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More Drawing (Video Version)

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    Let's explore more
    of this whole drawing thing.
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    What can we make besides rectangles?
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    We can make ovals using the word ellipse,
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    which is another command
    the computer knows.
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    We actually have a special
    programming word for commands.
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    We're going to call them functions.
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    I'll be using the word function
    from now on just to mean command.
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    We'll go ahead and write
    the function name ellipse,
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    and then ( ) and a ;
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    It's not working!
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    We have this error message
    talking about parameters,
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    whatever those are.
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    Can you see what we're missing,
    by comparing what we just wrote with rect?
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    When we just type ellipse,
    we aren't telling it the numbers,
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    like we did for the rectangle.
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    These numbers here are called parameters.
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    We say that we pass parameters
    into functions,
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    and they control how the function behaves.
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    Without the parameters,
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    the program doesn't know
    where you want your ellipse,
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    or how big to make it.
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    Now that error message makes
    a little more sense.
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    Let's go ahead and pass in
    four parameters again,
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    to control how far over,
    how far down, how wide,
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    and how tall we want that ellipse to be.
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    Just like before, we can have some fun
    and move around our ellipse,
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    and even make it grow and shrink.
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    Now that we've seen the basics,
    let's try drawing a big ellipse
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    right in the middle of the canvas.
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    The first question you might have is,
    where's the middle again?
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    Just to review,
    we have this upper left, 0,
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    and the right, if you remember, is 400,
    and the bottom is 400 as well.
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    So if we think,
    "Where would the middle be?"
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    We would say, "It's gonna
    to be half of 400 over, so 200.
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    Then half of 400 down, so 200."
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    We can go ahead and do that.
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    Let's make our ellipse function,
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    we'll pass the parameters in,
    and make it pretty big.
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    There it is!
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    Just for fun, let's put
    a rectangle there too.
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    We'll say rect(200, 200 as well,
    and maybe a little bit smaller. 100, 100);
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    Hm, this is kind of interesting.
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    What does this little experiment show us?
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    Well, we can see that
    that 200, 200 point
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    is actually saying where we should put
    the center of the ellipse.
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    But for rectangles it's different,
    because for rectangles
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    the 200, 200 says where we should put
    this upper left corner of the rectangle.
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    That's really important to remember
    when we're trying to position our shapes.
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    Now let's move on to simple lines.
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    That function name
    is just going to be line.
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    We can pass it four parameters again,
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    but a line doesn't really have
    a size like a rectangle, does it?
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    So what will these numbers control?
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    The first and the second parameters,
    just like before,
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    say how far over and down
    the line should start.
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    Whereas the second two parameters--
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    or sorry, the second set of parameters,
    the 90 and the 200--
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    are going to specify how far over
    and how far down the line should end.
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    Now that we understand how that works,
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    let's look at something that's going
    to seem really weird at first.
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    What happens if I make the rectangle start
    in that upper left corner,
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    again specifying that upper left corner
    of the rectangle as well?
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    And then really big.
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    We can even make it that big,
    but that's a little bit too big, I think.
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    We see that it's gradually starting
    to make that ellipse disappear.
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    We can actually make it
    disappear completely.
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    Now we're wondering where it went.
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    What the program does is it actually
    draws your shapes in order.
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    First it draws that ellipse,
    then it draws that rectangle on top,
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    and then it draws the line.
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    So that ellipse is still there,
    it's just, as you saw, underneath.
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    This is an important point to remember
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    because what would happen
    if we drew our line first?
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    We just wouldn't see it at all, would we?
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    You might do that in your programs
    and wonder, "Hey, where did my line go?"
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    The idea is that it is there,
    it's just being hidden right now
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    both by the ellipse
    and also by that rectangle.
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    We can affect which shapes
    are drawn on top of which other shapes
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    just by changing the order
    that we write them in our program.
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    Now, I just want to introduce
    a couple of technical terms
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    before we finish.
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    Just like you might have learned in math,
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    we can use the letter x
    to mean how far over
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    like we've been talking about,
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    and the letter y to mean how far down.
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    That might seem a little bit weird
    if you're not used to it,
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    but it's easier to say than
    "how far over and how far down"
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    every single time.
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    The first two parameters
    to our ellipse, for example,
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    are saying that x should be at 200
    and y should be at 229.
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    There you have it,
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    just the same thing as saying
    "how far over and how far down".
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    A second really good question
    you might have is,
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    "What units have we been using
    this whole time?
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    Are we saying 200 centimeters,
    200 inches, 200 miles?"
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    We're using units called 'pixels',
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    and a pixel is a tiny little point
    on your screen.
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    This canvas actually happens
    to be 400 pixels wide.
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    That's why we always say
    that this upper left corner is 0,
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    and over here is 400,
    because it's 400 pixels.
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    Similarly, when we say 200,
    we actually mean 200 pixels,
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    and you probably get the idea.
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    Fantastic!
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    Now you know all about the functions
    line, ellipse, and rect,
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    and their parameters.
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    We covered a lot, but just stick with it,
    keep exploring,
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    and you'll get the hang of it soon.
Title:
More Drawing (Video Version)
Description:

This is just a screen grab of our interactive coding talk-through, prepared to make captioning and translation easier. It is better to watch our talk-throughs here:
https://www.khanacademy.org/cs/programming/

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Video Language:
English
Duration:
05:17

English subtitles

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