echo previous Zelda games
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- though, I'm not sure what's going on with
Kakariko Village.
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Goron City, Zora's Domain, and Gerudo City,
though, all reference Ocarina of Time's music,
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and the Rito Village references one of my
favourite Zelda songs ever - Dragon Roost
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Island from Wind Waker.
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I had, a bit of a moment when I first got
here in Breath of the Wild.
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Also, the music in these towns changes depending
on the time of day. It's always the same song,
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but the tempo and whatnot, shifts down during
the night.
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Anyway, these aren't the only Zelda songs
to appear in the game. Lots of classic tunes
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are in there, but hidden away - kinda like
how Hyrule has been hidden under the ruins
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of Calamity Ganon, wink wink! I just winked
at a microphone.
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So you've probably heard the fairy fountain
music and Epona's theme.
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But you might have missed the main Zelda theme, which only appears,
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like a ghostly echo, if you ride your horse
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for a great distance at night.
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During the day, Zelda's lullaby plays instead - though, it's very slow.
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Also, this music from Death Mountain...
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is the same as the music in Dungeon 9 in the
first Zelda game...
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And the shrine music, which is just very evocative
and otherworldly...
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sounds like the light world dungeon music
from Link to the Past.
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Ganon's castle also references classic Zelda
games but is also just an absolute belter.
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Super epic. Really gets you in the mood for
taking on that end Boss.
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Other, just generally rad music includes the
Korok Woods...
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And the ancient laboratory which is just super
weird and good...
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The music in Breath of the Wild also helps
you find important things in the overworld.
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The music for the stables, the Fang and Bone
shop, and Kass's accordion can all be heard
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from a distance, and lead to you areas of
interest.
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Plus, the music warns of you impending peril
as it shifts to combat tunes when enemies
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spot you, or when you stand on a rock monster's
head, or when you're being targeted by a guardian,
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or when the blood moon is about to rise.
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My absolute favourite piece of music, though,
is part of the side quest "From the Ground
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Up". And if you haven't finished that side
quest yet, go check it out - you need to buy
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the house in Hateno Village to unlock it.
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Anyway, this quest is all about building and
populating a small village called Tarrey Town.
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You'll be asked to gather wood - lots, and
lots of wood - and also find unhappy people
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throughout Hyrule, and give them a new life
in Tarrey.
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Now, when you first visit the village the
music sounds like this.
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Hopeful, but kinda quiet - just like the town. But as you bring
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in more and more people, the music starts to evolve.
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When you welcome the Goron to Tarrey Town,
the song gains this horn.
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When the Gerudo joins the village, you start to hear this
sorta Sitar flourish in the music.
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The Rito brings in some wind instruments.
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And The Zora addition is quite subtle, but it adds some extra depth to the music.
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Each additional instrument or melody comes
from the main towns in the game - from Goron
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City to Zora's Domain. And what you get is
this tremendously full-bodied music that represents
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this melting pot of different people and races
and cultures all coming together.
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And this is such a juxtaposition to the melancholy
music, found elsewhere in Breath of the Wild.
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Because this song, and this town, shows hope
that Hyrule can live on, and thrive.
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Pretty cool, right?
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So, there we have it. Breath of the Wild has
some incredible music, and I think composer
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Manaka Kataoka shows real restraint in how
she withholds these banging tunes and famous
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bits of music until the perfect moment. Other
times, you're just left with the quiet, atmospheric
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echoes of exploring a long-dead kingdom. Lovely
stuff.