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SUPERHOT (REACT: Gaming)

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    ♪ (old-school video game music) ♪
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    - What is this?
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    - Doesn't have a name.
    Just says "incoming message."
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    - Is this scary? You have
    to tell me if it's scary.
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    - It looks like Command Prompt.
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    - I feel like I'm gonna
    be hacking something.
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    - (Vincent) Today you're gonna
    be playing a game called Superhot,
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    where time only moves when you do.
    - Okay, okay.
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    It seems interesting.
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    - I think I'm probably gonna suck at this,
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    'cause it's probably gonna
    require skills I just don't have.
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    - I think time's an illusion personally.
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    But I mean (chuckling) let's do it.
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    - (cinematic voice) "Incoming message.
    Press Enter to replay."
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    - Enter.
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    - "You playing Superhot yet?
    I've never seen anything like it."
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    - I have to type back? What do I say?
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    - Oh wait. Wait, what the...
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    I typed "swag." That didn't work.
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    - Yes. (snickers) Yes, I am.
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    I'm just gonna say-- oh, okay.
    Or it can type for me.
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    - "What are you talking--"
    I'm not even writing these words.
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    Whatever.
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    - "What are you talking about?"
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    "Superhot.exe. It's a crack."
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    - "...logs you into this company's site
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    so you can play this game.
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    Sick shooter!"
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    - "Sick how?" I don't know,
    dude. Press Enter.
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    "Too hard to describe. Just play it."
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    All right, weird computer.
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    - "I'll send you the files. Hold on."
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    - "When you run superhot.exe,
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    it should do everything
    else automatically."
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    Whoa.
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    - "Okay, sending now.
    Check it out. Just run superhot.exe."
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    - Let's go. File.
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    - What's that?
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    Okay, I thought I broke it for a second.
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    (static whirring)
    - Did I break it already?
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    (projectile impacts)
    Oh. Oh! Oh, what?!
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    - This guy's way dead.
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    - Okay.
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    "Time moves only when you--"
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    Ohh. I get it.
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    If I stay still, the entire
    thing's gonna be still.
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    But then if I do that, then... time.
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    - Like, he's stopped right now.
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    Or I guess he's moving
    really, really slow.
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    - Okay. How to shoot? Oh, there we go.
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    (projectile impacts)
    "Press R."
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    Aah.
    (static, projectile impacts)
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    I died.
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    Wait. Okay. Okay, I'm getting it now.
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    - "Left-click to shoot."
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    (projectile impacts)
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    - Okay I def--
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    (static)
    I died.
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    (projectile impacts)
    Uh-oh. Okay. I got it.
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    - Left-click to shoot. Pop. Oh!
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    Oh, you can see the bullet?
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    (decelerated blast)
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    - Oh, I see the bullets.
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    Yeah.
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    - Let me just shoot ahead.
    Hopefully that works.
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    Did I get him? Did I get him?
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    Matrix. (chuckles)
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    - Matrix. Matrix. Oh, look at that.
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    Okay. Let's see if I got him.
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    Oh, you're dead. Uh-oh.
    There's another bullet.
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    This is crazy.
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    - Oh. Can I dodge the--
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    I can dodge the bullets!
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    - I already shot him. Did I get him?
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    Oh yeah, I did. Look. Oh.
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    (decelerated blast)
    It's kinda sick.
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    Oh, 'cause I already moved
    too fast for my bullet.
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    (projectile impacts)
    - Yes!
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    - (voice) Super.
    - Yes!
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    - (voice) Hot.
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    - No!
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    Stop moving.
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    (projectile impacts)
    Oh. Look at that.
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    Wait. "Hot." "Superhot."
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    - Stay still?
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    I almost just walked into that.
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    Prefiring shots.
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    - (voice) Superhot.
    - (dramatic voice) Superhot.
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    This is so cool.
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    - I did it? Already?
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    I'm doing good right now.
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    Like, I just did something
    right the first time.
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    - Ooh, it's instant replay.
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    It's like in real time.
    Yeah, that's awesome.
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    - I feel like it's gonna
    get insanely hard really quick.
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    - "Grab the gun."
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    - Grab the gun. Got it.
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    - All right, go. Grab it.
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    Bam. Come at me!
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    - All right, here is...
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    Check my surroundings again.
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    - Do they have guns,
    or are they just running at me?
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    (gun blasts)
    - Can I get this collateral?
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    (blasting and shattering)
    No, it doesn't work, I guess.
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    - Aah! (chuckles)
    That scary thing goes so fast.
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    I'm glad I can control time.
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    "It was a setup?"
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    - That was a setup. How?
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    - That was a setup?
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    Okay. (startled) Oh.
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    (chuckling) Yeah.
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    - Oh my god.
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    Is my gun ready?
    'Cause it really needs to be.
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    "Out of ammo"? What
    am I supposed to do now?
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    - Oh, I'm empty?
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    Click to throw my weapon at someone?
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    - "Right-click to throw
    your weapon at enemy."
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    Awesome! Take this. (laughs)
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    You just fling your gun
    at somebody? That's great.
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    - Okay, just broke against his body.
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    So-- it threw his gun away
    from him. I can get his gun.
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    - Throw it at you. Oh!
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    Oh!
    (projectile impacts)
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    Hooh! I died.
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    Let's try this again.
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    - See, this is real, 'cause
    that's exactly what I'll actually do.
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    Oh, that would've been so epic!
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    Aw, that will have to do.
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    - Aha. Okay, I get it.
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    Now I can blow him up.
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    (shattering slowly)
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    - (voice) Super.
    - Did I do the second one already?
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    Oh my gosh, this is so fun.
    I'm so good at this.
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    - Oh. Stop.
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    It's really hard not moving
    and waiting for the ti--
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    Yeah. Superhot.
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    - This game is great. I feel like
    a freakin' badass playing this.
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    - I like how it's like a puzzle.
    It's like really cool.
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    Puzzle shooter.
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    "Take it slow."
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    - Uh... oh.
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    (shattering)
    I died.
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    All the games I play are--
    they're so fast paced.
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    I don't like playing slow,
    that's the thing.
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    (projectile impacts)
    - Oh. [Bleep].
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    - Uhhh... (chuckling)
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    Aah... what? I knew that was gonna happen.
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    I knew that was gonna happen.
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    I need to take it slowly.
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    They didn't just put that
    there for no reason.
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    Now I see. (chuckles)
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    - Oh, I get why
    it's saying "take it slow."
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    'Cause the bullets are coming
    everywhere. I have to dodge them.
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    - Oh crap, it's going. Oh god. Oh god.
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    (falsetto) Hoo. 'Scuse me.
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    - Okay.
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    Avoid that. Forward.
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    - Oh my god. Oh, I have
    to get that gun on the floor.
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    - That means I have to retrieve
    the gun without getting shot.
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    Can't touch this. ♪ (vocalizes tune) ♪
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    - I'm gonna kill both of them and just...
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    (dodges bullets)
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    Why am I even moving too?
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    - How close--
    (projectile impacts)
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    Bro, how close do you have to get?
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    All right, I got this.
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    (projectile impacts)
    - (frustrated) Oh! Grr!
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    Okay, so it goes really quick
    when you pick up the gun.
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    So it must be, like...
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    I gotta wait for that bullet to pass.
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    - There we go. Okay.
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    (retrieves gun)
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    - Bang. Bang-bang. Bang, bang.
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    Ka-klah.
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    (retrieves gun)
    - Oh, I got it! Oh, it's time!
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    You guys want to play around? Pow.
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    Ooh. How's your head feeling?
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    Oh, it's dead. Oh, sorry. Sorry, friend.
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    - (roaring meekly)
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    (deep voice) Boom, headshot.
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    (chuckling)
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    - I did it, so... very proud of myself.
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    - Oh, that's gonna get him for sure.
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    (clicks tongue) Told ya.
    - (voice) Super.
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    - I did that one too! Oh my gosh!
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    Literally the next four months
    of my life are just set
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    because I have not died
    once in three levels,
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    and that is pretty impressive for me.
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    - Okay. Let's go. Next one.
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    - I wonder how I get out
    of this weird computer game.
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    "Come with us."
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    (words clicking)
    - (deep voice) "How about no?"
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    (vocalizing punches)
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    Arr!
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    - "Stun and..."
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    Ooh. Grab.
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    - Oh, there's a train. Homey dead.
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    (shattering)
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    - Pop.
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    Oh, there's a train! Go the other way.
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    - Shoot this guy. Shoot this guy.
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    (whimpers) Am I too close
    to shoot him, or...
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    no.
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    (sound effects warble as time fluctuates)
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    (gun fires)
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    - No sneaking up on me.
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    Oh. I think I goofed up.
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    - No. Ugh.
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    - Did I throw my gun?
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    - Just gotta throw it at him.
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    Take his gun and shoot him. (chuckles)
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    (laughs)
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    - Oh my god. I'm throwing my gun.
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    Okay.
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    Hand me that.
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    Look at that. Bam.
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    Well, I didn't even need to shoot him,
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    'cause I already throw my gun at--
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    (sighs)
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    (suspended blast)
    - Oh, got both those guys. Okay.
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    I think. No, I didn't get that guy.
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    All right, there we go.
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    But he's gonna slide in
    and [bleep] pick up another gun,
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    like no problem, asshole.
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    Why is this one the only smart one?
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    Like, why is this guy the only one
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    who went over and tried to pick up guns?
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    - I'm about to beat this guy.
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    Bah-ka!
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    - (voice) Super.
    - Superhot. All right.
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    That voice is kind of annoying me.
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    - (voice) Super.
    - (claps) What's that, boy?
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    What's that, boy?
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    It makes you feel like Sherlock Holmes
    when he does that thing.
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    When he's like,
    "All right, I just have to--"
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    (chuckles) "Do this. Grab the gun.
    Throw it. Shoot the body."
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    - It was just too simple.
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    Like, something weird is gonna
    happen at the end or whenever.
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    Like, weird things are
    gonna start happening.
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    - Is it over?
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    Do I gotta go up the stairs or...
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    - Now what?
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    It's the same thing. Oh!
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    (beeping)
    Uh-oh. "Unauthorized access."
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    I'm busted.
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    - "Unauthorized access." Oh great.
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    'Cause now it's like the friend
    gave me all the illegal stuff.
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    - Aah! Dimension warp! What's going on?
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    - Oh. Hey, hey. Chill, chill.
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    - Told you things were gonna get weird.
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    I told you things are gonna
    start getting weird.
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    Is this scary? Is it gonna get scary?
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    (warbling)
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    - "Incoming message.
    Press Enter to reply."
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    - 'Sup, dude? "What did you think?"
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    What did I think? (takes sharp breath)
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    "Interesting idea."
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    - "Not sure what I'm
    supposed to do doing..."
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    Oh my god. This person is literally me.
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    - "I think I was in a factory,
    then an alley and a subway."
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    - "Everyone gets something
    different. It's crazy."
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    - "That's one word for... it."
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    - What if it's actually like
    word games, and this is real life.
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    - "Some bad glitches at the end.
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    Unauthorized something
    something then I got kicked out."
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    Totes.
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    - "Oh yeah," uh, they
    updated the game. Yep.
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    "...the crack to fix that. Sending."
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    (clears throat) Chat ended.
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    (sputters lips) I'm totally
    hacking into a company
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    or killing real people. It's pretty bad.
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    - Oh man, this guy's cool.
    He's always sending me stuff.
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    "New file seems to crash less." Cool.
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    - I'm excited now. I'm ready. I got this.
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    - So new file updated.
    It's not supposed to glitch.
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    But we all know it's gonna glitch.
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    - Dang. The more I play this game,
    the more I want to buy it.
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    - "Wrong place, wrong
    time." I'm at a bar.
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    Woo.
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    - "More shots." Haha,
    threw my shot glass. I get it.
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    Oh, I died. (chuckles)
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    I get what I was supposed to do, though.
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    - (amused) "More shots."
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    (gruffly) More shots, please!
    Give me alcohol!
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    - Grab this. Throw. Grab his gun.
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    (quiet warbling)
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    Shoot him?
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    Okay.
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    - All right. So there's already
    other people coming.
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    So I'm glad I looked over there.
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    - Boom.
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    - Okay.
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    (alert) Oh! Oh!
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    Nooo! Ohhh!! Ha.
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    I wish there was a Duck button
    or something. Dang it!
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    Ugh! I'm throwing
    a big bottle at you. Die!
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    Throw another thing. Pick up
    the gun. Shoot you in the face.
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    Now I'm pissed.
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    - Whew!
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    Die, buddy.
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    - Okay-- oh.
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    (mutters) One over there.
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    (projectile impacts)
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    Did that guy just get shot
    by-- okay. I'll take it.
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    - I just-- no, I don't
    want to deal with him.
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    Okay, actually no. I want to get
    you first. You're an asshole.
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    Whoa. What?
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    (projectile files, impacts)
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    - I didn't kill you?
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    How's it-- oh, you.
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    - (singsongy) Shoot this guy.
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    No.
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    (slow-mo gunfire)
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    (scoffs)
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    Yes.
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    - I just want a machine gun,
    where I can just pop shots off.
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    (halted gunfire)
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    - I suck. Dude, I'm just spawn-
    killing them. That's messed up.
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    - I love how you can
    throw your gun. Like, it's such--
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    Like, they need to add that
    in games, 'cause it makes sense.
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    Like, guns are heavy. They can do stuff.
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    I just love how they're actually adding
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    at least a little bit of realism in this.
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    - (voice) Super.
    - Nice.
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    (firing, impacts)
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    - (voice) Super. Hot.
    - Okay. (sighs in relief)
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    - Oh. Okay, no. But he just shot at me.
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    - (voice) Super.
    - Oh. Oh shit, I thought I got shot.
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    I was like, "Oh my god, no."
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    Okay. So I did it. I did it.
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    - (Vincent) And that's it for today.
    - Oh! What? Come on.
  • 14:05 - 14:08
    - I like that. That game is
    incredible. I'm gonna buy it.
  • 14:08 - 14:12
    - I loved that one. That was
    great. Highlight of my day.
  • 14:12 - 14:14
    - It was different.
  • 14:14 - 14:16
    It taught me how to play
    slower and more tactical,
  • 14:16 - 14:18
    'cause I'm usually just
    a run-and-gun sorta guy.
  • 14:18 - 14:20
    - I would love to keep playing this
  • 14:20 - 14:22
    just to see where
    the creators are taking this,
  • 14:22 - 14:24
    'cause I can see that they have a plan.
  • 14:24 - 14:25
    Like, they have a vision for you.
  • 14:25 - 14:26
    - I want this.
  • 14:26 - 14:28
    I don't necessarily want
    to go around shooting people.
  • 14:28 - 14:30
    But I want that superpower.
  • 14:30 - 14:31
    Just stop time right now
    so I can keep playing.
  • 14:31 - 14:34
    - Thanks for watching us play
    Superhot on the React channel.
  • 14:34 - 14:36
    - If you think the React
    channel is superhot,
  • 14:36 - 14:37
    hit that Like button.
  • 14:37 - 14:40
    - What game should we play next?
    Let us know in the comments.
  • 14:40 - 14:42
    - Subscribe for more
    superhot Gaming episodes.
  • 14:42 - 14:46
    - Gooodbyyye, guuuys.
  • 14:46 - 14:48
    (imitates impact)
  • 14:49 - 14:50
    (static)
Title:
SUPERHOT (REACT: Gaming)
Description:

more » « less
Video Language:
English
Duration:
14:53
Sebastian Andrade-Miles edited English subtitles for SUPERHOT (REACT: Gaming)
Sebastian Andrade-Miles edited English subtitles for SUPERHOT (REACT: Gaming)
Sebastian Andrade-Miles edited English subtitles for SUPERHOT (REACT: Gaming)
Sebastian Andrade-Miles edited English subtitles for SUPERHOT (REACT: Gaming)
Sebastian Andrade-Miles edited English subtitles for SUPERHOT (REACT: Gaming)

English subtitles

Revisions