Can you solve the world’s most evil wizard riddle? - Dan Finkel
-
0:07 - 0:12The evil wizard MoldeVort
has been trying to kill you for years, -
0:12 - 0:15and today it looks like
he’s going to succeed. -
0:15 - 0:19But your friends are on their way,
and if you can survive until they arrive, -
0:19 - 0:22they should be able to help stop him.
-
0:22 - 0:27The evil wizard’s protective charms
ward off every spell you know, -
0:27 - 0:32so in an act of desperation
you throw the only object in reach at him: -
0:32 - 0:36Pythagoras’s cursed chessboard.
-
0:36 - 0:38It works, but with a catch.
-
0:38 - 0:42MoldeVort starts in one corner
of the 5x5 board. -
0:42 - 0:47You have a few minutes to choose
four distinct positive whole numbers. -
0:47 - 0:52MoldeVort gets to say one of them,
and if you can pick a square on the board -
0:52 - 0:55whose center is exactly
that distance away, -
0:55 - 0:59the curse will force him
to move to that spot. -
0:59 - 1:02Then he’ll have to choose
any of the four numbers, -
1:02 - 1:06and the process repeats until
you can’t keep him inside the board -
1:06 - 1:08with legal moves.
-
1:08 - 1:13Then he’ll break free of the spell
and almost certainly kill you. -
1:13 - 1:18What four numbers can you choose
to keep MoldeVort trapped by your spell -
1:18 - 1:23long enough for help to arrive?
And what’s your strategy? -
1:23 - 1:25Pause the video to figure it out yourself.
-
1:25 - 1:26Answer in 3
-
1:26 - 1:27Answer in 2
-
1:27 - 1:30Answer in 1
-
1:30 - 1:33The trick here is to keep MoldeVort
where you want him. -
1:33 - 1:35And one way to figure out how to do that
-
1:35 - 1:39is to play out the game
as MoldeVort would: -
1:39 - 1:41always trying to escape.
-
1:41 - 1:44You’re dealing with a relatively
small board, -
1:44 - 1:46so the numbers can’t be too big.
-
1:46 - 1:51Let’s start by trying 1, 2, 3, 4
to see what happens. -
1:51 - 1:55Moldevort could escape those numbers
in just three moves. -
1:55 - 1:57By saying 2, then 3,
-
1:57 - 2:01he would force you to let him into one
of the middle points of the grid, -
2:01 - 2:04and then a 4 would break him free.
-
2:04 - 2:07But that means you’ll need to allow
a number larger than 4, -
2:07 - 2:11which is the distance from one end
of a row to another. -
2:11 - 2:14How is that even possible?
-
2:14 - 2:16Through diagonal moves.
-
2:16 - 2:20There are, in fact, points that are
distance 5 from each other, -
2:20 - 2:23which we know thanks
to the Pythagorean Theorem. -
2:23 - 2:27That states that the squares
of the sides of a right triangle -
2:27 - 2:30add up to the square of its hypotenuse.
-
2:30 - 2:35One of the most famous
Pythagorean triples is 3, 4, 5, -
2:35 - 2:39and that triangle is hiding all over
your chessboard. -
2:39 - 2:45So if MoldeVort was here, and he said 5,
you could move him to these spaces. -
2:45 - 2:47There’s another insight that will help.
-
2:47 - 2:51The board is very symmetrical:
If MoldeVort is in a corner, -
2:51 - 2:55it doesn’t really matter
to you which corner it is. -
2:55 - 2:59So we can think of the corners
as being functionally the same, -
2:59 - 3:01and color them all blue.
-
3:01 - 3:05Similarly, the spaces neighboring
the corners behave the same as each other, -
3:05 - 3:07and we’ll make them red.
-
3:07 - 3:10Finally, the midpoints of the sides
are a third type. -
3:10 - 3:12So instead of having to develop a strategy
-
3:12 - 3:16for each of the 16 spaces
on the outside of the board, -
3:16 - 3:19we can reduce the problem to just three.
-
3:19 - 3:23Meanwhile, all the inside spaces
are bad for us, -
3:23 - 3:25because if MoldeVort ever reaches one,
-
3:25 - 3:29he’ll be able to say any number
larger than 3 and go free. -
3:29 - 3:35Orange spaces are trouble too,
since any number except 1, 2, or 4 -
3:35 - 3:38would take him to an inside space
or off the board. -
3:38 - 3:44So orange is out and you’ll need
to keep him on blue and red. -
3:44 - 3:46That means 2 is bad,
-
3:46 - 3:49since it could take MoldeVort
to orange on the first turn. -
3:49 - 3:56But the four other smallest numbers,
1, 3, 4, and 5, might work. -
3:56 - 3:58Let’s try them and see what happens.
-
3:58 - 4:03If MoldeVort says 1, you can make
him go from blue to red or red to blue. -
4:03 - 4:06And the same works if he says 3.
-
4:06 - 4:10Thanks to our diagonals,
this is even true if he says 5. -
4:10 - 4:14If he says 4, you can keep him
on the color he’s already on -
4:14 - 4:17by moving the length of a row or column.
-
4:17 - 4:20So these four numbers work!
-
4:21 - 4:23Even if your friends don’t get here
right away, -
4:23 - 4:26you’ll be able to keep
the world’s most evil wizard -
4:26 - 4:29contained for as long as you need.
- Title:
- Can you solve the world’s most evil wizard riddle? - Dan Finkel
- Speaker:
- Dan Finkel
- Description:
-
View full lesson: https://ed.ted.com/lessons/can-you-solve-the-world-s-most-evil-wizard-riddle-dan-finkel
The evil wizard MoldeVort has been trying to kill you for years, and today it looks like he’s going to succeed. But your friends are on their way, and if you can survive until they arrive, they should be able to help stop him. Can you keep MoldeVort trapped long enough for help to arrive? Dan Finkel shows how.
Lesson by Dan Finkel, directed by Artrake Studio.
- Video Language:
- English
- Team:
closed TED
- Project:
- TED-Ed
- Duration:
- 04:29
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lauren mcalpine accepted English subtitles for Can you solve the world's most evil wizard riddle? | |
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lauren mcalpine edited English subtitles for Can you solve the world's most evil wizard riddle? | |
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Tara Ahmadinejad edited English subtitles for Can you solve the world's most evil wizard riddle? | |
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Tara Ahmadinejad edited English subtitles for Can you solve the world's most evil wizard riddle? |