The visual magic of comics
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0:00 - 0:01Of the five senses,
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0:01 - 0:04vision is the one that I appreciate the most,
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0:04 - 0:07and it's the one that I can least take for granted.
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0:07 - 0:10I think this is partially due to my father, who was blind.
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0:11 - 0:13It was a fact that he didn't make much of a fuss about, usually.
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0:13 - 0:14One time in Nova Scotia,
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0:14 - 0:16when we went to see a total eclipse of the sun --
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0:17 - 0:19yeah, same one as in the Carly Simon song,
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0:19 - 0:21which may or may not refer
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0:21 - 0:24to James Taylor, Warren Beatty or Mick Jagger; we're not really sure.
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0:24 - 0:27They handed out these dark plastic viewers
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0:27 - 0:29that allowed us to look directly at the sun
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0:29 - 0:30without damaging our eyes.
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0:31 - 0:32But Dad got really scared:
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0:32 - 0:33he didn't want us doing that.
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0:34 - 0:37He wanted us instead to use these cheap cardboard viewers
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0:37 - 0:40so that there was no chance at all that our eyes would be damaged.
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0:41 - 0:42I thought this was a little strange at the time.
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0:43 - 0:44What I didn't know at the time
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0:44 - 0:46was that my father had actually been born with perfect eyesight.
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0:47 - 0:49When he and his sister Martha were just very little,
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0:49 - 0:52their mom took them out to see a total eclipse --
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0:52 - 0:53or actually, a solar eclipse --
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0:53 - 0:54and not long after that,
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0:54 - 0:57both of them started losing their eyesight.
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0:58 - 0:59Decades later,
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0:59 - 1:01it turned out that the source of their blindness
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1:01 - 1:04was most likely some sort of bacterial infection.
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1:04 - 1:05As near as we can tell,
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1:05 - 1:09it had nothing whatsoever to do with that solar eclipse,
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1:09 - 1:11but by then my grandmother had already gone to her grave
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1:11 - 1:12thinking it was her fault.
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1:14 - 1:17So, Dad graduated Harvard in 1946,
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1:17 - 1:18married my mom,
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1:18 - 1:21and bought a house in Lexington, Massachusetts,
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1:21 - 1:25where the first shots were fired against the British in 1775,
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1:25 - 1:27although we didn't actually hit any of them until Concord.
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1:27 - 1:29He got a job working for Raytheon,
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1:29 - 1:31designing guidance systems,
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1:31 - 1:34which was part of the Route 128 high-tech axis in those days --
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1:34 - 1:37so the equivalent of Silicone Valley in the '70s.
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1:37 - 1:40Dad wasn't a real militaristic kind of guy;
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1:40 - 1:43he just really felt bad that he wasn't able to fight in World War II
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1:43 - 1:44on account of his handicap,
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1:44 - 1:46although they did let him get through
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1:46 - 1:50the several-hour-long army physical exam
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1:50 - 1:51before they got to the very last test,
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1:51 - 1:52which was for vision.
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1:52 - 1:56(Laughter)
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1:56 - 1:59So, Dad started racking up all of these patents
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1:59 - 2:02and gaining a reputation as a blind genius, rocket scientist, inventor.
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2:02 - 2:03But to us he was just Dad,
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2:03 - 2:07and our home life was pretty normal.
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2:07 - 2:09As a kid, I watched a lot of television
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2:09 - 2:11and had lots of nerdy hobbies
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2:11 - 2:14like mineralogy and microbiology and the space program
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2:14 - 2:15and a little bit of politics.
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2:15 - 2:17I played a lot of chess.
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2:17 - 2:18But at the age of 14,
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2:18 - 2:19a friend of mine got me interested in comic books,
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2:19 - 2:22and I decided that was what I wanted to do for a living.
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2:23 - 2:24So, here's my dad:
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2:24 - 2:29he's a scientist, he's an engineer and he's a military contractor.
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2:30 - 2:33So, he has four kids, right?
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2:33 - 2:34One grows up to become a computer scientist,
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2:34 - 2:36one grows up to join the Navy,
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2:37 - 2:38one grows up to become an engineer,
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2:39 - 2:40and then there's me:
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2:41 - 2:43the comic book artist.
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2:43 - 2:46(Laughter)
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2:46 - 2:47Which, incidentally, makes me the opposite of Dean Kamen,
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2:47 - 2:49because I'm a comic book artist, son of an inventor,
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2:49 - 2:51and he's an inventor, son of a comic book artist.
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2:52 - 2:53(Laughter)
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2:53 - 2:55Right, it's true.
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2:55 - 2:58(Applause)
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2:58 - 3:00The funny thing is, Dad had a lot of faith in me.
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3:00 - 3:03He had faith in my abilities as a cartoonist,
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3:03 - 3:06even though he had no direct evidence that I was any good whatsoever:
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3:06 - 3:08everything he saw was just a blur.
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3:08 - 3:10Now, this gives a real meaning to the term "blind faith,"
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3:10 - 3:14which doesn't have the same negative connotation for me that it does for other people.
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3:15 - 3:18Now, faith in things which cannot be seen, which cannot be proved,
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3:18 - 3:22is not the sort of faith that I've ever really related to all that much.
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3:22 - 3:23I tend to like science,
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3:23 - 3:25where what we see
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3:25 - 3:28and can ascertain are the foundation of what we know.
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3:29 - 3:31But there's a middle ground, too.
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3:31 - 3:34A middle ground tread by people like poor old Charles Babbage,
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3:34 - 3:38and his steam-driven computers that were never built.
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3:38 - 3:40Nobody really understood what it was that he had in mind,
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3:40 - 3:43except for Ada Lovelace,
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3:44 - 3:47and he went to his grave trying to pursue that dream.
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3:47 - 3:49Vannevar Bush with his Memex --
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3:49 - 3:52this idea of all of human knowledge at your fingertips --
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3:52 - 3:54he had this vision.
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3:54 - 3:55And I think a lot of people in his day
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3:55 - 3:57probably thought he was a bit of a kook.
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3:57 - 3:59And, yeah, we can look back in retrospect and say,
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3:59 - 4:03yeah, ha-ha, you know -- it's all microfilm. But that's --
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4:03 - 4:06that's not the point. He understood the shape of the future.
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4:06 - 4:10So did J.C.R. Licklider and his notions for computer-human interaction.
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4:10 - 4:13Same thing: he understood the shape of the future,
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4:13 - 4:16even though it was something that would
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4:16 - 4:19only be implemented by people much later.
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4:19 - 4:22Or Paul Baran, and his vision for packet switching.
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4:22 - 4:24Hardly anybody listened to him in his day.
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4:25 - 4:27Or even the people who actually pulled it off,
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4:27 - 4:30the people at Bolt, Beranek and Newman in Boston,
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4:30 - 4:32who just would sketch out these structures
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4:32 - 4:35of what would eventually become a worldwide network,
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4:35 - 4:39and sketching things on the back of napkins and on note papers
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4:39 - 4:41and arguing over dinner at Howard Johnson's --
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4:41 - 4:43on Route 128 in Lexington, Massachusetts,
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4:43 - 4:46just two miles from where I was studying the Queen's Gambit Deferred
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4:46 - 4:48and listening to Gladys Knight & the Pips
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4:48 - 4:50singing "Midnight Train to Georgia," while --
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4:50 - 4:51(Laughter)
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4:51 - 4:54-- in my dad's big easy chair, you know?
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4:54 - 4:56So, three types of vision, right?
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4:56 - 4:59Vision based on what one cannot see:
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4:59 - 5:02the vision of that unseen and unknowable.
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5:02 - 5:05The vision of that which has already been proven or can be ascertained.
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5:05 - 5:07And this third kind
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5:08 - 5:10of vision, of something which
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5:10 - 5:11can be, which may be,
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5:12 - 5:15based on knowledge, but is as yet unproven.
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5:15 - 5:20Now, we've seen a lot of examples of people who are pursuing that sort of vision in science,
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5:20 - 5:22but I think it's also true in the arts, it's true in politics,
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5:22 - 5:25it's even true in personal endeavors.
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5:25 - 5:27What it comes down to, really, is four basic principles:
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5:27 - 5:29learn from everyone,
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5:29 - 5:31follow no one,
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5:31 - 5:33watch for patterns,
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5:33 - 5:34and work like hell.
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5:34 - 5:37I think these are the four principles that go into this.
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5:37 - 5:39And it's that third one, especially,
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5:39 - 5:41where visions of the future
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5:41 - 5:43begin to manifest themselves.
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5:43 - 5:45What's interesting is that this particular way of looking at the world,
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5:46 - 5:48is, I think, only one of four different ways
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5:48 - 5:50that manifest themselves in different fields of endeavor.
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5:50 - 5:52In comics, I know that
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5:52 - 5:55it results in sort of a formalist attitude
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5:55 - 5:57towards trying to understand how it works.
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5:57 - 6:00Then there's another, more classical, attitude
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6:00 - 6:02which embraces beauty and craft.
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6:02 - 6:06Another one which believes in the pure transparency of content.
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6:06 - 6:08And then another
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6:08 - 6:10which emphasizes the authenticity of human experience --
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6:10 - 6:12and honesty, and rawness.
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6:12 - 6:14These are four very different ways of looking at the world. I even gave them names.
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6:14 - 6:18The classicist, the animist, and formalist and iconoclast.
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6:18 - 6:19Interestingly, it seemed to correspond more or less
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6:19 - 6:22to Jung's four subdivisions of human thought.
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6:24 - 6:26And they reflect a dichotomy of art and delight
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6:26 - 6:28on left and the right;
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6:28 - 6:30tradition and revolution on the top and the bottom.
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6:30 - 6:32And if you go on the diagonal, you get content and form --
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6:32 - 6:34and then beauty and truth.
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6:34 - 6:35And it probably applies just as much
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6:35 - 6:38to music and to movies and to fine art,
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6:38 - 6:41which has nothing whatsoever to do with vision at all,
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6:41 - 6:44or for that matter, nothing to do with our conference theme of
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6:44 - 6:45"Inspired by Nature" --
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6:45 - 6:48except to the extent of the fable of the frog
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6:48 - 6:51who gives the ride to the scorpion on his back to get across the river
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6:51 - 6:53because the scorpion promises not to sting him,
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6:53 - 6:55but then the scorpion does sting him anyway and they both die,
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6:55 - 6:58but not before the frog asks him why and the scorpion says,
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6:58 - 6:59"Because it's my nature" --
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6:59 - 7:01in that sense, yes.
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7:01 - 7:03(Laughter)
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7:03 - 7:04So --
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7:05 - 7:08so this was my nature. The thing was, I saw
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7:08 - 7:10that the route that I took to discovering
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7:10 - 7:13this focus in my work
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7:13 - 7:15and who I was,
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7:15 - 7:17I saw it as just this road to discovery.
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7:17 - 7:19Actually, it was just me embracing my nature,
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7:19 - 7:21which means
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7:21 - 7:24that I didn't actually fall that far from the tree after all.
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7:26 - 7:28So what does a "scientific mind"
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7:28 - 7:30do in the arts?
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7:31 - 7:32Well, I started making comics,
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7:32 - 7:34but I also started trying to understand them, almost immediately.
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7:34 - 7:37And one of the most important things about comics, I discovered,
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7:37 - 7:39was that comics are a visual medium,
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7:39 - 7:43but they try to embrace all of the senses within it.
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7:43 - 7:47So, the different elements of comics, like pictures and words,
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7:47 - 7:50and the different symbols and everything in between
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7:50 - 7:51that comics presents
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7:51 - 7:53are all funneled through the single conduit of vision.
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7:53 - 7:55So you have things like resemblance,
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7:55 - 7:58where something which resembles the physical world can be abstracted
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7:58 - 8:00in a couple of different directions:
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8:00 - 8:02abstracted from resemblance,
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8:02 - 8:04but still retaining the complete meaning,
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8:04 - 8:08or abstracted away from both resemblance and meaning towards the picture plan.
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8:08 - 8:10Put all these three together, and you have a nice little map
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8:10 - 8:13of the entire boundary of visual iconography
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8:13 - 8:15which comics can embrace.
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8:15 - 8:18And if you move to the right you also get language,
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8:18 - 8:21because that's abstracting even further from resemblance,
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8:21 - 8:23but still maintaining meaning.
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8:24 - 8:26Vision is called upon to represent sound
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8:26 - 8:29and to understand the common properties of those two
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8:29 - 8:31and their common heritage, as well.
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8:31 - 8:34Also, to try to represent the texture of sound
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8:34 - 8:38to capture its essential character through visuals.
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8:39 - 8:41And there's also a balance
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8:41 - 8:43between the visible and the invisible in comics.
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8:44 - 8:46Comics is a kind of call and response
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8:46 - 8:47in which the artist gives you
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8:47 - 8:48something to see within the panels,
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8:48 - 8:52and then gives you something to imagine between the panels.
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8:53 - 8:55Also, another sense
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8:55 - 8:58which comics' vision represents, and that's time.
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8:59 - 9:02Sequence is a very important aspect of comics.
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9:03 - 9:05Comics presents a kind of temporal map.
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9:06 - 9:09And this temporal map was something that energizes modern comics,
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9:09 - 9:12but I was wondering if perhaps it also energizes
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9:12 - 9:14other sorts of forms,
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9:14 - 9:15and I found some in history.
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9:16 - 9:19And you can see this same principle operating
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9:19 - 9:22in these ancient versions of the same idea.
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9:22 - 9:24What's happening is, the art form is colliding
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9:24 - 9:25with the given technology,
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9:25 - 9:29whether it's paint on stone, like the Tomb of the Scribe in ancient Egypt,
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9:29 - 9:31or a bas-relief sculpture rising up a stone column,
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9:32 - 9:34or a 200-foot-long embroidery,
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9:34 - 9:36or painted deerskin and tree bark
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9:36 - 9:39running across 88 accordion-folded pages.
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9:39 - 9:41What's interesting is, once you hit print --
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9:41 - 9:43and this is from 1450, by the way --
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9:43 - 9:45all of the artifacts of modern comics start to present themselves:
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9:45 - 9:47rectilinear panel arrangements,
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9:47 - 9:49simple line drawings without tone
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9:49 - 9:52and a left-to-right reading sequence.
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9:53 - 9:54And within 100 years,
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9:54 - 9:57you already start to see word balloons and captions,
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9:58 - 10:00and it's really just a hop, skip and a jump from here to here.
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10:01 - 10:03So I wrote a book about this in '93,
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10:03 - 10:05but as I was finishing the book,
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10:05 - 10:06I had to do a little bit of typesetting,
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10:06 - 10:08and I was tired of going to my local copy shop to do it,
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10:08 - 10:10so I bought a computer.
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10:11 - 10:14And it was just a little thing -- it wasn't good for much except text entry --
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10:14 - 10:17but my father had told me about Moore's Law,
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10:17 - 10:20about Moore's Law back in the '70s, and I knew what was coming.
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10:21 - 10:23And so, I kept my eyes peeled
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10:23 - 10:25to see if the sort of changes that happened
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10:25 - 10:28when we went from pre-print comics to print comics
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10:28 - 10:31would happen when we went beyond, to post-print comics.
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10:31 - 10:33So, one of the first things that were proposed
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10:33 - 10:35was that we could mix the visuals of comics
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10:35 - 10:37with the sound, motion and interactivity
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10:37 - 10:39of the CD-ROMs that were being made in those days.
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10:39 - 10:41This was even before the Web.
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10:41 - 10:42And one of the first things they did was,
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10:42 - 10:44they tried to take the comics page as-is
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10:44 - 10:45and transplant it to monitors,
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10:45 - 10:47which was a classic McLuhanesque mistake
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10:48 - 10:51of appropriating the shape of the previous technology
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10:51 - 10:53as the content of the new technology.
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10:53 - 10:54And so, what they would do is,
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10:54 - 10:56they'd have these comic pages that resemble print comics pages,
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10:56 - 10:59and they would introduce all this sound and motion.
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11:00 - 11:02The problem was, that if you go with this idea --
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11:02 - 11:05this basic idea that space equals time in comics --
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11:05 - 11:07what happens is that when you introduce sound and motion,
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11:07 - 11:11which are temporal phenomena that can only be represented through time,
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11:11 - 11:16then they break with that continuity of presentation.
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11:17 - 11:18Interactivity was another thing.
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11:18 - 11:19There were hypertext comics.
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11:19 - 11:20But the thing about hypertext
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11:20 - 11:23is that everything in hypertext is either here, not here or connected to here;
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11:23 - 11:25it's profoundly non-spatial.
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11:25 - 11:28The distance from Abraham Lincoln to a Lincoln penny,
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11:28 - 11:30the Penny Marshall to the Marshall Plan
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11:30 - 11:31to "Plan 9" to nine lives:
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11:31 - 11:33it's all the same.
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11:33 - 11:34(Laughter)
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11:34 - 11:36And -- but in comics, in comics,
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11:37 - 11:39every aspect of the work, every element of the work
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11:40 - 11:43has a spatial relationship to every other element at all times.
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11:43 - 11:44So the question was:
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11:44 - 11:47was there any way to preserve that spatial relationship
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11:47 - 11:49while still taking advantage of all of the things
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11:49 - 11:51that digital had to offer us?
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11:51 - 11:53And I found my personal answer for this
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11:53 - 11:55in those ancient comics that I was showing you.
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11:56 - 11:59Each of them has a single unbroken reading line,
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11:59 - 12:01whether it's going zigzag across the walls
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12:01 - 12:03or spiraling up a column
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12:03 - 12:06or just straight left to right, or even going in a backwards zigzag
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12:06 - 12:08across those 88 accordion-folded pages.
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12:08 - 12:10The same thing is happening, and that is that the basic idea
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12:11 - 12:13that as you move through space you move through time
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12:13 - 12:15is being carried out without any compromise,
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12:15 - 12:18but there were compromises when print hit.
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12:18 - 12:21Adjacent spaces were no longer adjacent moments,
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12:21 - 12:24so the basic idea of comics was being broken again and again
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12:24 - 12:25and again and again.
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12:25 - 12:26And I thought, O.K., well,
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12:26 - 12:28if that's true, is there any way,
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12:29 - 12:31when we go beyond today's print,
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12:31 - 12:33to somehow bring that back?
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12:34 - 12:36Now, the monitor
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12:37 - 12:39is just as limited as the page, technically, right?
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12:39 - 12:41It's a different shape, but other than that
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12:41 - 12:43it's the same basic limitation.
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12:43 - 12:46But that's only if you look at the monitor as a page,
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12:47 - 12:49but not if you look at the monitor as a window.
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12:50 - 12:52And that's what I proposed: that perhaps we could create these comics
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12:52 - 12:53on an infinite canvas:
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12:54 - 12:58along the X axis and the Y axis and staircases.
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12:59 - 13:01We could do circular narratives that were literally circular.
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13:01 - 13:04We could do a turn in a story that was literally a turn.
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13:05 - 13:07Parallel narratives could be literally parallel.
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13:09 - 13:11X, Y and also Z.
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13:12 - 13:14So I had all these notions. This was back in the late '90s,
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13:14 - 13:17and other people in my business thought I was pretty crazy,
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13:18 - 13:20but a lot of people then went on and actually did it.
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13:20 - 13:22I'm going to show you a couple now.
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13:23 - 13:26This was an early collage comic by a fellow named Jason Lex.
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13:30 - 13:32And notice what's going on here.
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13:32 - 13:34What I'm searching for is a durable mutation --
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13:34 - 13:36that's what all of us are searching for.
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13:36 - 13:38As media head into this new era,
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13:38 - 13:41we are looking for mutations
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13:41 - 13:45that are durable, that have some sort of staying power.
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13:45 - 13:49Now, we're taking this basic idea of presenting comics in a visual medium,
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13:49 - 13:52and then we're carrying it through all the way from beginning to end.
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13:52 - 13:54That's that entire comic you just saw
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13:54 - 13:56is up on the screen right now.
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13:56 - 13:59But even though we're only experiencing it one piece at a time,
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13:59 - 14:01that's just where the technology is right now.
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14:01 - 14:03As the technology evolves,
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14:03 - 14:06as you get full immersive displays and whatnot,
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14:06 - 14:08this sort of thing will only grow.
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14:08 - 14:10It will adapt. It will
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14:10 - 14:12adapt to its environment:
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14:12 - 14:14it's a durable mutation.
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14:15 - 14:17Here's another one I'll show you. This is by Drew Weing;
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14:17 - 14:18this is called,
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14:18 - 14:20"Pup Contemplates the Heat Death of the Universe."
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14:46 - 14:47See what's going on here
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14:48 - 14:51as we draw these stories on an infinite canvas
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14:53 - 14:56is you're creating a more pure expression
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14:57 - 14:59of what this medium is all about.
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15:04 - 15:06We'll go by this a little quickly -- you get the idea.
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15:06 - 15:08I just want to get to the last panel.
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15:14 - 15:17(Laughter)
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15:17 - 15:18There we go.
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15:20 - 15:22(Laughter)
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15:25 - 15:28(Laughter)
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15:31 - 15:32Just one more.
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15:34 - 15:36Talk about your infinite canvas.
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15:37 - 15:39It's by a guy named Daniel Merlin Goodbrey in Britain.
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15:40 - 15:42Why is this important?
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15:43 - 15:45I think this is important because media,
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15:46 - 15:47all media,
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15:48 - 15:51provide us a window back into our world.
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15:51 - 15:53Now, it could be that motion pictures --
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15:53 - 15:56and eventually, virtual reality, or something equivalent to it --
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15:56 - 15:58some sort of immersive display,
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15:58 - 16:03is going to provide us with our most efficient escape from the world that we're in.
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16:03 - 16:06That's why most people turn to storytelling, is to escape.
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16:06 - 16:09But media provides us with a window
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16:09 - 16:12back into the world that we live in.
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16:13 - 16:15And when media evolve
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16:16 - 16:21so that the identity of the media becomes increasingly unique.
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16:21 - 16:24Because what you're looking at is, you're looking at comics cubed:
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16:24 - 16:27you're looking at comics that are more comics-like than they've ever been before.
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16:28 - 16:31When that happens, you provide people with multiple ways
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16:31 - 16:34of re-entering the world through different windows,
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16:35 - 16:38and when you do that, it allows them to triangulate the world that they live in
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16:38 - 16:40and see its shape.
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16:40 - 16:42And that's why I think this is important.
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16:42 - 16:44One of many reasons, but I've got to go now.
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16:44 - 16:45Thank you for having me.
- Title:
- The visual magic of comics
- Speaker:
- Scott McCloud
- Description:
-
In this unmissable look at the magic of comics, Scott McCloud bends the presentation format into a cartoon-like experience, where colorful diversions whiz through childhood fascinations and imagined futures that our eyes can hear and touch.
- Video Language:
- English
- Team:
closed TED
- Project:
- TEDTalks
- Duration:
- 16:45
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Krystian Aparta commented on English subtitles for The visual magic of comics | |
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Krystian Aparta edited English subtitles for The visual magic of comics | |
![]() |
Krystian Aparta edited English subtitles for The visual magic of comics | |
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Giang Hoang commented on English subtitles for The visual magic of comics | |
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TED edited English subtitles for The visual magic of comics | |
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TED added a translation |
Giang Hoang
The transcript (English sub) many times appears before the sound. It is uncomfortable and creates a deja vu feeling when the subtitle appears before the speaker even speak the words.
How do I edit this?
Krystian Aparta
The English transcript was updated on 3/1/2017. At 09:27, "the Tomb of the Scribe in ancient Egypt" was changed to "Tomb of Menna the Scribe in ancient Egypt." On-screen text was transcribed between 15:14 and 15:25.