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>> Chapter 24, creating
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solids and editing
in two dimensional.
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In this chapter,
we are working
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on creating basic
geometric shape,
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drawing extrude,
sweep, revolved,
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lofted and
polyline solids,
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manipulating
solid directly,
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creating a mesh shape.
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Drawing a basic
smooth solid,
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AutoCAD make it easy to
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create the most basic
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two dimensional
geometric shape.
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These shapes are easy
to draw because you can
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dynamically see the result
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as you draw like
this solid box.
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To draw the box,
follow these steps.
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Choose Home tab,
modeling panel to
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this solid
drop-down menu box
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at the specifying
first corner.
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Specify any corner of
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the box or right click
and choose a center,
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we are going to continue
with the corner.
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If you specify the corner,
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you see the specifying
other corner.
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Going back to AutoCAD,
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raising surfaces,
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changing the workplace
to 2D modeling.
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Under Home tab,
modeling box,
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choose a box, select
the first corner,
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second corner,
give a height.
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Drawing wedge.
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Wedge is a box slide
diagonally in half.
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The prompts are virtually
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the same as for
the box command,
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as is shown in
this figure.
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To create a wedge,
follow these steps.
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Choose Home tab,
modeling panel,
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3D solid drop-down menu,
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wedge at the specifying
first corner,
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specify any corner
of the wedge.
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If you specify the corner,
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you then see the specified
the other corner.
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And then if you
specify the corner,
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asking you to
specify the slope,
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going back to AutoCAD,
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home tab modeling
panel wedge,
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specify first corner,
specify second corner,
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and give the height
for the slope.
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One more time.
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Drawing cone,
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you can draw a cone with
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a circle or
elliptical base.
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By specifying the
negative height,
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you can create the
inverted cone,
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like the examples here.
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Follow these steps
to draw a cone.
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Choose Home tab,
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modeling panel, 3D
solid drop-down cone.
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At the specifying
center point,
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specify the center of
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the base if you want
to the circle cone.
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Otherwise, you can
use three point,
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two point tangent
r or radius option
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to define the circle base.
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Use the elliptical option
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to define elliptical base.
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At the specifying height,
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specify the height by
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dragging or
entering a value.
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Cone, center point of
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the circle and
specify height.
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Drawing sphere.
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Spheres are not used
very often alone,
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but they can be
the basic basis
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for more complex model.
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They centrally
look pretty.
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Figure 24.5 shows
two solid spheres.
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The left spheres use
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the default isolines
value of four,
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the right sphere use
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a isoline value of eight.
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The isoline
system variable
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controls a number of
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isolines that
are displayed
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on the curve three
dimensional solid.
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Isolines cannot
be snapped.
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Two, but are a help
visualizing eight.
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For more information, you
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can check Chapter 22.
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To draw a sphere,
follow these steps.
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Choose a Home tab,
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modeling panel, 3D,
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drop-down menu sphere at
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the specifying
center point,
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specify center
of the sphere.
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If you want the
sphere to lie
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on the xy plane,
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the z-coordinate
of the center
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should be equal to the
radius of the sphere.
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Use a two point,
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three point or
Tangent option
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to define a circle
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at the center
of the sphere.
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At the sphere
radius, prompt,
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drag and pick a
point on the surface
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of the sphere or
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enter a value
for the radius.
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You can use a
diameter option
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to specify the diameter.
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Sphere, center, and
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the radius.
Drawing cylinder.
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Cylinders are very common
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in two dimensional
motoring,
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both in building models
and creating a holes.
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Figure 24, it's
going to be next
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page shows three
solid cylinders.
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The grid helps you to
visualize the xy plane.
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You can draw a
cylinder with
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a circle or
elliptical base
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by specifying the center
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of the top of the
cylinder sphere.
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You can draw it
at an angle.
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Follow the steps to
draw a cylinder.
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Choose a Home tab,
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modeling panel 3D
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solid drop-down
menu cylinder,
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a specifying point,
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specify center point
of the circle,
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or define the circle
by using a two point,
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three point or
Tangent option.
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You can also choose
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elliptical
option to define
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an ellipse as a base
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at the specifying height,
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specify height by dragging
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entering value or using
a two point options.
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Drawing a torus. A torus
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is a solid three
dimensional doughnut,
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as shown in the
next page picture,
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with a part of a
torus labeled,
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you can make some
unusual shape
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by varying the torus
and tube radius.
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If the torus radius
is negative and
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the tube radius
is larger than
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the obvious value of
the torus radius,
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for example, -2 and three,
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you create a lemon
or football shape.
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If the tube
radius is larger
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than the torus radius,
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you create the
puckered ball
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or apple shape to
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create a torus
follows the steps.
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Choose Home tab,
modeling panel 3D solid
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drop down torus at
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the specifying
center point.
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Specify center of a torus.
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You can use a two point,
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three point or
Tangent option.
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To define the
circle as the basis
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in the torus at the
specifying radius,
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specify the radius of
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the entire torus on
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the diameter option
to specify diameter.
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At the specifying
the radius,
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specify the radius
of just the tube
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or use a diameter option
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to specify the
tube diameter.
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You can use the two
point option to pick
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two points that define
the tube radius.
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That's a torus.
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Do you want
apple or lemon?
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Apple.
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And another torus.
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Torus radius two
tube radius three.
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Drawing panel pyramid, you
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can draw a pyramid
with the bases
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of 3-32 sides.
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The prompts for
the base are
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similar to the prompts
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of the polygon command.
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A pyramid can
come to point or
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you can truncate it.
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You can also tilt
the pyramid,
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as shown in this figure.
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So follow the steps
to draw a pyramid.
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Home tab,
modeling panel 3D
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solid drop down pyramid.
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The default number
of side is listed
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as well as whether
the base will
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be inscribed or
circumscribed
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at the specified
center point,
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specify the center
of the base.
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You can use the
edge option or
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a side option at the
specifying radius,
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drag to specify the radius
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enter or enter a value.
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You can use the inscribed
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option to change
the whether
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the radius is inscribed,
or circumscribed.
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At the specifying height,
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drag to specify the
height to enter a value,
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use a two point
option to specify
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the height by
picking two points.
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Use the axis endpoint
to specify the tip.
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If it's not directly
over the basis,
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center, you tilt
the pyramid,
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use the top radius to
truncate the pyramid,
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drag or enter a value of
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the tops radius and
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then enter the height
of the pyramid.
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Next video is going
to follow with
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the steps drawing
basic 3D solid.
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So find the file
ab24-a. Thank you.