-
In this video, we're going to be
looking at how curves behave and
-
how to find specific points on
-
those curves. Let's begin by
looking at a sketch of a curve.
-
Now we've got a curve. There's
some noticeable things about it.
-
First of all here.
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The curve turns if we
draw tangent to the curve.
-
It's level parallel to the X
axis. Here I've exaggerated it a
-
little bit. The curve is flat
and the tangent is again
-
parallel to the X axis.
-
Here the curve turns and
again a tangent is parallel
-
to the X axis.
-
Now, one of the things that we
do know is that the gradient of
-
a curve is given by DY by The
X. What's clear is that each of
-
these points here.
-
Here and here.
-
Because the tangent is flat
parallel to the X axis, the
-
gradient is zero and so D why
by DX is 0.
-
Now for points like these where
DY by the X is zero, we have
-
a special name, we call them.
-
Stationary
-
points. If
you like the curve, sort of
-
isn't moving, it isn't changing.
At that point. The why by DX,
-
which is the rate of change, is
-
0. Now two of these I discribed
the curve as turning. I said
-
there the curb was turning and
here again the curve is turning
-
so that's going from coming up
to going down and this one is
-
from going down to coming up.
This one isn't this one is very
-
different so these two.
-
Are special types of stationary
-
points. These two.
-
Are cold turning
-
points. So at
turning points divided
-
by DX is
-
0. Thing to realize though, is
that if the wide by the X is
-
zero, that doesn't mean we've
got a turning point. We might
-
have one of these, that's what
makes life just a little bit
-
tricky, but nevertheless thing
to remember is that turning
-
points divided by DX is 0. Now
let's have a look at the
-
nature of this particular
turning point.
-
In the immediate area of it.
-
The curve has no bigger value.
We go up, we reach a value and
-
then we go down again. So this
-
point. Is called
a local maximum.
-
Because in the immediate
-
vicinity. There is no bigger
-
value. Now usually we forget
about the local and we just call
-
it a maximum. Similarly, this
point is called a local.
-
Minimum. Because again, in this
particular region of it, the
-
curve goes no lower, so this is
the least value in this area are
-
local minimum. Again, we forget
the word local quite often.
-
Unjust use minimum. In essence,
this video is going to be about
-
finding these points.
-
Maxima and minima finding these
two points Maxima and minima.
-
And distinguishing between
them because being able to
-
find them isn't a great deal
of use unless we can tell them
-
apart. So we need to be able
to distinguish between a
-
maximum and the minimum. So
let's begin by exploring what
-
happens around a minimum
point.
-
Draw a minimum.
-
Let's take the Tangent.
-
At the minimum point, we know
that the gradient of this
-
tangent is 0 because it's
parallel to the X axis. So DY by
-
DX is 0.
-
Let's take a point a
little bit before.
-
The minimum point and take a
tangent at that point. And here
-
we see that the Tangent.
-
Is negative, it's got a negative
slope and so D. Why by DX is
-
negative. I'm using this as a
shorthand for negative, not
-
actually bothered about the
value of the why by DX just it's
-
sign. Let's take a point here a
little bit after.
-
What's happened there? Well, we
can see we've got a line that's
-
got a positive slope to it,
which means that the why by the
-
X has got to be positive.
-
So what's happening as we pass
through this point as X
-
increases? What's happening to
do, why by DX?
-
Well, as X increases, the why by
DX goes from negative.
-
0. To positive.
-
So divide by the ex is
increasing as X increases, so
-
let's write that down deep. Why
by DX is increasing.
-
As X.
-
Increases. What
does that mean? DY by DX is
-
increasing well that means that
the rate of change.
-
Of the why by DX?
-
Is
positive.
-
IE D2Y by
DX squared is
-
greater than 0.
-
So if D2Y by the X squared is
greater than 0.
-
And divide by the X is equal
to 0. We know that we have
-
got a minimum point.
-
Is that true for all
minimum points?
-
Little trick of logic here, but
just write down what we've got
-
if. DY by DX
-
equals 0. And.
-
D2Y by DX squared
is greater than
-
or positive then.
-
We have
-
a.
Minimum.
-
Does it work the other way
around? If we have a minimum?
-
Do these two both apply? Well,
certainly that one does that if
-
we have a minimum DY by the X
will be 0, but not necessarily
-
this one. Let's have a look
at the curve Y equals X to
-
the 4th. If I sketch this curve.
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It looks.
-
Like that?
-
Here we've clearly got our
turning point. Our minimum
-
point. Let's have a look what's
-
happening. DY by the X equals
well. Why was X to the 4th so
-
DY by DX is 4X cubed, and we
know that for our stationary
-
points we put it equal to 0,
which tells us X equals 0 and
-
X equals 0 tells us that Y
equals 0, so we know that this
-
is a stationary.
-
Point
-
What kind of stationary point is
it? Let's do our second
-
derivative. D2 why by DX
squared is 12 X squared, but
-
it equals 0.
-
When X equals 0.
-
So this doesn't work in reverse.
-
If the why by DX is zero and Y2Y
by the X squared is greater than
-
not, then we know we have a
-
minimum. But it doesn't work
going the other way. What that
-
means is that we have to be
especially careful whenever D2,
-
why? By DX squared comes out to
be 0 when we're doing the test,
-
so to speak.
-
We need to look at it in a
slightly different way. In fact,
-
what we need to do is go back to
basics and I'll show you an
-
example later where we do go
back to basics and how that
-
works out. So having had a look
at a minimum point and looked at
-
it in some detail, let's now
move on and look at a maximum
-
point and see what happens
-
there. So here's
our maximum point.
-
And at the point itself, we know
that the tangent is parallel to
-
the X axis and so its gradient.
-
And hence the why by DX is 0.
-
Let's take a point a little bit
before that there.
-
We can see that we've got a
line which has a positive
-
slope to it, and so DY by the
X is positive there.
-
Now let's take somewhere just
past the point.
-
And if we have a look at
this week and see we've
-
got a tangent.
-
Where the slope is negative and
so divide by the X is negative.
-
So what's happening as we pass
through this maximum point as X
-
is increasing? What's happening
today, why by DX?
-
Well, divide by the axe goes
from being positive to being
-
zero to being negative. So as
X increases, divided by DX
-
decreases. As X increases.
-
Why
by
-
DX
-
decreases? Does that mean
it must mean that the rate of
-
change of the why by DX?
-
Is.
-
Negative. As X increases as we
go through this point at this
-
point. An the derivative
divide by the X is negative.
-
In other words, D2Y by the X
squared is negative.
-
So let's just write down again
what we've got.
-
If. Divide by
DX equals 0.
-
And. D2 why
by DX squared.
-
Is less than 0.
-
Then we have
a maximum point.
-
Again, just the same argument
applies. Does it work back the
-
same way? Answer no, it doesn't.
And the problem is what do we do
-
about D2? Why? By DX squared
being zero? Well, as I said,
-
will show a way of dealing with
that in a moment. It's time now
-
to actually look at an example
or two and see if we can make
-
use of this test.
-
In order to sort out the
turning points on a curve. So
-
the first example we're going to
have a look at is Y
-
equals X cubed, minus three X
-
+2. The first thing we
need to do is differentiated.
-
Why by DX equals if we
differentiate this we have three
-
X squared. We multiply by the
index and subtract 1 prom it
-
minus the derivative of the
three axis, just three, and this
-
is equal to 0 for stationary.
-
Points. We can
factorize this. There's a common
-
factor of three leaves us with X
squared minus one, and this is
-
now recognizable as the
difference of two squares, so it
-
factorizes us three times, X
minus 1X plus one.
-
And that's equal to 0.
-
Now what we can see is that.
-
Either this bracket is 0 or this
bracket is 0, or they're both 0,
-
so we have X equals 1 or X
equals minus one.
-
Now this is just given us the X
coordinates of the points that
-
were interested in what we need
now or the Y coordinates, and so
-
let's work those out, X equals
1, Y equals and will substitute
-
it in on the very first line. So
that's one cubed is just 1 - 3
-
times by one is minus 3 + 2.
-
Altogether, that gives us 0.
-
And so our point, our stationary
point is 1 zero. If we
-
take X equals minus one and
Y is equal to.
-
And we put minus one in there
well minus one cubed is just
-
minus 1 - 3 times by minus one
is plus three and plus two at
-
the end, and altogether 3 + 2 is
5 takeaway, one is 4 and so our
-
other stationary point is minus
-
1 four. Now we need to decide.
-
All these points, Maxima, minima
or that funny one where it was
-
flat. So in order to sort that
out, what we need to have a look
-
at is the 2nd derivative.
-
So I'm going to write the
equation of the curve down
-
again, and then I'm going to
write down this first
-
derivative, then the points, and
then the second derivative.
-
So we've Y equals X
cubed, minus three X +2.
-
We've got the first derivative
D. Why by DX3 X
-
squared minus three and the
points that were interested in
-
with the points one not
and minus 1 four.
-
So now. Let's take the second
derivative D2Y by DX squared
-
equals. So we differentiate
this. The derivative of the
-
first term we multiply by the
index. So two, freezer 6 and
-
take one of the index that's X
and the derivative of three is
-
just zero. So let's now look at
the points and. It's the values
-
of X we're interested in. So X
-
equals 1. D2Y by
DX squared equals 6.
-
So this is
-
positive. What do we
know? We know that if divided by
-
DX is zero and if D2, why
by DX squared is positive, then
-
the point we're looking at is a
minimum turning point, so
-
therefore 10 is a minimum mean
-
for short. X equals minus
one. This is our second point.
-
D2Y by the X squared is equal
to minus 6.
-
And that is negative. The
value of these doesn't
-
matter. It's their sign
that matters and therefore,
-
what do we know? We know
that if the Wi-Fi DX is
-
zero and Y2Y by DX squared
is negative, then we have
-
got a maximum, so minus 1
four is a Max.
-
One of the things that this does
help us do is when we do know
-
the turning points. We can use
this to help us gain a picture
-
of the graph to help us sketch a
picture. So let's just plot
-
these two points.
-
And see if by plotting them we
can build up a picture of the
-
graph. Now this won't be an
-
exact picture. The scales will
be different. They'll be a
-
little bit cramped in some
cases, expanded in others
-
because what we're trying to
show the important points on the
-
graph, so we've one and minus
one. Where are two important
-
values of X, and we know that
-
one 0. Was one of our turning
points and if we just go back,
-
we know that one zero was a
minimum turning point, so we
-
know that at this point the
curve looks like that.
-
The other point was minus
1 four there.
-
And we know that at that point
the curve was like that. It was
-
a maximum. The other thing we
know is that there are no
-
turning points anywhere else.
These are the only ones, and so
-
effectively we can join up the
curve and so that we get a rough
-
picture that it looks something
like that. We can find this
-
point of course by substituting
X equals 0. Remember, our curve
-
was Y equals X cubed minus 3X,
plus 2X is 0.
-
Then this must be 2 here.
-
This we can find bike waiting
why to zero and solving but
-
we're not interested in that at
the moment. It's the idea of
-
using this maximum and minimum
turning points in order to help
-
us gain a picture of the shape
of the curve.
-
We're going to have a look at an
example now where the method we
-
use is one that enables us to go
back to 1st principles, and this
-
is also the method that we would
use if D2. Why? By DX squared
-
turned out to be 0.
-
So it's a very useful method to
have at your fingertips.
-
So let's begin.
-
We're going to be looking at
finding the turning points of
-
this particular curve.
-
X minus one all squared over
-
X. Well it's a U over
a V. It's a quotient, so we need
-
to be able to differentiate as
though it were a quotient. So
-
let's remember how we do that.
We take the bottom the X.
-
And we multiply X by the
derivative of U what's on top?
-
So that's two times X minus one.
-
Times the derivative of
what's inside a one and
-
then minus. And we take UX
minus one 4 squared and we
-
multiply it by the
derivative of E. What's on
-
the bottom? And that's the
derivative of X. That's
-
just one, and then it's all
over X squared.
-
And for our stationary points we
put this equal to 0.
-
Now.
-
Let's have a look at this. We
need to tidy it up. It looks a
-
bit of a mess, so let's have a
look for some common factors.
-
Well, here we've got an X minus
one and here as well. So let's
-
take that X minus one out as a
factor. Let's have a look what
-
we're left with. Well, here
we've got two and X giving us 2X
-
and one times by one. That's
-
still 2X. Minus and here we've
got one times by now we just
-
took out X minus one as a
factor, so it's minus X minus
-
one and notice I've kept it in
the bracket because it's the
-
whole of X minus one that I'm
-
taking away. Close that bracket
all over X squared so this
-
is still DY by DX.
-
Now I can simplify what's in the
bracket and have DY by the X is
-
equal to X minus one times by
now have two X takeaway X that's
-
just an X, but then I've also to
take away minus one and so that
-
gives me plus one.
-
All over X squared and
this is to be equal to 0
-
for my stationary points.
-
Now when we have an expression
like that that's equal to 0,
-
it's only the numerator that
we're interested in. It's only
-
the numerator that will make
this expression 0.
-
So got is
X minus 1X
-
plus one equals
-
0. And that tells us that
either this bracket is equal
-
to 0 or that bracket is equal
to 0. In other words, X minus
-
one equals 0 or X Plus one
equals 0. So X equals 1. Four
-
X equals minus one.
-
Now it's the points where after
so let's now calculate the
-
values of Y, remembering that Y
is equal to X minus one 4
-
squared all over X.
-
So let's take X equals 1 and see
what that gives us for why?
-
We put one in there. We have 1 -
1 all squared over one. Well,
-
that's just zero because 1 - 1
is 0 square at that still 0 / 1.
-
The answer is still 0. So one of
our points is one Nord. That's
-
one of our stationary points.
Now let's do X equals minus one.
-
Why is equal to minus 1 - 1
all squared all over minus 1 - 1
-
- 1 is minus 2 and we square
it to that's four but we divide
-
by minus one, so that is minus
four. So other point is minus 1
-
- 4. So we've got two
points which are stationary
-
points and we need to find out
are they turning points and if
-
they are turning points, are
they Maxima or minima?
-
So let's write down
again. Why do you? Why
-
by DX and our points.
-
So we had why that
was X minus one or
-
squared over X.
-
We had DY by the X&YYY DX
was over X squared and let's
-
just go back so we can see
-
what. The numerator was it was X
minus one times by X plus one.
-
X minus one times by
X Plus One and our
-
two points. Are the
points one note and minus
-
1 - 4?
-
Now.
-
In order to sort out if these
are turning points and if they
-
are, which is a maximum and
which is a minimum, then we need
-
to differentiate this again and
that is very very fearsome.
-
Very fearsome indeed.
-
Is it really worth
differentiating
-
differentiating it
again? We might make a
-
mistake. The algebra
might go wrong.
-
So rather than differentiating
it again, let's do what we did
-
before. Let's look at the
gradient a little bit before X
-
equals 1. At X equals 1 and a
little bit after X equals 1 and
-
form a picture from doing that
of whether this is a maximum or
-
minimum point, and this method
that we're going to have a look
-
at also works.
-
Wendy to why? By DX squared is
0, so hence it's a good method
-
and it's well worth adding it to
your Armory of techniques for
-
looking at stationary points. So
let's set this up and the way
-
we're going to set it up is too.
-
Have a little table.
-
So here's the Y by
-
The X. And here is
the point where interested in at
-
X equals 1.
-
I want to look a little bit
before X equals 1, so I'm going
-
to say this is X equals 1 minus
Epsilon and all. I mean by
-
Ipsilon is a little positive bit
-
of X. North Point One North
Point North one if you like, and
-
I'm also going to look at the
-
gradient. A little bit after X
equals 1, so let me call that
-
one plus Epsilon.
-
Now I'm not interested in the
value of the why by DX. I'm only
-
interested in its sign whether
it's positive or negative. I
-
know that when X equals 1
divided by DX is 0.
-
What happens if I am a
little bit before X equals 1?
-
X is a little bit less than one,
so I have something a little bit
-
less than one, and I'm taking
-
one away. So the answer to that
is negative. This bracket here
-
is negative. However, I've got
something that's a little bit
-
less than one plus one that's
-
positive. So I have a
negative times by a
-
positive and I've got X
squared on the bottom here
-
and X squared is positive,
so I'm negative times a
-
positive divided by a
positive is a negative.
-
Let's have a look when X is a
little bit more than one little
-
bit bigger than one 1.911. Take
away one. Well, a little bit
-
more than one. We set. Take away
one that's positive. One plus a
-
little bit more than one that's.
-
Positive again, and this is
definitely positive in the
-
denominator, so we've a positive
times by a positive divided by a
-
positive gives us a positive.
-
So if we sketch.
-
The slopes of the tangents. We
have a negative slope aflat
-
slope under positive slope and
So what we can see is that
-
this defines the shape of a
minimum and so we can conclude
-
that one zero is a minimum.
-
Point notice what we've done is
go back to basics. This is how
-
we arrived at our test for D2.
Why? By DX squared.
-
Now let's do it again for this
point, minus 1 - 4.
-
So we've got DYIDX is equal
to X minus one times by
-
X Plus one all over X
squared, and the point we're
-
having a look at is minus
1 - 4. So let's set
-
up our table again.
-
We're looking at the sign of DY
by The X.
-
My looking at it at the point
X equals minus one. As we
-
pass through that point as X
increases. So we want to know
-
what's happening alittle bit
before that minus one minus
-
Epsilon.
-
And we want to know what's
happening alittle bit after that
-
minus one plus Epsilon.
-
Well, we know that when X is
minus one DY by DX is 0. Because
-
this factor here is 0.
-
What happens if X is a little
bit less than minus one?
-
Something like minus 1.1?
-
Well you got minus 1.1 takeaway.
One that's definitely negative.
-
Minus 1.1 at on. One that's
minus .1. That's definitely
-
negative as well.
-
However, on the bottom here,
we've got a number and we're
-
squaring it, so it must be
positive. So we've a negative
-
times a negative, which is a
positive divided by a positive.
-
So the answer must be positive.
-
Now let's have a look a little
bit after X equals minus 1 - 1,
-
plus a little bit.
-
So the little bit might be not
.1 and minus one plus a little
-
bit would then be minus N .9. So
we've got minus 9.9 - 1 - 1.9
-
it's negative. I've got minus
not .9 plus one. Well, that's
-
not .1, it's positive, so have a
negative times a positive and
-
this term X squared is always
positive 'cause it's a square.
-
So we've got a negative times by
a positive and divided by a
-
positive. So I'll answer. Must
-
be negative. So let's sketch the
shape. We've got a positive
-
slope, aflat slope and negative
slope, and this defines the
-
shape of a maximum, and so
we can say minus 1 -
-
4 is a maximum.
-
Finally, let's just see how
this helps us to sketch
-
the curve. We recall
the equation of the curve
-
Y equals X minus one
all squared over X, and
-
we had a maximum point
at minus 1 four.
-
And we had a minimum
point at one 0.
-
So some axes, let's mark the .1
and the point minus one goes on
-
the X axis. Now 10 is here and
we know it's a minimum, so we
-
know it looks something like
that there minus 1 - 4 down here
-
somewhere. And we know that
that's a maximum, so it kind of
-
looks like that.
-
How can we join these up? Well,
clearly there's something odd
-
going on around 0 here because
the curve seems to go that way
-
and that way it seems to go in
opposite directions. What's
-
happening here? What's going on?
Well, let's just have a little
-
think about this as X approaches
0 from above.
-
And this is always going to be
positive, but this is going to
-
be. Positive as well, and were
divided by something very very
-
small. Our answer is going to be
very, very big, so we're going
-
to have something up there when
X is negative but near to 0.
-
This is still going to be
positive because we're squaring
-
it, but we're dividing it by
something which is getting very
-
very small, but negative. So the
answer is going to be very big,
-
but negative, and so it will be
somewhere down here. So what we
-
can see. Is that the curve is
going to look something?
-
Like
-
That and they will in fact be
this almost what looks like a
-
sort of hole in the middle of
it. Bang on this value X equals
-
0. So what have we done?
We have found out how to find
-
stationary points. Stationary
points occur on a curve. Wendy
-
why by DX is 0.
-
If the why by DX is
-
0? Then some of those points are
what we call turning points,
-
Maxima or minima.
-
We can find those.
-
In one of two ways, if the why
by DX is zero and D2, why by DX
-
squared is greater than not,
then we know for sure that we
-
have got a minimum point.
-
If you divide by the X is zero
and D2 why by DX squared is
-
negative, then we know for sure
we've got a maximum point. If
-
however, D2 why by DX squared is
0, then we have no information
-
whatsoever and we need to look
very closely using the methods
-
that I've just shown here.
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In order to determine what kind
of stationary point we've got,
-
whether we've got a maximum,
whether we've got a minimum or
-
whether we've got one of those
odd ones that looked a little
-
bit flat. A kink in the curve.