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Videoanálise - Typing of The Dead

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    It's hard to find someone who has not played House of the Dead,
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    Sega's shooter franchise that debuted in 1996 in the Arcades and Sega Saturn,
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    and had its latest version for Wii,
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    with subtitle Overkill and launched in 2009.
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    The success of the games of the series allowed various appearances of the franchise in the company's other games,
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    and even a poor quality film directed by our friend Uwe Boll.
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    But many people are unaware of one of the most brilliant initiatives from Sega,
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    that mixed the concept of rail-shooter with typing game,
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    released for the Arcade, Dreamcast and PC in 2000.
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    This game is called Typing of the Dead, and you will know it better here!
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    Typing of the Dead was developed by Smilebit, old AM6,
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    and is the kind of madness that only Sega could finance.
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    The premise of the game is to unite the shooting mechanics of the original with those typing games,
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    which are usually very boring.
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    But the mix here is made perfect, because to kill every monster,
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    you must correctly type the word that appears on the screen,
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    before the zombie comes to attack.
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    Each letter typed is equivalent to a shot,
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    and the speed and the amount of errors in typing directly influences your progress in the game.
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    The coolest thing is that Typing of the Dead is a totally sarcastic game that laugh at itself at all times,
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    with words and phrases simply ridiculous,
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    totally meaningless and out of context,
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    which causes several involuntary laughter throughout the game.
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    Adding this to the dated 3D graphics of the 90s,
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    one of the worst dubbing of games and characters armed with a keyboard attached to a Dreamcast on their backs,
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    you have a game so crude that it ends up being very funny.
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    The boss fights are worth mentioning,
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    since each has a different strategy,
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    as this one that requires fast typing of totally stupid sentences,
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    or this creature with three heads that makes a lot of questions,
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    forcing the player to type the correct answer.
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    Further, some mini-games appear during stages,
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    which brings a little more variety to the gameplay and makes things a little easier,
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    as they reward players with items that come in handy against bosses soon after.
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    In addition to the Arcade mode, Typing of the Dead also features the Original Mode,
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    where the player can get items and medals to enable other things in the game,
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    the Boss Rush, which as the name implies, allows playing against each boss;
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    the Drill Mode, with different types of exercises to practice typing,
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    and a Tutorial, which not only serves to show how the whole game works,
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    but also teaches you how to type correctly,
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    showing how the fingers should be placed on the keyboard and which ones must press each key.
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    That certainly shows that the game has its didactic side,
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    teaching in a very unusual way, since even the tutorial jokes with the player.
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    The only problem is really in relation to the language barrier,
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    since the whole game is in English,
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    and not everyone is familiar to quickly type words that are not from our native language.
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    Other than that, the game is perfect,
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    but if you have Windows 7 or Vista, be careful.
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    On these operating systems the game can even be installed normally,
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    however, for some reason,
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    the keyboard apostrophe is not detected in the game, in other words,
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    if any word or phrase that use the accent appears on the screen…
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    There's no way: you'll be beaten until the screen of Game Over and Continue appears.
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    But even with that it is possible to finish the game just fine.
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    The graphics, as we can see from the images of the Windows version,
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    are too much simple, because the original is from '98,
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    which helps the game to be light enough to maintain a maximum and stable frame rate without disturbing the gameplay.
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    The rough animations and simple scenarios help make things more 'trash'.
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    But the main thing it is the sound,
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    or rather, the voice acting of the characters.
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    With ridiculous sentences and total absence of interpretation,
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    I just wonder if the people at the time perceived how such things were rough.
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    But, in the case of Typing of the Dead,
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    this even helps to make the game even more funny.
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    In short, Typing of the Dead is super recommended.
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    It can be exhausting because the game requires concentration and constant reflections,
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    but still worth it.
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    The success of the game even allowed a release, years later, of a sequel based on the House of the Dead 3.
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    Unfortunately, Typing of the Dead II was restricted only to Japan,
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    which makes it impractical for us to try to play this version.
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    Anyway, the first game is easily found out there,
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    bringing a great typing practice, a good form of entertainment,
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    and a plenty of laughs, and with zombies!
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    Watch other videos
    Produced by Rafael Fernandes
    @rafafernandes64
Title:
Videoanálise - Typing of The Dead
Description:

Mais uma análise em vídeo deste jogo quase desconhecido (porém interessantíssimo) da franquia de zumbis House of The Dead. Lançado em 2000 para Dreamcast e PC. Recomendado para quem gosta de jogos de digitação

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Video Language:
Portuguese, Brazilian
Duration:
07:14

English subtitles

Revisions