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Lua Scripting with REAPER 5 - Part. 2: The API Documentation

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    Hello, this is X-Raym, for the
    second part of our Tutorial
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    on Lua scripts coding
    in REAPER 5.
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    In the first part,
    we saw how to use the console.
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    Now we will see how to
    find the documentation
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    to run more specifics action
    on REAPER objects
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    Regions, Tracks, Items, Takes...
    and other stuffs.
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    From REAPER, you can display
    the full functions list.
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    Avaible to ReaScript by doing
    Help -> ReaScript Documentation
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    An HTML document appears
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    which has been generated
    by REAPER
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    when you clicked on this action.
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    This means that this function list
    will be always up to date
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    when you use this method,
    which is extremly powerful.
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    The doc is generated
    when you open it.
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    However, we have to admit that it is
    a bit hard to look at first sight.
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    It lacks a bit of style,
    we will see an alternative later.
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    Here is the List of ReaScript Functions,
    there is many of them.
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    You don't have to learn everything,
    you will learn them when you'll need it.
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    Most of them will never
    be useful to you.
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    In order to make this document
    more pleasing to read,
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    I have created a mod of it,
    that I put online
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    http://bit.ly/reascript
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    that will display this page
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    (same as this one)
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    but with more features and
    a more readable text.
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    Having filterable function list
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    is a huge time saver
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    Without it, we are a bit lost
    when we need to find a specific function.
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    The downside of this, is that
    it will not always be up to date
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    I'll try to update it
    as much as I can,
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    But it is possible that what
    you are looking for
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    is new feature
    that I didn't implement yet
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    As you can see here,
    you can filter the functions
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    According to you needs. For example,
    if you want to find the functions
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    which are related to
    items and tracks
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    for example, this one.
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    You just have to type "item" and track
    and to click on it.
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    Here we see a
    function explaination.
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    It is written for the different
    languages we can use.
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    And you can see here in blue what type
    of value the function need and return.
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    For example, in this function,
    you have to put an Item as parameter
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    and it will return a track.
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    So, it is a function that allow
    to return the parent track of an item.
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    However, the details of the functions
    are not always written
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    It is more a reference document
    than a complete documentation.
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    It is confusing some times cause
    some functions have untold behaviors.
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    But for more common functions
    it is very nice.
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    So, we will try to find other functions...
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    THis one is very used,
    it means to display track infos.
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    We have to pass
    a track as 1st parameters
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    and a string as second parameters,
    and it will display a number.
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    The parameters here are listed below.
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    We can return the Mute state, Phase state,
    and it will be as a numerical vallue.
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    We will see that in practice
    in a next tutorial.
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    An other online ReaScript Doc Ressource
    is on the Cockos Wiki.
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    However, this page is obslete,
    car it was made from REAPER 3.15
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    Sure, because it is a Wiki
    every one is welcome for update it,
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    but it took a lot of times
    and each function has it's own page
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    in opposite to the auto-generated verson,
    where all is grouped in a single page.
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    Another way to have
    the function list
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    is to use an external code editor,
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    such as Notepad++
    or Sublime Text
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    For which some users have created files
    ReaScript functions Automcompletion Files.
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    For example, on N++, I have created a file which
    displays functions list when we type "reaper."
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    It can complete the function.
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    If I type GetMedia.. the
    function get completed.
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    To have Lua syntax colorisation
    with REAPER functions
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    You'll need to download this file.
    Install instructions are written there.
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    If you use Sublime Text, you will
    have a native Lua code colorisation
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    and if you need autocompletion,
    you will have to install an extension
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    which has been created by Breeder
    from the SWS REAPER extensions
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    which is call ReaSynax.
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    You can install it with
    Package Control Extension.
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    However, at this time, this extensions
    only manage REAPER functions in EEL.
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    Lua support may come
    for the next release.
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    I have to admit that ReaSyntax is
    far more easy to install
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    than my N++ files.
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    No matter what code editor you will choose,
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    Auto-completion is not indpensable
    for coding a script.
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    We continue our course
    by using Notepad++
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    but you can choose the
    code editor you want.
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    In the next tutorial, we will code
    our first useful script on items.
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    See ya!
Title:
Lua Scripting with REAPER 5 - Part. 2: The API Documentation
Description:

In this tutorial, you will learn how to find REAPER functions that we will use to build our future scripts.

Source Article:
http://extremraym.com/en/reascript-video-api-doc/

X-Raym ReaScript Doc Mod:
http://bit.ly/reascript

Sublime Text:
http://www.sublimetext.com/

Package Control for Sublime Text:
https://packagecontrol.io/

Breeder's ReaSyntax for Sublime Text:
https://packagecontrol.io/packages/ReaSyntax

Notepad++:
https://notepad-plus-plus.org/

X-Raym's ReaScript Monokai for Notepad++:
http://stash.reaper.fm/v/23811/notepadReaScriptMonokai.zip

Cockos Wiki - API Functions List
http://wiki.cockos.com/wiki/index.php/REAPER_API

Hope you still like the serie, feel free to make any suggestions !

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Video Language:
French
Duration:
07:00

English, British subtitles

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